electronic collaboration
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2020 ◽  
pp. 74-77
Author(s):  
N.A. Gorokhovskaya ◽  
◽  
L.N. Ruliene ◽  

Substantiated is application of electronic collaboration by working out collective projects. Examined are methodology Agile and technology Scram, and analyzed is experience of using them by command elaboration of program product in educational process of university.


Author(s):  
Cathrine Linnes

Globalization is a key reason why an organization outsources its activities or creates virtual teams to remain competitive in today's international market. Organizations are utilizing new technologies to become more efficient and employees frequently collaborate by using e-tools at work. Today´s workers are faced with a fast-paced work environment with frequently changing requirements and digital innovations. Keeping up with the development can be a challenge. Incorporating e-collaboration into the student learning process is, therefore, crucial to the modern learning environment as it prepares students to work in teams. This has become even more important now after the COVID-19. The pandemic has forced universities to go online at a record speed and the workforce to work from home. This study looks at the e-collaboration success, challenges, perception, and tools and delves into a quantitative study of graduate students who have been working on semester-long corporate projects in the information systems discipline.


Author(s):  
Juan Francisco Coll-García

This chapter investigates student perceptions toward an international collaboration that involved an online role-play simulation, Engineers Without Borders (EWB). Forty-two undergraduate students enrolled in an engineering course at a university in the United States were paired with 56 engineering students based at a university in Spain. The simulation was designed and developed not only to foster problem-solving skills, but also to provide opportunities for participants to develop communication skills, teamwork, and professionalism. The simulation also provided opportunities for EFL students to communicate in English and develop their intercultural skills through the use of a variety of electronic collaboration tools. This chapter reports on participant feedback and highlights the benefits of the computer-based nature of the telecollaboration.


Author(s):  
Iryna Vorotnykova

The article outlines the possibilities of using the Go-Lab ecosystem to organize collaborative learning in Inquiry Based Learning, provides guidance for teachers to organize the learning process. The digital tools, applications of the Go-Lab ecosystem for use by teachers of virtual online labs (Phet.Colorado), applications, research spaces of the Graasp environment are considered. To achieve the goal, we use theoretical methods of systematic and comparative analysis of educational and scientific-methodical literature. Examples and useful links are provided for teachers who want to develop their own online environments for organizing and conducting research training in a collaborative environment. The possibilities of organizing electronic collaboration for teachers and students with the help of digital services and applications Go-Lab are presented. Students' electronic collaboration is carried out through communication to exchange ideas, share responsibility for the result, joint research and reporting, and facilitate their preparation for professional selection and professional team’s work. The possibilities of using not only the Go-Lab a and other external services Web 2.0 for collaborative research (Padlet, Wiki, Speak Up, etc.) are explored. Some research study scenarios in Go-Lab (a basic, open-cut saw, six hats) and organization of cooperation in them. To illustrate the range of Go-Lab application features, examples of their use are described at various stages of the study. These tools are analyzed by describing their functional capabilities, as well as the impact on student learning. Further research requires the use of Go-Lab applications to organize collaboration at various stages of research in high school and in higher education.


Crowdsourcing ◽  
2019 ◽  
pp. 978-989
Author(s):  
William Dario Avila Diaz

Electronic collaboration was born with the new technologies, which establish a more harmonious balance of organizations in an increasingly global, open and competitive digital economy, called, nowadays, “the economy of the crowds”. This economy has caused changes in the organizations of the century, as new administrative principles. In this context, organizations use new business models to achieve its objectives to a meager cost. Similarly, they have managed the integration of different levels and optimizing performance of the entire organization together through electronic media and online collaboration. This work shows the areas of the different levels and forms of organizational electronic collaboration.


2017 ◽  
pp. 124-130
Author(s):  
Leiza Nochebuena-Evans ◽  
Lina M. De La Garza

Technology has influenced industries around the world. Not only is the use of technology essential to the success of a business, but the continuous improvement of technology is a determinant factor in obtaining a competitive advantage. Electronic collaboration (e-collaboration) has made a presence in the supply chain of international trade. The logistics industry, in particular the area of trucking, has to continuously improve their technology and use e-collaboration in order to continue having a profitable advantage in a highly regulated and competitive arena. Some methods of e-collaboration used by a particular trucking company along the U.S.—Mexico border will be discussed.


2017 ◽  
pp. 536-568
Author(s):  
Alexandros Xafopoulos

This chapter investigates the highly researched and debated key issue of electronic collaboration (e-collaboration) in the learning process, onwards called e-collaborative learning (e-CL), in a holistic overview. The structure of the chapter is as follows. First of all, it clarifies the meaning and context of e-CL, and compares it with analysed relevant notions. Second, the human elements of e-CL and their roles are explored, classified into functional categories. Third, the supportive elements technology, pedagogy, and methodology are extensively visited. Fourth, the framework elements time, space, and society are presented. Fifth, the e-CL process is analysed, following the ADDIE model and analysing its phases. Sixth, significant affordances and challenges of e-CL are identified, and seventh, future directions are considered. Finally, conclusions are reached. Throughout the chapter new approaches, methods, and terms are proposed in the interests of the enrichment or the effectiveness of e-CL.


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