scholarly journals PENDIDIKAN KARAKTER MELALUI PEMBELAJARAN MATEMATIKA

2014 ◽  
Vol 10 (1) ◽  
Author(s):  
Salafudin *

This study aimed to determine: (1) how was the design of character building by learning mathematics, and (2) whether the character building by learning mathematics could produce better learning outcome of mathematics than conventional mathematics learning.To answer these two questions, I used Research and Development ( R & D ) which consists of a preliminary study to obtain preliminary data on student learning outcomes before being given treatments of character building by learning mathematics. The next phase is the design of the character building by learning mathematics. Further testing and revision in class and repeated until it found the best learning model. From the first problem formulation, qualitative data analysis, such as the design of character building in learning mathematics was produced. The results of the qualitative analysis shows, character building by learning mathematics was quite effectively applied to implant positive character in students. To answer the second question, statistical analysis was used. The population in this study was all students of class VII of MTsN in Buaran of Pekalongan which totaled 220. By random cluster sampling technique two classes (a class VII A and VII B) was chosen. Class VII A was as an experiment class, and class VII B was as a control class. Data were taken by the test method, experimental classroom observation, and documentation. The data was then processed with an average difference test. Results of statistical analysis obtained t = 3.33 > t table = 1.67. This meant that learning achievement of the students in the experimental class, which was implemented character education in mathematics was better than the students who were taught by conventional methods. Based on these results, it could be conclude that the character building in mathematics was better than the conventional method of learning mathematics.

2020 ◽  
Vol 9 (1) ◽  
pp. 133
Author(s):  
Rachmawati Rachmawati ◽  
Rina Wijayanti ◽  
Era Dewi Kartika

The purpose of this study is to produce character building learning media based on m-learning mathematics with a contextual approach that is expected to provide convenience for students and teachers in supporting the revitalization of vocational education. This research is a development research. This research method refers to the 4D development model (Define, Design, Develop, and Disseminate). Development of Math-Cha applications with the help of Android Studio IDE software, and Fire Base. The result of the development in the form of a learning media product is the Math-Cha application which is installed on an Android device. The Math-Cha application consists of material and evaluation. The m-learning media on mathematics is given reinforcement by integrating character education and contextual presentation so that it supports the revitalization of vocational education. Content in the application begins by introducing character values into mathematical problems at the apperception, material and evaluation stages. Evaluation of validity aspects is based on the validation of media experts and material experts who are valid criteria with an average of 3.61. The evaluation of practicality aspects based on student response questionnaire was in the good criteria of 3.72 and the teacher's questionnaire in the criteria of good was 3.40. The assessment of effectiveness aspects based on student test results is in good criteria with an average of 86.6. Math-Cha supports learning, use easily, and it can be used anywhere and anytime. AbstrakTujuan penelitian ini untuk menghasilkan produk media pembelajaran matematika m-learning berbasis pendidikan karakter dengan pendekatan kontekstual yang diharapkan memberikan kemudahan siswa dan guru dalam menunjang revitalisasi pendidikan SMK. Penelitian ini merupakan penelitian pengembangan. Metode penelitian ini mengacu pada model pengembangan 4D (Define, Design, Develop, dan Disseminate). Pengembangan aplikasi Math-Cha dengan bantuan software Android Studio IDE, dan Fire Base. Hasil dari pengembangan berupa produk media pembelajaran yaitu aplikasi Math-Cha yang terinstall di perangkat Android. Aplikasi Math-Cha terdiri dari materi dan evaluasi. Media pembelajaran m-learning pada matematika diberikan penguatan dengan mengintegrasikan pendidikan karakter dan disajikan secara kontekstual sehingga mendukung revitalisasi pendidikan vokasi.  Konten dalam aplikasi dimulai dengan mengenalkan nilai-nilai karakter kedalam permasalahan matematika pada tahap apersepsi, materi  dan evaluasi. Penilaian aspek kevalidan berdasarkan penilaian validator ahli media dan ahli materi yang berada pada kriteria valid dengan rata-rata 3,61. Penilaian aspek kepraktisan berdasarkan angket respon siswa berada pada kriteria baik sebesar 3,72 dan angket respon guru yang berada dalam kriteria baik sebesar 3,40. Penilaian aspek keefektifan berdasarkan hasil tes siswa berada pada kriteria baik dengan rata-rata 86,6. Math-Cha mendukung dalam pembelajaran, tingkat penggunaannya relatif mudah, pembelajaran dapat digunakan dimana saja dan kapanpun.


2019 ◽  
Vol 4 (4) ◽  
Author(s):  
Ismail Marzuki ◽  
Soemardiawan Soemardiawan

The focus of the problem in this research When competing frequently there are mistakes in dribbling, so from this it is necessary to have this exercise, to improve the dribbling skills of PS players. UNDIKMA Mataram. The purpose of this study is to determine whether there is an effect of Dribbling With A Curving Line Trajectory Exercise on the Dribbling Skills of PS Soccer Players. Mataram UNDIKMA 2019 ". The research methods used by researchers are the observation method, the documentation method and the deed test method. The study design uses a pretest-posttest design (initial test and final test). The population used in this study are all PS players. UNDIKMA Mataram in 2019. The number of samples in the study conducted was 22 which became a sample of 11 players PS soccer players. UNDIKMA Mataram. The sampling technique in this study using the saturation sampling technique is a sampling technique if all members of the population can be sampled. Analysis of statistical data with a significance level of 5% for the speed test results obtained by the t-value so from the results of research X1 (Dribbling With A Curving Line Trajectory, with Y1 obtained tcount is much greater than ttable, this shows that the hypothesis "Ha" (accepted ) then this research is significant, drawing conclusions from the table analysis at a significant level of 5% with a number of samples (n - 1) that is 11-1 = 10 at 1,812. Then it can be concluded that, 1) The Effect of Dribbling With A Curving Line Trajectory on Dribbling Skills PS Football Players. Mataram UNDIKMA 2019, Tcount> ttable (7.362> 1,812). 2). this shows that the hypothesis "Ha" (accepted) then this research is significant.


2021 ◽  
Vol 21 (1) ◽  
pp. 305
Author(s):  
Zelpina Herlinda Yanti ◽  
Satra Yunola ◽  
Putu Lusita Nati Indriani

Trimester III is the period of pregnancy which is calculated from the gestational age of the 28th week to the 40th week. Psychological changes in pregnant women are estimated to occur 80%. third trimester. The purpose of this study was to examine the effect of hypnobirthing, yoga and pregnancy exercise on the anxiety level of third trimester pregnant women at BPM Griya Bunda Ceria in 2020. Research method: quantitative research, using the shapiro wilt test method with pre-test and post-test approaches. in this study were all third trimester pregnant women who checked their pregnancy at BPM Griya Bunda Ceria Palembang. Sampling using purposive sampling technique. Data collection was carried out by means of observation using a questionnaire sheet. The results: obtained from a total of 15 respondents. Based on the results of the Shapiro Wilt test, the p-Value is 0.05 where >α = 0.05 means that there is a significant influence between before and after hypnobirthing is done.statistically, the p-Value is 0,000, meaning that there is a significant effect between before and after yoga. Thus the hypothesis which states that there is an effect of yoga on the anxiety level of pregnant women in the third trimester which is statistically proven based on the paired shapiro wilt test, the p-Value is 0.00 in yoga, p-Value is 0.00 in pregnancy exercise, and the statistical test results are said to be related if the value The calculated p-Value <= 0.05 then Ho is rejected, meaning that it is significant, so the conclusion is that the two variables have a relationship, on the contrary, if the calculated p-Value> = 0.05, then Ho is accepted, meaning that the two variables have no significant relationship.


2018 ◽  
Vol 2 (1) ◽  
pp. 1-12
Author(s):  
Achmad - Mahfud ◽  
Slamet Raharjo ◽  
Surendra Surendra

 This is due to the rehabilitation is not followed by the exercise therapy. effect of exercise therapy using provoking ankle strategy and coordination therapy on the futsal player agility after sprained ankle injury. Study was conducted in Malang City. This research used pre-experimental One group pretest posttest design with the Total sampling technique. Research samples were 4 patients in Physioset Malang City who suffered from sprained ankle. The data were collected using the Illionis Agility Test, and then analyzed by using Paired sample t-test method. The result of statistical analysis (t-Test) on the agility data demonstrated the significance value of 0.016 (< α 0.05). Therefore, it can be stated that the research hypothesis was accepted. In other words, treatment therapy has a significant effect on the agility of futsal players in Physioset Malang City.


2015 ◽  
Vol 6 (2) ◽  
pp. 121
Author(s):  
Henry Suryo Bintoro ◽  
Eka Zuliana

<p>Tujuan penelitian ini untuk mengetahui: (1) apakah penggunaan <em>interactive multimedia</em> pada pembelajaran matematika berbasis kurikulum 2013 menghasilkan prestasi belajar matematika yang lebih baik daripada pembelajaran konvensional? (2) manakah yang memberikan prestasi belajar matematika yang lebih baik, antara siswa-siswa yang mempunyai kecerdasan intrapersonal tinggi, sedang, dan rendah? (3) apakah terdapat interaksi antara pembelajaran matematika dan kecerdasan intrapersonal siswa terhadap prestasi belajar matematika? Populasi dalam penelitian ini adalah siswa kelas V SD Negeri kecamatan Kota Kabupaten Kudus tahun pelajaran 2014/2015. Pemilihan sampel dengan cara <em>cluster random sampling</em>, diperoleh siswa kelas V SD 1 Muhammadiyah sebagai kelas eksperimen dan siswa kelas V SD 1 Gondangmanis sebagai kelas kontrol. Kelas eksperimen diajar menggunakan <em>interactive multimedia</em> berbasis kurikulum 2013, sedangkan kelas kontrol diajar dengan pembelajaran konvensional. Data diperoleh dengan metode angket untuk mengamati kecerdasan intrapersonal siswa dan metode tes untuk menentukan prestasi belajar matematika siswa yang kemudian dianalisis dengan analisis variansi dua jalan 2 x 3. Hasil penelitian adalah (1) Pembelajaran matematika menggunakan <em>interactive</em> <em>multimedia</em> berbasis kurikulum 2013 menghasilkan prestasi belajar matematika yang lebih baik daripada dengan pembelajaran konvensional, (2) Kecerdasan intrapersonal yang lebih tinggi menghasilkan prestasi belajar matematika yang lebih baik daripada kecerdasan intrapersonal yang lebih rendah, dan (3) Perbedaan prestasi dari masing-masing pembelajaran matematika konsisten pada masing-masing tingkat kecerdasan intrapersonal dan perbedaan prestasi belajar dari masing-masing tingkat kecerdasan intrapersonal konsisten pada masing-masing pembelajaran matematika.</p><em>The purpose of this research was to determine: (1) whether the use of interactive multimedia based curriculum in 2013 mathematics learning resulted mathematics achievement in a better than conventional learning? (2) Which gives mathematics learning achievement better, between students who have intrapersonal intelligence high, medium, and low? (3) whether there is an interaction between mathematics and intrapersonal students' mathematics achievement? The population in this research were students of class V Elementary School Kudus City District school year 2014/2015. Selection of sample by random cluster sampling, obtained by fifth grade students of SD 1 Muhammadiyah as an experimental class and fifth grade students of SD 1 Gondangmanis as the control class. Experimental class taught using interactive multimedia-based curriculum in 2013, while the control class was taught by conventional learning. Data obtained by the questionnaire method to observe the students' intrapersonal intelligence and the test method to determine the learning achievement of the students then analyzed with two-way analysis of variance 2 x 3. The results of the study are (1) Learning math using interactive multimedia-based curriculum in 2013 resulted in the achievement of learning mathematics better than with conventional learning, (2) Intelligence intrapersonal higher yield learning achievement better than intrapersonal intelligence are lower, and (3) The difference in the achievement of each learning of mathematics is consistent at each level of intrapersonal intelligence and differences in learning achievement of each level of intrapersonal intelligence consistently on each of the learning of mathematics.</em>


2019 ◽  
Vol 7 (2) ◽  
Author(s):  
PUTU SINTA CANTIKA . ◽  
Drs. Ignatius I Wayan Suwatra,M.Pd . ◽  
Mutiara Magta, S.Pd., M.Pd. .

Penelitian ini bertujuan untuk mengetahui perbedaan perkembangan motorik halus antara kelompok anak yang dibelajarkan menggunakan kegiatan kolase dan kelompok anak yang di belajarkan menggunakan kegiatan mewarnai pada B di TK Gugus VIII Kecamatan Buleleng Tahun Pelajaran 2018/2019. Penelitian ini termasuk jenis penelitan kuantitatif. Penelitian ini tergolog dalam penelitian quasi eksperimen dengan rancanga Non-Equivalen Post Test Only Control Group Desain. Populasi penelitian ini adalah seluruh kelompok B yang ada di Gugus VIII Kecamatan Buleleng Tahun Pelajaran 2018/2019, yang berjumlah 96 orang anak. Sampel penelitian ini yaitu anak kelompok B TK Kumara Kerti yang berjumlah 15 orang sebagai kelas eksperimen dan kelompok B TK Shinta Kumara yang berjumlah 15 orang anak sebagai kelas kontrol, pengambilan sampel menggunakan teknik cluster sampling. Data yang diperoleh menggunakan tehnik analisis statistik deskriptif dan analisis statistik inferensial (uji Uji-t). Berdasarkan hasil analisis data, di peroleh thitung =10,10 dan ttabel (pada taraf taraf signifikansi 5%) =2,048. Hal ini berarti bahwa thitung > ttabel sehingga dapat diinterpretasikan bahwa perkembangan motorik halus kelompok anak yang belajarkan menggunakan kegiatan kolase lebih tinggi dibandingkan dengan kelompok anak yang dibelajarkan dengan kegiatan mewarnai. Dengan demikian, kegiatan kolase berpengaruh positif terhadap perkembangan motorik halus Kelompok B di TK Gugus VIII Kecamatan Buleleng Tahun Pelajaran 2018/2019.Kata Kunci : Kata-kata kunci: Anak usia dini, kegiatan kolase, perkembangan motorik halus The study aims to determine the difference in fine motor development between groups of children that are taught using collage activities and groups of children that are used to use coloring activities on Kelompok B TK GUGUS VIII Kecamatan Buleleng Tahun Pelajaran 2018/2019. This study included quantitative research types. The research has been goed in experimental quasi research with the Non-equivalent Post Test Only Control Group design. The population of this research is Kelompok B Gugus VIII Kecamatan Buleleng Tahun Pelajaran 2018/2019 a total of 96 children. This research sample is the child Kelompok B TK Kumara Kerti which amounted to 15 people as an experimental class while Kelompok B TK Shinta Kumara Which amounted to 15 children as the control class, sampling using cluster sampling technique. Data obtained using descriptive statistical analysis techniques and inferential statistical analysis (test-t test). Based on the results of data analysis, in obtaining Thitung = 10.10 and Ttabel (at the level of significance 5%) = 2.048. This means that Thitung > Ttabel so that it can be interpreted that the fine motor development of a child group that belteaches using a higher collage activity compared to a group of children who are used to the coloring activities. Thus, the collage activities positively impact the development of fine motor Kelompok B TK Gugus VIII Kecamatan Buleleng Tahun Pelajaran 2018/2019.keyword : Keywords: activity, collage, progression, motor, smooth


2019 ◽  
Vol 8 (2) ◽  
pp. 60-67
Author(s):  
K. L Krisnahari ◽  
G.R. I. W. P Astawa ◽  
I. N Gita

AbstrakPenelitian ini bertujuan untuk mengetahui pengaruh model investigasi kelompok berbantuan LKPD terhadap kemampuan berpikir kritis matematika siswa kelas VIII SMP Negeri 2 Sawan. Jenis penelitian ini adalah penelitian eksperimen semu. Populasi dalam penelitian ini adalah seluruh siswa kelas VIII SMP Negeri 2 Sawan tahun ajaran 2018/2019. Sampel penelitian ditentukan dengan teknik sampel rumpun  dan didapatkan 2 kelas sampel, yaitu kelas VIIIA sebagai kelas eksperimen dan kelas VIIIB sebagai kelas kontrol. Instrumen penelitian berupa tes kemampuan berpikir kritis berupa empat butir soal uraian. Data hasil tes kemampuan berpikir kritis matematika dianalisis menggunakan uji-t satu ekor dengan taraf siginifikansi 5%. Hasil penelitian  menunjukkan bahwa sehingga  ditolak. Ini berarti, kemampuan berpikir kritis matematika siswa yang dibelajarkan dengan model pembelajaran investigasi kelompok berbantuan LKPD lebih baik daripada kemampuan berpikir kritis matematika siswa yang dibelajarkan dengan  pembelajaran konvensional. Dengan demikian, dapat disimpulkan bahwa terdapat pengaruh model pembelajaran investigasi kelompok berbantuan LKPD terhadap kemampuan berpikir kritis matematika siswa. Kata kunci: Investigasi kelompok, LKPD, kemampuan berpikir kritis AbstractThis study aims to determine the effect of the LKPD-assisted group investigation model on mathematical critical thinking skills of students at SMPN 2 Sawan. The type of this study was a quasi-experiment. The population of this study is all students of class VIII SMPN 2 Sawan in the academic year 2018/2019. The samples were determined by cluster sampling and acquired 2 sample class, grade VIIIA  as experimental group and grade VIIIB as control group. The research instrument consisted of a critical thinking skills test in the form of four item  description.  Data from the test results of mathematical critical thinking ability were analyzed using one-tailed t-test with a significance level of 5%. The result showed that the was rejected. This means that mathematical critical thinking abilitifes who are taught by group investigation model supported by LKPD are better than students mathematica critical thinking abilitifes taught by conventional learning, so it can be conclude that there is an effect of group investigation learning model supported by LKPD to students mathematical critical thinking abilities.Keywords: Group investigation model, LKPD, mathematical critical thinking skill 


2019 ◽  
Vol 3 (2) ◽  
pp. 144
Author(s):  
Nilam Sari

This study aims to find out: whether an increase in understanding of mathematical concepts students who learn using contextual approaches is better than students who get conventional learning. This research is a quasi-experimental study. The population of this study was seventh grade students of junior high school. Sample selection is done by cluster random sampling technique. The instrument used is concept understanding tests. The instrument was stated to have fulfilled the requirements for content validity, and the reliability coefficient was 0.77. The data in this study were analyzed using descriptive statistical analysis and parametric statistical analysis. Statistical analysis was carried out by analysis of covariance (ANACOVA). The findings of this study are that there is an increase in the ability to understand mathematical concepts of students who use contextual learning better than students who use conventional learning. From the results of the study it is suggested: (1) Learning with a contextual approach is one alternative for mathematics teachers in presenting mathematics subject matter (2) to other researchers who can continue their research on other subjects and mathematical abilities using a contextual approach


2011 ◽  
Vol 33 (3) ◽  
pp. 234-237 ◽  
Author(s):  
João Vinícius Salgado ◽  
Leandro Fernandes Malloy-Diniz ◽  
Suzana Silva Costa Abrantes ◽  
Lafaiete Moreira ◽  
Carlos Guilherme Schlottfeldt ◽  
...  

OBJECTIVE: The Rey Auditory-Verbal Learning Test, which is used to evaluate learning and memory, is a widely recognized tool in the general literature on neuropsychology. This paper aims at presenting the performance of Brazilian adult subjects on the Rey Auditory-Verbal Learning Test, and was written after we published a previous study on the performance of Brazilian elderly subjects on this same test. METHOD: A version of the test, featuring a list of high-frequency one-syllable and two-syllable concrete Portuguese substantives, was developed. Two hundred and forty-three (243) subjects from both genders were allocated to 6 different age groups (20-24; 25-29; 30-34; 35-44; 45-54 and 55-60 years old). They were then tested using the Rey Auditory-Verbal Learning Test. RESULTS: Performance on the Rey Auditory-Verbal Learning Test showed a positive correlation with educational level and a negative correlation with age. Women performed significantly better than men. When applied across similar age ranges, our results were similar to those recorded for the English version of the Rey Auditory-Verbal Learning Test. CONCLUSION: Our results suggest that the adaptation of the Rey Auditory-Verbal Learning Test to Brazilian Portuguese is appropriate and that it is applicable to Brazilian subjects for memory capacity evaluation purposes and across similar age groups and educational levels.


2017 ◽  
Vol 1 (2) ◽  
pp. 24-35
Author(s):  
Putriyani Samsul

This is a pre experimental research which aims were determine the effectiveness of learning mathematics through application of TGT and NHT cooperative models combination which includes: (1) students’ activities, (2) teacher’s activity in managing learning, (3) students’ responses, and (4) mathematics learning student's achievement after the application of TGT and NHT cooperative models combination. Population is XII IA students at the first semester of academic year 2016/2017. The sample was 28 students taken through random cluster sampling technique. The results showed that: (1) students’ learning activities was good category; (2) the ability of teachers to manage learning was very good category; (3) students responded positively to the learning; and (4) the learning outcomes of after being taught by a combination of TGT and NHT cooperative models achieved 96,43% and the mean score is 83,04 with a standard deviation of 9,75.


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