scholarly journals Kemampuan berpikir kreatif matematis dalam penyelesaian soal open-ended jenis PISA berdasarkan level sekolah

2020 ◽  
Vol 15 (1) ◽  
Author(s):  
Evie Dwy Wahyu Arista ◽  
Ali Mahmudi

Penelitian ini bertujuan untuk mendeskripsikan kemampuan berpikir kreatif matematis siswa dalam menyelesaikan soal open-ended jenis PISA ditinjau dari level sekolah. Jenis penelitian ini adalah penelitian survei dengan sampel penelitian terdiri dari 10 sekolah SMA di Kabupaten Lampung Timur dengan level sekolah tinggi, sedang, dan rendah berdasarkan akreditasi. Sampel penelitian ditentukan dengan stratified proporsional random sampling. Instrumen yang digunakan berupa tes kemampuan berpikir kreatif jenis soal open-ended PISA yang terdiri atas enam butir soal uraian dan pedoman wawancara. Instrumen tes yang digunakan telah dilakukan validasi isi oleh tiga orang ahli dengan rata-rata hasil validasi berkategori baik. Kami menganalisis data yang terkumpul secara deskriptif berdasarkan indikator dan kategori kemampuan berpikir kreatif matematis. Hasil penelitian menunjukkan bahwa siswa yang dijadikan sampel penelitian memiliki kemampuan berpikir kreatif matematis dengan indikator fluency, flexibility, originality, dan elaboration. Kemampuan berpikir kreatif matematis siswa dalam menyelesaikan soal open-ended jenis PISA mayoritas berada pada kategori cukup baik, baik di sekolah level tinggi, sedang, maupun rendah. Mathematical creative thinking skills in solving open-ended PISA-type problems based on school levelAbstractThis research aimed to describe the ability of students’ mathematical creative thinking in solving open-ended problems of PISA type based on the school level. This is survey research which involved 261 tenth graders from 10 schools with categories of the high, medium, and low school based on their accreditation in the district of Lampung Timur as the sample. We used stratified proportional random sampling to determine the sample. The instruments used in this research consisted of a creative thinking ability test with six constructed response items and interview guidelines. The instrument in the form of a test had been validated by three experts and it was proved to be valid in terms of its content with a good category. We analyzed the collected data descriptively based on the indicators and categories of creative thinking ability. The results show that students who became research samples have creative thinking ability with indicators of fluency, flexibility, originality, and elaboration. The majority of students’ mathematical creative thinking ability in solving open-ended problems of PISA type were in a fairly good category, both in high, medium, and low levels of school.

2021 ◽  
Vol 7 (SpecialIssue) ◽  
pp. 345-350
Author(s):  
Ucca Swasti Praptiwi ◽  
Agus Yulianto ◽  
Ellianawati Ellianawati

Learning activities that utilize digital technology for online learning are an alternative during the COVID-19 pandemic. This study aims to determine the effectiveness of electronic comic media based on problem-based learning integrated with Islamic values to improve students' creative thinking skills. This study uses a Research and Development approach using the ADDIE model. The subjects in the study were 90 students of class VIII. Data collection techniques using research instruments with quantitative data analysis. The data collection instrument was by giving essay questions in the form of a creative thinking ability test. The study of creative thinking skills by calculating the N-gain and the significance test was carried out using an average difference test through a t-test with the help of SPSS. The results showed that the value of significance (2 tailed) from the two schools, namely 0.00 < 0.05, then H0 is rejected, and Ha is accepted, so it can be concluded that there is a difference in the average creative thinking ability of the pretest and posttest both at SMP N 3 Watumalang and at SMP IT Permata Hati, which means that there is an effect of using E-Comic media in improving students' creative thinking skills


2021 ◽  
Vol 5 (1) ◽  
pp. 21-29
Author(s):  
Mutmainah - Mutmainah

This study aims to reveal students' mathematical creative thinking skills which include indicators of fluency, flexibility, and originality by describing students' answers in solving cube and block problems. This research was conducted on the superior grade VIII students of MTsN 1 Makassar, totaling 39 students. The research subjects were taken as many as 6 people using the criteria for high, medium, and low group levels, every 2 students at each level. The instrument used is a creative thinking ability test, which consists of 4 items of description with qualitative descriptive analysis. The results showed that the students' mathematical creative thinking skills including the three indicators were very good based on the percentage value of each indicator being above 50%. In the fluency indicator, the percentage value is 100% for item number 1 and 95.83% for question number 2, the percentage value of the flexibility indicator for item number 2 and 4 is 95.83% and 91.67%, respectively, and the percentage value of the novelty indicator is questions number 2 and 4 are 75% and 70.83%, respectively. From the three indicators above, the percentage value of students' creative thinking ability is low when compared to the other two indicators, this shows that students are less able to produce unusual answers/ideas and the suitability of the answers given is very irrelevant to the problem.


2021 ◽  
Vol 5 (2) ◽  
Author(s):  
Titi Solfitri ◽  
Hesty Marwani Siregar

This study aims to: 1) To find out how the effectiveness of the integration technique module in integral calculus learning, and 2) To find out whether there is an increase in the mathematical creative thinking ability by using the integration technique module in integral calculus learning. Module development is carried out using the ADDIE model which has five stages are Analysis, Design, Development, Implementation, and Evaluation. The subjects in this study were 16 students in the 3rd semester of the Mathematics Education Study Program, Faculty of Teacher Training and Education, Universitas Riau. The research data collection instruments were an expert validation questionnaire, a student response questionnaire, and a mathematical creative thinking ability test. The data obtained were analyzed using quantitative and qualitative descriptive analysis methods. Based on the results of the validity test, the integration technique module was declared valid and suitable for students to use in the integral calculus course. Judging from the results of the module practicality test, the average percentage of practicality values is 77.8125 and is in the practical category. Referring to the results of the module effectiveness test, the n-gain average of students' mathematical creative thinking abilities is 0.64 and is in the medium category. Because the integrated engineering module has met the criteria of validity, practicality, and effectiveness, it can be said that the developed integration technique module can improve students' mathematical creative thinking skills in the integral calculus course.


2020 ◽  
Author(s):  
Mohammad Tohir

The research aims to describe the level of creative thinking ability of students in solving mathematics olympiad problems based on students' metacognition levels by using the qualitative descriptive approach. The subjects of this study were the students at State of Junior High School (SMPN) 2 Jember involving the learning of Olympiad mathematics. The data collection was carried out based on the student's creative thinking ability test sheets, interviews, and observations. Test questions given to the students were mathematics olympiad questions. The analysis of the Miles and Huberman models were used for data analysis. The results exhibited that the level of creative thinking skills of the students in solving mathematics Olympiad questions were 29.41% (less creative), 41.18% (quite creative), 11.76% (creative) and 17.65% (very creative). On the other hand, the metacognitive level of SMPN 2 Jember students were 64.71% at level 2 (aware use), 23.53% at level 3 (strategic use) and 11.76% at level 4 (reflective use). In addition, the literatures indicate that there are several factors affectting the creative thinking skills and metacognition level, among them is an understanding of the information of the problem, compiling an appropriate strategies, skills of the chosen strategy, skills of answer elaboration, mastery of the Mathematics Olympiad material and a tendency to rely on the memorization or imitations based on previous or discussed solutions.


Author(s):  
Mohammad Tohir

The research aims to describe the level of creative thinking ability of students in solving mathematics olympiad problems based on students' metacognition levels by using the qualitative descriptive approach. The subjects of this study were the students at State of Junior High School (SMPN) 2 Jember involving the learning of Olympiad mathematics. The data collection was carried out based on the student's creative thinking ability test sheets, interviews, and observations. Test questions given to the students were mathematics olympiad questions. The analysis of the Miles and Huberman models were used for data analysis. The results exhibited that the level of creative thinking skills of the students in solving mathematics Olympiad questions were 29.41% (less creative), 41.18% (quite creative), 11.76% (creative) and 17.65% (very creative). On the other hand, the metacognitive level of SMPN 2 Jember students were 64.71% at level 2 (aware use), 23.53% at level 3 (strategic use) and 11.76% at level 4 (reflective use). In addition, the literatures indicate that there are several factors affectting the creative thinking skills and metacognition level, among them is an understanding of the information of the problem, compiling an appropriate strategies, skills of the chosen strategy, skills of answer elaboration, mastery of the Mathematics Olympiad material and a tendency to rely on the memorization or imitations based on previous or discussed solutions.


2020 ◽  
Vol 7 (2) ◽  
pp. 217-225
Author(s):  
Buchori Muslim ◽  
Siti Suryaningsih ◽  
Rizqa Fadhila Aprianti

AbstractStudents’ difficulties in chemistry subject are the main cause of their low rate to think creatively. Students with high adversity quotient are most likely to overcome the difficulties in finding a solution to answer the creative thinking problems. The objective of this research is to analyze the creative thinking ability in chemistry from the perspective of adversity quotient. The subjects of the study are 72 senior high school students from XII grade in Tangerang. The sampling applies a random sampling technique. Data collection technique is carried out by giving a test about chemical creative thinking skills in the form is essay question with 0,727 realibility scale. Adversity quotient data is obtained using a questionnaire scale with 0,652 realibility scale. The method used in this study is a descriptive qualitative and quantitative method. The result indicates that camper and quitter subjects are classified as creative and climber subjects are classified as very creative. The different aspects of students’ ability in solving problems can be used in mapping students' creative thinking abilities. As a recommendation, to improve creative thinking ability requires a high level of adversity quotient. Therefore, in this research students are expected to explore their creative thinking abilities in the learning process.AbstrakKesulitan siswa pada mata pelajaran kimia menjadikan rendahnya kemampuan berpikir kreatif. Siswa yang memiliki adversity quotient tinggi maka dapat mengatasi kesulitan untuk menemukan solusi jawaban dari soal berpikir kreatif. Tujuan dari penelitian adalah untuk menganalisis kemampuan berpikir kraetif kimia ditinjau dari adversity quotient. Subjek penelitian adalah siswa kelas XII SMA di Kabupaten Tangerang yang  sebanyak 72 orang. Pengambilan sampel menggunakan teknik random sampling. Teknik pengumpulan data dilakukan dengan melaksanakan tes kemampuan berpikir kreatif kimia berupa soal uraian dengan realibilitas sebesar 0,727. Data adversity quotient, diperoleh dengan menggunakan skala angket dengan realibilitas sebesar 0,652. Metode yang digunakan adalah metode deskriptif kualitatif dan kuantitatif. Hasil penelitian menunjukkan bahwa subjek camper dan quitter tergolong kreatif dan Subjek dengan climber tergolong sangat kreatif. Perbedaan aspek kemampuan siswa dalam mengatasi kesulitan dapat digunakan dalam memetakan kemampuan berpikir kreatif siswa. Sebagai rekomendasi, dengan memiliki tingkat adversity quotient yang tinggi dapat meningkatkan kemampuan berpikir kreatifnya. Oleh karena itu, Penelitian ini diharapkan siswa dapat mengeksplorasi kemampuan berpikir kreatifnya dalam proses pembelajaran. How to Cite:  Muslim, B., Suryaningsih, S., Aprianti, R. F. (2020).  Analysis of Students' Creative Thinking Ability with Problems Solving in Terms of Adversity Quotient. TARBIYA: Journal of Education in Muslim Society, 7(2), 217-225. doi:10.15408/tjems.v7i2.15234.


2016 ◽  
Vol 11 (2) ◽  
pp. 219
Author(s):  
Siti Rochana

Tujuan penelitian ini adalah untuk menghasilkan perangkat pembelajaran perangkat pembelajaran geometri bangun ruang SMP dengan menggunakan model Guided Inquiry berorientasi pada kemampuan berpikir kreatif dan motivasi belajar siswa yang valid, praktis, dan efektif. Jenis penelitian ini adalah penelitian pengembangan (Development of Research). Penelitian ini mengembangkan perangkat pembelajaran yang meliputi rencana pelaksanaan pembelajaran (RPP) dan lembar kerja siswa (LKS) dengan menggunakan model pengembangan Plomp. Hasil validasi menunjukkan perangkat yang dikembangkan layak digunakan dengan kategori valid. Hasil uji coba menunjukkan bahwa perangkat yang dikembangkan praktis dan efektif. Ketuntasan belajar secara klasikal sudah mencapai kriteria minimal 80% yaitu untuk tes ketercapaian kompetensi mencapai 80% sedangkan tes kemampuan berpikir kreatif 86, 67%. Berdasarkan analisis angket motivasi belajar menunjukkan bahwa persentase siswa yang memiliki motivasi dengan kategori minimal baik adalah 80%.Kata kunci: pengembangan, perangkat pembelajaran, guided inquiry Developing a learning kit on geometry build space for junior high schools by using model-oriented guided inquiry AbstractThis research aims to produce a geometry learning device for SMP by using models of Guided Inquiry oriented to creative thinking skills and students' motivation which is valid, practical, and effective. This type of research is research development (Development of Research). This study developed a learning device that includes learning implementation plan (RPP) and the student worksheet (LKS) using a model developed by the development Plomp. The result of the validation shows that the kits device developed are decent with a valid category. The experimental results show that the device developed practical and effective. Classical learning completeness reached at least 80% criterion for the test of achievement of competence reached 80%, while creative thinking ability test 86, 67%. Based on the analysis of motivation questionnaire show that the percentage of students who have a good motivation with minimal category is 80%Keywords: development, learning kit, guided inquiry


2017 ◽  
Vol 10 (1) ◽  
Author(s):  
Sri Susilawaty

Abstrak: Penelitian ini bertujuan untuk mengetahui : hasil belajar Keterampilan jahit dan sulam yang diajar dengan menggunakan strategi pembelajaran kooperatif tipe jigsaw dibandingkan siswa yang diajarkan dengan menggunakan  strategi pembelajaran ekspositori; hasil belajar Keterampilan jahit dan sulam siswa yang memiliki kemampuan berpikir kreatif tinggi dengan dari siswa yang memiliki kemampuan berpikir kreatif rendah; mengetahui interaksi penggunaan strategi pembelajaran dengan kemampuan berpikir kreatif dalam mempengaruhi hasil belajar Keterampilan jahit dan sulam. Metode penelitian yang digunakan adalah kuasi eksperimen. dengan sampel penelitian sebanyak 2 kelas yang ditentukan secara cluster random sampling terdiri dari kelas ekperimerimen yang diajarkan dengan strategi pembelajaran kooperatif tipe jigsaw dan strategi pembelajaran ekspositori. Hasil pengujian menunjukan :  hasil belajar Keterampilan siswa yang di ajar dengan strategi pembelajaran jigsaw lebih tinggi dari pada siswa yang diajarkan dengan strategi ekspositori; hasil belajar Keterampilan siswa dengan Kemampuan berpikir kreatif tinggi lebih tinggi dari pada siswa dengan Kemampuan berpikir kreatif rendah; dan terdapat interaksi antara strategi pembelajaran dan kemampuan berpikir kreatif terhadap hasil belajar Keterampilan jahit dan sulam. Kata Kunci: strategi pembelajaran, kemampuan berpikir kreatif, hasil belajar, keterampilan jahit dan sulam Abstract: This research aimed to determine: the results of learning sewing and embroidery skills are taught using cooperative learning strategies jigsaw than students taught using expository teaching strategy, the results of learning sewing and embroidery skills of students who have a high ability to think creatively than students who have the ability to think creatively low,  the interaction use learning strategies with creative thinking ability in influencing the outcomes of learning sewing and embroidery skills. Method is a mettod of quasi-experimental studi with a sampel of 2-class research ttah determined clucter random sampling exsperiment consists of classes taught cooperative learning strategies jigsaw and expository teaching strategy. The results showed: learning skills in teaching students with learning strategies jigsaw higher than students taught by expository strategy; Skills learning outcomes of students with high creative thinking ability is higher than the students with low ability to think creatively; and (3) there is interaction between Intructional strategy and creative thinking skills to the outcomes of learning sewing and embroidery skills. Keywords: intructional strategy, creative thinking skills, outcomes of learning, sewing and embroidery skills


2021 ◽  
Vol 2 (1) ◽  
pp. 64
Author(s):  
Agus Widiyanto ◽  
Agung Hartoyo ◽  
Asep Nursangaji

This study aims to obtain students' creative thinking skills based on Adversity Quotient intelligence on the flat shape material at SMK-SMTI Pontianak. The research method used is descriptive method with survey research form. The number of research subjects was 12 students of class XI SMK-SMTI Pontianak. The data collection tools used were a written test to determine the level of students 'mathematical creative thinking skills and an Adversity Quotient questionnaire to determine students' AQ intelligence. The results of the research on the mathematical creative thinking ability test showed that there were no students who could meet the novelty indicators, so that level 1 (Very Creative) mathematical creative thinking skills were not fulfilled. From the AQ questionnaire given to 12 students containing the CORE dimension, it was obtained a group of students with high AQ intelligence or it could be called the climber category group. In the climber category there are 2 people (17%). Students in the moderate AQ intelligence group or what could be called the camper category group numbered 10 people (83%). Meanwhile, students in the low AQ intelligence group or the quitter category group were not found in this study. This shows that there are no students who avoid assignments or who immediately give up without trying first. Keywords: Creative Thinking Skill, Adversity Quotient, and area of plane shapes. 


2017 ◽  
Vol 2 (1) ◽  
pp. 91
Author(s):  
Depi Setialesmana

<p>The purpose of this study to identify the Difficulties and disadvantages experience by learners in terms of the process of settlement problems of mathematical creative thinking abilities part of indicators. The research instrument used was a matter of mathematics creative thinking ability test and interview guidelines Subject in this study in class VIII-D Junior High School. Based on the research results, Difficulties and disadvantages experienced by learners when solving test creative thinking abilities mathematics include, most learners do not express a variety of ideas, ideas or plans of settlement diverse, does not solve the problem in various ways, does not try to solve problems in ways own or use a non-standard way, and most learners do not develop and elaborate the answer in solving problems.</p>


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