Establishment of CSCD in PTC Environment

2010 ◽  
Vol 42 ◽  
pp. 200-203
Author(s):  
Yan Feng Li ◽  
Hong Hong Mou ◽  
Jian Gong Yu

Computer Supported Collaborative Design(CSCD) is the applicarion of Computer Supported Collaborative Work(CSCW) in the product design field. Based on the analyse of the key technologies and problems of CSCD, a CSCD design frame faced to product design is established. Then a CSCD system faced to radar key components is founded with Pro/INTRALINK software and re-exploiting technology. Some key processes are designed too, such as database management, workflow programming, information communication, file release, conflict identification and safety management. These will provide a reference for constructing a cooperative design environment.

2008 ◽  
Vol 44-46 ◽  
pp. 253-260 ◽  
Author(s):  
Xin Yu Shao ◽  
K. Lin ◽  
Liang Gao ◽  
Hao Bo Qiu

Computer supported collaborative work (CSCW) technology is used to solve the resource-sharing problems in collaborative design, analysis, and manufacture. To address this need, a system called CollabVue for collaborative product design between designers and manufacturers is proposed in this study. This paper first introduces the framework of tolerance analysis system based on CollabVue, and then discusses the utilization of geometric topology information in 3D model to resolve the problem of dimension information input and the related specific operations. Based on object-oriented technology, a new data structure to interactively pick up and store dimension information is established. Finally the model uses iterative method to compute technological dimension chain equation.


2013 ◽  
Vol 658 ◽  
pp. 614-619 ◽  
Author(s):  
Hong Kyu Kwon ◽  
Kwang Kyu Seo

In a competitive and globalized business environment, the need for the sustainable product development becomes stronger. To meet these trends, the total cost during the product life cycle, called life cycle cost (LCC), should be considered as an important factor in new product development. In this paper, a hybrid life cycle cost model (HLCCM) is developed as a hybrid life cycle cost system (HLCCS) to estimate the cost performance of product design alternatives. It aims at improving the cost performance of products using genetic algorithms and artificial neural networks which consist of high-level product attributes and LCC results. The framework incorporated HLCCM is proposed in cloud computing based collaborative design environment and allows users to estimate the product data and other related information on a wide variety of application. This paper presents approximate LCC estimation of product design alternatives represented by solid models in cloud computing based collaborative design environment.


1992 ◽  
Vol 36 (11) ◽  
pp. 867-871 ◽  
Author(s):  
Michael D. McNeese ◽  
Brian S. Zaff ◽  
Clifford E. Brown ◽  
Maryalice Citera ◽  
A. Rodney Wellens

Collaborative groups, by their very nature, involve the interactions of many participants which can vary in time, place, culture, knowledge, and ability. The design of collaborative technology for work groups must occur in conjunction with the users while avoiding the dangers of technology-centered product development. This paper focuses on applying a group-centered approach to the development of Computer-Supported Collaborative Work (CSCW) products. This approach emphasizes the importance of team members” participation in the design process such that the resulting technology is centered around the users” needs and capabilities. By allowing collaborative groups to elaborate on real issues related to their actual work context, and to suggest specific ways to improve their work, a group-centered approach to the design of CSCW systems can be realized. The utilization of the Advanced Knowledge And Design Acquisition Methodology (AKADAM), consisting of concept mapping and design storyboarding techniques, was suggested as a basis for achieving this level of team participation. The concept mapping technique elicited insights into the collaboration process, identified problem areas, and generated suggestions for improving group work. With the aid of the design storyboarding technique, these suggestions for improvement can be directly translated into CSCW tools.


Author(s):  
Francis Pahng ◽  
Nicola Senin ◽  
David Wallace

Abstract This paper proposes a framework for the modeling and evaluation of product design problems in a computer network-oriented design environment. The framework is intended to integrate designer-specified mathematical models for multi-disciplinary and multi-objective design problems. The goal is to provide the ability to rapidly construct integrated design problem models to facilitate collaborative design work, improve product quality and reduce development time. Ultimately, it should allow specialized engineering applications and design problem models to operate under a common design environment. A product design problem is modeled in terms of interacting objects, called modules, each representing a specific aspect of the problem. Modules interact with one another through services that allow the exchange of information. Modules can encapsulate engineering models and data or software applications. The method is extended to create a distributed object-based modeling and evaluation framework for design problems.


2013 ◽  
Vol 29 (1) ◽  
pp. 61-85 ◽  
Author(s):  
Patricia Everaert ◽  
Dan W. Swenson

ABSTRACT This active learning exercise simulates the target costing process and demonstrates how a management theory (goal setting theory) is relevant to a business improvement initiative (target costing). As part of the target costing simulation, student participants work in teams to address a business issue (product development) that moves across functional boundaries. The simulation begins with students learning how to assemble a model truck and calculate its product cost using activity-based costing. Students are then divided into teams and instructed to reduce the truck's cost through a redesign exercise, subject to certain customer requirements and quality constraints. Typically, the teams achieve cost reduction by eliminating unnecessary parts, by using less expensive parts, and by using less part variety. This exercise provides a unique opportunity for students to actively participate in a redesign exercise. It results in student teams creating a wide variety of truck designs with vastly different product costs. The case ends by having a discussion about target costing, goal setting theory, and the implications of the target costing simulation. This simulation contains a number of specific learning objectives. First, students learn how the greatest opportunity for cost reduction occurs during the product design stage of the product development cycle. Second, students see firsthand how design-change decisions affect a product's costs, and the role of the cost information in guiding those decisions. Third, students experience the cross-functional interaction that occurs between sales and marketing, design engineering, and accounting during product development. Finally, this exercise helps students understand the concept of target costing. The simulation is appropriate for undergraduate or graduate management accounting classes. Data Availability:  For more information about this case, contact the first author at [email protected].


2008 ◽  
Vol 19 (3) ◽  
pp. 407-420 ◽  
Author(s):  
Philippe Silberzahn ◽  
Christophe Midler

PurposeThe purpose of this study is to examine how firms deal with a situation of true uncertainty about their potential markets and technologies. Specifically, it asks how firms can create products when the corresponding market does not exist.Design/methodology/approachThis paper is based on a longitudinal study of a high‐tech firm, combined with analysis of existing theory in product design and entrepreneurship.FindingsMarkets and products are usually a defining choice made early on by firms in their strategic process. Such a choice guides their development by providing a “stable concept” to which decisions can be related. When markets do not exist yet, however, this approach is not effective. Early choice of products and markets limits firms' flexibility by constraining their ability and willingness to adapt, while fundamental new technical and market information is likely to emerge during the project that will prove the initial assumptions wrong. The paper shows an alternative approach where products and markets actually result from a generic process of products and markets exploration driven by the firm. It is suggested that this approach forms a robust design in that it allows the firm to deal with the uncertainty by simultaneously developing its products and exploring markets, while preserving the flexibility to adapt to the changing environment.Practical implicationsThe practical implication of this paper is to suggest an alternative approach to deliberate planning in high‐tech ventures. With this approach, rather than markets and products, strategy defines a market and technology exploration process.Originality/valueThe paper is original in three ways. It links the product design and market exploration processes in high‐tech firm development; it is based on an in‐depth longitudinal study; and it results from an academic‐practitioner collaborative work.


2013 ◽  
Vol 712-715 ◽  
pp. 2888-2893
Author(s):  
Hai Qiang Liu ◽  
Ming Lv

In order to realize information sharing and interchange of complex product multidisciplinary collaborative design (MCD) design process and resources. The Process integrated system control of product multidisciplinary collaborative design was analyzed firstly in this paper, then design process of complex product for supporting multidisciplinary collaborative was introduced, a detailed description is given of the organization structure and modeling process of MCD-oriented Integration of Product Design Meta-model ; and concrete implement process of process integrated system control method was introduced to effectively realize information sharing and interchange between product design process and resources.


2012 ◽  
Vol 215-216 ◽  
pp. 592-596
Author(s):  
Li Gao ◽  
Rong Rong Wang

In order to deal with complex product design optimization problems with both discrete and continuous variables, mix-variable collaborative design optimization algorithm is put forward based on collaborative optimization, which is an efficient way to solve mix-variable design optimization problems. On the rule of “divide and rule”, the algorithm decouples the problem into some relatively simple subsystems. Then by using collaborative mechanism, the optimal solution is obtained. Finally, the result of a case shows the feasibility and effectiveness of the new algorithm.


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