PENERAPAN PENDEKATAN PEMBELAJARAN PAKEM DALAM MENINGKATKAN HASIL BELAJAR MATEMATIKA SISWA KELAS IV SDN 002 BAGAN BESAR

2017 ◽  
Vol 5 (3) ◽  
pp. 411
Author(s):  
Elvi Zahara

The background of this research is the lack of students' mathematics learning outcomes. Thelow yield caused by the learning of mathematics teaching is so very boring, monotonous,stressful and meaningless. Departing from the problems that occur in the field, especially ingrade IV SDN 002 Bagan Besar then there needs to be a strategy that can provide learningmathematics is expected to show active learning, creative, effective and fun. This research istindaan class (PTK), instrument collecting data observation and test learning outcomes. Theresults obtained: Increased activity of the students from the first cycle to the second cycle arevery significant. The increase in active learning, creative, and fun efekif the students alsofollowed by an increase in student learning outcomes. This is evidenced by the increase in thelearning outcomes of the first cycle to the second cycle. Namely, from the average value of 88,27 (cycle I) increased to an average value of 97, 59 (cycle II).

2021 ◽  
Vol 6 (1) ◽  
pp. 12-18
Author(s):  
Indayani Wardana Kusuma Wati ◽  
Fury Styo Siskawati ◽  
Tri Novita Irawati

Learning is a key activity of the educational process. Researchers conducted observations in class VII-A MTs As-sunniyah Ranuyoso virgin and approximately 80% of the data obtained shows student scores ≤ 70. This study aimed to determine Increased Activity dan Student Result in studying the math the subject is social arithmetic with probing prompting learning model. Type of research is a classroom action research (CAR). The procedure used is the model cycle based on these result, the percentage of student learning in the first cycle of 60,3%, and a second cycle 0f 92,8%. While the result of daily tests of student in the first cycle obtained average value 31,5, while on the second cycle of 79,95. It is proved that the activity and student learning outcomes can be improved with the implementation of probing prompting learning model. For a particular subject, type probing prompting learning model is used to avoid boredom in learning actifity.   Keywords: probing prompting, learning activity, learning outcomes.


2019 ◽  
Vol 4 (2) ◽  
pp. 196-201
Author(s):  
Winmery Lasma Habeahan

Abstract. The purpose of this study was to determine whether using the TPS learning model by using LKS can improve student learning outcomes in the material system linear equation two variable in class X Senior High Public School 2 of Pematangsiantar. The type of research used is classroom action research with 2 cycles. Subjects of class X-IPA 7. On the implementation of the first cycle of action, the result of the analysis of tests of students at the moderate (≥ 65) category in a classical manner were still not achived because only 52.78% of students were completed, with a grade average 65.00. After the implementation of the second cycle of action, the learning outcomes of students in the medium minimum category (≥ 65) have been achived classically, namely 86.11% with an average value 73.75. The increase in students’ mathematics learning outcomes from cycle I to cycle II was 21.11%. Based on the result of the above research it can be concluded that the application of the TPS learning model using LKS can improve student learning outcomes.Keywords: Laerning Outcomes, Think Pair Square (TPS), LKS


Author(s):  
Ali Rachmad Hasibuan

This study aims to Improve Student Learning Outcomes in Triangular Material and Quadrilateral Class IV 200503 Public Elementary School Education with 30 students. The findings of this study are as follows: (1) The average value of students' mathematics learning in Triangular and Quadrilateral material before the Learning Learning Cycle model is applied in Class IV 200503 Public Elementary School Education is 30%. Based on the average value, it can be said that the student learning outcomes before the application of the Learning Cycle learning model in class IV SD Negeri 200503 Pijorkoling is relatively low. After the Learning Cycle learning model was applied in the material Triangle and Quadrilateral, the percentage value of student learning completeness is 60% at the end of the cycle I.  At the end of the second cycle the average class value with the percentage of student mastery 93.33%, (2) Application of learning models Learning Cycle on Triangle and Quadrilateral methods can attract students' attention, (3) there is an increase in student learning outcomes after the application of Learning Cycle learning models in Triangle and Quadrangular material in class IV 200503 Public Elementary School, therefore learning Learning Cycle models can improve learning outcomes Specifically Mathematics in Triangle and Quadrilateral Material of students in Class IV SD Negeri 200503 Education.


2019 ◽  
Vol 4 (1) ◽  
pp. 55
Author(s):  
Nurdasmi Nurdasmi

<p><em>Implementation of learning through Jigsaw type cooperative learning is by steps: dividing students into groups consisting of 4-6 people each group called the original group. Each origin group member is given a different topic. Every original group member who gets the same topic joins a group called the expert group. In expert groups, students discuss topics to be discussed according to the instructions of the Student Worksheet (LKS). After the discussion, each member of the expert group rejoined the original group to explain the topic discussed in the expert group. From the results of research that researchers have done, it appears that student learning outcomes have improved. The average value of students on a base score of 5.06, the actions are taken in the first cycle increased with an average of 6.9. Then the action is held again in cycle II, with an average student score reaching 8.3. From the results of this study, it can be concluded that through Jigsaw cooperative learning can improve student mathematics learning outcomes in class V UPT SDN 22 Tanah Bayang District. Therefore, it is suggested that teachers can carry out the learning process through Jigsaw cooperative learning with the aim of being able to improve student learning outcomes and interests.</em><em></em></p>


2018 ◽  
Vol 2 (2) ◽  
pp. 108-115
Author(s):  
Depi Adela Sari ◽  
Chika Rahayu ◽  
Indah Widyaningrum

This service uses the Pretest Posttest Design design. The purpose of this service is to determine the effect of contextual teaching and learning (CTL) learning models on student learning outcomes on cube material with the context of tofu in grade VIII? Data collection uses documentation and test methods. The data is processed using the t test statistical test. Based on data analysis, the average value of experimental class students is 83.90 and control class 73.11. From the average value obtained by students, it can be seen that mathematics learning using contextual teaching and learning (CTL) learning models with context knows that it has a positive effect on student learning outcomes on cube material


Author(s):  
Dwi Haryani

<p><em>This research was carried out with the aim of improving student learning outcomes for class IV mathematics at SDN Baros 04 with a factorization table prop on the material to determine the KPK and FPB. This type of research is classroom action research (CAR). The subjects were class IV students, totaling 20 students. This CAR design includes planning, implementation, observation (evaluation), and reflection. Data collection techniques using observation and tests. Data analysis used quantitative descriptive statistics. The results showed an increase in learning outcomes in each cycle. During the pre-cycle the average value of 59.50 with the percentage of completeness (30%) increased during the first cycle to 67.75 the percentage of completeness (60%) and increased again in the second cycle with an average value of 80.50 the percentage of completeness (90%). Thus, it can be concluded that the use of factorization table props on the material to determine GCF and KPK can improve student learning outcomes.</em></p>


2019 ◽  
Vol 3 (1) ◽  
pp. 40
Author(s):  
Ekka Kurniasari ◽  
Henny Dewi Koeswanti ◽  
Elvira Hoesein Radia

Abstrak: Permbelajaran Make A Match berbantuan media konkret terhadap hasil belajar matematika siswa kelas 4 SD Negeri 1 Jipang. Jenis penelitian yang digunakan adalah penelitian tindakan kelas dengan 4 tahap yaitu perencanaan, pelaksanaan, pengamatan dan refleksi Data penelitian diperoleh melalui observasi, dan tes. Data hasil observasi aktivitas guru dan siswa dianalisis dalam ketuntasan belajar secara individu dan klasikal kemudian dijabarkan secara deskriptif. Hasil penelitian menunjukan adanya peningkatan persentase hasil belajar siswa pada siklus I dan siklus II. Hasil belajar yang diperoleh siswa kelas 4, hal ini ditunjukan dengan hasil belajar siswa pada evaluasi mengacu pada kriteria keberhasilan yang sudah ditentukan 65. Nilai rata-rata ketuntasan belajar siswa secara klasikal mengalami peningkatan sebesar 89,39% pada matapelajaran Matematika, dengan rincian pra siklus ketuntasan 42,86% dari 8 siswa yang mencapai keberhasilan dengan rata-rata 57,7, siklus I menjadi 73,43% dari 19 siswa yang mencapai keberhasilan dengan rata-rata 70,42 dan menjadi 89,39% pada siklus II dari 21 siswa yang mencapai ketuntasan belajar dengan rata-rata 80,64. Berdasarkan hasil yang diperoleh dapat disimpulkan bahwa pembelajaran dengan menggunakan model Make A Match berbantuan media konkret dapat meningkatkan hasil belajar siswa kelas 4 SD Negeri 1 Jipang. Abstract: Make A Match method assisted by concrete media on mathematics learning outcomes of 4th grade students at SD Negeri 1 Jipang. The type of the research is used classroom action research which consist of 2 cycles. Each cycle in this reserch pass through 4 stages which are planning, implementation, observation and reflection. The subjects of this study were all students in grade 4. Research data was collected through observation, and tests. The observation data of the teacher and students activities were analyzed in completeness of individual and classical learning and then described descriptively. The results showed an increase in the percentage of student learning outcomes in the first cycle and second cycle learning outcomes by grade 4 students, this is indicated by student learning outcomes on evaluation refers to the success criteria that have been determined 65. The average value of student learning completeness in the classical experience increases by 89.39% in Mathematics subjects, with pre-cycle details completeness of 42.86% of the 8 students who achieved success with average of 57.7, cycle I became 73.43% of 19 students who achieved success with average of 70.42 become 89.39% in cycle II, from 21 students who achieved mastery learning with an average of 80.64. Based on the results obtained, it can be concluded that learning using the Make A Match method assisted by concrete media can improve the learning outcomes of 4th grade students of SD Negeri 1 Jipang.


Author(s):  
Dwi Nur Oktaviani ◽  
Slamet Soro ◽  
Benny Hendriana

This classroom action research aims to improve students' mathematics learning outcomes on the building materials of flat sides through learning based on the Edutainment approach. This research was conducted in SMP Negeri 254 Jakarta . The subjects of the study were students of class VIII-3 SMP Negeri 254 Jakarta, which consisted of 36 students, consisting of 20 male students and 16 female students. The method used in this study is Classroom Action Research (PTK) with Kurt Lewin model through four stages of planning, implementation, observation and reflection consisting of three cycles. Based on the results of research that has been done can be concluded that the average value of student learning outcomes before action is 59.33 with the percentage of KKM achievement of 22.22%. The average of students' mathematics learning outcomes in cycle I was 70.22 with the percentage of KKM achievement of 69.44%. The average ability of student learning outcomes in cycle II amounted to 75.81 with a percentage of KKM achievement of 75%. The average ability of student learning outcomes in the third cycle of 81.61 with the percentage of achievement of KKM of 89.89%. Thus it can be concluded that learning based on Edutainment approach can improve student learning outcomes of grade VIII-3 SMP Negeri 254 Jakarta.


Author(s):  
Ali Rachmad Hasibuan

This study aims to Improve Student Learning Outcomes in Triangular Material and Quadrilateral Class IV 200503 Public Elementary School Education with 30 students. The findings of this study are as follows: (1) The average value of students' mathematics learning in Triangular and Quadrilateral material before the Learning Learning Cycle model is applied in Class IV 200503 Public Elementary School Education is 30%. Based on the average value, it can be said that the student learning outcomes before the application of the Learning Cycle learning model in class IV SD Negeri 200503 Pijorkoling is relatively low. After the Learning Cycle learning model was applied in the material Triangle and Quadrilateral, the percentage value of student learning completeness is 60% at the end of the cycle I.  At the end of the second cycle the average class value with the percentage of student mastery 93.33%, (2) Application of learning models Learning Cycle on Triangle and Quadrilateral methods can attract students' attention, (3) there is an increase in student learning outcomes after the application of Learning Cycle learning models in Triangle and Quadrangular material in class IV 200503 Public Elementary School, therefore learning Learning Cycle models can improve learning outcomes Specifically Mathematics in Triangle and Quadrilateral Material of students in Class IV SD Negeri 200503 Education.


2021 ◽  
Vol 2 (2) ◽  
pp. 104-119
Author(s):  
Maryati Maryati

This research was conducted at MTsN 2 Bireuen, Central Aceh Regency, Aceh Province. In this study, the research subjects were selected by conducting random sampling by means of a lottery (Syahrum, 2009), first preparing as many pieces of paper as there were, then the pieces of paper were put into a box and taken at random, one of the papers was taken as the research sample. The paper taken is for Class VII-2 Semester 2 which contains 22 people. The object of this research is the application of jigsaw learning strategies to improve students' mathematics learning outcomes on the subject of quadrilaterals and triangles. The model in this research is Classroom Action Research (CAR), which uses Kemmis and Mc's CAR model. Taggart. This research has stages in the form of a cycle. The results of the study of the jigsaw learning strategy in mathematics subjects Class VII-2 MTsN 2 Bireuen can be said that the increase in student learning outcomes. This increase can be seen from the average value of the class has increased. This can be shown from the results of the evaluation that has been carried out to increase student learning outcomes which were originally the average value of 57.73 before the action and the first cycle increased to 69.09. While in the second cycle the increase in learning outcomes to 79.77. This shows that 86.36% of students are successful in learning mathematics by using jigsaw learning strategies.


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