scholarly journals The Commuting Behavior Evolution in Suburban Express Line after Operation: Based on Multi-Source Space-Time Big Data

Author(s):  
Yi Guo ◽  
◽  
Lixuan Min ◽  
Huize Yang ◽  
Lujian Yang ◽  
...  

Virtual Reality news (VR news) provides news reports relying on virtual reality technology, creating a strong sense of immersion and presence. It is a new format of news and a new application for immersive media. Previous researches studies on VR news mainly focus on the range of topics and the media effect, and point out the advantages and disadvantages of them. However, the content of VR news is usually neglected. This research aims to conduct a content analysis on the VR news from CCTV.com by applying the framing theory. The coding scheme is designed based on Zang Guoren’s three-level structures theory, analyzing 220 pieces of news in total. According to the objective data obtained through the analysis, the conclusion is drawn on significant features about VR news, including theme, source, tendency, narrative structure, multimodal presentation, and framework. This research has theoretical significance for it applies the framework theory to analyze the VR news, and also provides inspiration for the production of VR news and the media industry.

2021 ◽  
Vol 7 (1) ◽  
pp. 19-31
Author(s):  
Meilia Tika Ayu Ningrum ◽  
Agus Purnomo ◽  
Idris Idris

Android-based learning media for Social Studies (SS) might reduce boredom and accelerate student learning because it conveys attractive, creative, and innovative learning materials that support independent learning. This study aims to develop android-based learning media for SS about the Kingdom and Relics of Hindu-Buddhist. It employed Research and Development (R&D) with Analysis, Design, Development, Implementation, Evaluation (ADDIE) model. Validation by material experts and linguists stated that the learning media was feasible with 61.5% and 70%. Results show that the learning media is suitable to use by 88.2%. The product trials resulted in practical products by 100% from educational practitioners, and 80.2% from students. This finding indicates that the media is effective, as can be seen, that 26 out of 32 students scored above the minimum grade. It is suggested that SS learning media are developed through further research by utilizing virtual reality technology. This may accelerate student understanding as the use of videos and pictures, and virtual reality to images and objects help depict things clearly.


Arts ◽  
2020 ◽  
Vol 9 (2) ◽  
pp. 41
Author(s):  
Gregory Gilbert

Shortly after the bombing of Pearl Harbor in December of 1941, the American government impressed upon the media industry and corporate advertising the cooperative need to boost morale and enlist nationalist support for the war effort. Public opinion was shaped through an active campaign of visual propaganda and media censorship in which the social trauma of war, in particular, representations of death and destructive disorder, was erased from official news reports. However, avant-garde art and writing in View magazine during the early 1940s can be analyzed as a radical form of counter-discourse that challenged the media’s representation of the war. View had been founded in 1940 by the poet Charles Henri Ford, who vowed to create a magazine devoted to what he called the “new journalism”, a form of international reporting by poets and visual artists that would provide visionary critical insight on the forthcoming political catastrophe in Europe. Lacking their own publishing forum, a number of Surrealist émigrés and American adherents of Surrealism gravitated towards View. As this article will examine, Surrealist imagery and prose in View evoked a profound sense of the bodily trauma and physical destruction omitted from mass media, subverting the government’s highly sanitized and ideologically manipulated representations of World War II.


Author(s):  
A. Kondryko ◽  
A. Drachova

<div><p><em>In the article covered the features of implementing and using additional Internet functionality in the information space: in particular, audience analysis services, content research, fact-checking in real-time, automatic news generation, bots and mobile apps that are rapidly gaining popularity in modern journalism.</em></p></div><p> </p><p><em>Defined, some mobile apps: The Dragon Diction (speechy), Cogi, Imovie, Snapseed, Camscanner, Canva, Sweet Text: Story Maker &amp; GIF can help detect dictation and save it in text format; make notes, add some images, select certain parts; compose multiple videos, add audio effects and titles; edit images, backgrounds, colours, shades; scan documents and savе them in the required format; create any infographic, text and publication in different formats; make animated text stories accordingly.</em><em></em></p><p><em>The essence and purpose of IT capabilities such as virtual reality (enhancing user interest, stimulating brain activity while browsing content, etc.) and augmented reality (enhancing the effect of information through additional materials, graphics and visualisation) are detailed. It is emphasised that the introduction of the cyber tools in the media is due to the need to meet market trends, competition at local and global levels, the need to clarify data, the demanding potential audience.</em><em></em></p><p><em>Monitoring of using the latest IT in the Ukrainian media industry has revealed the presence its in the TV programs: «Siogodni», «Siogodni. Pidsymku z Olegom Panyutoyu» (TV channel «Ukrayina»), «TSN» («1+1»), programs of TV-channel «NASH», multimedia project «Ukrainer», magazine «Marie Claire», which confirmed the popularity of new formats for creating and implementing information product in Ukraine.</em><em></em></p><p><strong><em>Key words:</em></strong><em> visualisation, virtual reality, augmented reality, Internet functionality, cyber tools, media product, fact-checking.</em><em></em></p>


2017 ◽  
Vol 2 (2) ◽  
pp. 75
Author(s):  
Firman Setiawan Riyadi ◽  
A. Sumarudin ◽  
Munengsih Sari Bunga

Campus promotion and introduction by some institutions in general still using the media images or print media, as is often done by State Polytechnic Indramayu in introducing and providing campus information is still using print media and images such as brochures or banners. Therefore, an application is required that can introduce and provide information about the campus, especially in the State Polytechnic Indramayu and provide information on existing buildings on campus using Virtual Reality technology. With the Virtual Reality technology is able to provide real information and can interact directly with the environment and buildings that exist in the campus although the appearance of the building and the environment still looks low poly. By setting up a smartphone that already supports or already support the Gyroscope sensor and set up Google CardBoard or VRBox glasses, users can directly use 3D virtual reality applications and can directly play it, but the effect of using this application can cause the user a bit dizzy because not used to using it. 3D Virtual Reality application is created by using software Unity, Blender, and C # programming language. The features available in this app are VR start, select building, how to use VR, and about VR. 3D virtual reality applications can be used by the State Polytechnic Indramayu as a medium of introduction Mobile-based campus that has a responsive display that can be run on smatrphone that already supports Accelerometer sensor. Gyroscope sensor, and Android operating system. 


2019 ◽  
Vol 25 ◽  
pp. 44-51
Author(s):  
Meenadchi Mohanachandran

The purpose of this paper is to identify and analyze the racial undertones found in the news media reports on the West Africa Ebola outbreak of 2013 to 2016, focusing mainly on the portrayal of North American cases on television. As with many political activist issues, the first step to making a change for the better is recognizing exactly where the errors are made. Through the analysis of news reports posted by CityNews and The National, the paper identifies four critical themes: Othering, Them versus Us, and the impact of Visualization. Othering is the process of alienating the Black community from the rest of the population as the leading responsible factor for Ebola. This creates a dilemma of Them (the Black community) versus Us (the general population) that exasperates the already existing racial tensions. All of which is done not only by what is expressed by the reporters, but what is shown on the screen as part of the news story. This is evidence of systemic institutional racism in the media industry. By understanding the key reoccurring themes of racism found in the event of an epidemic, society can be better prepared to confront the situation when it arises again.  


Author(s):  
Basak Gezmen ◽  
Ihsan Eken

Like every giant holding, large enterprises in the media may also face crisis in certain periods. This chapter will evaluate Dogan-Group and its publications in the context of the media industry in Turkey and will analyze the tax crisis the group in question experienced in 2009. In order to ensure an objective perspective in the research, the authors chose to examine the publications of newspapers which are thought to represent three different ideologies in Turkey. In this context, to ensure the objective approach in this study the 42 news reports published between February 2009 and September 2009, newspapers that are thought to have different viewpoints in Turkey, such as Sabah, Cumhuriyet, YeniSafak, and the so-called “flagship” of the group, Hurriyet Newspapers, have been investigated using content analysis. The time interval was chosen in accordance with the tax penalty. Content analysis method will be used in this study, and in this context, how much space the newspapers allocated to the crisis, their ways of handling the crisis, and the language they used when handling the crisis will be examined.


SINERGI ◽  
2021 ◽  
Vol 25 (2) ◽  
pp. 119
Author(s):  
Fijaya Dwi Bima Sakti Putra ◽  
Rusydi Umar ◽  
Sunardi Sunardi

There is a lot of media for promotion. The brochure is still widely used because of its simple, portable, and easy to carry anywhere. However, in this age of sophistication, the brochure is not effectively used for the millennial generation. Augmented Reality (AR) and Virtual Reality (VR) have been applied to many applications such as education, tourism, advertising, and news reports. With the rapid development of VR and AR technology, there are higher continuously requirements for enhancing brochure media effectiveness. AR and VR provide a potential solution for interaction between person and brochure as new emerging information technology. In this research, AR and VR are used to better educate tourists and visitors about the museum they choose to visit. Muhammadiyah Museum and its historical collection used as an example of applying AR and VR to the brochure as a promoting media. The Multimedia Development Life Cycle (MDLC) method applied to develop AR and VR. AR and VR system was tested by 30 under graduation students with 74.92% of acceptance. This research shows the AR and VR brochure is very feasible successfully sent information about the various kinds of historical collections in museum Muhammadiyah and very helpful as promoting media.


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