supersonic speed
Recently Published Documents


TOTAL DOCUMENTS

146
(FIVE YEARS 36)

H-INDEX

10
(FIVE YEARS 0)

2021 ◽  
Vol 12 (1) ◽  
Author(s):  
M. T. Greenaway ◽  
P. Kumaravadivel ◽  
J. Wengraf ◽  
L. A. Ponomarenko ◽  
A. I. Berdyugin ◽  
...  

AbstractOscillatory magnetoresistance measurements on graphene have revealed a wealth of novel physics. These phenomena are typically studied at low currents. At high currents, electrons are driven far from equilibrium with the atomic lattice vibrations so that their kinetic energy can exceed the thermal energy of the phonons. Here, we report three non-equilibrium phenomena in monolayer graphene at high currents: (i) a “Doppler-like” shift and splitting of the frequencies of the transverse acoustic (TA) phonons emitted when the electrons undergo inter-Landau level (LL) transitions; (ii) an intra-LL Mach effect with the emission of TA phonons when the electrons approach supersonic speed, and (iii) the onset of elastic inter-LL transitions at a critical carrier drift velocity, analogous to the superfluid Landau velocity. All three quantum phenomena can be unified in a single resonance equation. They offer avenues for research on out-of-equilibrium phenomena in other two-dimensional fermion systems.


2021 ◽  
Vol 2124 (1) ◽  
pp. 012001
Author(s):  
Ya V Drobzheva ◽  
D V Zikunkova ◽  
V M Krasnov

Abstract To assess the impact on human health of the sonic boom that occurs when an aircraft is flying at supersonic speed, and, accordingly, to solve the problem of noise reduction by optimizing the aircraft design, it is proposed to evaluate the shock wave energy using the TNT equivalent of a cylindrical explosion. An example of calculating the shock wave energy during flights of F4 and F18 aircraft at different altitudes is considered. To calculate the evolution of an acoustic pulse during its propagation from the boundary of the shock wave transition to the acoustic one, the wave equation and its solution are used, taking into account the inhomogenei-ty of the atmosphere, nonlinear effects, absorption and expansion of the wave front, as well as the results of ground-based measurements of acoustic pulses. The results of calculations of the dependence of the explosion energy on the flight altitude, as well as on the type of aircraft are explained on the basis of the formula for the atmospheric resistance force.


2021 ◽  
Vol 2088 (1) ◽  
pp. 012056
Author(s):  
A G Zditovets ◽  
N A Kiselev ◽  
S S Popovich ◽  
Yu A Vinogradov

Abstract The paper presents the results of measuring the adiabatic wall temperature of an axisymmetric channel during acceleration of the moist air flow in it to supersonic speed. The initial swirl was imparted to the flow (swirling parameter S = 0.5, 1.0, 2.5). The relative initial humidity (RH) of the flow varied in the range of 10 ÷ 90%. When the flow was accelerated to supersonic speeds, part of the moisture condensed, which influenced the wall temperature. It is shown experimentally that with an increase in the initial moisture content of the flow to certain values, the distribution of the wall temperature for a flow without initial swirl (S = 0) and with swirl with S = 0.5, 1.0 practically coincide. However, from a certain value of RH, the wall temperature in the case of a swirling flow decreases in comparison with a flow without swirling. The maximum decrease in the wall temperature was achieved at RH = 90%. An increase in the initial swirl to S = 2.5 led to a greater decrease in the wall temperature, while the mass air flow through the channel decreased by 26% at an identical pressure drop.


2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Tim D. Smithies ◽  
Mark J. Campbell ◽  
Niall Ramsbottom ◽  
Adam J. Toth

AbstractNotational analysis is a popular tool for understanding what constitutes optimal performance in traditional sports. However, this approach has been seldom used in esports. The popular esport “Rocket League” is an ideal candidate for notational analysis due to the availability of an online repository containing data from millions of matches. The purpose of this study was to use Random Forest models to identify in-match metrics that predicted match outcome (performance indicators or “PIs”) and/or in-game player rank (rank indicators or “RIs”). We evaluated match data from 21,588 Rocket League matches involving players from four different ranks. Upon identifying goal difference (GD) as a suitable outcome measure for Rocket League match performance, Random Forest models were used alongside accompanying variable importance methods to identify metrics that were PIs or RIs. We found shots taken, shots conceded, saves made, and time spent goalside of the ball to be the most important PIs, and time spent at supersonic speed, time spent on the ground, shots conceded and time spent goalside of the ball to be the most important RIs. This work is the first to use Random Forest learning algorithms to highlight the most critical PIs and RIs in a prominent esport.


Author(s):  
Kalyan Dattatray Yadav

Present article is an attempt to review the upcoming changes in the library collection. Time is changing rapidly, technology also changes with supersonic speed. Limited financial resources and changing pattern of library resources make extra presser on the libraries. In this complex situation, librarians and technical staff can overcome by using their skill.


2021 ◽  
Author(s):  
Tim D. Smithies ◽  
Mark J. Campbell ◽  
Niall Ramsbottom ◽  
Adam J. Toth

Abstract Notational analysis is a popular tool for understanding what constitutes optimal performance in traditional sports. However, this approach has been seldom used in esports. The popular esport “Rocket League” is an ideal candidate for notational analysis due to the availability of an online repository containing data from millions of matches. The purpose of this study was to use Random Forest models to identify in-match metrics that predicted match outcome (performance indicators or “PIs”) and/or in-game player rank (rank indicators or “RIs”). We evaluated match data from 21,588 Rocket League matches involving players from four different ranks. Upon identifying goal difference (GD) as a suitable outcome measure for Rocket League match performance, Random Forest models were used alongside accompanying variable importance methods to identify metrics that were PIs or RIs. We found shots taken, shots conceded, saves made, and time spent goalside of the ball to be the most important PIs, and time spent at supersonic speed, time spent on the ground, shots conceded and time spent goalside of the ball to be the most important RIs. This work is the first to use Random Forest learning algorithms to highlight the most critical PIs and RIs in a prominent esport.


2021 ◽  
Author(s):  
Christophe Then

Almost 60 years after the assassination of John F. Kennedy in 1963 the majority of Americans are still reluctant to believe the official reports of commissions from 1964 and again in 1976 that determined the direction of the shot resulting in the fatal head injury. Long-withheld, confidential government files released in 2017 reignited the controversy.The present investigation computationally simulated projectile-skull impacts from the direction specified in official reports and from three other directions. Detailed geometric models of the human head and ammunition, as well as known parameters from the assassination site served as the supportive base for analysis. Constitutive mathematical models for the impact of projectile material with skull tissues at supersonic speed were employed to analyze bone and bullet fragmentation mechanics. Simulated fracture characteristics of the bone and the bullet were compared with photographic and X-ray evidence. The most likely origin of the fatal shot was determined based on the degree of corresponding deformation and fragmentation between simulation and documented evidence. Computational corroboration could be established as physically consistent with high-speed impact from the rear, as established by the official commissions. Simulations of three other speculative shot origins did not correspond to the documented evidence.


2021 ◽  
Vol 1 (1) ◽  
pp. 31-37
Author(s):  
Radhakrishnan P ◽  
Ramanan G ◽  
Chandan Gowda H R ◽  
Meghana C K ◽  
Chaithra A N

This study presents a detailed study on wing and its configurations and the morphing techniques for the wing. The morphing methods of the wing such as variable chord, variable span variable cambers have been studied in detail. In this study in detail about the effects of morphable sweep wing, the commercial aircraft wing has been designed and it‘s been modelled using the solid works software. To study the aerodynamic performance the wing, the wing has been analysed in ANSYS Fluent software and the results are interpreted in detail to analyze the effect of wing and its shapes. From the results it‘s been clear that at low speed (Mach=0.8) straight wing has high L/D ratio and at the sonic speed (Mach=1) sweep wing has higher L/D ratio and in Supersonic Speed (Mach=1.2) delta wing tends to have higher L/D ratio. Based on these results the wing can be morphed to the configurations to obtain a better performance in each flight regime. Based on these morphing, aircraft performance can be improved in all flight regimes.


Sign in / Sign up

Export Citation Format

Share Document