scholarly journals Human Linguistic Perception of Distances for Location-Aware Systems

Author(s):  
Akeem Olowolayemo ◽  
Teddy Mantoro

Location referencing relative to landmarks or between two points of interest is often presented by navigation systems (e.g., GPS, Google Maps) in quantitative terms (e.g., 100m, 2km, etc.). However, humans refer to distances between points of interests in linguistic forms, such as very close, far, almost there, nearby, etc. When location information is presented to humans in quantitative terms, they often reprocess the quantities into linguistic terms and articulate it in linguistic labels because quantitative articulations are not directly in line with the natural human cognition. Therefore, this research seeks to evaluate the possibility of applying perceptive computing to reprocess quantitative location references from landmarks or two points of interest into linguistic labels easily understood by humans. A comparative analysis between the perception of quantitative distances and similar physical distances in an environment familiar to the subjects has been carried out, and there is a clear disparity between the perceptions in these two contexts.

2015 ◽  
Vol 8 (4) ◽  
pp. 93
Author(s):  
Muhammad Aqib ◽  
Jonathan Cazalas

With the advent in mobile and internet technologies, there is a significant increase in the number of users using smartphones and other internet based applications. There are a large number of applications available online that use the internet and provide useful information to the users. These include ones that provide location-based services e.g. google maps etc. These applications provide many facilities to the users who want information regarding a specific area or directions using an optimal path to a destination. Due to these reasons, the number of clients using these applications is increasing on a daily basis. Although these services are very useful and are making it easy for us to get information about our surroundings, some issues are also linked with the use of these applications and their services. One of the more significant issues of using these services is privacy with respect to sending personal location information to location-based services servers. Researchers have provided many solutions to solve these issues. One of the solutions is through caching and use of k-anonymity techniques. In this paper, we have proposed a method to solve the privacy issue that uses caching data approach to reduce the number of queries sent to the location-based services server. We also discuss the use of the concept of k-anonymity when no relevant data is available in cache, and queries are sent to the server.


2019 ◽  
Vol 16 (9) ◽  
pp. 3860-3866
Author(s):  
Sonia Sharma ◽  
Dalip ◽  
Munishwar Rai

With the unstable development of the data accessible on the Internet, WWW has turned into the most capable stage to store, recover, and communicate data. The same number of individuals have taken to the Internet for data gathering, examining client conduct from web get to the logs can be useful to make versatile framework, recommender framework, and clever online business applications. We get to log records are the documents that contain data about the connection amongst clients and the sites with the utilization of the Internet. It contains many points of interest as authentication of users, Address related to IP, time of visit, accessing, data transferred, status setting of result, URL and so on. To analyze web log data for prediction of consumer behavior, various free and paid tools is available online. By studying and comparing various analyzer, a website owner can select the best tool for prediction of consumer behavior. This paper gives a neat report between celebrated log analyzer instruments in light of their highlights and execution.


2019 ◽  
Vol 4 (1) ◽  
pp. 38-43 ◽  
Author(s):  
Fitri Trapsilawati ◽  
◽  
Titis Wijayanto ◽  
Eggie Septiawan Jourdy

Author(s):  
Chee Oh Chung ◽  
Yilun He ◽  
Hoe Kyung Jung

With the advent of the Android system, smart phones are rapidly developing and through the conveniency of accessing internet on the smart phones, a user’s location information can be accessed anywhere and anytime easily. Augmented Reality Based Technology enables the provision of variety information such as pictures and location of buildings in the navigation field. Most of the augmented reality program used to Visual Trace Method (Marker method and Markerless Method). For the Visual Trace Method, the marker installation and digital information should be assigned while the Non-visual Trace Method requires the use of hardware (G.P.S, sensors etc). Most navigation systems can only show the path from a user’s current location to their destination. In this paper, the design and implementation of an augmented reality program is discussed. It will use the smart phone’s inbuilt camera and GPS to display a user’s surround information in real time on the smart phone. The proposed system will combine the G.P.S location-based technology and virtual trace technology to provide the user with basic information about a building they are looking for or one in their immediate surrounding.


2017 ◽  
pp. 40-53
Author(s):  
Vyacheslav Shcherbin

The most complete explanatory dictionaries of linguistic terminology published in Eastern Slavonic countries are considered in the article. The comparative analysis of index, micro-, macro-, and megastructural characteristics of the most complete Russian, Ukrainian, and Belarusian dictionaries of linguistic terms (by O.S. Akhmanova, M.G. Bulakhov, and A.A. Zagnitko) is conducted. The forecast is made about perspectives and possible ways of development of Eastern Slavonic explanatory linguistic terminography. The conclusion is substantiated that a much higher informational level of analysis of the metalanguages of Russian, Ukrainian and Belarusian linguistics can be reached only if a combined explanatory dictionary of Eastern Slavic linguistic terminology is created by mutual efforts of the linguists, lexicographers and terminologists of Russia, Ukraine, and Belarus. In its turn, the unresolved problems of the modern Eastern Slavonic explanatory linguistic terminography should include the following issues: 1) there is a clearly insufficient level of institutionalization of the terminography activity in some Eastern Slavonic countries (in Belarus, for example, until now, there are no specialized centers, departments and periodicals whose main purpose would be studying, systematizing and dictionary-coding scientific terminology revealed as a result of analysis of scientific and specialized texts); 2) drafting of the Eastern Slavonic explanatory linguistic terminography products shows certain negative trends (many terminological and encyclopedic dictionaries and reference books lack alphabetic and subject-specific indexes of 12 terms that are much-needed for the readers; a number of terminological dictionaries on linguistics are clearly compilations). In addition, there is a vital need for the Eastern Slavonic linguistic terminologists to cooperate with the subject-specialists in the different branches of modern linguistics as actively as possible to address the topical issues of the current terminography practices. If this closest union of terminologists and subjectspecialists in the different branches of modern linguistics is not be established in the nearest future, then, apparently, terminography and the science of terminology will stop coordinating their professional efforts with the general science of philology soon, and further development of these cross-cutting disciplines will go its own way as this is already going on in some countries of the West.


2021 ◽  
Vol 20 ◽  
pp. 217-224
Author(s):  
Maciej Kempny ◽  
Marcin Barszcz

Navigation systems are advanced tools that allow you to create characters intelligently moving around the game world. The purpose of this thesis was to conduct a comparative analysis of the proprietary navigation system “AlchemyNavigation” and the built-in tool of the Unity engine - “NavMesh”. An proprietary application created with the Unity engine was used to conduct the research, under which identical scenarios based on the tested systems were implemented. Finally, on the basis of the collected results and documentation of the research objects, a comparative analysis was carried out and proved the thesis that own solutions can match the default solutions.


Author(s):  
Komang Candra Brata ◽  
Deron Liang

Fast-paced mobile technology development has permitted augmented reality experiences to be delivered on mobile pedestrian navigation context. The fact that the more prevalent of this technology commonly will substituting the digital map visualization to present the geo-location information is still debatable. This paper comprises a report on a field study comparing about user experience when interacting with different modes of mobile electronic assistance in the context of pedestrian navigation interfaces which utilize location-based augmented reality (AR) and two-dimensional digital map to visualize the points of interest (POIs) location in the vicinity of the user. The study was conducted with two subsequent experiments in the Zhongli District, Taoyuan City, Taiwan. The study involved 10 participants aged between 22 and 28 years with different experiences in using smartphones and navigation systems. Navigation performance was measured based on a usability approach on pragmatic quality and hedonic quality like effectiveness (success rate of task completion), efficiency (task completion time) and satisfaction in real outdoor conditions. The evaluation findings have been cross-checked with the user’s personal comments. We aim at eliciting knowledge about user requirements related to mobile pedestrian interfaces and evaluating user experience from pragmatic and hedonic viewpoints. Results show that in the context of pedestrian navigation, digital map interfaces lead to significantly better navigation performance in pragmatic attributes in comparison to AR interfaces. Nevertheless, the study also reveals that location-based AR is more valued by participants in hedonic qualities and overall performance.


Sign in / Sign up

Export Citation Format

Share Document