Dancing with Postmodernity

2010 ◽  
pp. 343-364 ◽  
Author(s):  
Henk Eijkman

This chapter addresses a significant theoretical gap in the Web 2.0 (or “Web 2.0+,” as it is referred to by the author) literature by analyzing the educational implications of the “seismic shift in epistemology” (Dede, 2008, p. 80) that is occurring. As already identified in Chapter 2, there needs to be a consistency between our own epistemic assumptions and those embedded in Web 2.0. Hence the underlying premise of this chapter is that the adoption of social media in education implies the assumption of a very different epistemology—a distinctly different way of understanding the nature of knowledge and the process of how we come to know. The argument is that this shift toward a radically altered, “postmodernist,” epistemic architecture of participation will transform the way in which educators and their students create and manage the production, dissemination, and validation of knowledge. In future, the new “postmodern” Web will increasingly privilege what we may usefully think of as a socially focused and performance-oriented approach to knowledge production. The expected subversion and disruption of our traditional or modernist power-knowledge system, as already evident in the Wikipedia phenomenon, will reframe educational practices and promote a new power-knowledge system, made up of new, social ways in which to construct and control knowledge across the Internet. The chapter concludes by advocating strategies for critical engagement with this new epistemic learning space, and posing a number of critical questions to guide ongoing practice.

Author(s):  
Edward Forrest ◽  
Christina McDowell Marinchak ◽  
Bogdan Hoanca

This entry explores the ramifications of this latest technology platform shift. Just as the Web precipitated the emergence of e-commerce and the smartphone enabled the explosion of social media, the advent of a voice-based interface that allows people access to, communication with, and control of most anything in our world—via the IoT. Accordingly, the objectives of this entry are threefold: review the findings of these initial, and other related articles, in the context of their relevance to the changing business/ marketing landscape defined by voice based interface (VBI) to a world connected to an Internet of Intelligent Things (IoIT); understand the technical specifications and broad-based applications of VBI will be delineated along with the ramifications occasioned by the global diffusion of the IoIT; and, explore the ramifications of this new landscape will be examined through analyses of the most prominent examples of digital assistants that are in use or development.


2013 ◽  
pp. 109-118
Author(s):  
Saman Shahryari Monfared ◽  
Peyman Ajabi-Naeini ◽  
Drew Parker

Social Networking, or the so-called Web 2.0 phenomenon, is changing the way we use the Internet. In turn, the way we use the Internet is changing the way we work, learn, communicate, and research. This chapter outlines a series of issues, tools, techniques, and pedagogy that may lie behind the process to bring social media into a learning environment. It then concludes with a four-year experience bringing these concepts into a senior undergraduate seminar, and offers observations and conclusions about the efficacy of our approach. Social networking has brought the Web into a conversation. Similarly, the chasm between synchronous and asynchronous learning is closing as the classroom becomes one part of a larger, continuous learning experience.


Author(s):  
Jeffrey Lane

This final chapter returns to the core argument given the fieldwork presented. It is made clear from the case of the digital street that the experience of an urban neighborhood gets filtered through social media. The chapter reviews the transformation of street life in Harlem during the study period based on the different ways that youth, adults, police, and other neighborhood actors used the digital street in relation to each other. The author remarks on the localization of the Internet from the fact that online space enabled residents to rework and control matters in neighborhood space. The chapter ends with key lessons for a service-oriented approach to youth on the street that utilizes the increased visibility and productive aspects of social media use.


Author(s):  
Titiana Ertiö ◽  
Iida Kukkonen ◽  
Pekka Räsänen

In the Web 2.0 era, consumers of media are no longer mere recipients of digital content, but rather active commentators and cocreators online. However, the Internet rule predicts that 90% of users are passive ‘lurkers’, 9% edit content, and 1% actually create content. This study investigates Finns’ social media activities that apply to content creation, as well as the level of content engagement and sharing. The data come from Statistics Finland and are representative of the Finnish population between the ages of 16 and 74. The results show that Finnish users perceive themselves predominantly as occasional commentators of social media posts. Dissecting the social media activities users engage in, commenting posts is the most popular activity. Gender, age, and education best explain the differences between the types of social media activities investigated. Overall, the study shows that Finns actively engage in different types of online activities as well as the pervasiveness of sociodemographic variables in Finland.


2016 ◽  
Vol 20 (1) ◽  
pp. 384-398
Author(s):  
Linus Andersson

This article presents and discusses results from a study of radical left-wing activism online carried out by the Swedish Media Council, a report that suggested that the Internet (i.e. the web, web 2.0, and social media) is not a prioritized arena for propaganda and recruitment for the radical left in Sweden. The purpose of this article is to re-evaluate some of these findings and add to the discussion on online activity and connectivity in political communication online, as well as to problematize simplified notions of radicalization and recruitment to pro-violent groups. Based on a hermeneutic inquiry regarding modes of communication, representations of political visions, and community, the article shows how the sites and groups studied favor one-way communication before interactivity, that political visions are limited to short-term goals in the immediate future, and that they give very little information about their activist activities to recruit supporters.


2020 ◽  
Vol 4 (3) ◽  
pp. 490-495
Author(s):  
Astika Ayuningtyas ◽  
Yuliani Indrianingsih ◽  
Uyuunul Mauidzoh

The development of information and computerized tenology has led to what is called the Internet and the World Wide Web (WWW). In addition, the dramatic development of the Internet has given users more choice and control over content, and also provides individuals, businesses, and public and private organizations with the opportunity to generate and disseminate information. The interactive features of the web can be an effective way to build and maintain mutually beneficial relationships if the web is used properly. The presence of the Internet has proven to have a positive impact on the development of a village, sub-district or district to introduce and inform the potential of its region. This is evident in several regions of Indonesia which have successfully used Internet facilities to introduce tourist destinations to the world. Therefore, the training on the promotion website is an effort to optimize the introduction of high quality village products in the district of Patuk and is also intended to follow the results of research on the design of a promotion of superior products and tourist objects on the web in Patuk Gunungkidul district. On the basis of the website promotion feasibility test during the training for each representative in 11 villages in the Patuk sub-district, 87.36% was obtained, so that it can be said that the Introduction of superior village products via promotional materials based on the website was optimal and met the needs of users.


Author(s):  
Lauren Rosewarne

Despite the widespread embrace of the Internet and the second nature way we each turn to Google for information, to social media to see our friends, to netporn and Netflix for recreation, film and television tells a very different story. On screen, a character dating online, gaming online or shopping online, invariably serves as a clue that they’re somewhat troubled: they may be a socially excluded nerd at one end of the spectrum, through to being a paedophile or homicidal maniac seeking prey at the other. On screen, the Internet is frequently presented as a clue, a risk factor and a rationale for a character’s deviance or danger. While the Internet has come to play a significant role in screen narratives, an undercurrent of many depictions – in varying degrees of fervour – is that the Web is complicated, elusive and potentially even hazardous. This paper draws from research conducted for my book Cyberbullies, Cyberactivists, Cyberpredators: Film, TV, and Internet Stereotypes (Rosewarne, 2016). While that volume provided an analysis of the denizens of the Internet through the examination of over 500 film and television examples – profiling screen stereotypes such as netgeeks, neckbeards, and netaddicts – this paper focuses on some of the recurring themes in portrayals of the Internet, shedding light on the how, and perhaps most importantly why, the fear of the technology is so common. This paper presents a series of themes used to frame the Internet as negative on screen including dehumanisation, the Internet as a badlands, the Web as possessing inherent vulnerabilities and the cyberbogeyman.


2012 ◽  
Vol 143 (1) ◽  
pp. 99-109 ◽  
Author(s):  
Matthew Allen

This article explore how, in the first decade of the twenty-first century, the internet became historicised, meaning that its public existence is now explicitly framed through a narrative that locates the current internet in relation to a past internet. Up until this time, in popular culture, the internet had been understood mainly as the future-in-the-present, as if it had no past. The internet might have had a history, but it had no historicity. That has changed because of Web 2.0, and the effects of Tim O'Reilly's creative marketing of that label. Web 2.0, in this sense not a technology or practice but the marker of a discourse of historical interpretation dependent on versions, created for us a second version of the web, different from (and yet connected to) that of the 1990s. This historicising moment aligned the past and future in ways suitable to those who might control or manage the present. And while Web 3.0, implied or real, suggests the ‘future’, it also marks out a loss of other times, or the possibility of alterity understood through temporality.


Author(s):  
Vedran Podobnik ◽  
Daniel Ackermann ◽  
Tomislav Grubisic ◽  
Ignac Lovrek

In the Web 1.0 era, users were passive consumers of a read-only Web. However, the emergence of Web 2.0 redefined the way people use information and communication services—users evolved into prosumers that actively participate and collaborate in the ecosystem of a read-write Web. Consequently, marketing is one among many areas affected by the advent of the Web 2.0 paradigm. Web 2.0 enabled the global proliferation of social networking, which is the foundation for Social Media Marketing. Social Media Marketing represents a novel Internet marketing paradigm based on spreading brand-related messages directly from one user to another. This is also the reason why Social Media Marketing is often referred to as the viral marketing. This chapter will describe: (1) how social networking became the most popular Web 2.0 service, and (2) how social networking revolutionized Internet marketing. Both issues will be elaborated on two levels—the global and the Croatian level. The chapter will first present the evolution of social networking phenomenon which has fundamentally changed the way Internet users utilize Web services. During the first decade of 21st century, millions of people joined online communities and started using online social platforms, about 1.5 billion members of social networks globally in 2012. Furthermore, the chapter will describe how Internet marketing provided marketers with innovative marketing channels, which offer marketing campaign personalization, low-cost global access to consumers, and simple, cheap, and real-time marketing campaign tracking. Specifically, the chapter will focus on Social Media Marketing, the latest step in the Internet marketing evolution. The three most popular Social Media Marketing platforms (i.e., Facebook, Twitter, and Foursquare) will be described, and examples of successful marketing case studies in Croatia will be presented.


2016 ◽  
pp. 1157-1172
Author(s):  
Jonathan Bishop ◽  
Lisa Mannay

Wales is the “land of the poets so soothing to me,” according to its national anthem. The political and economic landscape does not on the whole provide for the many creative people that are in Welsh communities. Social media Websites like MySpace and YouTube as well as Websites like MTV.com, eJay, and PeopleSound, whilst providing space for artists to share their works, but do not usually consider the needs of local markets, such as in relation to Welsh language provision through to acknowledgement of Welsh place names and Wales's status as a country. The chapter finds that there are distinct issues in relation to presenting information via the Web- or Tablet-based devises and suggests some of the considerations needed when designing multi-platform environments.


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