scholarly journals Reconnecting Children with Nature: Biophilic Junior Level Learning Environment Design

2021 ◽  
Author(s):  
◽  
Emma Woodward

<p>More than half of all humanity now live in urban centres. In westerns counties generally at least 80% of people’s time is spent indoors. This means that people are spending less time outside and in places that can be considered ‘nature’. This is problematic because quantitative and qualitative research shows that isolation from the natural world negatively affects human well-being, suggesting that it is essential that nature is a constant part of humans’ lives. This ‘nature deficit’ also impacts the development of personal bonds with nature which relates to learning to value and protect nature, and particularly affects young children. As children grow up in environments increasingly removed from nature, how will children form personal bonds with the living world if they spend their key developmental years removed from it? To address this issue, this design-led research asks: how can we reconnect children with nature using biophilic design in junior level learning environments? This question was explored through design-led research methodologies, primarily using an iterative design process, a ‘triangulation’ approach to research, and two sets of user-based interrogative research. This included a workshop with children aged 5-7 and a New Zealand primary school teachers’ survey. These were conducted to gain insight into user opinions and preferences. Observations, discussions and results were combined and compared with related literature and initial design testing, and then refined into a set of key design elements (see chapter 8.0). These elements were found to be critical in creating well-functioning learning environments that offer biophilic potentials to improve learning, and directly appeal to the users. These elements were tested, developed, and refined through the design of a block of junior level classrooms, in Wellington, New Zealand. Design explorations resulted in a proposed spatial solution that encourages children to interact with and experience nature on a regular basis, with the intention of stimulating the development of a personal bond with and value for the natural world.</p>

2021 ◽  
Author(s):  
◽  
Emma Woodward

<p>More than half of all humanity now live in urban centres. In westerns counties generally at least 80% of people’s time is spent indoors. This means that people are spending less time outside and in places that can be considered ‘nature’. This is problematic because quantitative and qualitative research shows that isolation from the natural world negatively affects human well-being, suggesting that it is essential that nature is a constant part of humans’ lives. This ‘nature deficit’ also impacts the development of personal bonds with nature which relates to learning to value and protect nature, and particularly affects young children. As children grow up in environments increasingly removed from nature, how will children form personal bonds with the living world if they spend their key developmental years removed from it? To address this issue, this design-led research asks: how can we reconnect children with nature using biophilic design in junior level learning environments? This question was explored through design-led research methodologies, primarily using an iterative design process, a ‘triangulation’ approach to research, and two sets of user-based interrogative research. This included a workshop with children aged 5-7 and a New Zealand primary school teachers’ survey. These were conducted to gain insight into user opinions and preferences. Observations, discussions and results were combined and compared with related literature and initial design testing, and then refined into a set of key design elements (see chapter 8.0). These elements were found to be critical in creating well-functioning learning environments that offer biophilic potentials to improve learning, and directly appeal to the users. These elements were tested, developed, and refined through the design of a block of junior level classrooms, in Wellington, New Zealand. Design explorations resulted in a proposed spatial solution that encourages children to interact with and experience nature on a regular basis, with the intention of stimulating the development of a personal bond with and value for the natural world.</p>


2021 ◽  
Vol 68 (1) ◽  
Author(s):  
Sahar Ismail Mohamed Abdel Hady

AbstractBiophilic design elements are found around us in many landscape elements while we do not perceive them as biophilic design patterns. By developing our understanding of biophilic design as a phenomenon, we could discover simple ways to utilize landscape elements and transform them into a good biophilic design that might have positive impacts on a user’s health and well-being. Activating existing biophilic elements as an approach to a sustainable landscape has not been studied yet. Therefore, we rather analyse some international case studies in order to understand how biophilic design patterns can be implemented and see their different forms. Later, we will also go through an Egyptian biophilic design pattern case study and implement it to reach a sustainable landscape model. To summarize, the purpose of this study is to present a new sustainable landscape approach by activating biophilic design patterns in order to increase landscape efficiency.


Author(s):  
Lin Qiu

Computer-based learn-by-doing environments have been used to provide students supportive and authentic settings for challenge-based learning. This chapter describes the design tradeoffs involved in interactive learning environment design, deployment, and authoring. It presents a combination of design choices in INDIE, a software tool for authoring and delivering learn-by-doing environments. INDIE’s design balances the tradeoffs and leverages Web technologies to improve the accessibility and deployability of learning environments as well as feedback generation and authorability. It explores a vision of learning environments that are more accessible and usable to students, more supportive and customizable to instructors, and more authorable to software developers.


Author(s):  
Stephen R Quinton

New thinking on the design and purpose of learning solutions is needed where the focus is not only on what to learn, but also the strategies and tools that enhance students’ capacity to learn and construct knowledge. The vision underpinning this chapter is to extend the notion of advanced learning environments that support learners’ to construct and apply knowledge to include the capacity to understand how and why they learn as individuals. Whenever conceptual change occurs as a result of active cognitive processing, higher order thinking emerges, which is further enhanced through discursive interaction with other individuals and groups. A shift in the focus of learning from the passive accumulation of information and knowledge to learning as a life changing experience that is augmented by active, collaborative engagement in the learning process provides direction as to how the complex tasks of learning and creative knowledge construction can be supported in the design of advanced learning environments. The purpose of this chapter is not to argue the need for ‘virtual’ learning environments – the literature abounds with positive endorsement for such applications. Instead, the strategies and factors that afford learners greater opportunities to engage in rewarding, productive learning experiences are examined with a view to laying down the groundwork and design principles to inform the development of a model for devising educationally effective, multi-modal (face-to-face and online) learning environments.


2022 ◽  
pp. 75-106
Author(s):  
Miray Gür ◽  
Timur Kaprol

During the COVID-19 process, nature has been a place of escape regarding socialization and well-being. The aim of biophilic design, which supports physical and mental health in a fair and accessible way, is to evaluate the interaction with a healthy environment and to develop design proposals in this context. As a method, post-pandemic requirements, behaviors, and spatial scales are examined through a model in terms of biophilic design, and suggestions are made for the new normal by researching biophilic elements. The biophilic design provides the potential to use nature, daylight, air, and vitality as design elements to improve the quality of spaces and support the experiences of societies. Apart from including green spaces and ecosystems in the design, biophilic design can enrich the multisensory and multidimensional experiences both individually and socially by enabling users to participate in this experience. While this approach supports sound, healthy, and safe living spaces, it will also provide for cities to be sustainable and resilient.


2020 ◽  
pp. 1420326X2090830
Author(s):  
Mélanie Watchman ◽  
Claude M. H. Demers ◽  
André Potvin

Designing school settings that provide a satisfying experience of nature and enhance well-being could be advantageous for children and teachers, though in cold climates prolonged periods of precipitation, restricted sunshine and low temperatures represent non-ideal conditions for fostering a connection with nature. This paper reviews research into the relationships between principles of biophilic design and well-being, with specific consideration for learning environments in cold climates. Children spend more time in school than any other place, except the home, and most of their learning activities occur indoors. Given the large portion of the day children and teachers spend within the built environment, an architect's perspective investigates these relationships. The paper examines the concepts and research findings that appear to offer the greatest potential for future architectural applications in children's learning environments. It also identifies gaps in biophilic design strategies in relation to schools and the importance of considering climatic conditions to create satisfying experiences of nature within the built environment. If biophilic design research is to lead to healthier, more comfortable school settings that present a greater connection between learning spaces and the natural environment, then to identify and define beneficial guidelines that translate readily into architecture is essential.


2020 ◽  
Author(s):  
Thomas Cochrane ◽  
James Birt ◽  
Neil Cowie ◽  
Chris Deneen ◽  
Paul Goldacre ◽  
...  

COVID-19 has catalyzed online learning environment design across all university disciplines, including the traditionally practice-based disciplines. As we move from a rapid response triage mode of online learning towards a more sustained engagement with a mix of online and face-to- face learning environments (particularly for practice-based learning) we face some unique challenges. This concise paper explores an example of collaborative co-creation and co-design of a resource guide as a response to the challenges of COVID-19 for best practices for designing hybrid learning environments to facilitate distributed learning environments (face-to-face and remote students). The co-creative co-design of the resource guide highlights some of the identified key design principles behind facilitating distributed learning communities.


in education ◽  
2013 ◽  
Vol 15 (2) ◽  
Author(s):  
Ellen S. Hoffman

In the past, centralised technology departments had major influence over the choices of learning applications in higher education. With the emergence of freely available Web 2.0 and open-access tools, instructors and designers have been given greater ability to customize e-learning. This paper examines the historical roots of the impacts of authority from centralised technology units to an emerging user-centric control over learning environment design in higher education. A case study is used to illustrate the potentials and pitfalls in this more decentralised configuration for both learning and organization.Keywords: learning applications; higher education; Web 2.0; e-learning; open-access tools


2018 ◽  
Vol 12 (1) ◽  
pp. 141-152
Author(s):  
Rita Mariyana ◽  
Ocih Setiasih

The purpose of the study is to develop a learning environment design that integrates indoor and outdoor playground to optimize multiple intelligences. Background research is the low ability of multiple intelligences of early childhood. The research approach uses research and development. Develop some of the intelligence needed to support the indoor learning environment and outdoor playground. Through the design of the learning environment setting indoor and outdoor playground to optimize multiple intelligences of early childhood. The implementation of main learning environments to develop multiple intelligences in early childhood education institutions.  Keywords: Learning environment, Indoor Outdoor Playground, Multiple Intelligences, Early Childhood.     Tujuan penelitian untuk mengembangkan desain lingkungan belajar indoor dan outdoor playground terintegrasi untuk mengoptimalisasi multiple intelligences anak usia dini. Latar belakang penelitian adalah rendahnya kemampuan multiple intellegences anak usia dini. Pendekatan penelitian menggunakan penelitian dan pengembangan. Pengembangkan instrumen multiple intelligences diperlukan untuk mendukung pengaturan lingkungan belajar indoor dan outdoor playground. Melalui rancangan seting lingkungan belajar indoor dan outdoor playground untuk mengoptimalisasi multiple intelligences anak usia dini berdasarkan tahapan pengembangan. Implementasi rancangan lingkungan belajar indoor dan outdoor playground terintegrasi untuk mengembangkan multiple intelligences anak di lembaga pendidikan anak usia dini.   Kata Kunci: Lingkungan Belajar, Taman bermain Indoor-outdoor, macam-macam kecerdasan, anak Usia dini.  


2017 ◽  
Vol 2 (2) ◽  
pp. 59 ◽  
Author(s):  
Paul Downton ◽  
David Jones ◽  
Josh Zeunert ◽  
Phillip Roös

<p>In 1984 E.O. Wilson (1984) introduced and popularized the <em>Biophilia</em> hypothesis defining <em>biophilia</em> as "the urge to affiliate with other forms of life" (Kellert &amp; Wilson 1995: 416).<sup>  </sup>Wilson’s <em>biophilia</em> hypothesis suggests that there is an instinctivebond between human beings and other living systems.  More recently, in the USA, Browning <em>et al</em> (2014) have proposed ‘14 Patterns of Biophilic Design’ within a framework for linking the human biological sciences and nature to built environment design offering a series of tools for enriching design opportunities, and avenues for design applications as a way to effectively enhance the health and well-being of individuals and society.  While <em>biophilia</em> is the theory, <em>biophilic design</em> as advocated by Kellert <em>et al</em> (2008) and Beatley (2010) internationally offers a sustainable design strategy that seeks to reconnect people with the ‘natural environment’.  Overall, from what little research has been undertaken internationally in the last 10 years, there is a solid understanding as to the applied application of this theory, its principles and processes to built environment design and no research about to how to retrofit the existing urban fabric using this approach.  This paper reviews the application of <em>biophilic design</em> in Australia, including the scope of design, health and wellbeing literature, the ‘14 Patterns of Biophilic Design’ and performative measures now unfolding, brings forward a new <em>Biophilic Design</em> Pattern, and considers the value the approach offers to built environment practice as well as to human and non-human occupants.</p>


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