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2022 ◽  
pp. 899-916
Author(s):  
Sharon Lynn Bohjanen ◽  
Abby Cameron-Standerford ◽  
Tynisha D. Meidl

Our phenomenological study of student teachers' perceptions of special education practices identified a gap in a general education teacher preparation program, given the inclusive model of education mandated through the IDEIA (2004). We offer a 3-tiered teaching framework for teacher preparation programs to utilize capacity building differentiated pedagogy suitable for all learners, including digital learners and students with exceptionalities. The teaching skills for capacity building pedagogy, Universal Design for Learning, and Differentiated Instruction, supported through decades of special education research, will enable the next generation of teachers to effectively serve a diverse population of students (Frey, Andres, McKeeman & Lane, 2012; Hamilton-Jones & Vail, 2013; Oyler, 2011; Shepherd, Fowler, McCormick, Wilson, & Morgan, 2016).


2022 ◽  
pp. 790-810
Author(s):  
Anastasia Olga Tzirides

This chapter addresses two forces in contemporary societies. The first is that societies today are characterized by cultural and linguistic diversity and increasing human mobility. In this complex setting, language learning has acquired more significance, with the need to communicate worldwide. Secondly, our society is experiencing dramatic technological advancements, one of which pertains to online learning. In this era of ubiquitous learning, where the use of learning management systems, mobile applications, social networks, and other digital technologies can underpin learning, it is necessary to re-address language learning. This overview will categorize the types of online language learning tools and practices that are emerging and prevalent and it will analyze their instructional approaches in the use of the technology. Ιt will also focus on the digital learners that access them having as an ultimate goal to understand the characteristics and needs of the contemporary global, multilingual, and digital learners and how these can be addressed in the learning process.


2021 ◽  
pp. 147402222110505
Author(s):  
Rhiannon Evans ◽  
Sarah Midford

We argue that students can understand an historical period by building on the foundations of their existing knowledge. Specifically, popular media can be used to develop students’ historical literacies – that is their ability to engage with past societies vastly different from their own. Our methodology takes inspiration from the ancient Romans’ own partial literacies and utilises pedagogy drawn from Classical Reception Studies, which examines how the ancient world has been subsequently reinvented in everything from poetry to cinema. While traditional methods of teaching Classics potentially alienate learners and entrench the discipline’s elitism, we advocate learning about the past from a point of familiarity. Harnessing familiar texts and platforms to teach history can engage non-traditional learners and develop their historical literacies by leveraging pre-existing digital literacies. Furthermore, digital pedagogy fosters in students a sense that they can valuably contribute to disciplinary knowledge by recontextualising ancient sources.


Author(s):  
Tamara Pigozne ◽  
Arturs Medveckis

Millennial generation, starting from twelve-year-olds up to adolescents, is one of the most complicated generational cohorts; its ecosystem, beyond of formal and non-formal education boundaries, is more diverse than for any other previous generation. Digital learners prefer a digital learning environment, as the advantage of digital learning is the control over time, place, way and pace, enabling you to impersonate as an educational institution, applying smart personal network which consists of 3 domains: applied smart technologies; reflexive pedagogy for the digital century [1]; learning environment [2], thus without any confrontation of formal and non-formal education, but rather with consolidation of  resources to promote engineering development of formal environment at school, higher educational establishments and informal activities – projects, scientists’ night events, open days, interest-related education programmes, etc.Goal of the research is to analyse the proposal of formal and non-formal education for the new generation digital learning demand and identify the examples of good practice in engineering, based on the identified digital leaning criteria obtained as a result of theoretical analysis. Millennial generation, starting from twelve-year-olds up to adolescents, is one of the most complicated generational cohorts; its ecosystem, beyond of formal and non-formal education boundaries, is more diverse than for any other previous generation. Digital learners prefer a digital learning environment, as the advantage of digital learning is the control over time, place, way and pace, enabling you to impersonate as an educational institution, applying smart personal network which consists of 3 domains: applied smart technologies; reflexive pedagogy for the digital century [1]; learning environment [2], thus without any confrontation of formal and non-formal education, but rather with consolidation of  resources to promote engineering development of formal environment at school, higher educational establishments and informal activities – projects, scientists’ night events, open days, interest-related education programmes, etc.Goal of the research is to analyse the proposal of formal and non-formal education for the new generation digital learning demand and identify the examples of good practice in engineering, based on the identified digital leaning criteria obtained as a result of theoretical analysis. In the design research of cross-sectional study 323 respondents took part: 226 representatives of formal education and 97 representatives of non-formal education. In the research the quantitative and qualitative data collection (questionnaires, case analysis) and processing (nonparametric software in SPSS environment and content analysis) methods have been applied. Results of Mann-Whitney U-test to two independent samples confirm statistically significant differences depending on the respondents’ profile:   representatives  of  non-formal  education  tend  to value Higher   such   digital   learning   criteria   as  situational and  authentic, whereas representatives of formal education value higher interactive digital learning on demand, which is related to application of different media platforms (p≤0.05).The research analyses the examples of good practice in case studies in engineering.Engineering can be geared towards fundamental research, but in the pupils’ educational process the innovative solutions of technical sciences with a perspective of practical applicability arouse a greater interest. Learning efficiency and acquisition of new knowledge are successful if learning is linked to research work in higher educational establishments and transfer of findings in the education system in close collaboration with representatives of economic sectors and businesses. 


2021 ◽  
Vol LXIV (1) ◽  
pp. 52-61
Author(s):  
Gabriela Kiryakova ◽  
◽  
Nadezhda Angelova ◽  

The integration of modern technologies in the learning process is a key component of the strategies of educational institutions for effective education. Through them the educational content and learning activities are enriched and realized quickly and easily with the active participation of the students. At the same time, technologies are a prerequisite for the realization of new forms of education, adequate to the learners’ needs and expectations. For teachers, the benefits of applying digital technologies in the learning process and their contribution to improving the quality of education are undeniable. For the current generation of learners, technologies are an essential part of their daily lives. But the readiness of digital learners to accept and participate in new forms of learning based on technological innovations is a matter of crucial importance. The aim of the current paper is to present an analysis of the results of a study about the students’ attitude to the implementation of various innovative forms of learning.


2021 ◽  
Vol 12 (1) ◽  
pp. 30-44
Author(s):  
Aubrey L.C. Statti

With the continued rise of importance in developing digital learners, this article seeks to review a study centered on an example of innovative, technologically-advanced curriculum through the learner-active technology-infused classroom (LATIC) format as well as to discuss the possibilities of engaging learners in this format through virtual education settings. The LATIC approach pursues student achievement through three primary principles: academic rigor, student engagement, and student responsibility. In order to accomplish these goals, students are encouraged to work both independently and collaboratively, to use technology seamlessly as a tool for learning, to set goals, manage projects, assess progress, and identify their own resources for learning. In the midst of the COVID-19 global crisis and its tremendous impact on learning, this article first reviews the original case study of a 3rd-grade LATIC and then further discusses the potential for incorporating these concepts into online and homeschool education.


Author(s):  
Ebba Ossiannilsson

This chapter focuses on learners and the transformation of education for UNESCO SDG4 to ensure inclusive, affordable and quality education for all to support lifelong learning, based on access, equity, diversity, and quality. It addresses the current need for open, innovative, and collaborative education. The first theme concerns the next generation of learners, and includes lifelong learning, ethics, inclusion, and modernization of higher education. The second theme focuses on 21st century skills and digital learners. The third theme examines the ways in which learners take the lead in and own their learning, including self-determined learning. The last theme considers models of quality learning for the next generation of learners, as well as learning, and teaching in unbundling scenarios. A model on systemic transformation through a smart framework is also presented.


2020 ◽  
Vol 5 (15) ◽  
pp. 93-99
Author(s):  
Tengku Nazatul Shima Tengku Paris ◽  
Maimunah Abdul Kadir

Interactive games enhance learners’ engagement and motivation. Hence, to fulfill the needs of learners, an interactive digital game named Throw Back Time (TBT), governed by the Theory of Variation (ToV), was designed. The application of the theory will help learners to develop awareness of the critical aspect of grammar. To clarify how the elements in the Theory of Variation support the design of the questions in TBT, a content analysis was used. Thus, the study suggests how powerful ways of seeing can be developed by helping learners to focus on certain essential features of the subject matter to enhance learning. Keywords: Grammar; The Theory of Variation; Interactive; Digital learners eISSN: 2398-4287© 2020. The Authors. Published for AMER ABRA cE-Bs by e-International Publishing House, Ltd., UK. This is an open access article under the CC BYNC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). Peer–review under responsibility of AMER (Association of Malaysian Environment-Behaviour Researchers), ABRA (Association of Behavioural Researchers on Asians) and cE-Bs (Centre for Environment-Behaviour Studies), Faculty of Architecture, Planning & Surveying, Universiti Teknologi MARA, Malaysia. DOI: https://doi.org/ eISSN: 2398-4287© 2020. The Authors. Published for AMER ABRA cE-Bs by e-International Publishing House, Ltd., UK. This is an open access article under the CC BYNC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). Peer–review under responsibility of AMER (Association of Malaysian Environment-Behaviour Researchers), ABRA (Association of Behavioural Researchers on Asians) and cE-Bs (Centre for Environment-Behaviour Studies), Faculty of Architecture, Planning & Surveying, Universiti Teknologi MARA, Malaysia. DOI: https://doi.org/10.21834/ebpj.v5i15.2512.


Author(s):  
Nayeli del Carmen Rodríguez Esquivel ◽  
Katherina Edith Gallardo Córdova

RESUMEN El estudio del bienestar en el entorno educativo se ha replanteado con la inserción de elementos de la psicología positiva en el entorno escolar, misma que ha modificado algunas perspectivas en torno a la orientación educativa, en particular en la orientación vocacional. El sentido de bienestar ya no es un referente exclusivo del contexto de salud, contempla también las emociones, las relaciones sociales, el sentido de vida y logros personales, todos estos elementos se tornan necesarios a considerar en el currículo escolar. A esto se suma, que actualmente se conoce más sobre las características de los adolescentes que son parte de la generación de aprendices digitales. Por tanto, el reto en los proyectos de orientación educativa es consolidar cambios estructurales necesarios para orientar de la mejor manera posible a jóvenes. A ellos, en pocos años les tocará diseñar y elegir un proyecto de vida en un mundo que ofrece cada vez más opciones de formación profesional y en diversos formatos. Este trabajo propone un análisis de perspectivas y enfoques que abordan estos temas desde diferentes vertientes y plantea la necesidad de conjuntar visiones en enfoques propositivos e innovadores para atender las demandas de los jóvenes con la inclusión del sentido de bienestar en dichas propuestas de orientación.ABSTRACT  The study of well-being in the educational environment has been reconsidered with the inclusion of elements of positive psychology in the school environment. This situation has modified some perspectives regarding educational guidance, particularly in vocational guidance. The sense of well-being is no longer an exclusive reference of the health context, it also includes emotions, social relations, the meaning of life and personal goals and achievements, all these elements are necessary to consider at the school curriculum. Additionally, more has been learned of the adolescents who belong to the digital-learner generation. Therefore, the challenge in educational projects is to consolidate structural changes necessary to guide young people in the best way possible. In the next years they will have to design and make decisions about a life project in a world that offers more and more options for professional training in different formats. This paper proposes an analysis of perspectives and approaches that address these issues from different perspectives and raises the need to combine visions in proactive and innovative approaches at educational guidance projects to meet the demands of digital learners with the inclusion of the sense of well-being in these proposals.


Author(s):  
N. Yu. Mamontova

The general issues of digital education are considered; the methodical aspects of distant education are actualized as well as pedagogical organization of the learning process; the educational project of foreign language study which is related to on-line and off-line learning forms is implemented in the educational process; creative tasks to develop communicative and digital learners' competences are used and described; the definition of «a learner's digital education» is supplemented; the characteristics of different level students are generalized according to the teaching experience of «generation Z» and masters.


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