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2021 ◽  
Vol 2021 ◽  
pp. 1-8
Author(s):  
Shuangji Liu ◽  
Yongzhong Yang ◽  
Yiwei Wang

Online museum information resource systems are getting popular these days which allow the users to get detailed information about the objects of their interest, and the user preferences are stored to search for related artifacts considering his/her online behavior. The behavior of users browsing online is integrated to capture relevant information which is integrated into museum information resources. Unfortunately, present implementations have errors in integration and optimization system, so a wireless network-based museum user behavior information integration system is proposed to calculate the user’s interest in museum’s cultural relics. The user behavior information resource model is developed based upon the degree of user interest, and forgetting functions with different decay rates are employed to describe changes in the interest level. This information is then used to construct users’ interest matrices. This matrix also contains information regarding the cultural relics that users have not yet visited. The system will introduce the interest weights of feature words to take the top features of the user behavior information for the integration of the users’ behavior and to combine the feature vectors that can represent the overall trajectory. Moreover, those feature vectors are described that can represent the local trajectory into feature vector to identify the slow-moving sparse targets, which is then utilized for the integration of users’ behavior information. The simulation tests prove that the proposed method can achieve low error in the integration process of user behavior information resources, thereby yielding good results.


Author(s):  
D. D. Rodionova ◽  
◽  
E. P. Vykhodtsev ◽  
◽  

The paper provides an overview of the state of activity of art museums in the regions of Siberia in different social networks. Also, the authors monitor the presence of the official website of the museum and its presence in social networks. In addition, an attempt to give a definition «informational image of the museum» is made, and a selected list of art museums in the regions of Siberia is provided. Within the framework of the study, the authors developed recommendations for improving the information image of an art museum such as: group design, museum information, a fixed record, museum collection materials and publications. Moreover, the authors give the best examples of using the site and social networks by the museums to increase users’ activity during a pandemic. So, the authors prove that the official website and work with social networks is an integral part of museum activities aimed at improving a modern museum.


Author(s):  
Bea Therese Santos ◽  
Jacob Tolentino ◽  
Danielle Nicole Aquino ◽  
Riel Malibiran ◽  
Christine Diane Lim-Ramos ◽  
...  

2019 ◽  
Vol 73 (1-2) ◽  
pp. 69-84
Author(s):  
Luboš Polanský

In process of preparation of publication focused on the Hungarian medieval ducats from the collection of the National Museum, information about unknown and unpublished finds appeared in the archive documents of the Numismatic Department. Documentation talks about three Hungarian ducats struck under Sigismud I of Luxembourg (1387–1437) found at the following locations: 1) Nice (France, found before 1870 – one ducat produced in Buda in 1411); 2) Hronov (Náchod distr., found in bulwark of the local hillfort in spring 1899 – one ducat of the same type as the previous coin); 3) unknown Bohemian locality (possibly a part of a larger dispersed hoard – one ducat struck in Kremnitz in 1436–1437 and one ducat from Holland struck in 1747).


2018 ◽  
Vol 15 ◽  
Author(s):  
Muhammad Ryzki Wiryawan

At present, the museum has been recognized as one of the means of education through providing leisure experiences. There are efforts to increase visitor interest to the Museum. Graphic design in this case is one of the tools to attract end-users and facilitate the delivery of museum information. The research is intended to analyze the extent to which graphic design principles have been applied to the Bandung City Museum showroom to produce effective information access to visitors. Qualitative approaches are used in this study, namely: (a) interviews with museum managers and design designers; (b) literature analysis; and (c) visual description analysis of existing graphic design designs. It is hoped that this research can produce a further understanding of aspects of graphic design that are very influential on the success of a museum.


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