Tactile Information Coding by Electro-tactile Feedback

Author(s):  
Peter Schmid ◽  
Mona Bader ◽  
Thomas Maier
2021 ◽  
Vol 5 (ISS) ◽  
pp. 1-17
Author(s):  
Yosra Rekik ◽  
Edward Lank ◽  
Adnane Guettaf ◽  
Prof. Laurent Grisoni

Alongside vision and sound, hardware systems can be readily designed to support various forms of tactile feedback; however, while a significant body of work has explored enriching visual and auditory communication with interactive systems, tactile information has not received the same level of attention. In this work, we explore increasing the expressivity of tactile feedback by allowing the user to dynamically select between several channels of tactile feedback using variations in finger speed. In a controlled experiment, we show that a user can learn the dynamics of eyes-free tactile channel selection among different channels, and can reliable discriminate between different tactile patterns during multi-channel selection with an accuracy up to 90% when using two finger speed levels. We discuss the implications of this work for richer, more interactive tactile interfaces.


2019 ◽  
Vol 4 (27) ◽  
pp. eaau8892 ◽  
Author(s):  
Edoardo D’Anna ◽  
Giacomo Valle ◽  
Alberto Mazzoni ◽  
Ivo Strauss ◽  
Francesco Iberite ◽  
...  

Current myoelectric prostheses allow transradial amputees to regain voluntary motor control of their artificial limb by exploiting residual muscle function in the forearm. However, the overreliance on visual cues resulting from a lack of sensory feedback is a common complaint. Recently, several groups have provided tactile feedback in upper limb amputees using implanted electrodes, surface nerve stimulation, or sensory substitution. These approaches have led to improved function and prosthesis embodiment. Nevertheless, the provided information remains limited to a subset of the rich sensory cues available to healthy individuals. More specifically, proprioception, the sense of limb position and movement, is predominantly absent from current systems. Here, we show that sensory substitution based on intraneural stimulation can deliver position feedback in real time and in conjunction with somatotopic tactile feedback. This approach allowed two transradial amputees to regain high and close-to-natural remapped proprioceptive acuity, with a median joint angle reproduction precision of 9.1° and a median threshold to detection of passive movements of 9.5°, which was comparable with results obtained in healthy participants. The simultaneous delivery of position information and somatotopic tactile feedback allowed both amputees to discriminate the size and compliance of four objects with high levels of performance (75.5%). These results demonstrate that tactile information delivered via somatotopic neural stimulation and position information delivered via sensory substitution can be exploited simultaneously and efficiently by transradial amputees. This study paves a way to more sophisticated bidirectional bionic limbs conveying richer, multimodal sensations.


1994 ◽  
Vol 3 (1) ◽  
pp. 73-80 ◽  
Author(s):  
Motoyuki Akamatsu ◽  
Sigeru Sato ◽  
I. Scott MacKenzie

A mouse was modified to add tactile and force display. Tactile feedback, or display, was added via a solenoid driving a small pin protruding through a hole in the mouse button. Force feedback was added via an electromagnet and an iron mouse pad. Both enhancements were embedded in the mouse casing, increasing its weight from 103 to 148 g. In a target selection task experiment, the addition of tactile information feedback reduced target selection times slightly, compared to the no additional feedback condition. A more pronounced effect was observed on the clicking time—the time to selection once the cursor entered the target. In this case, we observed a statistically significant speed-up of about 12% in the presence of tactile feedback. The modified mouse was also used in a test of virtual texture. The amplitude and frequency of solenoid pulses were varied according to the movement of the mouse and the underlying virtual texture. Subjects could reliably discriminate between different textures.


2011 ◽  
Vol 23 (3) ◽  
pp. 360-369 ◽  
Author(s):  
Toshiharu Mukai ◽  
◽  
Shinya Hirano ◽  
Hiromichi Nakashima ◽  
Yuki Sakaida ◽  
...  

In aging societies, there is a strong demand for robotics to tackle with problems caused by the aging population. Patient transfer, such as lifting and moving a bedridden patient from a bed to a wheelchair and back, is one of the most physically challenging tasks in nursing care, the burden of which should be reduced by the introduction of robot technologies. To this end, we have developed a new prototype robot named RIBA having human-type arms with tactile sensors. RIBA succeeded in transferring a human from a bed to a wheelchair and back. The tactile sensors play important roles in sensor feedback and detection of instructions from the operator. In this paper, after outlining the concept and specifications of RIBA, we will explain the tactile information processing, its application to tactile feedback and instruction detection, and safety measures to realize patient transfer. The results of patient transfer experiments are also reported.


2007 ◽  
Vol 1 (3) ◽  
pp. 217-224 ◽  
Author(s):  
Saeed Sokhanvar ◽  
Mohammadreza Ramezanifard ◽  
Javad Dargahi ◽  
Muthukumaran Packirisamy

Minimally invasive sugery (MIS) has increasingly been used in different surgical routines despite having significant shortcomings such as a lack of tactile feedback. Restoring this missing tactile information, particularly the information gained through tissue palpation, would be a significant enhancement to MIS capabilities. Tissue palpation is particularly important and commonly used in locating embedded lumps. The present study is inspired by this major limitation of the MIS procedure and is aimed at developing a system to reconstruct the lost palpation capability of surgeons in an effective way. By collecting necessary information on the size and location of hidden features using MIS graspers equipped with tactile sensors, the information can be processed and graphically rendered to the surgeon. Therefore, using the proposed system, surgeons can identify the presence or absence, location, and approximate size of hidden lumps simply by grasping the target organ with a smart endoscopic grasper. The results of the conducted experiments on the prototyped MIS graspers represented by graphical images are compared with those of the finite element models.


1974 ◽  
Vol 40 (6) ◽  
pp. 421-427 ◽  
Author(s):  
John G. Kephart ◽  
Christine P. Kephart ◽  
George C. Schwarz

A comparative study of blind and sighted children in the 5 to 7 year age range was made, based on the responses to the Kephart Scale. It was found that blind children have misinformation, fragmented concepts, and a limited use of differentiation of information. Deprived of the visual process, they are deprived of a wide range of information gathering that is available to sighted children. This deprivation does not seem to be sufficiently compensated for by giving them auditory and tactile information. A Gestalt type of information coding, using a more nearly life-like situation, appears necessary in the coding process. The results indicate that there are areas of research available which should be influential in offering broader curricula.


Author(s):  
Wenbo Huang ◽  
Changyuan Wang ◽  
Hongbo Jia

Tactile sensing has recently been used in pattern recognition technology for pilots’ posture information and environmental information. Human tactile sensing is limited, however, through control of the spatial distribution and vibration intensity of each contact in the tactile stimulation array, the accuracy, convenience, and comfort of the tactile device can be comprehensively improved. Moreover, the recognition rate of most current flight posture information methods is low. In this paper, the principle of vibration haptic coding is optimized. A combined coding scheme of “vibration [Formula: see text] sequence” is used to recognize pilot’s flight posture. A novel triangular coding scheme is proposed for the first time. Compared to other commonly used coding schemes such as “needle scheme“ and “rectangle scheme”, experimental results show that the triangular coding scheme is 1.5% more accuracy with response time reduced by nearly 1.25s in recognition pilots’ flight posture information.


2000 ◽  
Author(s):  
Peter Kammermeier ◽  
Martin Buss ◽  
Günther Schmidt

Abstract In this paper we present the design of a new tactile actuator array for the display of distributed tactile dynamic shape information in telepresence and Virtual Environment (VE) applications. In actuator design we focussed on high pin forces and a bandwidth sufficient for most one-fingered tactile shape exploration tasks performed by dynamic interaction. As a result, the overall device dimensions currently prohibit its attachment to the effector of typical kinesthetic feedback devices. Experimental results are presented using the prototype in a finger-on-conveyer-belt scenario with objects moving relative to a resting fingertip. Experiments showed that the dynamic tactile display enabled probands to give parameter estimates of displayed objects with an accuracy exceeding the pin resolution of the tactile feedback device.


2021 ◽  
Author(s):  
James M Conner ◽  
Andrew Bohannon ◽  
Masakazu Igarashi ◽  
James Taniguchi ◽  
Nicholas Baltar ◽  
...  

While dexterity relies on the constant transmission of sensory information, unchecked feedback can be disruptive to behavior. Yet how somatosensory feedback from the hands is regulated as it first enters the brain, and whether this modulation exerts any influence on movement, remain unclear. Leveraging molecular-genetic access in mice, we find that tactile afferents from the hand recruit neurons in the brainstem cuneate nucleus whose activity is modulated by distinct classes of local inhibitory neurons. Selective manipulation of these inhibitory circuits can suppress or enhance the transmission of tactile information, affecting behaviors that rely on movement of the hands. Investigating whether these local circuits are subject to top-down control, we identify distinct descending cortical pathways that innervate cuneate in a complementary pattern. Somatosensory cortical neurons target the core tactile region of cuneate, while a large rostral cortical population drives feed-forward inhibition of tactile transmission through an inhibitory shell. These findings identify a circuit basis for tactile feedback modulation, enabling the effective execution of dexterous movement.


2021 ◽  
Vol 18 (2) ◽  
pp. 1-13
Author(s):  
Wanjoo Park ◽  
Muhammad Hassan Jamil ◽  
Ruth Ghidey Gebremedhin ◽  
Mohamad Eid

The use of haptic technologies has recently become immensely essential in Human-Computer Interaction to improve user experience and performance. With the introduction of tactile feedback on a touchscreen device, commonly known as surface haptics, several applications and interaction paradigms have become a reality. However, the effects of tactile feedback on the preference of 2D images in visuo-tactile exploration task on touchscreen devices remain largely unknown. In this study, we investigated differences of preference score (the tendency of participants to like/dislike a 2D image based on its visual and tactile properties), reach time, interaction time, and response time under four conditions of feedback: no tactile feedback, high-quality of tactile information (sharp tactile texture), low-quality of tactile information (blurred tactile texture), and incorrect tactile information (mismatch tactile texture). The tactile feedback is rendered in the form of roughness that is simulated by modulating the friction between the finger and the surface and is derived from the 2D image. Thirty-six participants completed visuo-tactile exploration tasks for a total of 36 trials (3 2D images × 4 tactile textures × 3 repetitions). Results showed that the presence of tactile feedback enhanced users’ preference (tactile feedback conditions were rated significantly higher than the no tactile feedback condition for preference regardless of the quality/correctness of tactile feedback). This finding is also supported through results from self-reporting where 88.89% of participants preferred to experience the 2D image with tactile feedback. Additionally, the presence of tactile feedback resulted in significantly larger interaction time and response time compared to the no tactile feedback condition. Furthermore, the quality and correctness of tactile information significantly impacted the preference rating (sharp tactile textures were rated statistically higher than blurred tactile and mismatched tactile textures). All of these findings demonstrate that tactile feedback plays a crucial role in users’ preference and thus motivates further the development of surface haptic technologies.


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