Electronic Sensor Design Principles

2021 ◽  
Author(s):  
Marco Tartagni

Get up to speed with the fundamentals of electronic sensor design with this comprehensive guide, and discover powerful techniques to reduce the overall design timeline for your specific applications. Includes a step-by-step introduction to a generalized information-centric approach for designing electronic sensors, demonstrating universally applicable practical approaches to speed up the design process. Features detailed coverage of all the tools necessary for effective characterization and organization of the design process, improving overall process efficiency. Provides a coherent and rigorous theoretical framework for understanding the fundamentals of sensor design, to encourage an intuitive understanding of sensor design requirements. Emphasising an integrated interdisciplinary approach throughout, this is an essential tool for professional engineers and graduate students keen to improve their understanding of cutting-edge electronic sensor design.

Nano Today ◽  
2021 ◽  
Vol 37 ◽  
pp. 101065
Author(s):  
Jerome Rose ◽  
Melanie Auffan ◽  
Camille de Garidel-Thoron ◽  
Sebastien Artous ◽  
Claire Auplat ◽  
...  

Author(s):  
Robert M. Koch

Abstract The present work describes an integrated, two-phase computer-based method for fabricating marine propulsors using stereolithography. This new methodology seamlessly integrates stereolithography rapid prototyping techniques with the hydrodynamic design, structural design, and prototype testing of advanced marine propulsors in order to greatly increase the design process efficiency and reduce development time. Its use as applied to the design, fabrication, and testing of advanced propulsor prototypes for small weapon’s-scale undersea vehicles (e.g., Unmanned Underwater Vehicles (UUVs), lightweight and heavyweight torpedoes, etc.) is described in order to demonstrate specific strengths of the new method.


Author(s):  
A. Nikolayeva ◽  
O. Gorbunova

When designing and implementing BIM technologies, it is of particular importance to take into account fire safety requirements to eliminate errors in the decisions made, as well as for safe operation in the future. This topic is very relevant today and the need for compliance with fire safety requirements is very high. To solve these problems, the use of modern software products, such as Autodesk Revit, can play a huge role. The use of such programs makes it possible to significantly speed up the design process of all systems of the building under construction, as well as to develop an information model in detail, which will allow an objective assessment of accidents and provide objective information about them. These technologies make it possible to fully design buildings and structures, having calculated all the processes, to provide the most effective solutions at all stages of the project, which reduces costs and reduces the time of commissioning of the object. The article reveals the concept of BIM technologies, their main advantages, and application experience.


Author(s):  
Christopher R. Hale ◽  
Anna L. Rowe

This symposium addresses the challenge of translating user data to specifications suitable for interface development. Four methodologies will be presented: Decision requirements tables, ecological interface design, object-view and interaction design and procedural networks. These four methodologies will be contrasted relative to three dimensions: (1) type of data used in analysis, (2) point in the design process at which each methodology focuses its impact and (3) the formalisms each uses for translating psychological data into engineering data suitable for specification development. Our introductory remarks will elaborate on these three dimensions, and present an example design problem. The four session participants then will present their respective methodologies, how each addresses the three dimensions and how each can be used to address the example design problem.


2012 ◽  
Vol 605-607 ◽  
pp. 1547-1551
Author(s):  
Zhan Li Wang ◽  
Qian Liang ◽  
Bang Cheng Zhang

With the development of robot technology, massage robot has attracted fully attention, and the study about robot arm has been a growing interest in the area of massage robot. This article has put forward a new massage robot arm, which uses the chain as the main transfer mode by the requirements of the overall design massage of the robot arm. The design of big arm, shoulder joint, forearm, elbow joint and wrist are introduced. Based on the design requirements, we made some improvements with sprockets, ensuring transmission conditions and meeting the massage requirements. And finite element analysis for the designed arm, results show that the structure design can meet the requirements.


Author(s):  
Pascal Prado ◽  
Yulia Panchenko ◽  
Jean-Yves Tre´panier ◽  
Christophe Tribes

Preliminary Multidisciplinary Design Optimization (PMDO) project addresses the development and implementation of the Multidisciplinary Design Optimization (MDO) methodology in the Concept/Preliminary stages of the gas turbine design process. These initial phases encompass a wide range of coupled engineering disciplines. The PMDO System is a software tool intended to integrate existing design and analysis tools, decompose coupled multidisciplinary problems and, therefore, allow optimizers to speed-up preliminary engine design process. The current paper is a brief presentation of the specifications for the PMDO System as well as a description of the prototype being developed and evaluated. The current assumed e xible architecture is based on three software components that can be installed on different computers: a Java/XML MultiServer, a Java Graphical User Interface and a commercial optimization software.


2001 ◽  
Author(s):  
D. Geoff Rideout ◽  
Jeffrey L. Stein ◽  
John B. Ferris

Abstract Vehicle dynamics are well understood by both academic researchers and automotive industries. And while modeling and simulation tools are still underutilized, they are becoming more frequently used in the vehicle design process. However, there is still lacking an overall design methodology that can link and integrate in a systematic fashion the design tasks of individual components or systems such that the vehicle performs as intended with a minimal number of design iterations. A process called Target Cascading, applied in the early stages of vehicle design, might serve as this systematic design methodology. In this paper, Target Cascading is evaluated for its ability to propagate top-level design specifications down to specifications for various subsystems and components in a vehicle design problem. More specifically, general ride and handling targets are set for a vehicle and these are cascaded down through the suspension, tire pressure and spring design levels by partitioning the original problem into a hierarchical set of subproblems. At a given level, an optimization problem is formulated to minimize deviations from the proposed targets and thus achieve intersystem compatibility. A coordination strategy links all subproblem decisions so that the overall supersystem performance targets are met. Results are presented that demonstrate Target Cascading’s utility in unearthing tradeoffs and incompatibilities among initial targets early in the vehicle development cycle. Throughout the paper, the Target Cascading process is compared to traditional vehicle design strategies for achieving ride and handling targets. Target Cascading appears to be a promising systematic technique for the design of vehicles to meet ride and handling specifications.


Author(s):  
Daniela M. Andrei ◽  
Adriana M. Guran

Developing usable products becomes more and more important for software developers. Developing web applications it’s more challenging than developing desktop applications due to the various users that will interact with the final product. Satisfying users’ expectations becomes a very difficult task, as usability proves to be a very complex goal to achieve in the context of increased productivity targets in software engineering process. The present chapter focuses on the idea of rethinking the concept of usability moving from the traditional view of usability expressed in the internal characteristics of the product towards usability understood as deriving from the quality of interactions between humans, their work and the web design product. Usability is not only an add-on or a final result in the design process but it is embedded as a main concern within the design process itself. In order to build usable products, a great attention should be oriented to users and their needs, and this can be a very challenging task for software developer teams. In this chapter we will describe an interdisciplinary approach, based on applying social sciences techniques and methods that can be helpful in overcoming the difficulties in understanding the users. We will provide a short description of the proposed methods, a guide in applying these methods and a framework that integrates each of the proposed methods into the corresponding step of the web product development life cycle. The chapter ends with the presentation of two case studies showing the applicability of the proposed solution in real design contexts.


Author(s):  
Ervin Garip ◽  
Ceren Çelik

The notion of designed space often comes up with the tendency of perfection. This approach, which connects the design to perfection, is mostly reflected in the overall design, even in the representations. In this approach, the power of representation advances in direct proportion to its perfection and perfection is expected in the designed spaces. The situation created by this perfect representation and the reflection of perfection to the design also emerges in the “home” where daily encounters and routines are most intense. Rather than a flawless photogenic object, interiors are dynamic and variable environments containing daily encounters. The interior design practice can be handled from this context and actively influence the design methodology itself. The study shows that as the concept of “home” moves away from a photogenic object, the potential of designing a multi-layered and flexible living space in interior design studios increases. This situation provides alternative spatial articulations in the final product and representations as well as in the interior design process.


Author(s):  
Ricardo Cruz-Lozano ◽  
Fisseha Alemayehu ◽  
Stephen Ekwaro-Osire

Design Notebooks (DNBs) can be used to assess the information gathering activities, creativity and individual participation within design groups. Moreover DNBs are the communication tools in the overall design process. For communication purposes, DNBs contain information representations (IRs) such as sketches, symbols, text and equations that usually are imprecisely defined. Imprecise or vague IRs may lead to uncertainty in design communication. This work considered the uncertainty in sketches, one of the most widely used IRs in DNBs. The research question of this study is: Can the uncertainty in sketches be quantified? To answer the research question the following specific aims are formulated: identify the type of uncertainty, assess appropriate uncertainty quantification methods and establish a framework to quantify the uncertainty in sketches. The uncertainty in sketches is found to be mainly an epistemic uncertainty and a modified numerical approach was implemented to quantify it. Using the established framework, the uncertainty in sketches has been quantified and further study is recommended to assess its effect on design communication.


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