scholarly journals Determinants of Governance Structure For The Electronic Value Chain: Resource Dependency and Transaction Costs Perspectives

1970 ◽  
Vol 18 (2) ◽  
pp. 159-176
Author(s):  
Howard Rasheed ◽  
Scott Geiger

This paper investigates boundary decisions that determine governance structures,particularly intermediaries and external contractors, for executing theprimary functions of procurement, sales, and information technology supportfunctions in the value chain model. Utilizing data from 113 firms doing businesson the Internet, the findings indicate that firm resources have a significantimpact on decisions to outsource or internalize electronic value chain functions.Specifically, firms with a greater reliance on sales intermediaries were found todeploy fewer technical e-commerce resources than firms less dependent on salesintermediaries. Moreover, the number of intermediary procurement functionswas positively related to investment in web-based human resources. The resultsalso suggest that firms experiencing lower levels of transaction frequency utilizemore types of Internet sales methods.

JOURNAL ASRO ◽  
2019 ◽  
Vol 10 (2) ◽  
pp. 105
Author(s):  
Khairul Huda ◽  
Zaenal Syahlan ◽  
M Syaifi ◽  
Edy Widodo

The development of information technology also developed in line with thedevelopment of human civilization. The development of information technology is veryhelpful, one of which is the internet. The use of the internet has developed into anappropriate means to convey information that is fast, effective and accurate. Submissionof information is not limited to all soldiers and the general public by utilizing technologicalfacilities, namely websites. In conveying the history of Indonesia Warship Raden EddyMartadinata 331 and Indonesia Warship I Gusti Ngurah Rai 332 are still stored in the formof documents on a computer and are still printed in the form of sheets of paper. Inconveying the history of Indonesia Warship, it must be developed further to conveyinformation in the current era. Historical research that executive focuses on the past. Sofar, information on the Indonesia Warship Indonesia Warship's historical informationsystem Raden Eddy Martadinata - 331 and Indonesia Warship I Gusti Ngurah Rai - 332on the web-based Indonesian Armed Forces fleet are still in print. besides usinginformation books, then try to make other alternatives by creating a website, besides thatmembers are expected to access information easily and efficiently. With theineffectiveness in managing Indonesia Warship Indonesia Warship historical data RadenEddy Martadinata - 331 and Indonesia Warship I Gusti Ngurah Rai - 332, a design of theIndonesia Warship historical information system was built in the web-based IndonesianArmada fleet which aims to facilitate the process of Indonesia Warship history search.PHP as a programmer and MySQL as the database.Keywords: Website-Based Indonesia Warship History Information System. PHP MySQL.


2015 ◽  
Vol 3 (2) ◽  
pp. 34
Author(s):  
Farai Chigora ◽  
Promise Zvavahera

The study analysed the value chain model that was used to analyse the sustainable competitive advantage of manufacturing businesses by Porter in 1985. The processes of the model which are both primary and secondary variables were matched and compared to the tourism destination processes. This was done in order to design a specific value chain model that can be used by a tourism destination so as to improve brand equity. The study therefore analysed Zimbabwe as a tourism destination which needs to improve its brand equity through an effective tourism value chain. The study used a sequential mixed method in order to establish data from respondents. It started with a qualitative design whereby by Zimbabwe tourism destination processes were established through in-depth interviews from various experts in the industry. The identified variables were local people, natural resources and destination marketers. Also the respondents agreed that the secondary factors for a Zimbabwe tourism destination value chain include finance, skilled human resources, infrastructure, sustainable practices and global partnerships. The relationship of Zimbabwe tourism destination variables to Porter’s primary value chain activities were identified through a quantitative design using survey questionnaires. The results of the study showed that the inbound logistics is related to local people, operations to natural resources and outbound logistics to destination marketers. The study recommended a value chain model specifically for tourism destinations that comprise of local people, natural resources and destination marketers as the primary activities. An effective mix of the tourism primary factors and secondary factors (finance, infrastructure, skilled human resources, sustainable practices and global partners) will lead to improved brand equity for the Zimbabwe tourism destination.


2005 ◽  
Vol 2005 (1) ◽  
pp. 415-419
Author(s):  
Jill L. Bodnar

ABSTRACT The National Oceanic and Atmospheric Administration (NOAA) Sanctuaries Hazardous Incident Emergency Logistics Database System (SHIELDS) is an Internet-based information system designed to improve access to critical data, plans, and tools for National Marine Sanctuary (NMS) personnel and their partners for contingency planning and response situations. At the core of the SHIELDS project is a website developed for each of the thirteen National Marine Sanctuaries and one coral reef ecosystem reserve in the sanctuary designation process. Each site hosts general planning and response information, such as policies and contingency plans. More so, SHIELDS takes advantage of leading information technology to improve the availability of vital response information and folds it into one comprehensive website. The use of Geographic Information System (GIS) data has expanded from static hardcopy maps to web-based interactive mapping, allowing Internet users to easily examine Sanctuary-specific geographic data from any location. SHIELDS offers NOAA modeling tools to analyze the fate of pollutants and live buoy data for real-time oceanographic conditions. Web-based databases within SHIELDS allow the user to enter or query information on personnel contact and location, potential Sanctuary threats, geographic response plans (GRPs) and Resources and UnderSea Threats (RUST) data, post updated incident text and documentation, or look up response glossary terms. Although SHIELDS relies extensively on the use of the Internet to distribute its information, it has also been designed to work as a stand-alone product for those inevitable circumstances when Internet access is not available during a response. The user can load the SHIELDS webpages and data onto their personal computer and carry it to any remote location to access the same data found on the Internet. SHIELDS provides the most comprehensive incident planning and response information for the National Marine Sanctuary Program (NMSP). This ensures that NOAA fulfills its role as stewards of Sanctuary resources and provides effective and timely response information about their trust resources.


2019 ◽  
Author(s):  
William TH Choi ◽  
Dan KS Yu ◽  
Terry Wong ◽  
Tella Lantta ◽  
Min Yang ◽  
...  

BACKGROUND Information technology and video gaming have potential advantages in the treatment of schizophrenia. However, information regarding the habits and attitudes related to internet use and video gaming in people with schizophrenia is limited. OBJECTIVE The aim of this study was to explore the habits and attitudes regarding video gaming and information technology usage and their associated factors in people with schizophrenia in Hong Kong. METHODS In this cross-sectional survey, service users with schizophrenia were recruited from 6 halfway hostels and 7 integrated centers for mental wellness in Hong Kong. A 79-item self-report questionnaire was utilized to explore the habits of internet use and video gaming in these people with schizophrenia. The attitude toward video gaming was assessed using the Gaming Attitudes, Motivations, and Experiences Scales. Of the 148 individuals in a convenience sample who were invited to participate in this study, 110 willingly participated (a response rate of 74.3%). The data were analyzed using descriptive statistics, a two-tailed independent t test, Pearson correlation, and principal analysis with 3 methods of rotation (varimax, equimax, and promax). RESULTS Most participants (100/110, 90.9%) had access to the internet and half of them (54/110, 49.1%) used the internet daily mostly to watch videos (66/110, 60.0%) or read news or books, etc (42/110, 38.2%). One-third of the participants (36/110, 32.7%) used the internet to play web-based games, and most of them (88/110, 80.0%) had played a video game in the past year. The most favorable gaming platforms were cellular phones (43/88, 49%) followed by computers (19/88, 22%) and arcade cabinets (6/88, 7%). The most favorable game genre was action games (34/145, 23.4%). Those who had a bachelor’s degree or higher scored lower in social interaction than those with a lower education level (<i>P</i>=.03). Those who played video games daily scored higher in the category of story than those who did not play daily (t<sub>86</sub>=2.03, <i>P</i>=.05). The most popular gaming category was autonomy and the least popular categories were violent catharsis and violent reward. Two motives, “social playing” and “evasive playing,” were formed to describe the characteristics of playing video games. CONCLUSIONS Our data showed a high internet utilization rate among people with schizophrenia in Hong Kong. Only a few of them used the internet to search for health-related information. Our study also exemplified the unique habits of gaming among the participants. Health care professionals could utilize video games to engage people with schizophrenia and promote coping with stress and provide social skills training to such people with schizophrenia. Identification of the gaming attitudes can contribute to the development of serious games for the schizophrenic population. Further investigation is vital for the promotion of mental health through web-based platforms.


2020 ◽  
Vol 13 (2) ◽  
pp. 27-36 ◽  
Author(s):  
Ade Supriatna

Rice production and productivity in Subang district must be easily informed by the Department of Agriculture in accordance with advances in information technology and the internet. This study is about data and information that is integrated into a computer-based information system related to the yield of rice crops. The computer-based rice yield report is intended to make it easier to enter data sourced from the corm area online. Then from the user (community) side it will be more practical and easier to get information. And services at the subang agriculture service do not always have to be directly in the office but can be done online. That way the reporting process, fast and structured.Reporting, which was originally still manual, was to recapitulate paper-based transactions and then switch to the application of web-based computer technology and the research method was quantitative.


Author(s):  
Melda Agnes Manuhutu ◽  
Yulianti Flasao ◽  
Lulu Jola Uktolseja

Accompanied by the development of information technology, communication technology has developed rapidly. One sector that is developing in the field of tourism which contributes to more interactive information through the internet. Where Maybrat Regency has considerable tourism and cultural potential, it is managed by the Maybrat Regency Tourism and Culture Community which is very useful if managed well and effectively. This is to improve the economy of the community, the quality of human resources, through tourism assistance that enables increased regional pride. Accurate presentation of the area that can be used to increase revenue in the region itself. Now there is not enough information about tourist objects in Maybrat Regency so that not many tourists and people know the potential of tourism objects. The system development model used is the prototype model. By building interfaces using Adobe Dreamweaver CS6. The database is stored using php and displayed via XAMMP. This system is also built on the framework of a system that is a code igniter.


2011 ◽  
pp. 293-317
Author(s):  
Ashutosh Deshmukh

A dominant trend in information technology is the convergence of different software functionalities. Even after the dot-com bust or, perhaps because of it, the convergence has gathered steam. Different tools and techniques get concentrated in one solution or software in a short duration. Distinct techniques and technologies, such as accounting software, Web-based businesses, supply chain management, data warehouses and artificial intelligence, are converging as the organizations move from ERP to ERP II, integration of internal functions to integration across supply chain, and the Internet to Internet 2. Today’s ERP software packs all applications into one monster package and offers tremendous functionalities.


Author(s):  
Pandu Setiaji ◽  
Langgra Mayrezka Pradipta ◽  
Agus Budhi Utomo

The development of information technology has made the internet as a very important requirement to explore various information needed. The benefits of the internet are quite large especially in the world of business, entertainment and education. Dalegan Village is a village that has a lot of natural wealth such as white sand beach tourism, hill prohibit, legen drinks, fish crackers and various other fish preparations, but all these riches have not been fully exposed in cyberspace. This program aims to build a web-based village information system to expose the history and profile of the village and optimize the existence of the natural wealth of the village of Dalegan so that information about the natural wealth can be conveyed to all internet users so that it can increase the interest of tourists who wilvisit and increase the budget of the village income.


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