scholarly journals PENERAPAN PEMBELAJARAN KREATIF UNTUK MENINGKATKAN HASIL BELAJAR PERMAINAN BOLA VOLI PADA SISWA KELAS VII SMP BELIAN PERMAI

Author(s):  
Yohanes Bulu ◽  
Eko Rudiansyah ◽  
Khairil Akbar

Abstract: The purpose of this study is to improve learning learning outcomes in volleyball games with creative learning VII grade students of Belian Permai Nanga junior high school. This study uses classroom action research (Clasroom action research) using the action cycle. In this action research, using the models described are: Planning, Action (Action), Observation (Observation) and Reflection (Reflection). The results of the research findings are: student learning outcomes increase, because in the first cycle the average value of students is 55.60 while in the second cycle the average value of students is 80.18 has reached the criteria set. Based on the results of the study it can be concluded that through creative learning can improve volleyball learning basic passing techniques for Belian VII grade VII students in Nanga Pinoh. In this study, it can be suggested, the education teacher is expected to be able to plan and develop creativity and be more innovative in the learning process in an effort to improve the competence of students, especially in choosing learning methods.Keywords: Creative Learning, Volleyball, Learning OutcomesAbstrak: Tujuan dari penelitian ini yaitu untuk meningkatkan hasil belajar pada permainan bola voli dengan pembelajaran kreatif siswa kelas VII SMP Belian Permai Nanga pinoh. Penelitian ini menggunakan penelitian tindakan kelas (Clasroom action research) dengan menggunakan siklus tindakan. Pada penelitian tindakan ini, menggunakan model yang dijelaskan yaitu: Rencana (Planning), Tindakan (Action), Pengamatan (Observation) dan Refleksi (Reflection). Hasil temuan penelitian adalah : hasil belajar siswa meningkat, karena pada siklus I nilai rata – rata siswa adalah 55,60 sedangkan pada siklus II nilai rata-rata siswa adalah 80,18 telah tercapai kriteria yang telah ditetapkan. Berdasarkan hasil penelitian dapat disimpulkan bahwa melalui pembelajaran kreatif dapat meningkatkan pembelajaran bola voli teknik dasar passing pada siswa kelas VII Belian permai Nanga Pinoh. Dalam penelitian ini, dapat disarankan, guru penjaskes diharapkan dapat merencanakan dan mengembangkan kreativitas dan lebih inovatif pada proses pembelajaran dalam upaya meningkatkan kompetensi siswa terutama dalam memilih metode pembelajaran.Kata Kunci : Pembelajaran Kreatif, Bola Voli, Hasil Belajar

2019 ◽  
Vol 3 (4) ◽  
pp. 807
Author(s):  
Helpiyotwitra Helpiyotwitra

This research is motivated by low student social studies learning outcomes. This study aims to improve social studies learning outcomes by using video media in class VI SDN 004 Teratak Buluh. This research is a classroom action research that includes activities with stages of planning, action, observation and reflection. The results showed that the increase in social studies learning outcomes of class VI students, the average classical completeness before class action research was 75% in the first cycle of 82.14% and in the second cycle it was 92.85%. Scientific performance learning outcomes before class action research is 65.36%, and scientific performance learning outcomes after class action research cycle I is 72.76% increased by 7.4%, and scientific performance learning outcomes after class II cycle action research is 73.17% also increased by 0.41% from cycle I. The occurrence of increased learning outcomes of scientific performance also affects student learning outcomes. Based on the results of classroom action research, it can be concluded that using video media can improve social studies learning outcomes. Grade VI students of SDN 004 Teratak Buluh.


2014 ◽  
Vol 2 (1) ◽  
Author(s):  
Endang Kurniawati ◽  
Arif Rahman Aththibby

The purposeofthis studyis: to describethe use ofexperimental method sin enhancingthe activity oflearning physicsclass VII students of SMPN1Purbolinggoandto describethe use ofexperimentalmethodsin improvingstudentlearning outcomesphysicsclass VII SMP N 1 Purbolinggo.This study uses a Class Action Research and 4-cycle stages: planning, action, observation and reflection for further action. The study lasted 2 cycles each cycle consisting of 2 meetings. As the subjects in this study were VII.F grade students of SMP N 1 Purbolinggo of 40 people. Means of collecting data in the form of sheets of observations and tests. From the analysis and the results of this study concluded that the use of experimental methods in the learning process can improve the activity and student learning outcomes VII.F SMP N 1 Purbolinggo on the material and temperature measurements with an average of 11.56% increase in activity. Average learning outcomes increased by 55%. Thus it can be advisable for teachers to improve the activity and student learning outcomes using experimental methods.


2016 ◽  
Vol 1 (1) ◽  
pp. 57-70
Author(s):  
Muhammad Busyro Karim ◽  
Titin Faridatun Nisa' ◽  
Ahmad Hanif Asyhar

This research aimed to describe student learning outcomes trough implementation of Islamic Math Character and explain whether of Islamic Math Character can improve student learning outcomes in subject Calculus I. This research is an action research which uses a classroom action research with spiral model. Each cycle consist of planning, action, observation, and reflection. The research subject were Calculus I students of mathematics education department. The research results of student learning the material functions through the application of mathematics with Islamic Math Character proved a significant increase of the value of the average of student mastery learning at pre-action only amounted to 63.78 by 31,11%. At the first cycle, the average value of student mastery learning increased to 70.33 by 57.78%. At the second cycle, the average value of student mastery learning becomes 75.44 by 100%.


2019 ◽  
Vol 5 (1) ◽  
pp. 103
Author(s):  
Dewi Hastaty Lanusi

ABSTRACT The purpose of this study is to improve students' learning outcomes of Class VIA in the solar system material in SDN No. 86 Kota Gorontalo. This research was conducted for 3 months from January to March 2017. The research method used is a classroom action research consisting of two learning cycles. Each cycle consists of 4 stages namely, planning, action, observation and reflection. The subjects of the study were students of class VI A SDN No. 86 Gorontalo City, amounting to 23 people. The research instrument is the observation sheet and the test of learning result. The data obtained were analyzed statistically descriptive. The results showed that the learning outcomes in cycle I average grade value reached 77.8% but the percentage of completeness then reached 74%, meaning there are still 6 students who have not completed. While on the second cycle there is an increase, the average value of 77.8 to 85 with a completeness of 91%. Thus it is concluded that the use of viar media was able to improve the learning outcomes of students class VI A SDN No. 86 The city of Gorontalo on the materials of the Solar System.


Author(s):  
Aniq Amalia ◽  
Dewi Setiyawati

Science Learning in MI Ma'arif Kumpulrejo 02 Salatiga has not used a variety of active and creative learning media. This causes students to be passive and the lack of student attention to the material delivered by the teacher. Evidenced by the low learning outcomes of students who have not yet reached the KKM determined by the school 65. The purpose of this study was to determine the increase in science learning outcomes through Pop-Up book media in class IV MI Ma'arif Kumpulrejo 02 Salatiga. This research is a classroom action research conducted in three cycles, namely Cycle I, Cycle II, and Cycle III. Each cycle consists of four stages, namely planning, implementing, observing, and reflecting. The subjects of this study were class IV students, totaling 28 students. Data collection methods are interviews, observation, and documentation. The results of this study indicate that the application of Pop-Up book media can improve science learning outcomes in fourth grade students of MI Ma'arif Kumpulrejo 02 Salatiga. Improvement of students who have finished learning from Cycle I to Cycle II 25% and Cycle II to Cycle III 21.42%. Completeness of student learning outcomes in Cycle I 39.29% of students completing study with an average value of 56.07. In Cycle II 64.29% of students completed study with an average value of 68.92, and Cycle III 85.71% of students completed study with an average value of 80.17.


2019 ◽  
Vol 3 (1) ◽  
pp. 150
Author(s):  
Yuhanis Rita

ABSTRAKPenelitian ini bertujuan untuk meningkatkan hasil belajar Ilmu Pengetahuan Sosial (IPS) siswa dengan penerapan model kooperatif tim game turnamen (TGT) di kelas IV Sekolah Dasar Negeri 011 Kembang Harum Kecamatan Pasir Penyu Kabupaten Indragiri Hulu. Penelitian ini merupakan penelitian tindakan kelas (Classroom Action Research) yang mencakup kegiatan perencanaan (planning), tindakan (action), observasi (observation), refleksi (reflection) atau evaluasi. Hasil penelitian menunjukkan, dilihat dari skor dasar hasil belajar siswa memperoleh nilai rata-rata sebesar 63.21 dengan ketuntasan sebesar 48.7%, pada siklus I nilai rata-rata siswa sebesar 72.61 dengan ketuntasan 74.3%, dan pada siklus II nilai rata-rata siswa sebesar 85.71 dengan ketuntasan 87.1%. dengan hasil ini dapat disimpulkan bahwa dengan menerapakan model pembelajaran kooperatif tim game turnamen (TGT) dapat meningkatkan hasil belajar IPS siswa kelas IV Sekolah Dasar Negeri 011 Kembang Harum Kecamatan Pasir Penyuh Kabupaten Indragiri Hulu. Kata kunci: tim game turnamen (TGT), hasil belajar IPS. ABSTRACTThis study aims to improve the learning outcomes of students' Social Sciences by applying the cooperative model of the tournament game team in class IV of the Primary School 011 Kembang Harum, Pasir Penyu District, Indragiri Hulu. This research is a classroom action research that includes planning, action, observation, reflection or evaluation activities. The results showed, seen from the basic score of student learning outcomes obtained an average value of 63.21 with completeness of 48.7%, in the first cycle the average value of students was 72.61 with completeness 74.3%, and in the second cycle the average value of students was 85.71 with 87.1% completeness. with these results it can be concluded that by applying the cooperative learning model the tournament game team can improve social studies learning outcomes of fourth grade students of 011 Kembang Harum Primary School Pasir Penyuh District, Indragiri Hulu.Keywords: tim game turnamen (TGT), Social Sciences learning outcomes.


Jurnal PGSD ◽  
2018 ◽  
Vol 11 (2) ◽  
pp. 112-119
Author(s):  
Lelawarna Lelawarna

This study aims to determine whether the use of Napier Bone Exam can improve mathematics learning outcomes in multiplication counting operations. The method in this study is a classroom action research with a collaborative form involving researchers who are also as principals, and peers of teachers.This research was conducted in class V at State SDN 12 Tebat Karai District in Kepahiang in the school year 2015/2016 with the number of students 20 people. The focus of this research is the result of mathematics learning on multiplication counting and the effectiveness of napier bone wear. Action Research This class uses two cycles. Each cycle consists of four steps: planning, action, observation and reflection.The results showed an increase, this is evidenced by the results obtained in cycle I and cycle II with SK / KD as well as different indicators in the category of very good. By looking at the results of this study can be concluded that this research is able to answer the purpose of research that the use of napier bone skeleton can improve the results of mathematics learning on the multiplication counts class V students in SDN 12 TebatKaraiKepahiang Regency 2015/2016. Other data relating to research and student work as attached. Finally, researchers suggest to all teachers to be creative in presenting lessons, especially in using props and media that are interesting and varied so that it can bring students in a fun learning process and thorough completion of student learning outcomes can be achieved.


2018 ◽  
Vol 2 (4) ◽  
pp. 397
Author(s):  
Komariah Komariah

The purpose of this Classroom Action Research is to improve student learning outcomes in Tata Boga subjects for students of class X Even Semester of State Vocational School 30 Jakarta 2014/2015 Academic Year Jakarta. This research was conducted in August 2014 where the research subjects were students of class X Even Semester of State Vocational School 30 Jakarta 2014/2015 Academic Year. This research is a classroom action research conducted in two cycles. Each cycle consists of 2 meetings which consist of planning, action, observation, evaluation, and reflection. Data on student learning outcomes are collected through tests. The collected data was analyzed using descriptive analysis. The results of this study are in the first cycle, with an average value reaching 78.28 while in the second cycle the average value is 82.94. Based on the findings from the results of this Classroom Action Research, it can be concluded that optimizing the use of food practice facilities as a learning laboratory is proven to improve student learning outcomes for Tata Hidang subjects with Tata Basic Lover material, for students of class X Even Vocational Semester Negeri 30 Jakarta in Academic Year 2014/2015.


2019 ◽  
Vol 3 (3) ◽  
pp. 241
Author(s):  
Muliadi Muliadi

This study aims to apply the PAIKEM learning approach to improve the learning outcomes of back roll rollers in Class XII IPS 2 students of SMA Negeri 2 Watampone Bone Regency 2016/2017 Academic Year. The type of research used is Classroom Action Research (CAR) or Classroom Action Research. The subjects of this study were students of class XII IPS 2 of SMA Negeri 2 Watampone Bone Regency in the even semester of the 2016/2017 school year with a total of 35 students. The procedure of this research was carried out in four stages, namely Planning (Action), Action (Action), Observation (Observing), and Reflection (Reflecting). Data collection techniques in this study were conducted by observation, teacher notes, and learning achievement tests. The research data were analyzed using qualitative research consisting of three stages, namely; data reduction; (b) data exposure (data display); and (c) conclusion drawing and verification (conclusion drawingverifying). The results showed that the application of the PAIKEM approach could improve the learning outcomes of the back roll exercises in class XII IPS 2 students of SMA Negeri 2 Watampone Bone Regency, this was evidenced by the improved process and completeness of student learning outcomes namely; in the pre-action student learning mastery 43.25% increased in the first cycle students learning completeness 76.64% and in the second cycle increased student learning completeness reached 94.59%, which means that students' mastery learning has been in accordance with the target achievement in the specified research indicators.


2018 ◽  
Vol 5 (2) ◽  
pp. 138-147
Author(s):  
Siti Ramziah

ABSTRAKPenelitian ini bertujuan untuk meningkatkan aktivitas dan kemampuan representasi matematis siswa kelas X2 SMA Negeri 1 Gedung Meneng dalam menggunakan bahan ajar matriks yang dikembangkan dengan pendekatan saintifik. Penelitian menggunakan metode classroomaction research atau penelitian tindakan kelas yang memiliki desain yang berupa daur spiral dengan empat langkah utama yaitu: perencanaan, tindakan, pengamatan dan refleksi. Pengumpulan data pada penelitian ini menggunakan observasi dan tes. Semua data yang dikumpulkan kemudian dianalisis dan dapat disimpulkan bahwa bahan ajar matriks yang dikembangkan menggunakan pendekatan saintifik dapat meningkatkan aktivitas siswa yang dapat dilihat dari besarnya peningkatan aktivitas siswa tersebut sebesar 9,9%.Bahan ajar matriks yang dikembangkan menggunakan pendekatan saintifik dapat meningkatkan kemampuan representasi matematis siswa yang dapat dilihat dari besarnya peningkatan kemampuan tersebut sebesar 8,15% yang diiringi juga dengan meningkatnya hasil belajar siswa secara klasikal sebesar 10,3%.ABSTRACTThis study aims to improve the activity and the ability of the mathematical representation X2 grade students of SMA Negeri 1 Gedung Meneng in using teaching materials matrix developed by scientific approach. Research method iss classroom action research or action research that has a design in the form of a spiral cycle with four main steps: planning, action, observation and reflection. Collecting data in this study used observation and tests. All data collected was analyzed and concluded that the teaching material matrix developed using a scientific approach could increase the activity of students. It could be seen from the increasing in the student activity by 9.9%. Teaching materials matrix developed using a scientific approach could improve students' mathematical representation that could be seen from the large increasing in the ability of 8.15% which accompanied by increasing student learning outcomes in classical amount to 10.3%.


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