A digital method for correcting planned electric energy consumption as a step to the Energynet market
Creating the modern high-tech industry should be viewed as a fusion of material and digital production and control methods. Industrial enterprises with uneven electric energy consumption, which have failed to adapt to the requirements of modern digital wholesale electricity market, have to spend significant money to pay for hourly deviations of electric energy, whose price constantly grows. A digital method for correcting planned electric energy consumption based on the theory of games is offered to reduce the costs of these enterprises, which have no possibility for regulating own load on a real time basis. The updating is carried out depending on hourly relations of prices on the wholesale electric energy market in order to exclude the risks of making unprofitable hourly transactions. An algorithm of the proposed method is provided and a predictive model developed on its basis is described and positive results of its testing on the basis of a metallurgical enterprise.