scholarly journals A SURVEY OF PSYCHOLOGICAL TRAITS BEHIND LEARNING TO DESIGN: NOVICES AS DORMANT EXPERT DESIGNERS

Author(s):  
G. R. Gress ◽  
S. Li

With their increasing emphasis on the importance of hands-on practice and gaining experience, the fields of engineering-design research and education appear to be entering a human-focused transition other fields like economics and decision making have emerged from in the recent past. In addition to the original, modernism-rooted desire for a rational science of design modelled on the natural sciences, this delay may be due the inherently strong association of engineering with science – i.e., ‘applied science.’ This research investigated whether there may instead be a science to the human involvement in design, of the human behaviours that often appear in actual engineering design practice. It surveyed published empirical studies in psychology, child development and other social and life sciences – as well as those within design research itself. Of particular interest were the designer behaviours and activities which did not follow the prescriptions of – or were prescribed against by – the traditional, rational-design methods: visualization, single-solution conjecturing, and intuition. Results from this survey showed comprehensively that environmental interactions and authentic design experiences activate latent design abilities and coping mechanisms that may be difficult to obtain otherwise. Without such interaction and the gaining of experience there can be no designing, so essentially design is a wholly human phenomenon. Rather than follow the rational-design method and prescribe against these design-enabling behaviours, then, it appears that a better pedagogical approach is to allow them to develop and mature – and let design novices become the experts they were meant to be.

Author(s):  
G. R. Gress ◽  
S. Li

With their increasing emphasis on the importance of hands-on practice and gaining experience, the fields of engineering-design research and education appear to be entering a human-focused transition other fields like economics and decision making have emerged from in the recent past. In addition to the original, modernism-rooted desire for a rational science of design modelled on the natural sciences, this delay may be due the inherently strong association of engineering with science – i.e., ‘applied science.’ This research investigated whether there may instead be a science to the human involvement in design, of the human behaviours that often appear in actual engineering design practice. It surveyed published empirical studies in psychology, child development and other social and life sciences – as well as those within design research itself. Of particular interest were the designer behaviours and activities which did not follow the prescriptions of – or were prescribed against by – the traditional, rational-design methods: visualization, single-solution conjecturing, and intuition. Results from this survey showed comprehensively that environmental interactions and authentic design experiences activate latent design abilities and coping mechanisms that may be difficult to obtain otherwise. Without such interaction and the gaining of experience there can be no designing, so essentially design is a wholly human phenomenon. Rather than follow the rational-design method and prescribe against these design-enabling behaviours, then, it appears that a better pedagogical approach is to allow them to develop and mature – and let design novices become the experts they were meant to be.


Author(s):  
G. R. Gressfc ◽  
S. Li ◽  
R. W. Brennan

The systematic, non-experiential prescriptions of classical design methodology continue to have a strong presence in large segments of design research and education while another segment sees domain experience and consequent intuition and creativity as being key to successful design. In this paper the two approaches are outlined and the empirical research literature in human behaviour is employed to discern discrepancies and potential weaknesses. Results show that gaining experience in a domain intrinsically changes how one designs, which the classical methodology does not account for. For example, only designers with tactile and visual domain experience can abstract functions per the dictates of the classical (non-experiential) methodology, which means that they cannot have used the methodology to learn basic design in the first place – or did so only with great difficulty. This and other conflicts pose problems for the education of engineering design students, and to fathom their extent this paper surveys engineering design textbooks offered in Canada and the U. S.; all of the books are found to embrace the classical methodology. If they are to remain involved in preparing students for entry into industry then some aspects of their contained classical methodology must be supplanted by experiential approaches to design educatio


2021 ◽  
Vol 1 ◽  
pp. 2741-2750
Author(s):  
Selin Üreten ◽  
Olga Sankowski ◽  
Dieter Krause

AbstractEngineering design has a broad variety of approaches, methods and methodologies to conduct, evaluate and validate research. This contribution focuses on empirical studies and divides existing approaches and classifies them according to a scheme with criteria and boundary conditions, such as participants (students, researchers), the length of the study, the incorporation of the study into the curriculum etc. There are certain ideas, challenges and recommended practices associated with each environment and scenario. Knowing them will help design method developers in engineering design who want to conduct empirical studies but have little or no experience with student participants. Therefore, conducted studies from the research institute are mapped onto the classification scheme and synthesized challenges and recommended practices associated with laboratory conditions and student participants will be presented.


2017 ◽  
Vol 38 (2) ◽  
pp. 19-33
Author(s):  
Jolanta Ambrosewicz-Jacobs

„…THE WORLD FELT A HUGE GUILT OVER THE SCALE OF THE HOLOCAUST…”. DEBATES SURROUNDING THE TEACHING ABOUT THE HOLOCAUSTIn Europe a strong association with a sense of victimhood based on the memory of terror and murder in many cases creates conflicting approaches and generates obstacles to providing education about Jewish victims. Suppressed shame and tension together with conflicts related to insufficiently acknowledged victimhood of one’s own group intersect with political agreements on teaching about the Shoah such as the signing of the Stockholm Declaration and membership in the IHRA and other IGOs. The text presents selected challenges and the dynamics of education about the Holocaust and poses questions such as whether it is possible to identify clear concepts, strategies and good educational practices, whether there are links between education about the Holocaust, education against genocides and human rights education, and how education about the Holocaust relates to attitudes toward Jews? In many European countries disparities have grown between Holocaust research and education about the Holocaust. Empirical studies in the field of education reveal that there is a gap between research and education in some aspects of the way the Holocaust is presented, particularly with regard to the attitudes of local populations towards Jews during the Shoah. Nevertheless, the number of educational initiatives designed to teach and learn about the Shoah is steadily increasing.


2021 ◽  
pp. 1-3
Author(s):  
Janet K. Allen ◽  
Shapour Azarm ◽  
Balakumar Balachandran

Abstract Professor Linda Schmidt, a pioneering leader in engineering design research and education, passed away on March 12, 2021. She was born in Blue Island, Illinois on November 27, 1958, and received her B.S. degree (1989) and M.S. degree (1991) in Industrial Engineering from Iowa State University before going on to complete her Ph.D. degree in Mechanical Engineering from Carnegie Mellon University in 1995. She was one of Professor Jonathan Cagan's early Ph.D. students. Her dissertation entitled “An Implementation Using Grammars of an Abstraction-Based Model of Mechanical Design for Design Optimization and Design Space Characterization” was foundational to her early investigations.


Author(s):  
Donovan Ross ◽  
Vincenzo Ferrero ◽  
Bryony DuPont

Abstract The fuzzy front end of engineering design can present a difficult challenge, and as such, recent engineering design research has focused on guiding and influencing the way a designer ideates. Early ideation can be especially difficult when attempting to integrate specific design objectives in product design, called Design for X (DfX). Some examples of DfX are Design for Manufacturing (DfM), Design for Assembly (DfA), Design for Function (DfF), and Design for Safety (DfS). This paper will present two experiments exploring the efficacy of a structured Design for the Environment (DfE) design method called the GREEn Quiz (Guidelines and Regulations for Early design for the Environment) that provides designers with sustainable design knowledge during the conceptual design phase. The GREEn Quiz operates on a web-based platform and queries the designer about their design concepts; an end-of-quiz report provides abstract DfE knowledge to designers. While this abstract knowledge was able to be applied by designers in a former study, we hypothesize that providing targeted, specific design strategies during conceptual design may enable better integration in concept generation by novice designers. In this study, we created these DfE strategies, embedded these in the GREEn Quiz, and studied the efficacy of these strategies when presented to designers at both the expert and novice levels. Experimental results suggest that respondents with access to the strategy-based GREEn Quiz produced concepts with evidence of more sustainable design decisions and higher solution quality scores when compared to previous respondents and the control groups. This research encourages the consideration of downstream environmental impact knowledge during conceptual design, resulting in lower-impact products regardless of the previous DfE expertise of the designer.


2020 ◽  
Author(s):  
Yumiko Murai ◽  
Ryohei Ikejiri ◽  
Yuhei Yamauchi ◽  
Ai Tanaka ◽  
Seiko Nakano

Cultivating children’s creativity and imagination is fundamental to preparing them for an increasingly complex and uncertain future. Engaging in creative learning enables children to think independently and critically, work cooperatively, and take risks while actively engaging in problem solving. While current trends in education, such as maker movements and computer science education, are dramatically expanding children’s opportunities for engagement in creative learning, comparatively few empirical studies explore how creative learning can be integrated into the school curriculum. The educational design research described in this paper focuses on a curriculum unit that enables students to engage with creative learning through computer programming activities while meeting curriculum goals. The data provided in this paper were drawn from three classroom tryouts, the results of which were used to drive an iterative design process. This paper also shares several insights on the impact of creative learning in curriculum teaching.


2020 ◽  
Vol 21 (6) ◽  
pp. 466-470
Author(s):  
Emine Kandemis ◽  
Gulten Tuncel ◽  
Ozen Asut ◽  
Sehime G. Temel ◽  
Mahmut C. Ergoren

Background: The use of psychoactive substances is one of the most dangerous social problems worldwide. Nicotine dependence results from the interaction between neurobiological, environmental and genetic factors. Serotonin is a neurotransmitter that has a wide range of central nervous system activities. The serotonin transporter gene has been previously linked to psychological traits. Objective: A variable number of tandem repeats within the serotonin transporter-linked polymorphic gene region are believed to alter the transcriptional efficiency of the 5-HTT gene. Therefore, we aimed to investigate the association between this polymorphic site and smoking behavior in the Turkish Cypriot population. Methods: A total of 259 (100 smokers, 100 non-smokers and 59 ex-smokers) Turkish Cypriots were included in this population-based cross-sectional study. Genomic DNA was extracted from peripheral blood samples and the 5-HTTVNTR2 polymorphisms were determined by the PCR-RFLP. Results: The allelic frequency and genotype distribution results of this study showed a strong association (P<0.0001) between smokers and non-smokers. No statistical significance was found between non-smokers and ex-smokers. Conclusion: This is the first genetic epidemiology study to investigate the allelic frequencies of 5-HTTVNTR2 polymorphisms associated with smoking behavior in the Turkish Cypriot population. Based on the results of this study, genome-wide association studies should be designed for preventive medicine in this population.


2020 ◽  
Author(s):  
Karen Davies ◽  
Bie Nio Ong ◽  
Sudeh Cheraghi-Sohi ◽  
Katherine Perryman ◽  
Caroline Sanders

BACKGROUND Background: There is a growing interest in using mobile applications in supporting health and wellbeing. Evidence directly from people with dementia regarding the acceptability, usability and usefulness of mobile apps is limited. It builds on ‘My Health Guide’ which was co-designed with people with cognitive disabilities. . OBJECTIVE Objective This paper describes the protocol of a study evaluating an app designed for supporting wellbeing with people living with dementia, specifically focusing on enhanced safety through improved communication METHODS Method: The study will employ design research, using participatory qualitative research methods over three cycles of evaluation with service users, their families and practitioners. The study will be developed in partnership with a specialist home care service in England. A purposive case selection will be used to ensure that the cases exemplify differences in experiences. The app will be evaluated in a ‘walkthrough’ workshop by people living with early stage dementia and then trialled at home by up to 12 families in a ‘try-out’ cycle. An amended version will be evaluated in a final ‘walkthrough’ workshop in cycle 3. Data will be collected from at least four data sources during the try-out phase and analysed thematically (people with dementia, carers, practitioners and app usage). An explanatory, multiple-case study design will be used to synthesise and present the evidence from the three cycles drawing on Normalisation Process Theory to support interpretation of the findings. RESULTS Results: The study is ready to be implemented but has been paused to protect vulnerable individuals during the Coronavirus in 2020. The findings will be particularly relevant for understanding how to support vulnerable people living in the community during social distancing and the period following the pandemic, as well as providing insight into the challenges of social isolation arising from living with dementia CONCLUSIONS Discussion: Evaluating a mobile application for enhancing communication, safety and wellbeing for people living with dementia contributes to key ambitions enshrined in policy and practice, championing the use of digital technology and supporting people with dementia to live safely in their own homes. The study uses a co-design method to enable the voice of users with dementia to highlight the benefits and challenges of technology and shape future development of apps that potentially enhances safety through improved communication.


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