scholarly journals Digital wisdom in research work

2020 ◽  
Vol 58 (2A(116A)) ◽  
pp. 98-113
Author(s):  
Anna Matysek ◽  
Jacek Tomaszczyk

Purpose/Thesis Digital wisdom is understood as the ability to use modern computer technology wisely to improve thinking and decision-making and to share results (Prensky, 2012a, p. 47). The aim of this article is to present selected digital tools that contribute to increasing the effectiveness of scientific research and facilitate conceptual work, information retrieval, note taking and the writing up of research. Approach/Methods The basic stages of the research process were distinguished, and for each of them a tool (a computer program) was selected that directly increases work efficiency and features functions that exceed human capabilities. Results and conclusions The latest digital tools are equipped with features that improve effectiveness at all stages of the research process. The improvement includes both speeding up completion of a task (e.g. searching for information) and showing relationships between documents or individual concepts that are barely noticeable by human standards (e.g. through the visualization of data and information). Originality/Value The skillful use of modern digital tools is a fundamental element of digital wisdom as computer programs and web applications significantly broaden human perception and cognitive capabilities.

2021 ◽  
Author(s):  
◽  
James Holth

<p>Architects work within the medium of digital space on a day-to-day basis, yet never truly get to experience the spaces they are creating until after they’re built. This creates a disconnect in the design process that can lead to unexpected and unwanted results. Human perception is a powerful instrument and Virtual Reality (VR) technologies, coupled with more complex digital environments, could enable designers to take advantage of this. Through virtually inhabiting the space they are creating while they are creating it, designers can pre-visualise spatial qualities. These digital tools are experiencing a shift from technology still in development to a fully-fledged research instrument. With a growing level of technical literacy within the architectural discipline they could have the same revolutionary impact that the introduction of computers had in the late-twentieth century.  This thesis explores the potential of VR technology for processes of architectural design by assessing their combined ability to analyse a user’s perception of spatial qualities; in particular the sensation of people density within the work environment. Starting with a review of current literature in architecture and perception based science. A framework is proposed by which to assess the impacts of spatial characteristics within an Immersive Virtual Environment (IVE). This is followed by a design-led series of iterative framework developments centred on increasing user immersion within digital space. Through this methodology a greater understanding is obtained of users perceptions of spatial characteristics and of the process required to design iteratively within an IVE framework.</p>


2019 ◽  
Vol 8 (6) ◽  
Author(s):  
Mariya V. Talan ◽  
Ramil R. Gayfutdinov

The development of modern computer technology and changes in federal legislation introduced in recent years, have caused the authors to identify the main trends in the development of criminal liability for crimes against the security of computer information: four areas that encourage the need to increase criminal liability for acts committed with computer technology. The paper also gives a historical overview devoted to the development of computer technologies and a general description of crimes in the field of computer information, taking into account changes introduced into criminal legislation by Federal Law No. 194-FZ dated July 26, 2017.


2020 ◽  
Vol 6 (5) ◽  
pp. 461-465
Author(s):  
D. Nigmatova ◽  
M. Sattorova

This work reports on the use of virtual tools as means of learning process activation, on the example of the automated information system Platonus. A good result can be achieved by combining the classical learning with modern computer technology. By creating a virtual learning environment and using distance learning tools one can obtain a significant result while facilitating the development of students’ intellectual faculties. One of the effective ways to form students’ knowledge and skills is to carry out distance learning. By carrying out practical lessons by using the automated information system Platonus, one can set various goals facilitating the extension of frontiers of knowledge, significant enrichment, and diversification of learning.


Author(s):  
Omoruyi Osemwegie ◽  
Kennedy Okokpujie ◽  
Nsikan Nkordeh ◽  
Charles Ndujiuba ◽  
Samuel John ◽  
...  

<p>Increasing requirements for scalability and elasticity of data storage for web applications has made Not Structured Query Language NoSQL databases more invaluable to web developers. One of such NoSQL Database solutions is Redis. A budding alternative to Redis database is the SSDB database, which is also a key-value store but is disk-based. The aim of this research work is to benchmark both databases (Redis and SSDB) using the Yahoo Cloud Serving Benchmark (YCSB). YCSB is a platform that has been used to compare and benchmark similar NoSQL database systems. Both databases were given variable workloads to identify the throughput of all given operations. The results obtained shows that SSDB gives a better throughput for majority of operations to Redis’s performance.</p>


2021 ◽  
Author(s):  
Yasir Shoaib

The performance characteristics such as throughput, resource utilization and response time of a system can be determined through measurement, simulation modeling and analytic modeling. In this thesis, measurement and analytic modeling approaches are applied to study the performance of a Apache-PHP-PostgreSQL web application. Layered Queueing Network (LQN) analytic modeling has been used to represent the system's performance model. The measurements found from load testing are compared with model analysis results for model validation. This thesis aims to show that LQN performance models are versatile enough to allow development of highly granular and easily modifiable models of PHP-based web applications and furthermore are capable of performance prediction with sufficiently high accuracy. Lastly, the thesis also describes utilities and methods used for load testing and determination of service demand parameters in our research work which would aid in shortening time required in development and study of performance models of similar systems.


2014 ◽  
Vol 945-949 ◽  
pp. 503-508
Author(s):  
Li Xie ◽  
Qi Sun

As general mechanic designing methods take long design cycle and consume many resources, though it could find a good design, it could not get the optimal one.Optimization design is the fruit of the combination of optimization mathematical method and modern computer technology, which enables to get the optimal parameters under various constrains, so that the optimal value could be achieved. Optimization design is a method to ensure better usability, lower cost and reducing weight and volume when normally use it. This method can also shorten the design cycle and enhance the design efficiency.


1997 ◽  
Vol 06 (04) ◽  
pp. 451-480 ◽  
Author(s):  
M. Teresa Escrig ◽  
Francisco Toledo

Human beings reason about different aspects of space (such as relative orientation, cardinal directions, distance, size and shape of objects) quite easily. With the aim of simulating human behavior, several models for these spatial concepts have been developed in the recent years. Cognitive considerations have made these frameworks qualitative, because they seem to deal better with the imprecision that human perception provides. However, an operational model to reason with all these spatial aspects in an integrated way has not been developed, up to now. The first aim of our research work has been the integration of different spatial concepts into the same spatial model which has been accomplished thanks to the definition of an operational model based on Constrain Logic Programming extended with Constraint Handling Rules. Although other aspects of space have been successfully represented by these techniques [2], in this paper we focus our attention in positional information, that is, orientation integrated with distance information. The Constraint Solver developed for managing positional information has a temporal complexity of O(n) 3, where n is the number of spatial landmarks considered in the reasoning process. The second aim of our work is to apply qualitative spatial reasoning to develop a Qualitative Navigation Simulator.


Author(s):  
Anabel Quan-Haase ◽  
Kim Martin

The move towards the digital humanities will see a growing interest in digital tools, such as Ebooks. This study examines the opinions and perception of historians about how Ebooks and other digital tools affect the research process. Findings indicate that historians are concerned that the digital environment reduces the possibility of chance encounters with a text. They continue to recreate the environment that encourages serendipity to occur within their field, and would readily welcome tools that facilitate this.Le passage vers les humanités numériques ira en grandissant, grâce à la popularité des outils électroniques et des livres électroniques particulièrement. Cette étude examine les opinions et les perceptions des historiens quant aux livres électroniques et autres outils numériques dans le cadre de leur processus de recherche. Les résultats indiquent que les historiens se soucient du fait que l’environnement électronique puisse réduire les possibilités de découvertes fortuites dans les texte. Ils continuent de récréer un environnement qui suscite la sérendipité dans leur domaine et adopteraient volontiers un outil qui leur faciliterait la tâche à cet égard.


1984 ◽  
Vol 4 (1) ◽  
pp. 3-20 ◽  
Author(s):  
Virginia C. Little

ABSTRACTThis article reviews the growing usage of time-budget methodology, until recently seldom applied to older people. Initial studies have demonstrated that it can be employed both for the young-old and the old-old. Wider utilisation seems to have been impeded by difficulty in operationalising the definitions of such key concepts as ‘time’ and ‘leisure’, ‘discretionary’ and ‘obligatory’ activities. Advances in modern computer technology have facilitated the handling of masses of data of the kind produced by studies such as the 12-nation project led by Szalai (N = 30,000). A recent study of four Philadelphia subgroups by Lawton and Moss (N = 535) was successful in introducing a qualitative dimension of ‘liking’, which opens the door to utilising this approach for arriving at more sophisticated measures of psychological wellbeing.


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