Recognition System Of The Al Qur’an Surah Al-Falaq Verse 1-5 Through Voice Using Ada-Boost

Author(s):  
Diauddin Ismail

In everyday life, it is not uncommon when we hear the sound of chanting the holy verses of the Al Al Qur’an  which are read in mosques before prayer time or in other conditions we seem interested in knowing what Surah and which verse is being recited. This is due to the love of Muslims themselves for the Al Qur’an  but not all Muslims memorize the entire contents of the Al Qur’an . Based on the limitations and the magnitude of curiosity about Surah and Verse information, the writer is interested in developing a computer system that can recognize and provide information on the recited Surah and Verse. Advances in computer technology not only make it easier for humans to carry out activities. One of the human intelligences that are planted into computer technology is to recognize the verses of the Al Al Qur’an  Surah Al-Falaq through voice. Ada-Boost method is one method to identify or recognize voice classification, and by using this method the success rate in recognizing verse numbers reaches 72%. This system can only recognize the number of verses of the Al Al Qur’an  Surah Al-Falaq, recorded sound files with the .wav file extension and built using the Delphi programming language.

2019 ◽  
Vol 11 (2) ◽  
pp. 298
Author(s):  
Bustami Bustami ◽  
Sayed Fachrurrazi ◽  
Fahrul Rozi Siregar

The advancement of computer technology not only makes it easy for humans to carry out activities. One of the human intelligences planted into computer technology is recognizing the Qur'anic verses in Surah Ar-Rahman. Wafelet transformation method is one method for sound recognition, this system recognizes the verses of Al-Qur'an Surah Ar-Rahman from recorded sound files with the .wav file extension and built using the Delphi programming language.


2018 ◽  
Author(s):  
I Wayan Agus Surya Darma

Balinese character recognition is a technique to recognize feature or pattern of Balinese character. Feature of Balinese character is generated through feature extraction process. This research using handwritten Balinese character. Feature extraction is a process to obtain the feature of character. In this research, feature extraction process generated semantic and direction feature of handwritten Balinese character. Recognition is using K-Nearest Neighbor algorithm to recognize 81 handwritten Balinese character. The feature of Balinese character images tester are compared with reference features. Result of the recognition system with K=3 and reference=10 is achieved a success rate of 97,53%.


2013 ◽  
Vol 24 (1) ◽  
pp. 423-443
Author(s):  
Srdjan Prodanovic

This paper tries to critically analyse Jeffrey Alexander?s cultural sociology. In the first part of the paper I will examine Alexander?s conception of hermeneutical structuralism which argues that conventional systemic sociology and richness of experience found in everyday praxis can be reconciled. In the next section I will provide a critique of this kind of approach to social theory and maintain that Alexander?s sociology is, in principle, reductionist regarding everyday life. In addition, I will also point out some of the comparative advantages that pragmatically oriented theory has in the attempt of integrating theoretical and practical knowledge. In the final section of the paper, I will try to illustrate some of the major shortcomings of Alexander?s sociology on the concrete example of advances in computer technology.


2003 ◽  
Vol 2 (4) ◽  
pp. 96-103
Author(s):  
T. V. Zabolotskikh ◽  
Yu. L. Mizernitsky ◽  
L. A. Dartau

In the article it has been shown the efficiency of children detection with bronchopulmonary pathology and risk of its forming using the «EDIFAR» computer system. Screening with this computer technology allows in short terms a pictorial view of children’s health on the primary health service territory. This investigation has been made in pediatric polyclinic ‹ 4 in Blagoveshchensk. The results show the actual prevalence of respiratory diseases at children aged 0—7 years and are an evidence of a significant exceeding of disease indices as compared to the official statistic data. Information get with the computer system is necessary not only for address aid but is useful in conditions of insurance medicine and market principles of funds spending for health protection as well.


Author(s):  
Gary Lee Ackerman

Despite efforts by school leaders, teachers, technologists, and researchers; much teaching is unchanged since the arrival of information and computer technology (ICT). The same devices that are deeply embedded in everyday life are still marginalized in many classrooms. Technology acceptance is a framework that has contributed to the development of ICT and ICT-based practices in many fields other than education. Three strategies for supporting ICT in schools that focus on increasing technology acceptance are described from the participants' perspective. The experiences are discussed from several perspectives to both understand technology acceptance as a framework for planning in education and to identify some unanswered questions about technology acceptance that are relevant to education populations.


Author(s):  
Graciela Lara López

Currently, virtual reality (VR) is a computer technology that is growing in terms of developments and discoveries. Virtual reality has been introduced in different areas due to the growing interest it has caused in people. The development of applications with virtual reality is increasingly varied, covering activities, tasks, or processes of everyday life in the fields of industry, education, medicine, tourism, art, entertainment, design, and modeling of objects, among others. This chapter will focus on describing the latest advances and developments in virtual reality within the scope of representing reality in the process of locating objects. With the support of virtual environments and intelligent virtual agents, the author has managed to develop a computational model that generates indications in natural language, for the location of objects considering spatial and cognitive aspects of the users.


Author(s):  
V. J Manzo

In this chapter, we will look at some of the ways that you can play back and record sound files. As you know, Max lets you design the way you control the variables in your patch. We will apply these design concepts to the ways we control the playback of recorded sound. We will also look at some ways to track the pitch of analog audio and convert it into MIDI numbers. By the end of this chapter, you will have written a program that allows you to play back sound files using a computer keyboard as a control interface as well as a program that tracks the pitch you’re singing from a microphone and automatically harmonizes in real time. We will create a simple patch that plays back some prerecorded files I have prepared. Please locate the8 “.aif ” audio files located in the Chapter 13 Examples folder. 1. Copy these 8 audio files to a new folder somewhere on your computer 2. In Max, create a new patch 3. Click File>Save As and save the patch as playing_sounds.maxpat in the same folder where you put these 8 audio files. There should be 9 files total in the folder (8 audio and 1 Max patch) 4. Close the patch playing_sounds.maxpat 5. Re-open playing_sounds.maxpat (the audio files will now be in the search path of the Max patch) We can play back the prerecorded audio files we just copied using an object called sfplay~. The sfplay~ object takes an argument to specify how many channels of audio you would like the object to handle. For instance, if you are loading a stereo (two channel) file, you can specify the argument 2. Loading a sound file is easy: simply send the sfplay~ object the message open. Playing back the sound is just as easy: send it a 1 or a 0 from a toggle. Let’s build a patch that plays back these files.


2006 ◽  
Vol 532-533 ◽  
pp. 1140-1143
Author(s):  
Yu Quan Chen ◽  
Zhen Jia Li ◽  
Deng Hui Zhu ◽  
Zhen Bo Wang ◽  
Jin Xing Guo

This paper is focused on using the method of computer technology combined with the knowledge of experts to determine heavy-duty cutting processing parameters according to the relevant theories of metal cutting. This “Expert System of the Parameter Optimization in the Heavy-duty Cutting Processing” is based on the VC++6.0 programming language and SQL Sever 2000. It is divided into two subsystems, turning and milling machining. Taking the turning machining subsystem for example, by using methods of generating expression combined with frame representation, this paper classifies and generalizes related knowledge, and combines the knowledge base with the data base to set up the knowledge base of the subsystem. Also this paper introduces the process of inferential mechanism of the optimizing modules of cutters and machining engagements.


1986 ◽  
Vol 14 (4) ◽  
pp. 3-10 ◽  
Author(s):  
K. Darvall

Kids love computers. Computers are not seen as work but rather, games.I believe this to be true for most children. The exception would be the young computer buffs who become hooked on computer technology, and even for these computer buffs, it is probably still a game.Computer technology has become a fact of everyday life. We‘re all affected by computer technology. With this in mind, I believe it is essential that all children become familiar with computers, with regular ‘hands on’ experience. With the right selection of software, schools can incorporate computer-assisted learning across the curriculum. The experiences children have now with computers can lead to a variety of job opportunities in future years.


2000 ◽  
Vol 15 (2) ◽  
pp. 5-12 ◽  
Author(s):  
Rena B. Lewis

Almost 30 years ago, I bought an IBM Selectric typewriter for about $500. I still use it occasionally and it works perfectly. Almost 20 years ago, I bought my first home microcomputer, an Apple II Plus, for about $5,000. The system included a monochrome Zenith monitor with an amber display, an Apple disk drive, and an Epson dot matrix printer, all state-of-the-art equipment. It also included a shift key modification so that both upper and lowercase letters would appear on the screen. The BASIC programming language was resident in ROM. I had to purchase software to run on the microcomputer, and my first purchase was the Apple Writer II word processor. This computer system is gone from my life; it's too old even to be stored with the “antiques” in the rafters of my garage.


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