scholarly journals A computer-based framework to analyze continuous and discontinuous textural works using psychoacoustics audio descriptors

Author(s):  
Micael Antunes ◽  
Danilo Rossetti ◽  
Jonatas Manzolli

This paper discusses a computer-aided musical analysis methodology anchored on psychoacoustics audio descriptors. The musicological aim is to analyze compositions centered on timbre manipulations that explore sound masses and granular synthesis as their builders. Our approach utilizes two psychoacoustics models: 1) Critical Bandwidths and 2) Loudness, and two spectral features extractors: 1) Centroid and 2) Spectral Spread. A review of the literature, contextualizing the state-of-art of audio descriptors, is followed by a definition of the musicological context guiding our analysis and discussions. Further, we present results on a comparative analysis of two acousmatic pieces: Schall (1995) of Horacio Vaggione and Asperezas (2018) of Micael Antunes. As electroacoustic works, there are no scores, therefore, segmentation and the subsequent musical analysis is an important issue to be solved. Consequently, the article ends discussing the methodological implication of the computational musicology addressed here.

1973 ◽  
Vol 12 (02) ◽  
pp. 108-113 ◽  
Author(s):  
P. W. Gill ◽  
D. J. Leaper ◽  
P. J. Guillou ◽  
J. R. Staniland ◽  
J. C. Horhocks ◽  
...  

This report describes an evaluation of »observer variation« in history taking and examination of patients with abdominal pain. After an initial survey in which the degree of observer variation amongst the present authors fully confirmed previous rather gloomy forecasts, a system of »agreed definitions« was produced, and further studies showed a rapid and considerable fall in the degree of observer variation between the data recorded by the same authors. Finally, experience with a computer-based diagnostic system using the same system of agreed definitions showed the maximum diagnostic error rate due to faulty acquisition of data to be low (4.7°/o in a series of 552 cases). It is suggested as a result of these studies that — at least in respect of abdominal pain — errors in data acquisition by the clinician need not be the prime cause of faulty diagnoses.


1972 ◽  
Vol 11 (01) ◽  
pp. 32-37 ◽  
Author(s):  
F. T. DE DOMBAL ◽  
J. C. HORROCKS ◽  
J. R. STANILAND ◽  
P. J. GUILLOU

This paper describes a series of 10,500 attempts at »pattern-recognition« by two groups of humans and a computer based system. There was little difference between the performances of 11 clinicians and 11 other persons of comparable intellectual capability. Both groups’ performances were related to the pattern-size, the accuracy diminishing rapidly as the patterns grew larger. By contrast the computer system increased its accuracy as the patterns increased in size.It is suggested (a) that clinicians are very little better than others at pattem-recognition, (b) that the clinician is incapable of analysing on a probabilistic basis the data he collects during a traditional clinical interview and examination and (c) that the study emphasises once again a major difference between human and computer performance. The implications as - regards human- and computer-aided diagnosis are discussed.


Insects ◽  
2021 ◽  
Vol 12 (2) ◽  
pp. 169
Author(s):  
Federico Lessio ◽  
Alberto Alma

This paper reviews the existing predictive models concerning insects and mites harmful to grapevine. A brief conceptual description is given on the definition of a model and about different types of models: deterministic vs. stochastics, continuous vs. discrete, analytical vs. computer-based, and descriptive vs. data-driven. The main biological aspects of grapevine pests covered by different types of models are phenology, population growth and dynamics, species distribution, and invasion risk. A particular emphasis is put on forecasting epidemics of plant disease agents transmitted by insects with sucking-piercing mouthparts. The most investigated species or groups are the glassy-winged sharpshooter Homalodisca vitripennis (Germar) and other vectors of Xylella fastidiosa subsp. fastidiosa, a bacterium agent of Pierce’s disease; the European grape berry moth, Lobesia botrana (Denis and Schiffermuller); and the leafhopper Scaphoideus titanus Ball, the main vector of phytoplasmas agents of Flavescence dorée. Finally, the present and future of decision-support systems (DSS) in viticulture is discussed.


1981 ◽  
Vol 10 (2) ◽  
pp. 109-124 ◽  
Author(s):  
Richard Braby ◽  
J. Peter Kincaid

Using computers to author and edit text is now feasible and economical. This article describes two elements of a computer based publishing system which aid authors by automatically generating certain kinds of training materials, and in writing easily understood text Authoring routines automatically format and compose text and merge stored graphics with the text. Highly redundant training materials require only a small data base to produce a sizeable workbook. Editing routines aid authors in writing readable text by: 1) flagging uncommon words and long sentences; 2) suggesting substitutes for awkward or difficult words and phrases; and 3) indicating the readability grade level. These routines are operating as elements of a prototype publishing system in the U.S. Navy's Training Analysis and Evaluation Group minicomputer. They are being developed for use in the U.S. Navy's computer based publishing system.


1985 ◽  
Vol 14 (2) ◽  
pp. 157-170
Author(s):  
Ranjan Roy

Presented is a selected review of the literature pertaining to migraine and tension headache of the past thirty or more years. Existence of “migraine” personality is explored. Association between psychiatric disorders and headache is examined. Problems of definition of these concepts are discussed and current thinking to resolve some of the clinical issues of these two types of headaches is presented.


Author(s):  
David W. Rosen

Abstract Features are meaningful abstractions of geometry that engineers use to reason about components, products, and processes. For design activity, features are design primitives, serve as the basis for product representations, and can incorporate information relevant to life-cycle activities such as manufacturing. Research on feature-based design has matured to the point that results are being incorporated into commercial CAD systems. The intent here is to classify feature-based design literature to provide a solid historical basis for present research and to identify promising research directions that will affect computer-based design tools within the next few years. Applications of feature-based design and technologies of feature representations are reviewed. Open research issues are identified and put in the context of past and current work. Four hypotheses are proposed as challenges for future research: two on the existence of fundamental sub-feature elements and relationships for features, one that presents a new definition of design features, and one that argues for the successful development of concurrent engineering languages. Evidence for these hypotheses is provided from recent research results and from speculation about the future of feature-based design.


Author(s):  
J. Schmitz ◽  
S. Desa

Abstract It is well-known that so-called Concurrent Engineering is a desirable alternative to the largely sequential methods which tend to dominate most product development methods. However, the proper implementation of a concurrent engineering method is still relatively rare. In order to facilitate the development of a reliable concurrent engineering product development method, we start with a careful definition of concurrent engineering and, after an extensive study of all of product development, we propose three criteria which ideal concurrent engineering must satisfy. However, for labor, time, and overall cost considerations, ideal concurrent engineering is infeasible. Instead, we propose a computer-based environment which, by being constructed in accordance with the three criteria, attempts to approach ideal concurrent engineering. The result is the Virtual Concurrent Engineering method and computer implementation environment. This product development method and computer-based implementation system provide the detailed, structured information and data needed to optimally balance the product with respect to the main product development parameters (e.g., manufacturing costs, assembly, reliability). This important information includes re-design suggestions to improve the existing design. The designer can directly apply these re-design suggestions for design optimization, or he can use the results as input into a more complex design optimization or design parameterization function of his own. To demonstrate Virtual Concurrent Engineering, we use it to refine earlier work done by the authors in the Design for Producibility of stamped products. We discuss, in some detail, the results of applying Design for Producibility to complex stampings, including process plans and product producibility computations.


Author(s):  
ELIEL EDUARDO MONTIJO-VALENZUELA ◽  
SAUL DANIEL DURAN-JIMENEZ ◽  
LUIS ALBERTO ALTAMIRANO-RÍOS ◽  
JOSÉ ISAEL PÉREZ-GÓMEZ ◽  
OSCAR SALMÓN-AROCHI

The objective of this research is to manufacture a prototype of a teaching die for the specialty of precision mechanical design in mechatronic engineering, in order to achieve the skills required in unit two, regarding dies. The methodology used consists of five stages: 1. Definition of the preliminary conditions. 2. Theoretical calculations for die design. 3. Design, modeling and assembly using computer-aided software (CAD) of the parts that make up the die. 4. Validation with simulation of finite element analysis (AEF). 5. Manufacture of parts and physical assembly of the die. A functional prototype was obtained with which the teacher and student can perform calculations, designs and CAD models, AEF analysis of the static and fatigue type, manufacture of rapid prototypes using 3D printing, the identification of the parts that make up a die and their functioning. The advantage of this prototype, compared to metal die-cutting machines, is its low cost of production and manufacturing, it does not require expensive and specialized machinery for manufacturing, specific designs can be made by the students and its subsequent manufacture within the laboratories of the Technological Institute of Hermosillo.


2021 ◽  
Author(s):  
Mehrdad Zafari

Modeling the human arm and calculation of the human arm reach are important for designing workspaces. An appropriate workspace design would reduce musculoskeletal disorders and wrist injuries in repetitive tasks. Among different human arm workspace designs and reach calculations, computer-based methods have recently attracted significant attention. This is because conventional experimental methods do not provide sufficient flexibility for interactive design modifications and integration of different aspects for workspace design. Despite advances in computer-aided design, many computer-based methods still rely on mock-ups and experimental set-ups. In this work, a computer-aided method is investigated for predicting the human arm reach. The kinematic modeling convention of Denavit-Hertenberg is adopted for formulating the reach. Simulation results are provided to demonstrate the effectiveness of the method. The methodology enables visualization of the reach volume of the human arm and could be easily adjusted for different human operators.


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