Scanning-Based Interaction Techniques for Motor Impaired Users

Author(s):  
Stavroula Ntoa ◽  
George Margetis ◽  
Margherita Antona ◽  
Constantine Stephanidis

Scanning is an interaction method addressing users with severe motor impairments which provides sequential access to the elements of a graphical user interface and enables users to interact with the interface through at least a single binary switch by activating the switch when the desired interaction element receives the scanning focus. This chapter explains the scanning technique and reports on related approaches across three contexts of use: personal computers, mobile devices, and environmental control for smart homes and ambient intelligence environments. In the context of AmI environments, a recent research approach combining head tracking and scanning techniques is discussed as a case study.

2015 ◽  
Vol 2015 ◽  
pp. 1-12
Author(s):  
Pavel Novoa-Hernández ◽  
Carlos Cruz Corona ◽  
David A. Pelta

In real world, many optimization problems are dynamic, which means that their model elements vary with time. These problems have received increasing attention over time, especially from the viewpoint of metaheuristics methods. In this context, experimentation is a crucial task because of the stochastic nature of both algorithms and problems. Currently, there are several technologies whose methods, problems, and performance measures can be implemented. However, in most of them, certain features that make the experimentation process easy are not present. Examples of such features are the statistical analysis of the results and a graphical user interface (GUI) that allows an easy management of the experimentation process. Bearing in mind these limitations, in the present work, we present DynOptLab, a software tool for experimental analysis in dynamic environments. DynOptLab has two main components: (1) an object-oriented framework to facilitate the implementation of new proposals and (2) a graphical user interface for the experiment management and the statistical analysis of the results. With the aim of verifying the benefits of DynOptLab’s main features, a typical case study on experimentation in dynamic environments was carried out.


2016 ◽  
Vol 16 (6) ◽  
pp. 1536-1551
Author(s):  
Saroj Acharya ◽  
Ashish Pandey ◽  
S. K. Mishra ◽  
U. C. Chaube

A geographic information system (GIS) based graphical user interface for irrigation management within an ArcGIS customization has been developed using Visual Basic for Applications for estimation of spatially distributed irrigation water requirements. It is capable of providing an appropriate framework for manipulating, visualizing and analyzing spatial data to support decision making in irrigation management. Its application is demonstrated through a case study for use in the field.


2016 ◽  
Vol 6 (1) ◽  
Author(s):  
Filipe R. Fraqueiro ◽  
Pedro F. Albuquerque ◽  
Pedro V. Gamboa

Abstract The present work describes the development and final result of a graphical user interface tailored for a mission-based parametric aircraft design optimization code which targets the preliminary design phase of unmanned aerial vehicles. This development was built from the XFLR5 open source platform and further benefits from two-dimensional aerodynamic data obtained from XFOIL. For a better understanding, the most important graphical windows are shown. In order to demonstrate the graphical user interface interaction with the aircraft designer, the results of a case study which maximizes payload are presented.


2011 ◽  
pp. 288-300
Author(s):  
Lim Chee Koon ◽  
Henry B.L. Duh

This chapter will first describe the development workflow of graphical user interface (GUI) design and the implementation that is adopted across a 2G platform. It describes the development workflow of graphical user interface (GUI) design and the implementation that is adopted across a 2G platform. The authors then describe the implementation process of developing Icon-Scenario Based Animated Menu GUI. The same design process developed is implemented in the other models when the authors develop another set of GUIs for different customers using the same workflow. The chapter concludes by describing the concept development process of the phone’s menu enhanced by the use of a captivating Icon-Scenario Based Animated Menu, followed by demonstrating how it takes usability into consideration, bringing delight to users.


2015 ◽  
Vol 76 (1) ◽  
Author(s):  
Salwa Mahmood ◽  
Abdul Rahman Hemdi ◽  
Muhamad Zameri Mat Saman ◽  
Noordin Mohd Yusof

An important consideration during product development is the sustainability level of a product. Thus, several tools and methods have been developed to assess product sustainability. However, most of current tools focus only on the environmental element without considering two important sustainability elements such economic and social elements. Other tools are limited to the cradle-to-gate system boundary, which covers two phases of the product life cycle from raw material extraction to the end of the manufacturing stage. Users need to understand the mathematical calculations and tools needed to achieve this purpose. Hence, this paper developed a comprehensive method for assessing the sustainability of product development considering all sustainability elements from cradle-to-grave. A graphical user interface (GUI) was developed for ease of use from the structured methodology. The developed GUI was embedded with the fuzzy logic calculation under the Matlab GUI platform with codes and callback functions by using fuzzy linguistics. The GUI presented is a user friendly assessment since users no need to understand the mathematical equation embedded. A product was selected as a case study to demonstrate the use of the GUI. The sustainability level of a product can be monitored via the GUI to enable further product sustainability improvement.


Author(s):  
Ageliki Valavanoglou ◽  
Danijel Rebolj ◽  
Detlef Heck

Disrupting events are common in construction and can have a significant impact on the successful completion of a project. Disputes concerning disruptive events often arise because no party wants to accept responsibility for the extra cost incurred. The resolution of this kind of disputes lies within the clear demonstration of causation, liability and the quantification of the disrupting event. Purpose of this research is to explore the potential of Building Information Modeling (BIM) in assisting forensic delay and disruption analysis supported by a Graphical User Interface (GUI). An extensive literature review highlighted the shortcomings of current practices and identified the reconstruction of events through incomplete and unstructured documentation as one of the primary challenges faced by the analysis expert. The findings of the literature review formed the basis for the development of a GUI designed to incorporate all the necessary information for the identification of the causal link of events, the liability and the calculation of damages. The usability of the GUI prototype was tested on a case study, indicating an increase in the overall efficiency and reduction of time spent by the forensic analyst in the retrieval of relevant information.


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