A Smoke Simulation Technique Based on Particle System
2011 ◽
Vol 230-232
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pp. 26-30
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To achieve photorealistic special effect for the industry of virtual reality, this paper proposed a real-time smoke simulation technique using particle system. Firstly, the component of particle system is discussed according to the requirement of virtual reality. Secondly, a stable scheme is employed to solve the physical equation regulating the behavior of smoke, which is modeled by the particle system. Thirdly, the object-oriented program scheme of particle system is presented in detail. Experiment results show the robustness and feasibility of the proposed technique.
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2009 ◽
Vol 28
(12)
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pp. 3007-3009
2020 ◽
Vol 6
(3)
◽
pp. 127-130
Keyword(s):
1992 ◽
Vol 73
(6)
◽
pp. 766-772
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