My Sports Pulse: Increasing Student Interest in STEM Disciplines through Sports Themes, Games and Mobile Technologies

Author(s):  
David Metcalf ◽  
Marcelo Milrad ◽  
Dennis Cheek ◽  
Sara Raasch ◽  
Angela Hamilton
Litera ◽  
2020 ◽  
pp. 1-13
Author(s):  
Vasilisa Andreevna Danilova ◽  
Tatiana Grigorievna Shikhalkina

The subject of this research is the methods of m-learning in teaching English language for specific purposes to students of the higher educational institution. The authors examine a range of questions related to digitalization of educational environment, as well as the relevance of implementation of mobile technologies into the process of teaching English language. The article analyzes various methods of m-learning and present a broad array of tasks developed by the authors. The efficiency of m-learning method is determined based on the results of questionnaire of students of the School of Design of the Higher School of Economics, after taking the course with application of mobile technologies over three-year period. The scientific novelty consists in examination of m-learning as a pedagogical innovation within the framework of university education. The authors attempt to invest into development of new teaching methodology through in-depth study of the possibilities and effectiveness of m-learning in foreign language teaching. The results of this research demonstrate that in the period from 2017 to 2019 there was a growth in student interest towards m-learning. Majority of students of the Higher School of Economics preferred taking the classes using mobile technologies, as they believe mobile learning is more efficient. Classes become more interactive and contribute to rapid development of language skills. However, some of the students take a cautious approach to this novelty, as they feel that traditional methodologies of teaching English language are more effective.


2013 ◽  
Vol 83 (2) ◽  
pp. 300-319 ◽  
Author(s):  
Thomas Philip ◽  
Antero Garcia

In this essay, Philip and Garcia argue that visions of mobile devices in the classroom often draw on assumptions about the inherent interests youth have in these devices, the capability of these interests to transfer from out-of-school contexts to the classroom, and the capacity for these new technologies to equalize the educational playing field. These overly optimistic portrayals minimize the pivotal value of effective teaching and are implicitly or explicitly coupled with political agendas that attempt to increasingly control and regiment the work of teachers. Through discussing student interest and issues of educational technology in urban schools and highlighting the affordances and limitations of the texts, tools, and talk that teachers might facilitate with these devices, the authors offer a teacher-focused perspective that is sorely missing in the contemporary debates about using mobile technologies in schools.


2015 ◽  
Vol 24 (1) ◽  
pp. 26-39 ◽  
Author(s):  
Yvonne Gillette

Mobile technology provides a solution for individuals who require augmentative and alternative intervention. Principles of augmentative and alternative communication assessment and intervention, such as feature matching and the participation model, developed with dedicated speech-generating devices can be applied to these generic mobile technologies with success. This article presents a clinical review of an adult with aphasia who reached her goals for greater communicative participation through mobile technology. Details presented include device selection, sequence of intervention, and funding issues related to device purchase and intervention costs. Issues related to graduate student clinical education are addressed. The purpose of the article is to encourage clinicians to consider mobile technology when intervening with an individual diagnosed with mild receptive and moderate expressive aphasia featuring word-finding difficulties.


2009 ◽  
Author(s):  
Deborah Sweet ◽  
Anja Luthi ◽  
Lorna Henry ◽  
Lynette Lewis ◽  
Brook Schumacher ◽  
...  

2009 ◽  
Author(s):  
Deborah J. Sweet ◽  
Erin Milhem ◽  
Brooke Schumacher ◽  
Anja Luthi ◽  
Lynette Lewis ◽  
...  

2019 ◽  
pp. 2-7
Author(s):  
N. V. Brendina

The article describes modern motivational schemes aimed at the initiation, formation and development of learning and cognitive motivation of students. The schemes were developed using elements of gamification based on mobile technologies, which made it possible to increase the overall involvement of students in the search for solutions to the problems posed. The didactic potential of the games-сhallenges is considered. The structure of the challenge "Explanation", and stages of a QR-quest are presented. The model is concretized by educational products and student feedback, successfully tested.


Author(s):  
I. V. Kharlamenko ◽  
V. V. Vonog

The article is devoted to control and feedback in foreign language teaching in a technogenic environment. The educational process is transformed in terms of the implementation and active use of digital technologies. ICT-rich environment provides new models of interaction between the teacher, students and digital tools. It also enriches the diversity of tasks and expands the range of possible forms of control and feedback. According to the authors, automated evaluation takes place both in out-of-classroom activities and directly in the classroom using Bring Your Own Device technology (BYOD). Automated control contributes to the intensity of the educational process. It provides all the participants with an opportunity to choose a convenient mode of work and get instant feedback, thereby allowing self-assessment and self-reflection of their own actions. When teaching foreign languages, special attention should be paid to chatbot technology. Chatbots imitate human actions and are able to perform standard repetitive tasks. The growing popularity of bots is explained by a wide range of usage spheres and the ability to integrate chatbots into social networks and mobile technologies. In the technogenic educational environment, ICT can be the basis for interaction, co-editing and peer assessment in collaborative projects. In this case, students receive feedback not only from the teacher, but also from other students, which increases the motivation for independent learning. Thus, automated control, self-assessment and peer assessment can both identify problem areas for each student and design an individual learning path, which increases the effectiveness of learning a foreign language.


2017 ◽  
Vol 1 (1) ◽  
pp. 108
Author(s):  
Asmaria Asmaria

This research is motivated by the low interest students learning civics class II SDN 015 Pagaran Tapah Darussalam. Goals to be achieved in this research is to improve the interest in learning civics grade II SDN 015 Pagaran Tapah Darussalam through the use media pictures conducted during one month. This research was conducted in SDN 015 Pagaran Tapah Darussalam. Classes are meticulous researcher is a class II half of the number of students as many as 20 people. This classroom action research was started in early august 2015. This form of research is classroom action research. The research instrument consists of instruments teacher and student activity sheets and achievement test. Based on the analysis and discussion can be concluded that the success of the study is known of improving learning at each meeting for each cycle. The first cycle of the first meeting of student interests is still considered low by percentage of 48.3%. The first meeting of the second cycle increased with the percentage of 58,3%, in the first meeting of the second cycle also increases with the percentage of 70,8%, student interest in the percentage reached 80,00% or higher category. Thus the research hypothesis that says the use of media images can increase increase student interest in learning civics class II SDN 015 Pagaran Tapah Darussalam "unacceptable"


Cinema’s Military Industrial Complex examines how the American military has used cinema and related visual, sonic, and mobile technologies to further its varied aims. The essays in this book address the way cinema was put to work for purposes of training, orientation, record keeping, internal and external communication, propaganda, research and development, tactical analysis, surveillance, physical and mental health, recreation, and morale. The contributors examine the technologies and types of films that were produced and used in collaboration among the military, film industry, and technology manufacturers. The essays also explore the goals of the American state, which deployed the military and its unique modes of filmmaking, film exhibition, and film viewing to various ends. Together, the essays reveal the military’s deep investment in cinema, which began around World War I, expanded during World War II, continued during the Cold War (including wars in Korea and Vietnam), and still continues in the ongoing War on Terror.


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