Low Cost Industrial Interface Design and Graphical Programming for Arduino

Author(s):  
Carina Carla Aparecida Felipe da Silva ◽  
Alan Kardek Rêgo Segundo ◽  
Vinícius Nunes Lage
2013 ◽  
Vol 336-338 ◽  
pp. 1574-1577
Author(s):  
Yang Hong Mao ◽  
Chui Xin Chen

This paper gives the system design diagram, and made a detailed explanation to its structure and the basic principle. System consists of hardware and software design, hardware part mainly includes S3C2410, Flash, SDRAM memory interface, the software includes the compilation and transplantation of Mplayer, the QTE graphical use interface design and transplant. At the same time, this paper also studies the key technologies of the system software, including Bootloader design, kernel cutting and root file system design. Finally, the actual effect of the system is given, implement the thought of VOD, achieve the design purpose of the system. The system can make the students online learning at any time, relieve the teaching difficulties effectively, the system combine embedded technology and streaming media technology, it has the advantages of small volume, convenient operation, low cost and good stability.


Author(s):  
Mark Colley ◽  
Pascal Jansen ◽  
Enrico Rukzio ◽  
Jan Gugenheimer

Autonomous vehicles provide new input modalities to improve interaction with in-vehicle information systems. However, due to the road and driving conditions, the user input can be perturbed, resulting in reduced interaction quality. One challenge is assessing the vehicle motion effects on the interaction without an expensive high-fidelity simulator or a real vehicle. This work presents SwiVR-Car-Seat, a low-cost swivel seat to simulate vehicle motion using rotation. In an exploratory user study (N=18), participants sat in a virtual autonomous vehicle and performed interaction tasks using the input modalities touch, gesture, gaze, or speech. Results show that the simulation increased the perceived realism of vehicle motion in virtual reality and the feeling of presence. Task performance was not influenced uniformly across modalities; gesture and gaze were negatively affected while there was little impact on touch and speech. The findings can advise automotive user interface design to mitigate the adverse effects of vehicle motion on the interaction.


Author(s):  
Cengiz Tepe ◽  
Abidin Sefa Aslan ◽  
İlyas Eminoğlu

Programmable logic controllers (PLC) have been one of the most widely used controllers in industry. They have a graphical programming language interface resambling the relay panels which they are intended to replace so that the transition from relay panels might be swift and smooth. Although learning this programming language is easy, real life experiments are essential for students to gain greater understanding of the logic behind the language. However, it is generally too expensive to provide an experimental set-up for students to test their theoretical knowledge. For this reason, a conveyor and feeder system was developed as a low cost 3D printable design using a CAD program and implemented for use in a control laboratory. Using this conveyor set-up, students can experience how to program a practical example of a PLC devices used in industry together with an introduction to actuators and sensors. Reading actual sensors and using actuators via the inputs and outputs of a PLC to control a real life system will be far more effective than simulator alternatives.


2013 ◽  
Vol 448-453 ◽  
pp. 2530-2534
Author(s):  
Mao Fa Gong ◽  
Yan Ping Su ◽  
Bin An

Taking into account the demands of multi-function meter with high reliability and low cost, a single-phase multi-function energy meter is designed based on the MSP430FE427. There is a multi-parameter measurement, multi-way communication and other functions for the MCU. Hardware circuit and software flow of the system are introduced. The current and voltage design, memory design and communication anti-interface design are described in detail in hardware circuit. Modular design scheme is adopted in the software design. Each module is relatively independent, so the program is easy to modify. It indicates that the energy measurement circuit owns high accuracy through analysis and comparison of test results.


2011 ◽  
Vol 267 ◽  
pp. 259-264 ◽  
Author(s):  
Chien Yu Lin ◽  
Ho Hsiu Lin ◽  
Yen Huai Jen ◽  
Li Chih Wang ◽  
Ling Wei Chang

This research focuses on designing low-cost aids in teaching materials, to help children with developmental disabilities. Using flash software and power point as interface design with the assistance of interactive device could also be developed teaching materials for children. When detected by a wii remote and infrared (IR emitter) device, corresponding information appears on a screen to increase the interaction of assistive technology aimed at children by adopting an enhanced learning process. There are two cases on this study, they are actually applied on children with developmental disabilities, and the overall equipment cost is approximately US$50.Case 1 is a child wearing hats with reflective stickers, a wii remote with an infrared emitter board in front. When we performed the initial probing of their interactive physical activity, the child was asked to wear hats with reflective stickers, while the teachers asked him to perform continual actions of standing and squatting. Sensors were set up next to the child so that when the child performed the movements, the movements would be sensed by the sensor. The signals were emitted to the computer, and then the corresponding synchronized screen would be displayed immediately. To put it simply, we used the cheap reflective stickers as a mouse, therefore we can design different teaching module courses. Case 2 is one kind of teaching materials for customer design, the participant is also a child with developmental disabilities.In this case, the research took the pictures of the subjects, then edited the images in flash through a mouse. The participating children wore the reflective stickers on their hands, when they moved their hands, their images on the screen would move accordingly as well. In this case, we dressed up the children differently, when the children saw that they were displayed on the screen, and the cursor movements were controlled by their limbs, they felt very happy. In this research, the devices relied upon user-center design, reducing the learning loading from their teaching materials and enhance their learning motivation and interest.


Author(s):  
Paul Coulton ◽  
Dan Burnett ◽  
Adrian Gradinar ◽  
David Gullick ◽  
Emma Murphy

Whilst no consensus yet exists on how the Internet of Things will be realised, a global infrastructure of networked physical objects that are readable, recognizable, locatable, addressable and controllable is undoubtedly a compelling vision. Although many implementations of the Internet of Things have presented these objects in a largely ambient sensing role, or providing some form of remote access/control, in this paper we consider the emerging convergence between games and the Internet of Things. This can be seen in a growing number of games that use objects as physical game pieces to enhance the players’ interaction with virtual games. These hybrid physical/digital objects present game designers with number of interesting challenges as they i) blur the boundaries between toys and games; ii) provide opportunities for freeform physical play outside the virtual game; and iii) create new requirements for interaction design, in that they utilise design techniques from both product design and computer interface design. Whilst in the past the manufacturing costs of such game objects would preclude their use within games from small independent games developers, the advent of low cost 3D printing and open software and hardware platforms, which are the enablers of the Internet of Things, means this is no longer the case. However, in order to maximise this opportunity game designers will need to develop new approaches to the design of their games and in this paper we highlight the design sensibilities required if they are to combine the digital and physical affordances within the design of such objects to produce good player experiences.


2021 ◽  
Author(s):  
Trinh Quang Duc

In this chapter, discussions about the applications based on LabVIEW with a typical open embedded system such as Arduino. Instead of the applications with use of National Instrument hardware, an user can build an low-cost microcontroller-based system which user interface and procedure designed in LabVIEW. Recently, Arduino-based applications are one of interested developments, the embedded system is designed with the low-cost microcontroller of ATMEGA2560 and easy to program with IDE (Interface Development Environment). However, the difficulties of Arduino-based applications are user interface design while LabVIEW is an excellent utilities for the panel designs. The limitation of some LabVIEW applications is the requirements from combination with high performance NI hardwares. Under interactions between LabVIEW and IDE library designed by Arduino, the low-cost system can be easily built for experiments or prototype designs.


2019 ◽  
Vol 24 (3) ◽  
pp. 504-511
Author(s):  
Guillermo Roberto Solarte Martinez

Abstract—. In this research, we propose the creation of an interface that allows the connection between PLC equipment from different manufacturers and software profit philosophy, on the one hand we have the industrial automation [1] giant Allen Bradley, who has a strong presence in our region, and has with a suite of proprietary software that increases its cost proportionally with its functionality, and on the other hand Industrial Shields, a company that has emerged in the search for low-cost equipment, sheltered by the apogee and boom of technology based on open source [2], which offers equipment with industrial support features, programmable in Open Source platforms; all this in order to take advantage of the infrastructure currently installed based on proprietary software for the capture of physical data and open the barriers of software limitations so that production data can be exported and displayed at the executive's level and pleasure, without thinking about acquiring software in the range of tens of millions of pesos but investing in knowledge taking advantage of the doors that open up when programming on free platforms open to the community of programmers multidisciplinary


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