Development of Online Computer Supported Collaborative Work with Augmented Reality for Machine Assembly Training

2011 ◽  
Vol 121-126 ◽  
pp. 4300-4304
Author(s):  
Yu Chuan Liu ◽  
Ming Cong

This paper proposes an interactive augmented reality (AR) architecture for online computer supported collaborative work (CSCW). Current CSCW applications for AR are focused on multiple users met together to collaborate on the same physical environment. The proposed architecture can provide collaboration through computer network without the need of face-to-face communication. System architecture and operation scenario are firstly constructed. AR applications for machine assembly trainingis studied. The proposed interactive AR system architecture can provide new experiences for users and both the effectiveness and efficiency for online training applications can be significantly improved.

2018 ◽  
Vol Vol 17 (Vol 17, No 1 (2018)) ◽  
pp. 128-140
Author(s):  
Oleksandr Pushkar

The article deals with the approach to developing an advertising multimedia product for the promotion or sale of goods or services. Under the advertising product is an advertising video, an interactive commercial, 3-D advertising, virtual and augmented reality, an online store. Based on the analogy method, a diagram of the process of perceiving the advertising multimedia product by the user is presented. The use of the hybrid approach of customer development for updating the multimedia product and taking into account the virtual values of users is substantiated. Developed scenarios for the development of a multimedia product, depending on the results of achieving the planned goals. The sequence of multimedia product development is proposed based on the convergence of face-to-face and screen-to-screen approaches.


Information ◽  
2020 ◽  
Vol 12 (1) ◽  
pp. 10
Author(s):  
Stavroula Tzima ◽  
Georgios Styliaras ◽  
Athanasios Bassounas

Escape Rooms are presently considered a very popular social entertainment activity, with increasing popularity in education field, since they are considered capable of stimulating the interest of players/students and enhancing learning. The combined game mechanics have led to blended forms of Escape Rooms, the Serious Escape Games (SEGs) and the hybrid type of Escape Rooms that uses Augmented Reality (AR)/Virtual Reality technology, a type that is expected to be widely used in the future. In the current study, the MillSecret is presented, a multi-player Serious Escape Game about local cultural heritage, where the players must solve a riddle about the cultural asset of watermills. MillSecret uses AR technology and it was designed to be conducted in the real-physical environment and in an informal educational context. The paper describes the game, its implementation, the playing process, and its evaluation, which aimed to study the feasibility of game conduction in outdoor settings and the views and experience of players with the game, the local cultural heritage and local history. Evaluation results reveal, among other findings, a very positive first feedback from players that allows us to further evolve the development of the game.


2022 ◽  
Vol 3 (2) ◽  
pp. 197-202
Author(s):  
Virna Sulfitri ◽  
Henik Hari Astuti ◽  
Budi Santosa

Community Service is one part of the direct contribution from academics, in this case the Faculty of Economics and Business, Trisakti University to the community. On this occasion the Trisakti University FEB team had the opportunity to provide training on Material Flow Cost Accounting (MFCA) for MSMEs. This training is considered important considering that the understanding of MSME actors in terms of the flow cost of material is still very minimal, so that in the implementation of their business there are still very few who apply it in the production process. This training aims to educate MSME actors in terms of flow cost accounting for the use of their production materials, MSMEs can sort out the types and types of materials to be used so as to increase the effectiveness and efficiency of production to increase sales and business profits. PKM training will be carried out using an online method considering the conditions of the COVID-19 pandemic, which until now has not allowed face-to-face/off-line training. The output of this PKM will be published to the public so that it can provide wider benefits.


Author(s):  
Vivek Parashar

Augmented Reality is the technology using which we can integrate 3D virtual objects in our physical environment in real time. Augmented Reality helps us in bring the virtual world closer to our physical worlds and gives us the ability to interact with the surrounding. This paper will give you an idea that how Augmented Reality can transform Education Industry. In this paper we have used Augmented Reality to simplify the learning process and allow people to interact with 3D models with the help of gestures. This advancement in the technology is changing the way we interact with our surrounding, rather than watching videos or looking at a static diagram in your text book, Augmented Reality enables you to do more. So rather than putting someone in the animated world, the goal of augmented reality is to blend the virtual objects in the real world.


2020 ◽  
Vol 202 ◽  
pp. 07047
Author(s):  
La Malihu ◽  
Yety Rochwulaningsih ◽  
Dhanang Respati Puguh

This paper aims to trace M. Saleh Lahade's notion on the concept of rural development in South Sulawesi in the 1950s. Used historical method which includes several phases, namely: heuristics, criticism, interpretation and historiography. The result reveals the fact that M. Saleh Lahade's ideas were based on the physical environment and severe human settlement were damaged, the stagnation of the economy and the occurrence of stagnation in social life as a result of prolonged armed conflict. The concepts offered are based on falsafah and local wisdom that has long been developed, such as the spirit to act when finding something that is broken, the spirit of never giving up, the spirit of honesty, the spirit of independence (to maradeka), and the spirit of building harmony in people's lives. To develop his ideas M. Saleh Lahade used the concept of cluster units. Through this approach, rural service units are built in one mini cluster to create effectiveness and efficiency in public services. In addition, it also encourages the creation of a better physical and social environment, a more secure public health, and faster economic wheels.


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