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2022 ◽  
Vol 59 (1) ◽  
Author(s):  
Cathrine Nitter ◽  
◽  
Kari Anne Vrabel ◽  
Per-Einar Binder ◽  
Irene Kingswick ◽  
...  

This study evaluates a mindful eating-based program for people with self-reported binge eating problems. The study was initiated by a non-governmental eating disorder interest organization. Participants met once a week over eight weeks. The Eating Disorder Questionnaire (EDE-Q) and three subscales of the Self-Compassion Scale (SCS) were used to measure eating pathology, self-compassion and mindfulness before, after, and six-months after the program. Results: Significant improvements in EDE-Q and SCS scores were found, and results remained stable at the six-month follow-up. The number of binge eating days decreased significantly during the study, both from before to after program participation, and from post-program participation to six-month follow-up. Conclusion: Future studies investigating the current program are clearly needed. These preliminary results are nonetheless encouraging and illustrate that mindful eating-based interventions as an interesting treatment avenue for individuals with binge eating pathology, a group which currently has few treatment options available to them.


2022 ◽  
pp. 131-144
Author(s):  
Courtney Breckenridge ◽  
Mary Ettling ◽  
Tony Fuhrmann ◽  
Robert P. Dixon ◽  
Wyatt E. Bridger

Alternative digital credentials (ADCs), also known as digital badges, demonstrate great promise as a strategy for closing the skills gap and supporting the alignment of industry skills with traditional and nontraditional higher education programs. The authors seek to highlight advances in ADC development in a public university setting, demonstrating how higher education institutions can weave ADCs into both traditional classrooms and larger community initiatives such as workforce development and non-credit offerings. The chapter details the institution's ADC pathway from conception to a workforce development project awarded in response to the COVID-19 pandemic including key project objectives, strategies, and best practices. The authors also discuss the use of existing learning resources and tools such as EMSI, Jove, and augmented reality technology, including learner reviews from current program participants. Finally, institutional strategies for prior learning assessment and integration of digital badges into undergraduate degree programs are discussed.


2021 ◽  
Vol 6 (2) ◽  
pp. 7-21
Author(s):  
Марина Матејевић ◽  
Марија Ђорђевић

The paper analyzes six study programs of the Department of Pedagogy from its establishment until this year, 2021. The technique of content analysis of available program documents was used. The basic units of analysis were: study program (within it: subjects, electives, accreditation, ECTS, professional practice), purpose, goal and outcomes of the program. The results of the analysis show unequivocal progress in the development of the program since the establishment of the Department until today. In each new program, new subjects were added in accordance with the needs and development of the education system and the social community, which was conditioned by the presence of more adequate potentials at the Department of Pedagogy. There are more and more elective modules and subjects in the programs, and professional practice is represented in an increasingly adequate way. Continuous additions to goals and outcomes, and the creation of new subjects, are the result of constant critical review of the current program, numerous analyzes and the expression of aspirations to reach the highest level of study program quality and competencies of graduate students of pedagogy. Of course, there will always be a space in which each study program can be further improved and changed in accordance with the dynamic society in which we live. Keywords: Department of pedagogy, OAS, pedagogy, study program. Цитирање


Author(s):  
Nataliya Kara ◽  
◽  
L. Zynych ◽  

The article considers the role of innovation management in the enterprise on the experience of foreign companies. The essence of innovation management, its tasks and functions are substantiated. Innovation management - is one of the areas of strategic management, carried out at the highest level of the organization. Its purpose is to determine the main directions of production and scientific and technical activities of the enterprise. This is primarily the development and implementation of new technology and products, modernization and improvement of products and technology, further development of production of traditional products and withdrawal from production of obsolete products. Innovation management is characterized by goal setting and strategy selection, as well as four stages of the cycle: planning, setting conditions and organization, implementation, leadership. The allocation of functions in innovation management is due to the diversity of management activities in the chain idea - research - development - design - production - implementation of innovations. Under the functions of management means the type of activity that is necessary for the implementation of the general objectives of innovation management. On the example of foreign companies: Whirlpool, General Electric, DuPon, Visa the results of the introduction of innovation management are shown. The practice of the leading companies of the developed countries of the world shows that their success is connected with the development of a holistic system of innovation management, which is in constant and continuous development in accordance with changes in both the organization and the external environment. These companies create such an innovative structure and management culture in which the directions of innovative development are integrated into general strategic plans related to the constant development of promising new products and the creation of new business areas. Innovation management creates a long-term advantage if it meets one or more of three conditions: innovation is based on a new principle that challenges the orthodoxy of management; system innovation, covering a number of processes and methods; and this is part of the current program of the invention, where progress is combined with the passage of time.


2021 ◽  
Vol 10 (1) ◽  
pp. 96-105
Author(s):  
Muhammed Tunagür

This research, aims to investigate whether peer assessment application has an effect on writing anxiety and writing motivation of 6th grade students. It is one of the quantitative research designs. The study group of the research consists of 6th grade students attending a secondary school in Turkey. There are 35 students in the study, 17 are in the experimental group and 18 are in the control group. The data of the study were collected with “Writing Anxiety Scale” and the “Writing Motivation Scale”. For six weeks, a peer assessment application was carried out and the texts written by the students were evaluated by their peers with a peer assessment form. In the analysis of the data, firstly t-test was performed for unrelated groups, and two-way ANOVA was used for complex measures. According to the findings obtained in the research, it was concluded that writing anxiety of the experimental group students, who have lessons with peer assessment method, decreased significantly compared to the control group students who have lessons with the current program. When the students’ writing motivations were examined, it was found that writing motivation scores of the experimental group students were higher than the control group students. In line with these findings, it can be stated that peer assessment application reduces students’ writing anxiety and increases their writing motivation. Based on the results obtained, some recommendations were made.


2021 ◽  
Vol 6 (6) ◽  
Author(s):  
Mahmut Zengin ◽  
Nuray Yilmaz

<p>This study aims to establish the effects of educational computer games on the vocabulary learning of EFL students. In the research, the real experimental model with a pre-test/post-test control group was used. The application of the study was carried out with 5th grade EFL students in two middle schools. The study group consisted of 166 students in the experimental group and 171 students in the control group. Five different games have been developed for use in research, including selection-matching-space-filling games, memory games, word capture games, crossword games, and millionaire games. Games were prepared by using Adobe Captivate 9.0 program. The students in the experimental group learned through educational computer games. The students in the control group learned according to the current program. Data were collected by applying the academic achievement test before and after one month of the experiment. To analyze the data were used quantitative data methods; T-Test for independent samples, t-Test for dependent samples, Mann-Whitney U test, and Wilcoxon signed-rank test. The results of the study indicate that the students who learned vocabulary with educational computer games were more successful than the students who learned according to the current program. The learning in the experimental group is more retention than in the control group.</p><p> </p><p><strong> Article visualizations:</strong></p><p><img src="/-counters-/edu_01/0963/a.php" alt="Hit counter" /></p>


2021 ◽  
Vol 115 (4) ◽  
pp. 671-687
Author(s):  
Sean D. Murphy

The International Law Commission (ILC) held its seventy-second session from April 26 to June 4 and from July 5 to August 6, 2021 in Geneva, under the chairmanship of Mahmoud Hmoud (Jordan). This session was originally scheduled for the summer of 2020, but had to be postponed due to the outbreak of the COVID-19 pandemic. The pandemic continued in 2021 to present health risks and travel difficulties for certain members; consequently, the Commission for the first time in its history held its session in a hybrid manner, with many members physically present in Geneva, while others participated online by means of Zoom. That approach required certain adjustments to the Commission's methods of work, but allowed the Commission to move forward in addressing the several topics on its current program of work.


2021 ◽  
Vol 8 (3) ◽  
pp. 1045-1060
Author(s):  
Munassir Alhamami ◽  
Abdullah Almelhi

Achieving science undergraduate programs learning outcomes relies on the students’ proficiency in the language of instruction, a challenge that many policymakers ignore. This study is to understand the influence of English as a medium of instruction (EMI) policy in four undergraduate science programs, namely, Biology, Chemistry, Physics, and Mathematics, in Saudi Arabia. The data were collected from the following groups of participants: 1461 science alumni records, 769 current undergraduate science students’ surveys, and 111 science university instructors’ surveys. The results of alumni records indicated that grades of the intensive English program in the first year predict the alumni cumulative grade point average (GPA) once they finish their four-year program. The results demonstrated that the higher is the alumni’s English proficiency, the better is their cumulative GPA. The results of the current science students’ questionnaire showed their preferred language of instruction could be predicted by their attitudes and society’s attitudes. Most of these students preferred to learn sciences in their native language (Arabic), which contradicted the policy of the current program. The instructors’ questionnaire results showed that instructors held divergent perspectives on the usage of EMI and students’ native language in the undergraduate science programs. To conclude, educationists and programs policymakers need to locate more attention and interventions toward the language of instruction. It is also recommended that universities provide science students with more English courses. Science students should also have English for science purposes courses to familiarize them with the science terms and prepare them to read science materials.


2021 ◽  
Author(s):  
Youngho Lee ◽  
Sun Kyung Kim ◽  
Hyoseok Yoon ◽  
Jongmyung Choi ◽  
Hyesun Kim

Abstract Objective: The purpose of this study was to evaluate the usability and feasibility of smart glasses for team-based simulations constructed using a high-fidelity simulator. Methods: Two scenarios of patients with arrhythmia were developed to establish the process for interprofessional interaction via smart-glass in 15 hour simulation training. Three to four participants made a team and took roles of either remote supporter and bad-side trainee with smart-glass. Usability, attitudes towards interprofessional health care team and learning satisfaction were assessed. A scale for software evaluation was used to obtain quantitative data and essay questionnaire were used to assess usability and feasibility of current program. Using SPSS (version 25.0), statistical analysis was conducted. Results: Data were obtained from 31 participants. The current program was given an easy to use (3.61±0.95) rating, and the users reported feeling confident during use (3.90±0.87). Participants responded positively to long-term use (3.26±0.89) and low levels of physical discomfort (1.96±1.06). The likability of the smart glasses-based simulation was high, with a high rating for satisfaction (4.65±0.55). The majority (84%) of subjects provided favorable responses to their overall experience with high expectations for improving safety in future clinical practice. Key barriers and challenges of the current program include unstable internet connection, poor resolution and display, and physical discomfort of the smart glasses with accessories. Conclusion: We determined the feasibility and acceptability of smart glasses for interprofessional interaction within a team-based simulation environment. Participants responded favorably toward a smart glasses-based simulation learning environment that would be applicable in clinical settings.


Author(s):  
Gennadii Lisenchuk ◽  
Irene Khmelnitska ◽  
Svitlana Kokareva ◽  
Konstantin Bogatyrev ◽  
Yulai Tupeev ◽  
...  

The results of physical fitness level of highly skilled football players in the preparatory and competitive periods of the annual macrocycle are presented. The study involved 34 players of Football Club “Zorya” (Lugansk city) aging from 20 to 30. In the annual cycle of football players training season 2018/2019, the training process was carried out in accordance with the current program. An experimental program was used in the first and second preparatory periods of the annual training cycle in the season 2019/2020. Insufficient efficiency of the traditional program of physical training of highly skilled football players in the preparatory and competitive periods of the annual training cycle has been established. The athlete’s training level was marked by optimal indicators of readiness only by tests that characterized the explosive strength and joint flexibility. Experimental program was developed in order to increase the efficiency of the training process of highly skilled football players. The main feature of this program was the use of three innovative methods of modern fitness training: MAX®, Tabata, HIIT. Functional classes that based on the use of step platforms were offered instead of classical aerobics classes. The results of the physical fitness testing of FC “Zorya” football players at the end of the preparatory periods of the 2019/2020 season indicated a significantly better level of athlete’s readiness for the next competitive periods comparing to the corresponding periods of the previous season. Experimental program effectiveness was confirmed by the results of the FC “Zorya” team in the championship of the Ukrainian Premier League 2019/2020.


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