scholarly journals The Implementation of Group Investigation with Audio Visual Learning Media to Improve Student`s Learning Achievement and Student`s Attitude of Love the Homeland on Social Science Learning in Sambirejo 2 Junior High School

2020 ◽  
Vol 2 (2) ◽  
pp. 90-104
Author(s):  
Andriati Rahayu ◽  
Sariyatun Sariyatun ◽  
Nunuk Suryani

The purpose of this research is to know the effectiveness of implementation of cooperative learning with group investigation and audiovisual media learning to improve student learning achievement and student`s attitude of love the homeland at junior high school students. The classroom action research was used as research approach. The subjects of research subjects were teachers and 32 students of class VIIIA. The data were analyzed by interactive analysis technique and comparative descriptive analysis. The results of this study indicate the improvement of learning achievement with an average value of 70 in cycles I, 77 in cycles II, and 81.75 in cycle III. Meanwhile the attitude score for love of the homeland shows improvement with the average yield of 72 in cycles I, 82 in cycles II, and 85 in cycle 3. Based on the results of the research, it can be concluded that the learning model for study Group Investigation with audiovisual learning media had proved to improve the learning achievement and attitude of love the homeland of student in the class VIIIA Sambirejo 2 State Junior High School.

Author(s):  
Irma Purnamasari ◽  
Wahyu Setiawan

Kemampuan pemecahan masalah matematis adalah salah satu kemampuan yang harus dikuasai oleh siswa agar mampu secara matematis memecahkan masalah sering dijumpai di kehidupan nyata. Indikator kemampuan pemecahan masalah matematis meliputi mampu memahami masalah, merencanakan strategi pemecahan masalah, melakukan strategi atau prosedur pemecahan masalah, dan memeriksa kebenaran jawaban atau hasil yang diperoleh. Penelitian ini bertujuan untuk mengetahui kemampuan pemecahan masalah matematis siswa SMP ditinjau dari Kemampuan Awal Matematik (KAM). Metode yang digunakan pada penelitian ini adalah deksriptif. Subjek penelitian yaitu siswa kelas VIII F SMP Angkasa Lanud Sulaiman yang berjumlah 30 orang. Instrumen yang digunakan dalam penelitian berupa tes soal uraian kemampuan pemecahan masalah matematis sebanyak 5 soal. Analisis data yang digunakan dalam penelitian ini adalah dengan mengelompokkan siswa berdasarkan hasil Penilaian Tengah Semester (PTS) sebagai kemampuan awal siswa. Siswa dibagi menjadi tiga kelompok, yaitu kelompok KAM atas, kelompok KAM menengah dan kelompok KAM bawah. Hasil penelitian menunjukkan bahwa siswa kesulitan mengerjakan soal nomor 5 dan baik siswa kelompok KAM atas, KAM menengah maupun KAM bawah, siswa kurang menguasai indikator ke-4 yaitu memeriksa kebenaran jawaban. Kata kunci: kemampuan awal matematika, kemampuan pemecahan masalah matematis.   ABSTRACT Mathematical problem solving ability is one of the abilities that must be mastered by students in order to be able to mathematically solve problems often found in real life. Indicators of mathematical problem solving capabilities include being able to understand problems, plan problem solving strategies, perform strategies or procedures for problem solving, and check the truth of answers or results obtained. This study aims to determine the mathematical problem solving abilities of junior high school students in terms of Early Mathematical Ability (KAM). The method used in this study is descriptive. The research subjects were class VIII F Space Junior High School Sulaiman Air Base which numbered 30 people. The instrument used in the study was a test of the questions about the mathematical problem solving abilities of 5 questions. Analysis of the data used in this study is to classify students based on the results of the Middle Semester Assessment (PTS) as students' initial abilities. Students are divided into three groups, namely the upper KAM group, the middle KAM group and the lower KAM group. The results showed that students had difficulty working on the number 5 questions and both the upper KAM group students, the middle KAM and the lower KAM students, students did not master the 4th indicator, namely checking the correctness of the answers. Keywords: initial mathematical abilities, mathematical problem solving abilities.


2015 ◽  
Vol 9 (2) ◽  
pp. 50-64 ◽  
Author(s):  
Shu-Hui Liu ◽  
Yi-Jen Lu ◽  
Chi-Ping Deng ◽  
Chih-Hung Wang ◽  
Foo Bee Keh ◽  
...  

The Virtue Existential Career Model (VEC) is a Chinese career development model based on the Classic of Changes. It is designed to supplement the person-environment fit paradigm of Taiwan's 12-Year Basic Education for junior high school students. We adopted an action research approach with two parts, reflection-on-action and critical-emancipatory. An easy-to-use VEC career curriculum and a career information system (Career Genesis; CG) were developed by a team of staff members from government agencies (Tainan Department of Education and Student Counseling Centers), junior high schools, and the Chinese Career Research Center of National Changhua University of Education, Taiwan. The outcome of this project was strong on fostering interconnectedness. Implementing our VEC curriculum and CG to 30 junior high school students received statistically significant immediate increases in resilience, adaptation, and liking of career decision. The feedback and reflections suggest that mandating, attracting, and simplifying are useful strategies to promote our VEC model as well as to facilitate social change and create a multiple-win situation for all parties involved. This approach also follows the tao (道) of the Classic of Changes to provide new knowledge.


2021 ◽  
Vol 9 (2) ◽  
pp. 143-152
Author(s):  
Nabyllah Agnielia Mulyadi ◽  
Shofan Fiangga

Abstract Representation is the embodiment of a student's idea of a problem, and representation is used to assist students in solving the problem. This research is qualitative research that aims to analyze students' representational abilities in solving problems of a two-dimensional figure. The research instrument consisted of test questions with two-dimensional figure material and interviews. The research subjects were 2 junior high school students in Surabaya City who had different representational abilities. The results showed that students had moderate representational abilities because they gave rise to 2 indicators of representational ability, namely indicators of verbal and symbolic representation in different ways of conveying, but the two subjects had not yet produced indicators of visual representation. Keywords: Representation ability, junior high school, two-dimensional figure   Abstrak Representasi adalah perwujudan ide dari seorang siswa terhadap suatu masalah, dan representasi digunakan untuk membantu siswa dalam menyelesaikan masalah tersebut. Penelitian ini merupakan penelitian deskriptif kualitatif yang bertujuan untuk menganalisis kemampuan representasi siswa dalam menyelesaikan soal bangun datar. Instrumen penelitian terdiri dari soal tes dengan materi bangun datar dan pedoman wawancara. Subjek penelitian adalah 2 siswa SMP Kota Surabaya yang memiliki kemampuan representasi berbeda, subjek AM memenuhi indikator representasi A1, C1 dan subjek MIS memenuhi indikator representasi A1, C1, A2, C2. Hasil penelitian menunjukkan bahwa siswa memiliki kemampuan representasi sedang, karena memunculkan 2 tipe kemampuan representasi yaitu tipe representasi verbal dan simbolik dengan cara penyampaian yang berbeda, namun kedua subjek belum memunculkan tipe representasi visual. Kata Kunci: Kemampuan representasi, siswa SMP, bangun datar


2019 ◽  
Vol 3 (2) ◽  
pp. 25
Author(s):  
Ihwan Zulkarnain ◽  
Muhamad Farhan

ABSTRACTThe purpose of this community service is to increase the creativity of junior high school students in order to be able to use used plastic waste into crafts that are useful for everyday life and have economic value. This activities are held from February to April in the Natural Sciences laboratory and Multimedia room at the Pembangunan 1 Junior High School in Bogor and it is expected that all residents in the school can understand how to handle various types of garbage. In this activity the students are expected to be able to make various kinds of crafts ranging from accessories to souvenirs. Therefore, to explore that creativity, it is necessary to give examples of several items so that they are motivated to make it even able to transmit it to others. The method of this activity is uses the concept of visual learning and training that is prepared based on the creativity of each student, where the team becomes a facilitator. A facilitator is only functioning and acting as accompaniment and giving examples to students based on existing problems to overcome. The result is an increase in student activity and creativity in making crafts. The enthusiasm, practice and creativity that are shown provide an illustration that students are very happy to get assistance and training from the Abdimas team. Keywords: Training, Creativity, Accessories, Used Trash ABSTRAKTujuan dari pengabdian masyarakat ini adalah meningkatkan kreativitas siswa Sekolah Menengah Pertama (SMP) agar bisa memanfaatkan sampah plastik bekas menjadi kerajinan yang berguna untuk kehidupan sehari-hari dan memiliki nilai ekonomis. Kegiatan ini diselengarakan dari bulan Februari sampai April di laboratorium Ilmu Pengetahuan Alam dan ruang Multimedia SMP Pembangunan 1 Bogor serta diharapakan kepada seluruh warga di sekolah bisa memahami cara menangani berbagai sampah. Dalam kegiatan ini peserta didik diharapkan mampu untuk membuat berbagai macam kerajinan mulai dari aksesoris sampai souvenir. Maka dari itu, untuk menggali kreativitas itu, perlu diberikan contoh dari beberapa barang agar mereka termotivasi untuk membuat bahkan dapat menularkannya kepada orang lain. Metode pelaksanaan kegiatan ini menggunakan konsep pembelajaran visual dan pelatihan yang disusun berdasarkan kreativitas masing-masing siswa.. Seorang fasilitator hanyalah berfungsi dan bertindak mendampingi dan memberikan contoh kepada peserta didik yang didasarkan atas permasalahan yang ada untuk diatasi. Adapun hasilnya adalah peningkatan aktivitas dan kreativitas siswa di dalam membuat kerajinan tangan. Antusiasme, berlatih dan berkreasi yang ditunjukan memberikan gambaran bahwa peserta didik sangat senang mendapat pendampingan dan pelatihan dari tim abdimas.  Kata Kunci: Pelatihan, Kreativitas, Aksesoris, Sampah Bekas


2018 ◽  
Vol 6 (1) ◽  
Author(s):  
Fachrurazi Fachrurazi.

 Student difficulties in understanding algebra particularly in factoring is because teachers have not been able to utilize manipulative objects (props) as a medium to narrow nature of mathematical abstraction itself. Props mathematics is a concrete object that can be manipulated, in order to bridge mathematical abstraction. Flip-flops and frond thatch are two things that will serve as a manipulative object in learning algebra. The purpose of this study are: (1) to describe the use of flip-flops and frond thatch as manipulative objects to enhance the ability algebra of junior high school students; and (2) To know the use of manipulative objects flip-flops and frond thatch will reach or not the ability algebra of junior high school reached an average of more than 65. This study is a quantitative study with experimental method. In this study there is only one group of research subjects derived from the 3 school level (low, medium, and high), the experimental group doing mathematics by using manipulative objects. To determine the ability of an algebraic increase to more than 65 will be used t-test. The result showed that the tcount ttable (5:44 1.67), so in this case H0 is rejected. Further in the learning process was also found that the students are very easy in factoring a quadratic equation by using the manipulative objects. The conclusions of this study are: (1) Learning with the use of flip-flops and sago palm frond as manipulative objects to the increased ability of algebra junior high school students has been going well and facilitate student. (2) Learning mathematics algebra material using props from the flip-flops and frond thatch can improve the understanding of junior high school eighth grade on the material algebra reaches an average (μ0) of more than 65.


2020 ◽  
Vol 8 (1) ◽  
pp. 264-271
Author(s):  
Isnanita Noviya Andriyani ◽  
Alef Theria Wasim ◽  
Mahli Zainuddin ◽  
Fitriah M. Suud

Purpose of the study: This study aims to describe the behavior of playing gadgets on Budi Mulia Dua Junior High School students in Yogyakarta, Indonesia, find the score of gadget playing behavior on Budi Mulia Dua Junior High School students in Yogyakarta, Indonesia, and find the dominant factor of gadget playing behavior on Budi Mulia Dua Junior High School Yogyakarta, Indonesia. Methodology: The method used in this study mix method research design with an exploratory mix method approach. The research subjects were students of Budi Mulia Dua Junior High School in Yogyakarta, Indonesia with a sample of 151 students, 7 teachers, 3 educational staff, and the head of Budi Mulia Dua Junior High School Yogyakarta, Indonesia. Research data were collected through observation, interview, questionnaire, and documentation. Main Findings: The results of this study indicate that the gadgets playing behavior of students in Budi Mulia Dua Yogyakarta, Indonesia are included in the good category, which is in the range of scores between 379-492. The score of the gadgets playing behavior was 484.3. Applications of this study: The students still have emotionally stable and controlled when using gadgets, have self-control over the use of gadgets, still pay attention to personal health in the use of gadgets, and discipline in the selection of gadget usage. Novelty/Originality of this study: The novelty of this research confirms that the physical-motor condition in gadget playing behavior is the most dominant factor for creating good behavior for students in playing gadgets because the physical-motor becomes a reference in playing gadget behavior because physical-motor can reflect in a complex way how Student cognitive knowledge about gadgets. and their use, as well as how students are social-emotional when using gadgets.


2017 ◽  
Vol 10 (9) ◽  
pp. 70
Author(s):  
Dahlia Novarianing Asri ◽  
Punaji Setyosari ◽  
Imanuel Hitipeuw ◽  
Tutut Chusniyah

Among the main causes of low learning achievement in mathematics learning is a delayed behavior to do tasks, commonly called academic procrastination. The objectives of this research are to describe and to explain the causal factors and consequences of academic procrastination in learning mathematics for junior high school students. This research was conducted for more than five months. The research took place at six junior high schools in Madiun Regency. The research approach was a qualitative descriptive. The types of data sources were six mathematics teachers and six students, in-class mathematics learning activities, and documents. The data collection techniques were (1) questionnaire, (2) documentation, (3) passive role observation, and (3) in-depth interviews. The data were analyzed using an interactive model, which was implemented in two stages. They are at the time or during the course of data collection and after the data collection. The results of data analysis show that academic procrastination is caused by several factors. They are assumption that the tasks assigned are not important, too burdensome, and difficult to work, insufficient knowledge, too perfectionist, bad management of learning, lack of self-regulation, stress and fatigue, lack of social support, indiscipline teachers, and inconducive school culture. Academic procrastination, most importantly, leads to low learning achievement.


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