technology and learning
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Author(s):  
Djoko Setyadi ◽  
Ardi Paminto ◽  
Felisitas Defung ◽  
Doddy Adhimursandi

This study aims to prove the effect of expectations using information technology, learning styles on interest in using information technology, and readiness for change in training for State Civil Apparatus at the State Administrative Institution (LAN) in Samarinda. The results of the analysis conclude from the data of 167 research samples using the WarpPLS program that expectations of using information technology and learning styles have a positive and significant effect on interest in using information technology, as well as expectations of using information technology and interest in using information technology on readiness for change. However, the learning style has a negative and significant effect on readiness for change. The results of this study conclude that the more you apply the conventional face-to-face learning style, the lower the readiness for change. conceptual material training is carried out online (online) while the practical one is carried out offline.


2021 ◽  
Vol 8 (2) ◽  
pp. 79-96
Author(s):  
Lukman Asha

The purpose of this research was to gain an understanding of the principal's strategies as a manager in overcoming problems that arouse during the implementation of online learning at SDIT al-Kahfi in Lebong Regency, Bengkulu Province. This study applied a qualitative approach, with data gathered through observation of learning activities via Whastapp groups and interviews with informants such as school principals, PAI teachers, students, and parents. Following the collection of data, an analysis was performed using Miles’ et al theory in order to find conclusive answers. The principal's strategies to solve the problems of online learning at SDIT al-Kahfi Lebong fell into the following: sending teachers to attend seminars or getting engaged into the training of information technology and learning with peers, providing guidance or training for children in groups or individually, providing counseling and conducting counseling meetings with students’ parents about the importance of android in the learning process, and giving an understanding of the importance of parental cooperation in supervising their children's learning from home.


Author(s):  
Fahmi Ajismanto ◽  
Surahmat Surahmat

The pandemic conditions experienced by the world today inevitably force us to practice social distance so that gatherings involving large numbers of people must be avoided first. In universities, especially in the city of Palembang, the use of information technology and learning media is mandatory due to the decision of the minister of education which requires universities to carry out online learning activities. So that information technology governance during a pandemic also has a major influence in the implementation of teaching and learning activities in universities to ensure the quality of the learning and teaching process carried out so that it must be known the shortcomings and advantages of governance which is carried out by conducting further analysis of technology governance in accordance with with the initial goal of education at the university. The method that can be used is to apply the Cobit 2019 where with this method the current maturity level can be known in the application of information technology. The research method in this study uses a descriptive-quantitative method by describing the indicators used as the basis for measurement taken by the Cobit 2019 literature. This study discusses information technology governance form of Design Factor 1 (Enterprise Strategy) to Design Factor 10 (Technology Adoption Strategy) with the result that there are 13 important processes out of 40 total processes in the Cobit 2019 domain that must be considered at STMIK Palcomtech, namely EDM03, APO08, DSS05 EDM02, APO04, APO09, APO12, APO13, BAI01, BAI02, BAI03, BAI06 , MEA03


2021 ◽  
Vol 10 (4) ◽  
pp. 1669-1682
Author(s):  
Mohammad Salehudin ◽  
Muhammad Nasir ◽  
Syeh Hawib ◽  
Rostanti Toba ◽  
Noor Hayati ◽  
...  

<p style="text-align: justify;">The aims of the recent study were; analyzing the effect of creative and online learning using Instagram on the ability to create new products in the technology and learning media course, and determining the level of users’ experience in processing visual media through the Canva application on android. Quantitative approach with this research was carried out through a quasi-experimental research model because it measured the post-test was applied to 58 students as the respondents in two experimental and control classes. This study used two instruments; the cognitive learning outcome questionnaire according to the subject to get the students’ ability to create new products, and the second instrument was taken from ueq-online.org in the Indonesian version to know the users' experience in processing visual media. The data were analyzed using one-way ANOVA, mean and standard deviation assisted by IBM SPSS Statistics 24.0. The results demonstrated that the effect of creative and online learning using Instagram on the ability to create new products in The Technology and Learning Media course was found significant at 0.028 <0.05 which meant it could be applied well. Meanwhile, the level of users' experience in processing the visual media application Canva on Android had the highest score on the Stimulation scale at 1.59, categorized "Very Good" and the lowest score was on the Novelty scale at 0.93, categorized "Above Average". With the strong creative encouragement to create new products, the students were able to process their own visual media which were tailored to the agreed digital visual designs and were published on Instagram.</p>


2021 ◽  
Author(s):  
Abhishek Kaul

Virtual assistants are becoming a part of our daily life, from our homes to our work. Sometime we may not even know that the customer service agent that we were speaking with is a virtual assistant. These assistants continuously collect information from our interactions and learn many things about us. The information they gather over time is enormous. This chapter introduces the concept of ethics, discusses the ethical principles of virtual assistants, (Transparency, Justice & fairness, Non-maleficence, Responsibly and Privacy). Although there is limited regulation governing these virtual assistants, practical guidelines and recommendations are provided for designers and developers to understand the ethical implications when building a virtual assistant. In this chapter, we also discuss technology and learning techniques for virtual assistants and present examples on how to ensure ethical virtual assistant.


2021 ◽  
Vol 2021 ◽  
pp. 1-9
Author(s):  
Xiaowei Liu ◽  
Hongjin Liu

Because the traditional English mobile learning platform has low student satisfaction and a long learning time, an English mobile learning platform based on the GSM-R wireless network communication system is designed. A GSM-R wireless network communication system is built through existing facilities, new facilities, and business-side facilities. Platform function modules are designed based on the communication system, including course resource management module, online examination management module, online Q&A management module, platform management module, and user login. Based on this module, the platform software is designed according to the three steps of database design, platform encryption technology, and learning recommendation algorithm to create the English mobile learning platform. The simulation experiment results show that the application of the designed platform can improve student satisfaction and improve student learning efficiency.


2021 ◽  
Author(s):  
Anucha Somabut ◽  
Kulthida Tuamsuk

The chapter presents the impact of COVID-19 on Thai higher education the national, and university reactions and policies to cope with the situation. Parallel with the technology disruption, most universities have been attempting to promote online teaching due to the new learning environments and learning style of students, while faculty members are still reluctant. However, the COVID-19 has inevitably changed the ways the faculty members handle their classes. In this chapter, the findings on the components of online teaching and learning ecology (OTLE) in Thai higher education during the COVID-19 is summarized and proposed, covering the following topics: learning and teaching method, technology and learning resources, teacher roles, and student roles and responsibilities. Finally, the key success factors for the development of learning ecology at the higher education level are also covered.


2021 ◽  
Vol 5 (1) ◽  
pp. 171
Author(s):  
Diki Mulyana ◽  
Mochammad Taufan ◽  
Luthfiyati Nurafifah

Advances in technology and learning carried out online due to the Covid-19 pandemic are the background for this research. Research objectives to determine the effectiveness of online learning using MATH-UNWIR in improving mathematical connection ability and online learning amid the pandemic Covid-19. This study uses quantitative research with a quasi-type experimental design, as well as a research design using pretest and posttest experimental classes. There are 15 students as research sample. The instruments used was connection skill test and questionare. The data obtained anylized with quantitative method. The average yield pretest was 56,33 and the posttest mean was 81,67. The results of the pretest posttest paired sample t-test showed that there was an average difference significant between pretest and posttest results, so that it brought to an effect of online learning using MATH-UNWIR on students' mathematical connections. The result of the N-Gain score was 0.57. That means it is in the medium category and shows a percentage of 57%. In this study it can be concluded that there is significant influence online learning’ using MATH-UNWIR to improve students' mathematical connections with the interpretation of the effectiveness of increasing mathematical connections quite effectively.Advances in technology and learning carried out online due to the Covid-19 pandemic are the background for this research. Research objectives to determine the effectiveness of online learning using MATH-UNWIR in improving mathematical connection ability and online learning amid the pandemic Covid-19. This study uses quantitative research with a quasi-type experimental design[L1] , as well as a research design using pretest and posttest experimental classes. There are 15 students as research sample. The instruments used was connection skill test and questionare. The data obtained anylized with quantitative method.The average yield pretest was 56,33 and the posttest mean was 81,67. The results of the pretestposttest paired sample t-test showed that there was an average difference significant between pretest and posttest results, so that it brought to an effect of online learning using MATH-UNWIR on students' mathematical connections. The result of the N-Gain score was 0.57. That means it is in the medium category and shows a percentage of 57%. In this study it can be concluded that there is significant influence online learning’ using MATH-UNWIR to improve students' mathematical connections with the interpretation of the effectiveness of increasing mathematical connections quite effectively. [L1]1. How many research subjects were involved (research sample)2. What research instruments do you use?3. How do you analyze the data you use?


Author(s):  
Zainuddin Ibrahim, Et. al.

Graphic Design is used in many industries and involves both the knowledge and skills in creating artefacts. Many Deaf and hard-of-hearing (DHH) students, especially in the Technical and Vocational Education and Training  (TVET) institutions are attracted in pursuing studies in this field, perhaps due to the visual nature of the course. However, learning graphic design is challenging for DHH students due to the technologies and teaching approach applied in these institutions. A module which was designed with experts, was implemented in a selected polytechnic which offered the graphic design course for the deaf and non-deaf students. The module used videos and other resources for the different learning styles, as well as a discussion platform on Padlet, and quizzes. An exploratory implementation study on 15 DHH students who volunteered to use the module was conducted. The students’ interactions were monitored and the results of their pre and post-tests during the implementation of the module was analysed to determine if the module was effective for learning. The findings indicate that students could use the module based on their learning styles and were active interacting on Padlet. The results of the pre and post-tests show a significant increase in scores, indicating the effectiveness of the module. Hence, the module has the potential to improve understanding in graphic design among DHH students. The findings have implications on the design of modules for DHH and special needs students. This is in line with TVET aspiration, which is to provide equal access to quality education for all. Further investigation should be done to determine whether the module could be used for other programs involving special needs students.


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