scholarly journals Effectiveness of Integrated Comic Electronic Media Islamic Values on Students' Creative Thinking Ability

2021 ◽  
Vol 7 (SpecialIssue) ◽  
pp. 345-350
Author(s):  
Ucca Swasti Praptiwi ◽  
Agus Yulianto ◽  
Ellianawati Ellianawati

Learning activities that utilize digital technology for online learning are an alternative during the COVID-19 pandemic. This study aims to determine the effectiveness of electronic comic media based on problem-based learning integrated with Islamic values to improve students' creative thinking skills. This study uses a Research and Development approach using the ADDIE model. The subjects in the study were 90 students of class VIII. Data collection techniques using research instruments with quantitative data analysis. The data collection instrument was by giving essay questions in the form of a creative thinking ability test. The study of creative thinking skills by calculating the N-gain and the significance test was carried out using an average difference test through a t-test with the help of SPSS. The results showed that the value of significance (2 tailed) from the two schools, namely 0.00 < 0.05, then H0 is rejected, and Ha is accepted, so it can be concluded that there is a difference in the average creative thinking ability of the pretest and posttest both at SMP N 3 Watumalang and at SMP IT Permata Hati, which means that there is an effect of using E-Comic media in improving students' creative thinking skills

2021 ◽  
Vol 5 (1) ◽  
pp. 21-29
Author(s):  
Mutmainah - Mutmainah

This study aims to reveal students' mathematical creative thinking skills which include indicators of fluency, flexibility, and originality by describing students' answers in solving cube and block problems. This research was conducted on the superior grade VIII students of MTsN 1 Makassar, totaling 39 students. The research subjects were taken as many as 6 people using the criteria for high, medium, and low group levels, every 2 students at each level. The instrument used is a creative thinking ability test, which consists of 4 items of description with qualitative descriptive analysis. The results showed that the students' mathematical creative thinking skills including the three indicators were very good based on the percentage value of each indicator being above 50%. In the fluency indicator, the percentage value is 100% for item number 1 and 95.83% for question number 2, the percentage value of the flexibility indicator for item number 2 and 4 is 95.83% and 91.67%, respectively, and the percentage value of the novelty indicator is questions number 2 and 4 are 75% and 70.83%, respectively. From the three indicators above, the percentage value of students' creative thinking ability is low when compared to the other two indicators, this shows that students are less able to produce unusual answers/ideas and the suitability of the answers given is very irrelevant to the problem.


Author(s):  
Ahmad Fadhlilah ◽  
Rochmiyati Rochmiyati ◽  
Lilik Sabdaningtyas

The aim of this study was to analyze the need for developing appropriate science, technology, engineering, arts and mathematics (STEAM) assessment instruments (vaild, practical and effective) to improve students’ creative thinking skills. The instruments that have been used in education units have not been fully able to encourage students to think at a higher level in building conceptual understanding and solving their own problems. This study used qualitative descriptive study based on a literature review of the STEAM-based assessment instrument as an effort to improve students’ creative thinking skills. The research subjects were educators and fourth grade students of SD Negeri 2 Tulusrejo, Pekalongan District, East Lampung. The research object was creative thinking ability, assessment instrument, and STEAM. The data collection instrument used an interview guide. Questionnaire. An assessment instrument needed to support the learning process in the education unit to improve students’ creative thinking skills. The finding indicated that educators had not fully used assessment instruments that could improve students’ creative thinking skills. Besides, educators needed a STEAM-based assessment instrument that was appropriate to the level of the learner. Thus, it can be concluded that STEAM-based instruments to improve students' creative thinking skills in elementary schools must be developed.


2021 ◽  
Vol 10 (1) ◽  
pp. 49-58
Author(s):  
Ucca Swasti Praptiwi ◽  
Agus Yulianto ◽  
Ellianawati Ellianawati

This research is a preliminary study regarding the teacher's description of learning, student learning motivation, students' creative thinking skills, and the need for developing electronic comic learning media based on integrated problem based learning Islamic values at SMPN 3 Watumalang. This research uses a descriptive method. This study's subjects were 44 students of class VIII and teachers of science subjects at SMPN 3 Watumalang. The research was conducted from October to November 2020. The data collection instruments were questionnaires, interview guidelines, and creative thinking skills test questions. The results of interviews with students indicated that the students' intrinsic motivation was still low. The ability to think creatively is still lacking, with a percentage of 42.8%. In the elaboration indicator, most students answered correctly, while in the originality indicator, students were less careful in answering, and only 14.3% of students could answer correctly. Based on the questionnaire analysis results, electronic comic learning media based on problem based learning integrated Islamic values as an alternative media for learning media on vibrations, waves, and sounds in everyday life are needed for development with a percentage of 64%. The use of electronic comics is expected to increase student motivation and creative thinking skills.


2021 ◽  
Vol 5 (2) ◽  
Author(s):  
Titi Solfitri ◽  
Hesty Marwani Siregar

This study aims to: 1) To find out how the effectiveness of the integration technique module in integral calculus learning, and 2) To find out whether there is an increase in the mathematical creative thinking ability by using the integration technique module in integral calculus learning. Module development is carried out using the ADDIE model which has five stages are Analysis, Design, Development, Implementation, and Evaluation. The subjects in this study were 16 students in the 3rd semester of the Mathematics Education Study Program, Faculty of Teacher Training and Education, Universitas Riau. The research data collection instruments were an expert validation questionnaire, a student response questionnaire, and a mathematical creative thinking ability test. The data obtained were analyzed using quantitative and qualitative descriptive analysis methods. Based on the results of the validity test, the integration technique module was declared valid and suitable for students to use in the integral calculus course. Judging from the results of the module practicality test, the average percentage of practicality values is 77.8125 and is in the practical category. Referring to the results of the module effectiveness test, the n-gain average of students' mathematical creative thinking abilities is 0.64 and is in the medium category. Because the integrated engineering module has met the criteria of validity, practicality, and effectiveness, it can be said that the developed integration technique module can improve students' mathematical creative thinking skills in the integral calculus course.


2019 ◽  
Vol 7 (1) ◽  
pp. 1 ◽  
Author(s):  
Farida Amrul Almuharomah ◽  
Tantri Mayasari ◽  
Erawan Kurniadi

Abstrak: Penelitian ini bertujuan untuk mengembangkan modul fisika STEM terintegrasi kearifan lokal “Beduk” untuk meningkatkan kemampuan berpikir kreatif siswa SMP. Desain penelitian yang digunakan yaitu Research and Development (R&D) dengan model ADDIE. Penelitian ini dilakukan di SMP Negeri 2 Kecamatan Balong dengan melibatkan 38 siswa kelas VIII. Data kemampuan berpikir kreatif diukur  melalui tes dan observasi. Kuesioner digunakan untuk mengetahui kelayakan modul berdasarkan validasi ahli dan respon siswa. Hasil menunjukkan modul layak digunakan berdasarkan validasi ahli dengan kategori sangat layak dan didukung respon siswa dengan kategori baik. Kemampuan berpikir kreatif siswa meningkat dengan N-gain sebesar 0,92 dengan kategori tinggi. Modul Fisika STEM terintegrasi kearifan lokal “beduk” untuk meningkatkan kemampuan berpikir kreatif ini layak digunakan sebagai pendamping buku paket di sekolah. Abstract: This study aims to develop a STEM physics module integrated with "Beduk" local wisdom to improve junior high school students' creative thinking skills. The research design used was Research and Development (R&D) with the ADDIE model. The research was conducted in the SMPN 2 Balong involving 38 class students VIII. The creative thinking ability were measured through tests and observations. The questionnaire was used to determine the feasibility of the module based on expert validation and student responses. The results show that the module is feasible to use based on expert validation, with very feasible categories and supported by students' responses in good categories. Students' creative thinking ability increases with N-gain of 0.92 with a high category. The STEM physics module integrates "beduk" local wisdom to improve creative thinking skills worthy of being used as a companion to school textbooks.  


2020 ◽  
Author(s):  
Mohammad Tohir

The research aims to describe the level of creative thinking ability of students in solving mathematics olympiad problems based on students' metacognition levels by using the qualitative descriptive approach. The subjects of this study were the students at State of Junior High School (SMPN) 2 Jember involving the learning of Olympiad mathematics. The data collection was carried out based on the student's creative thinking ability test sheets, interviews, and observations. Test questions given to the students were mathematics olympiad questions. The analysis of the Miles and Huberman models were used for data analysis. The results exhibited that the level of creative thinking skills of the students in solving mathematics Olympiad questions were 29.41% (less creative), 41.18% (quite creative), 11.76% (creative) and 17.65% (very creative). On the other hand, the metacognitive level of SMPN 2 Jember students were 64.71% at level 2 (aware use), 23.53% at level 3 (strategic use) and 11.76% at level 4 (reflective use). In addition, the literatures indicate that there are several factors affectting the creative thinking skills and metacognition level, among them is an understanding of the information of the problem, compiling an appropriate strategies, skills of the chosen strategy, skills of answer elaboration, mastery of the Mathematics Olympiad material and a tendency to rely on the memorization or imitations based on previous or discussed solutions.


Author(s):  
Mohammad Tohir

The research aims to describe the level of creative thinking ability of students in solving mathematics olympiad problems based on students' metacognition levels by using the qualitative descriptive approach. The subjects of this study were the students at State of Junior High School (SMPN) 2 Jember involving the learning of Olympiad mathematics. The data collection was carried out based on the student's creative thinking ability test sheets, interviews, and observations. Test questions given to the students were mathematics olympiad questions. The analysis of the Miles and Huberman models were used for data analysis. The results exhibited that the level of creative thinking skills of the students in solving mathematics Olympiad questions were 29.41% (less creative), 41.18% (quite creative), 11.76% (creative) and 17.65% (very creative). On the other hand, the metacognitive level of SMPN 2 Jember students were 64.71% at level 2 (aware use), 23.53% at level 3 (strategic use) and 11.76% at level 4 (reflective use). In addition, the literatures indicate that there are several factors affectting the creative thinking skills and metacognition level, among them is an understanding of the information of the problem, compiling an appropriate strategies, skills of the chosen strategy, skills of answer elaboration, mastery of the Mathematics Olympiad material and a tendency to rely on the memorization or imitations based on previous or discussed solutions.


2016 ◽  
Vol 11 (2) ◽  
pp. 219
Author(s):  
Siti Rochana

Tujuan penelitian ini adalah untuk menghasilkan perangkat pembelajaran perangkat pembelajaran geometri bangun ruang SMP dengan menggunakan model Guided Inquiry berorientasi pada kemampuan berpikir kreatif dan motivasi belajar siswa yang valid, praktis, dan efektif. Jenis penelitian ini adalah penelitian pengembangan (Development of Research). Penelitian ini mengembangkan perangkat pembelajaran yang meliputi rencana pelaksanaan pembelajaran (RPP) dan lembar kerja siswa (LKS) dengan menggunakan model pengembangan Plomp. Hasil validasi menunjukkan perangkat yang dikembangkan layak digunakan dengan kategori valid. Hasil uji coba menunjukkan bahwa perangkat yang dikembangkan praktis dan efektif. Ketuntasan belajar secara klasikal sudah mencapai kriteria minimal 80% yaitu untuk tes ketercapaian kompetensi mencapai 80% sedangkan tes kemampuan berpikir kreatif 86, 67%. Berdasarkan analisis angket motivasi belajar menunjukkan bahwa persentase siswa yang memiliki motivasi dengan kategori minimal baik adalah 80%.Kata kunci: pengembangan, perangkat pembelajaran, guided inquiry Developing a learning kit on geometry build space for junior high schools by using model-oriented guided inquiry AbstractThis research aims to produce a geometry learning device for SMP by using models of Guided Inquiry oriented to creative thinking skills and students' motivation which is valid, practical, and effective. This type of research is research development (Development of Research). This study developed a learning device that includes learning implementation plan (RPP) and the student worksheet (LKS) using a model developed by the development Plomp. The result of the validation shows that the kits device developed are decent with a valid category. The experimental results show that the device developed practical and effective. Classical learning completeness reached at least 80% criterion for the test of achievement of competence reached 80%, while creative thinking ability test 86, 67%. Based on the analysis of motivation questionnaire show that the percentage of students who have a good motivation with minimal category is 80%Keywords: development, learning kit, guided inquiry


2020 ◽  
Vol 15 (1) ◽  
Author(s):  
Evie Dwy Wahyu Arista ◽  
Ali Mahmudi

Penelitian ini bertujuan untuk mendeskripsikan kemampuan berpikir kreatif matematis siswa dalam menyelesaikan soal open-ended jenis PISA ditinjau dari level sekolah. Jenis penelitian ini adalah penelitian survei dengan sampel penelitian terdiri dari 10 sekolah SMA di Kabupaten Lampung Timur dengan level sekolah tinggi, sedang, dan rendah berdasarkan akreditasi. Sampel penelitian ditentukan dengan stratified proporsional random sampling. Instrumen yang digunakan berupa tes kemampuan berpikir kreatif jenis soal open-ended PISA yang terdiri atas enam butir soal uraian dan pedoman wawancara. Instrumen tes yang digunakan telah dilakukan validasi isi oleh tiga orang ahli dengan rata-rata hasil validasi berkategori baik. Kami menganalisis data yang terkumpul secara deskriptif berdasarkan indikator dan kategori kemampuan berpikir kreatif matematis. Hasil penelitian menunjukkan bahwa siswa yang dijadikan sampel penelitian memiliki kemampuan berpikir kreatif matematis dengan indikator fluency, flexibility, originality, dan elaboration. Kemampuan berpikir kreatif matematis siswa dalam menyelesaikan soal open-ended jenis PISA mayoritas berada pada kategori cukup baik, baik di sekolah level tinggi, sedang, maupun rendah. Mathematical creative thinking skills in solving open-ended PISA-type problems based on school levelAbstractThis research aimed to describe the ability of students’ mathematical creative thinking in solving open-ended problems of PISA type based on the school level. This is survey research which involved 261 tenth graders from 10 schools with categories of the high, medium, and low school based on their accreditation in the district of Lampung Timur as the sample. We used stratified proportional random sampling to determine the sample. The instruments used in this research consisted of a creative thinking ability test with six constructed response items and interview guidelines. The instrument in the form of a test had been validated by three experts and it was proved to be valid in terms of its content with a good category. We analyzed the collected data descriptively based on the indicators and categories of creative thinking ability. The results show that students who became research samples have creative thinking ability with indicators of fluency, flexibility, originality, and elaboration. The majority of students’ mathematical creative thinking ability in solving open-ended problems of PISA type were in a fairly good category, both in high, medium, and low levels of school.


2021 ◽  
Vol 1 (2) ◽  
pp. 69-72
Author(s):  
Luluk Rachmatul Yasiro ◽  
Fitria Eka Wulandari ◽  
Fahmi Fahmi

The ability to think creatively is an ability that students must have to find or create new things that are useful for student in the learning process. Students with high achievement do not necessarily have high creativity either. This study aims to reveal students creative thinking skills in global warming material based on student achievement. This research method uses qualitative methods with a phenomenological approach. The research location was conducted at SMP Negeri 1 Jabon, Dukuh Sari Jabon Sidoarjo. Data collection techniques used are tests dan interviews. The subjects in this study were 3 outstanding students in class VIII with ratings 1-3. The results showed that students in rank 1 were creative, students in rank 2 were quite creative, and students in rank 3 were very creative.Keywords: creative thinking ability, global warming material, achievementAbstrakKemampuan berpikir kreatif merupakan kemampuan yang harus dimiliki oleh siswa untuk menemukan atau menciptakan hal baru yang berguna baginya dalam proses belajar. Siswa dengan prestasi yang tinggi belum tentu memiliki kreatifitas yang tinggi pula. Penelitian ini bertujuan untuk mengungkap kemampuan berpikir kreatif siswa pada materi pemanasan global berdasarkan prestasi siswa. Metode penelitian ini menggunakan metode kualitatif dengan pendekatan fenomenologi. Lokasi penelitian dilaksanakan di SMP Negeri 1 Jabon, Dukuh Sari Jabon Sidoarjo. Teknik pengumpulan data yang digunakan yakni tes dan wawancara. Subjek dalam penelitian ini adalah 3 siswa berprestasi di kelas VIII dengan peringkat 1-3. Hasil penelitian menunjukkan bahwa siswa peringkat 1 kreatif, siswa peringkat 2 cukup kreatif, dan siswa peringkat 3 sangat kreatif.Kata kunci: kemampuan berpikir kreatif, materi pemanasan global, prestasi


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