scholarly journals Spatializing the Image

2021 ◽  
Author(s):  
◽  
Joseph Batchelor

<p>Modern society has become ocular-centric as a result of technological development making the production and distribution of images easier than ever before. This ocular bias extends to architecture. Rather than resisting the increasingly ocular-centric nature of our social-media driven culture, this research aims to find new methods for designing space which incorporate a tactile process. This process simultaneously focuses on the creation of marketable perspectives. Through this research I advocate for tactility in the design process to evoke spatial awareness of the image.  This research portfolio operates through a design-led research methodology where knowledge is uncovered by designing. Hundreds of models were produced and critically reflected upon in terms of both their process and outcome. The research culminates with the development of a design process centred on using architectural models as design tools. Referred to as devices, these models are spatial systems that are able to be manipulated by hand to alter the composition of a perspective view. Although focusing on the image, the physicality of the devices implicate spatial awareness in the design process ensuring the design is considered in both two and three dimensions.  A design for the proposed Kapiti Island Biosecurity Gateway Centre formed an architectual testing ground which was used to evalute the design process developed in this research. Influenced by the design process the architecture itself also became an optical device. The resulting design controls and composes views through concealing, revealing, superimposing, aligning and framing particular elements. The final outcome provides visitors with a choreographed journey of highly considered perspective compositions</p>

2021 ◽  
Author(s):  
◽  
Joseph Batchelor

<p>Modern society has become ocular-centric as a result of technological development making the production and distribution of images easier than ever before. This ocular bias extends to architecture. Rather than resisting the increasingly ocular-centric nature of our social-media driven culture, this research aims to find new methods for designing space which incorporate a tactile process. This process simultaneously focuses on the creation of marketable perspectives. Through this research I advocate for tactility in the design process to evoke spatial awareness of the image.  This research portfolio operates through a design-led research methodology where knowledge is uncovered by designing. Hundreds of models were produced and critically reflected upon in terms of both their process and outcome. The research culminates with the development of a design process centred on using architectural models as design tools. Referred to as devices, these models are spatial systems that are able to be manipulated by hand to alter the composition of a perspective view. Although focusing on the image, the physicality of the devices implicate spatial awareness in the design process ensuring the design is considered in both two and three dimensions.  A design for the proposed Kapiti Island Biosecurity Gateway Centre formed an architectual testing ground which was used to evalute the design process developed in this research. Influenced by the design process the architecture itself also became an optical device. The resulting design controls and composes views through concealing, revealing, superimposing, aligning and framing particular elements. The final outcome provides visitors with a choreographed journey of highly considered perspective compositions</p>


Author(s):  
Christopher R. Hale ◽  
Anna L. Rowe

This symposium addresses the challenge of translating user data to specifications suitable for interface development. Four methodologies will be presented: Decision requirements tables, ecological interface design, object-view and interaction design and procedural networks. These four methodologies will be contrasted relative to three dimensions: (1) type of data used in analysis, (2) point in the design process at which each methodology focuses its impact and (3) the formalisms each uses for translating psychological data into engineering data suitable for specification development. Our introductory remarks will elaborate on these three dimensions, and present an example design problem. The four session participants then will present their respective methodologies, how each addresses the three dimensions and how each can be used to address the example design problem.


Author(s):  
S.D. ­ BODRUNOV ◽  

The modern economy and society are in a state of crisis, which is linked to the exhaustion of the existing development paradigm based on the concept of "market fundamentalism". High rates of technological development and the transition to a new technological order exacerbate the contradictions of the existing social and economic organization, causing problems that can lead to a civilization crisis. It is necessary to develop new theoretical concepts that are adequate to the modern period of global transformations. The author shows that such concepts should be based on the theories of the New Industrial Society of the second generation and noonomy. Integration of the elements of these theories into the system of modern knowledge, as well as the implementation of their conclusions into the practice of economic policy will help to overcome existing problems and successfully achieve the goals of Russia's national development.


2020 ◽  
Vol 5 (1) ◽  
pp. 33
Author(s):  
Mustika Prabaningrum Kusumawati ◽  
Ari Nur Rahman ◽  
Panzi Aulia Rahman ◽  
Henry Adrian Sumule ◽  
Endrojoyo Sigit Triyono

The development of information technology has a big influence in supporting business continuity among producers, consumers, distributors, and financial service institutions. The development of Financial Technology (Fintech) has now become a trend in modern society that follows the current developments. The positive side of technological development, especially in supporting fast and smooth financial services, can actually create a large gap in the readiness of the use of technology in the industrial revolution 4.0. Without strong preparation, this will increasingly create a big gap in the formation of the Fintech technology-based fraud chain. This paper discusses how a qualitative research using the grounded research model can find out the use of recht vacuum loopholes to commit fraud in the exploitation of technology. In addition, it also encourages the establishment of a regulation that supports the creation of a healthy Fintech ecosystem which is the main key in increasing Indonesia's economic growth. Factors influencing the occurrence of fraud include the lack of public knowledge about how to transact using Fintech, the looseness of applicable regulations, the arrogance of Fintech consumer in utilizing bug software Fintech to get profit as much as possible without thinking about legal consequences, the arrogance of the Fintech company in minimizing the large risks that will occur, and not maximum formation of the Fintech ecosystem with other traditional financial service institutions. The situation is exacerbated by the unavailability of the Whistleblowing System (WBS) through a complaint channel specifically for Fintech. The establishment of the Fintech ecosystem, with the adoption of an anti-fraud system as one of the factors that drive Indonesia's economic growth, can be done by creating a technology-savvy community, especially Fintech; making an integrity pact to support anti-fraud and anti-money laundering among regulators, the Fintech association, and the Fintech companies at the time of making official registration with the regulator; Regulators need to get rid of egotism between institutions by synchronizing verbally or nonverbally through technology channels that are automatically integrated between state institutions and preparing special channels for whistleblower systems or consumer complaints channel specifically for Fintech.


2020 ◽  
Vol 65 (4) ◽  
pp. 103-107
Author(s):  
NATALYA S. RESHETNIKOVA ◽  
◽  
EKATERINA V. GORLOVA ◽  

The article discusses the main approaches to understanding the designated terms in scientific thought in the second half of the XX - early XXI centuries. Within the framework of modern sociocultural research, on the one hand, national traditions are developing in defining the concepts of "culture" and "civilization", on the other, new connotations are being created. According to the authors of the article, the considered approaches to determining the meanings of the phenomena of culture and civilization are the most significant, revealing the essence of modern society. Culture appears as: an anthropological category, reflecting the creative activity of a person, as an ontological category, suggesting that outside of culture there is no meaningful and meaningful human being; as an axiological category representing a system for storing and transmitting spiritual experience, values and ideals. Civilization acts as a praxeological category that characterizes the level of social and technological development of society, which is characterized by alienation from natural life, the priority of social values over environmental ones, and the transformative-deforming nature of activity.


Author(s):  
Alvaro Soria ◽  
J. Andres Diaz-Pace ◽  
Len Bass ◽  
Felix Bachmann ◽  
Marcelo Campo

Software design decisions are usually made at early stages but have far-reaching effects regarding system organization, quality, and cost. When doing design, developers apply their technical knowledge to decide among multiple solutions, seeking a reasonable balance between functional and quality-attribute requirements. Due to the complexity of this exploration, the resulting solutions are often more a matter of developer’s experience than of systematic reasoning. It is argued that AI-based tools can assist developers to search the design space more effectively. In this chapter, the authors take a software design approach driven by quality attributes, and then present two tools that have been specifically developed to support that approach. The first tool is an assistant for exploring architectural models, while the second tool is an assistant for the refinement of architectural models into object-oriented models. Furthermore, the authors show an example of how these design assistants are combined in a tool chain, in order to ensure that the main quality attributes are preserved across the design process.


Author(s):  
Yujing Yang ◽  
Natalie Brik ◽  
Peter de Jong ◽  
Milene Guerreiro Goncalves

AbstractFraming is a crucial skill for connecting problem and solution spaces in the creative design process, both for individuals and teams. Frames are implicit in individuals’ cognitive thinking, but the creation of shared frames plays a vital role in collaborative design. Many studies have attempted to describe the framing process, but little is still known about how to support designers in framing, specifically in teams. This paper addresses this gap, by exploring the connection between sketching and framing within interdisciplinary teams. Following a qualitative and explorative approach, we have investigated the process and outcome of five interdisciplinary teams. We identified that sketching assists in the creation and elaboration of frames. Furthermore, in tandem with discussion and reflection, sketching helps increase the chance of a frame to survive within the design process. Our findings have practical and educational implications for improving the creative design process in interdisciplinary teams.


Author(s):  
Justin Lai ◽  
Tomonori Honda ◽  
Maria C. Yang

AbstractUser-centered approaches to design can guide teams toward an understanding of users and aid teams in better posing design problems. This paper investigates the role of user-centered design approaches in design process and outcome within the context of design team projects. The value of interaction with users is examined at several stages throughout the design process. The influence of user-centered design on the performance of design teams is also explored. Results suggest that the quantity of interactions with users and time spent interacting with users alone is not linked with better design outcome, but that iterative evaluation of concepts by users may be of particular value to design prototypes. Suggestions are made based on the reflections from the authors after conducting this study.


2016 ◽  
Vol 10 (1) ◽  
pp. 51-59 ◽  
Author(s):  
Наталья Плужникова ◽  
Natalya Pluzhnikova ◽  
Сергей Падурец ◽  
Sergey Padurets

The article examines modern problems of teaching philosophy in high school. The attention is paid on issues such as reducing the demand for philosophical knowledge in students, especially students of technical specialties. This problem is considered in the context of social-cultural transformations of modern society and its priorities – innovative development, information of the social relations, the relevance of technological skills and applied knowledge among the younger generation. We studied the relation of philosophical knowledge to the needs and value orientations of the modern generation. The authors study the main myths of social consciousness of generation Y: lazy, need to serve instantly the needs, malevolence toward others, selfishness and spoiled. For the analysis of values of modern generation there was used the concept of an American coach-coach B. Hobart about the generation Y. There are the results of regional studies on issues of vital resources of modern man. There is updated the main problem of the young generation – the problem of shortage of vital resources, which are expressed in three dimensions: lack of knowledge, lack of communication and lack of time. The authors analyze the core values of generation Y – the resource knowledge and the resource of freedom of personal choice. Taking into account the transformation of the needs of the students they describe technology lectures on philosophy. They present such contemporary methods of training as brainstorming, method and method criteria. There is an example of the structure and key concepts of the lecture to University students on the topic “Consciousness as a philosophical category”. As necessary components of philosophy education, the authors today highlight the practical orientation, the technological component of practical training, as well as the increasing demands for the preparation of the contemporary teacher in philosophy.


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