The Materiality of Interaction

Author(s):  
Mikael Wiberg

Computing is increasingly intertwined with our physical world. From smart watches to connected cars, to the Internet of Things and 3D-printing, the trend towards combining digital and analogue materials in design is no longer an exception, but a hallmark for where interaction design is going in general. Computational processing increasingly involves physical materials, computing is increasingly manifested and expressed in physical form, and interaction with these new forms of computing is increasingly mediated via physical materials. Interaction Design is therefore increasingly a material concern. In this book, “The Materiality of Interaction – Notes on the Materials of Interaction Design”, Mikael Wiberg investigates this trend towards material interactions. In doing so he describes how the field of human-computer interaction has moved, through the material turn, from a representation-driven design paradigm, towards a paradigm which he calls material-centered interaction design. Wiberg examines what this emergent paradigm implies for the practice of doing interaction design, he proposes a design method for doing material-centered interaction design, and he discusses the implications for moving forward given an interaction design paradigm that focuses on the materiality of interaction.

Author(s):  
Mikael Wiberg

Computing is increasingly intertwined with our physical world. From smart watches to connected cars, to the Internet of Things and 3D-printing, the trend towards combining digital and analogue materials in design is no longer an exception, but a hallmark for where interaction design is going in general. Computational processing increasingly involves physical materials, computing is increasingly manifested and expressed in physical form, and interaction with these new forms of computing is increasingly mediated via physical materials. Interaction Design is therefore increasingly a material concern. – Welcome to a book on the materiality of interaction, welcome to a book on material-centered interaction design! In this introduction to this book, “The Materiality of Interaction – Notes on the Materials of Interaction Design”, I describe the contemporary trend in interaction design towards material interactions, I describe how interaction design is increasingly about materials, and I propose “Material-centered interaction design” as a method for working with materials in interaction design projects.


2019 ◽  
Vol 6 (1) ◽  
pp. 47-63 ◽  
Author(s):  
Bettina Nissen ◽  
Ella Tallyn ◽  
Kate Symons

Abstract New digital technologies such as Blockchain and smart contracting are rapidly changing the face of value exchange, and present new opportunities and challenges for designers. Designers and data specialists are at the forefront of exploring new ways of exchanging value, using Blockchain, cryptocurrencies, smart contracting and the direct exchanges between things made possible by the Internet of Things (Tallyn et al. 2018; Pschetz et al. 2019). For researchers and designers in areas of Human Computer Interaction (HCI) and Interaction Design to better understand and explore the implications of these emerging and future technologies as Distributed Autonomous Organisations (DAOs) we delivered a workshop at the ACM conference Designing Interactive Systems (DIS) in Edinburgh in 2017 (Nissen et al. 2017). The workshop aimed to use the lens of DAOs to introduce the principle that products and services may soon be owned and managed collectively and not by one person or authority, thus challenging traditional concepts of ownership and power. This workshop builds on established HCI research exploring the role of technology in financial interactions and designing for the rapidly changing world of technology and value exchange (Kaye et al. 2014; Malmborg et al. 2015; Millen et al. 2015; Vines et al. 2014). Beyond this, the HCI community has started to explore these technologies beyond issues of finance, money and collaborative practice, focusing on the implications of these emerging but rapidly ascending distributed systems in more applied contexts (Elsden et al. 2018a). By bringing together designers and researchers with different experiences and knowledge of distributed systems, the aim of this workshop was two-fold. First, to further understand, develop and critique these new forms of distributed power and ownership and second, to practically explore how to design interactive products and services that enable, challenge or disrupt existing and emerging models.


2018 ◽  
Vol 11 (4) ◽  
pp. 32-52 ◽  
Author(s):  
Kouah Sofia ◽  
Kitouni Ilham

Nowadays, the Internet of things (IoT) is becoming a promising technology which revolutionizes and simplifies our daily life style. It allows interaction and cooperation between a large variety of pervasive objects over wireless and wired connections, in order to achieve specific goals. Moreover, it provides a concise integration of physical world into computer systems through network infrastructure. This paper provides an agent-based architecture for developing IoT systems. The proposed architecture is multi-layer and generic. It encompasses four layers: Physical Component Management, Local Management -Coordination, Global Management-Coordination and Specialized Operative Management Layers. The first one can be seen as a smart layer that ensures connection and communication between things and the system. The second one constitutes the intelligent core of the system which acts locally to ensure coordination and further internal functioning. The third layer ensures coordination between the local system and the externals ones. The last layer supports additional behaviors which are domain dependent. The architecture is illustrated by an IoT system diagnosis.


2011 ◽  
Vol 12 (7) ◽  
pp. 669-674 ◽  
Author(s):  
Nathalie Mitton ◽  
David Simplot-Ryl

2019 ◽  
Vol 1 (2) ◽  
pp. 16 ◽  
Author(s):  
Deepak Choudhary

The Internet of Things (IoT) enables the integration of data from virtual and physical worlds. It involves smart objects that can understand and react to their environment in a variety of industrial, commercial and household settings. As the IoT expands the number of connected devices, there is the potential to allow cyber-attackers into the physical world in which we live, as they seize on security holes in these new systems. New security issues arise through the heterogeneity  of  IoT  applications and devices and their large-scale deployment.


2019 ◽  
pp. 331-340
Author(s):  
Todorka Glushkova ◽  
Stanimir Stoyanov ◽  
Asya Stoyanova-Doycheva ◽  
Vanya Ivanova ◽  
Lyubka Doukovska

The concept of the Internet of Things (IoT) is closely related to the concepts of Cyber-Physical System (CPS) and Cyber-Physical-Social System (CPSS). A key feature of these technologies is the integration of the virtual and physical world. In this paper, an environment for ambient-oriented modeling called AmbiNet is presented. The environment AmbiNet is implemented as a component of the reference architecture known as Virtual Physical Space (ViPS) that can be adapted for CPSS applications in various domains, for example a smart city, a personal touristic guide, or education. The need for virtualization of things from the physical world in a formal way is also considered. In the paper, the usability of the environment is demonstrated by modeling of services delivered to tourists in an intelligent city. The architecture of ViPS is also briefly described. Furthermore, the virtualization and modeling of spatial aspects through the AmbiNet formalism is demonstrated by an example.


2014 ◽  
Vol 556-562 ◽  
pp. 5852-5854
Author(s):  
Ying Wei

The internet of things perception and recognition by the ubiquitous information to the physical world. Ad Hoc provide suitable network environment to the internet of things, whose routing protocol Protect data transmission efficient and reliable. This paper not only analyzes the particularity of Ad Hoc network technology in the Internet of Things, but also simulates AODV and DSDV in test environment to analysis the communication performance in the internet of things.


2015 ◽  
Vol 2015 (1) ◽  
pp. 000006-000013 ◽  
Author(s):  
Val R. Marinov

The Internet of Things (IoT) “things” are often times described as active or smart devices and objects augmented with sensing, processing, and network capabilities. These smart objects are in the heart of the IoT concept but they alone cannot realize the full potential of IoT. The most ubiquitous objects in the IoT ecosystem, those that reside at the lowest system level and interact with the higher-level smart object, are based on the passive RFID technology. In the form of wireless passive sensors these objects are found in smart packaging, they form the backbone of the structural health monitoring systems, they provide non-invasive and continuous monitoring of physiological parameters, etc. RFID capability is already added to everyday items in the physical form of adhesive “smart” labels, enabling them to become “citizens” of the IoT ecosystem, but this “add-on“ approach increases the implementation cost and oftentimes impacts negatively the host item's form factor and appearance. It also does very little in terms of security and counterfeit prevention. On the other hand, the key economic factor that drives the deployment of the IoT is the cost at the end points. Therefore, the future of the IoT depends on developing an ultra-low-cost technology solution that can mass-produce low cost, RFID-enabled IoT objects on flexible substrates, ready for integration into everyday items. In some cases, such as in intelligent packaging, these objects will be non-obstructive and seamlessly integrated in their hosts. This integration will minimize the cost of implementation and will provide an insurmountable barrier to counterfeiters as they will need access to sophisticated and capital-intensive technologies in order to be able to alter or replicate the product's embedded configuration. Presented are two disruptive processes for packaging of ultrathin flexible hybrid electronic systems with ICs as thin as 15–20 μm and as small as 250 μm per side. The first generation technology is a modification of the conventional pick-and-place technique and has been already demonstrated on a commercial-grade roll-to-roll assembly line with packaging rates exceeding 10,000 cph. The second generation technology uses a laser beam to scan and transfer ultrathin, ultra-small ICs for high-precision assembly onto various flexible and rigid substrates. It provides packaging rates significantly exceeding those of the conventional pick-and-place equipment. Reported are also results from integrating the resulting ultrathin flexible hybrid electronic devices into thin materials such as paper and plastics.


Author(s):  
Karthick G. S. ◽  
Pankajavalli P. B.

The internet of things (IoT) is aimed at modifying the life of people by adopting the possible computing techniques to the physical world, and thus transforming the computing environment from centralized form to decentralized form. Most of the smart devices receive the data from other smart devices over the network and perform actions based on their implemented programs. Thus, testing becomes an intensive process in the IoT that will require some normalization too. The composite architecture of IoT systems and their distinctive characteristics require different variants of testing to be done on the components of IoT systems. This chapter will discuss the necessity for IoT testing in terms of various criteria of identifying and fixing the problems in the IoT systems. In addition, this chapter examines the core components to be focused on IoT testing and testing scope based on IoT device classification. It also elaborates the various types of testing applied on healthcare IoT applications, and finally, this chapter summarizes the various challenges faced during IoT testing.


Author(s):  
Jacques Bughin ◽  
Michael Chui

The Internet of Things (“IoT”), networks of connected machines and sensors with the ability to monitor and manage objects in the physical world electronically, has substantial economic potential. IoT technology has a wide range of applications, such as optimizing the performance of industrial operations and infrastructure systems; coordinating self-driving cars; managing the energy efficiency and security of homes and offices; and monitoring patients remotely. Drawing on a body of research by the McKinsey Global Institute (most notably, The Internet of Things: Mapping the value beyond the hype, June 2015), this chapter finds that the IoT could generate anywhere from $3.9 trillion to $11.1 trillion in annual economic impact by 2025. We arrive at these figures through a bottom-up quantification of economic surplus that examines multiple use cases clustered in nine types of settings where IoT technology has relevance. We also highlight some of the fundamental enablers that will be necessary for this value to be realized, including industrial adoption, interoperability standards, cybersecurity, and regulatory certainty regarding issues such as data sharing and liability. While these factors are not yet certain, we conclude that the current hype of IoT is somewhat justified. Indeed, if these issues are resolved quickly and fully, the eventual economic value may exceed current expectations.


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