scholarly journals Hybrid Recommendation Algorithm for Potential Features of Users in Social Networks Based on Swarm Intelligence

2018 ◽  
Vol 232 ◽  
pp. 01011
Author(s):  
Xing-Hua Lu ◽  
Ming-Yuan Liu ◽  
Hao-Hong Huang ◽  
Hong-Yu Wu

The intelligent recommendation ability of social networks is improved, a hybrid recommendation algorithm is proposed based on swarm intelligence for users' potential features in social networks. The feature extraction model of social network users is constructed, and the potential features and associated information of social network users are divided by swarm intelligence optimization technology, and the user features are learned by swarm intelligence and association rules mining. The related information of recommended items in social network is obtained, and the improvement of user item feature recommendation algorithm of social network is realized. The simulation results show that the proposed algorithm can effectively improve the accurate delivery rate of user feature recommendation in social network, and the hybrid recommendation ability for user behavior is strong, the network overhead is stable and the performance is superior

2021 ◽  
Author(s):  
Syeda Nadia Firdaus

Social network is a hot topic of interest for researchers in the field of computer science in recent years. These social networks such as Facebook, Twitter, Instagram play an important role in information diffusion. Social network data are created by its users. Users’ online activities and behavior have been studied in various past research efforts in order to get a better understanding on how information is diffused on social networks. In this study, we focus on Twitter and we explore the impact of user behavior on their retweet activity. To represent a user’s behavior for predicting their retweet decision, we introduce 10-dimentional emotion and 35-dimensional personality related features. We consider the difference of a user being an author and a retweeter in terms of their behaviors, and propose a machine learning based retweet prediction model considering this difference. We also propose two approaches for matrix factorization retweet prediction model which learns the latent relation between users and tweets to predict the user’s retweet decision. In the experiment, we have tested our proposed models. We find that models based on user behavior related features provide good improvement (3% - 6% in terms of F1- score) over baseline models. By only considering user’s behavior as a retweeter, the data processing time is reduced while the prediction accuracy is comparable to the case when both retweeting and posting behaviors are considered. In the proposed matrix factorization models, we include tweet features into the basic factorization model through newly defined regularization terms and improve the performance by 3% - 4% in terms of F1-score. Finally, we compare the performance of machine learning and matrix factorization models for retweet prediction and find that none of the models is superior to the other in all occasions. Therefore, different models should be used depending on how prediction results will be used. Machine learning model is preferable when a model’s performance quality is important such as for tweet re-ranking and tweet recommendation. Matrix factorization is a preferred option when model’s positive retweet prediction capability is more important such as for marketing campaign and finding potential retweeters.


2021 ◽  
Author(s):  
Syeda Nadia Firdaus

Social network is a hot topic of interest for researchers in the field of computer science in recent years. These social networks such as Facebook, Twitter, Instagram play an important role in information diffusion. Social network data are created by its users. Users’ online activities and behavior have been studied in various past research efforts in order to get a better understanding on how information is diffused on social networks. In this study, we focus on Twitter and we explore the impact of user behavior on their retweet activity. To represent a user’s behavior for predicting their retweet decision, we introduce 10-dimentional emotion and 35-dimensional personality related features. We consider the difference of a user being an author and a retweeter in terms of their behaviors, and propose a machine learning based retweet prediction model considering this difference. We also propose two approaches for matrix factorization retweet prediction model which learns the latent relation between users and tweets to predict the user’s retweet decision. In the experiment, we have tested our proposed models. We find that models based on user behavior related features provide good improvement (3% - 6% in terms of F1- score) over baseline models. By only considering user’s behavior as a retweeter, the data processing time is reduced while the prediction accuracy is comparable to the case when both retweeting and posting behaviors are considered. In the proposed matrix factorization models, we include tweet features into the basic factorization model through newly defined regularization terms and improve the performance by 3% - 4% in terms of F1-score. Finally, we compare the performance of machine learning and matrix factorization models for retweet prediction and find that none of the models is superior to the other in all occasions. Therefore, different models should be used depending on how prediction results will be used. Machine learning model is preferable when a model’s performance quality is important such as for tweet re-ranking and tweet recommendation. Matrix factorization is a preferred option when model’s positive retweet prediction capability is more important such as for marketing campaign and finding potential retweeters.


Data Mining ◽  
2013 ◽  
pp. 1230-1252
Author(s):  
Luca Cagliero ◽  
Alessandro Fiori

This chapter presents an overview of social network features such as user behavior, social models, and user-generated content to highlight the most notable research trends and application systems built over such appealing models and online media data. It first describes the most popular social networks by analyzing the growth trend, the user behaviors, the evolution of social groups and models, and the most relevant types of data continuously generated and updated by the users. Next, the most recent and valuable applications of data mining techniques to social network models and user-generated content are presented. Discussed works address both social model extractions tailored to semantic knowledge inference and automatic understanding of the user-generated content. Finally, prospects of data mining research on social networks are provided as well.


2020 ◽  
Vol 2020 ◽  
pp. 1-8
Author(s):  
Kefei Cheng ◽  
Xiaoyong Guo ◽  
Xiaotong Cui ◽  
Fengchi Shan

The recommendation algorithm can break the restriction of the topological structure of social networks, enhance the communication power of information (positive or negative) on social networks, and guide the information transmission way of the news in social networks to a certain extent. In order to solve the problem of data sparsity in news recommendation for social networks, this paper proposes a deep learning-based recommendation algorithm in social network (DLRASN). First, the algorithm is used to process behavioral data in a serializable way when users in the same social network browse information. Then, global variables are introduced to optimize the encoding way of the central sequence of Skip-gram, in which way online users’ browsing behavior habits can be learned. Finally, the information that the target users’ have interests in can be calculated by the similarity formula and the information is recommended in social networks. Experimental results show that the proposed algorithm can improve the recommendation accuracy.


2020 ◽  
Vol 39 (4) ◽  
pp. 4971-4979
Author(s):  
Xiaoxian Wen ◽  
Yunhui Ma ◽  
Jiaxin Fu ◽  
Jing Li

In order to improve the ability of social network user behavior analysis and scenario pattern prediction, optimize social network construction, combine data mining and behavior analysis methods to perform social network user characteristic analysis and user scenario pattern optimization mining, and discover social network user behavior characteristics. Design multimedia content recommendation algorithms in multimedia social networks based on user behavior patterns. The current existing recommendation systems do not know how much the user likes the currently viewed content before the user scores the content or performs other operations, and the user’s preference may change at any time according to the user’s environment and the user’s identity, Usually in multimedia social networks, users have their own grading habits, or users’ ratings may be casual. Cluster-based algorithm, as an application of cluster analysis, based on clustering, the algorithm can predict the next position of the user. Because the algorithm has a “cold start”, it is suitable for new users without trajectories. You can also make predictions. In addition, the algorithm also considers the user’s feedback information, and constructs a scoring system, which can optimize the results of location prediction through iteration. The simulation results show that the accuracy of social network user scenario prediction using this method is higher, the accuracy of feature registration of social network user scenario mode is improved, and the real-time performance of algorithm processing is better.


Author(s):  
Bahareh Shadi Shams Zamenjani

t— the influence of social networks among people and at the same time inevitable spread of commercial use of them. Accordingly, in order to sell products, recommender systems designed based on user behavior on social networks, providing a variety of commercial offers tailored to the user. The accuracy of recommender systems that make recommendations to users, and how many of the proposals are accepted by the users is important. In this paper, a recommender system is designed based on user behavior in social network Facebook in two acts and suggests that users purchase their favorite products. The first step is to examine user behavior based on user interests will be given an offer to buy products. In the second stage recommender system uses data mining techniques and suggestions to the user that is associated with their previous purchases. This is real data and the real results of it and it is valid, as well as the results show a high level of accuracy recommender system is designed to offer suggestions to users.


2014 ◽  
Vol 496-500 ◽  
pp. 1865-1868
Author(s):  
Hu Xin Tang ◽  
Xu Qian

Research status and development of the recommendation system are studied, the focus of evaluation of recommender system and recommender system based on social network in two aspects, and puts forward some improved algorithm, and achieved certain results. KDD Cup 2012 Track data for the simulation experiments on the correlation algorithm based on search engine, has been shown in different positions on the relative attractiveness of advertising, numerical user. At the same time, rapid calculation of the degree of correlation between a user and other users of an algorithm is given, and then quickly given the recommendation results. KDD Cup 2012 Track data for the simulation experiment of the algorithm, and the analysis result is given.


2011 ◽  
Vol 2011 ◽  
pp. 1-9
Author(s):  
Fang You ◽  
Jianping Liu ◽  
Xinjian Guan ◽  
Jianmin Wang ◽  
Zibin Zheng ◽  
...  

Massively multiplayer online role-playing games (MMORPGs) have great potential as sites for research within the social and human-computer interaction. In the MMORPGs, a stability player taxonomy model is very important for game design. It helps to balance different types of players and improve business strategy of the game. The players in mobile MMORPGs are also connected with social networks; many studies only use the player's own attributes statistics or questionnaire survey method to predict player taxonomy, so lots of social network relations' information will be lost. In this paper, by analyzing the impacts of player's social network, commercial operating data from mobile MMORPGs is used to establish our player taxonomy model (SN model). From the model results, social network-related information in mobile MMORPGs will be considered as important factors to pose this optimized player taxonomy model. As experimental results showed, compared with another player taxonomy model (RA model), our proposed player taxonomy model can achieve good results: classification is more stable.


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