Platform business model on state-of-the-art business learning use case

2020 ◽  
Vol 07 (02) ◽  
pp. 2050015 ◽  
Author(s):  
Shrutika Mishra ◽  
A. R. Tripathi

The banking and economic services in business and management are fully secured and identified by block chain technologies and have many returns and benefits in the business industry. The digital platform using block chain technology and business models is a good prototype to explore and enhance their business. This paper focused on preliminary background of digital platform and their exploration on business and strategy in the market. We have also discussed about the business model of different ventures and discussed how they are earning money without their assets and its business sway.

Author(s):  
Shrutika Mishra ◽  
A. R. Tripathi

Abstract In today’s world, many digitally enabled start-ups are budding all over the globe because of the fast enhancement in digital technologies. For the establishment of new business, it is necessary to adopt a proper business model which needs to define the way in which the company will provide values and the ways in which the customers can pay for their services. This paper aims to study the various business models being used in today’s marketplace and to provide a better understanding for these business models by having an insight on the attributes.


Systems ◽  
2019 ◽  
Vol 7 (2) ◽  
pp. 23 ◽  
Author(s):  
Wolfgang Vorraber ◽  
Dietmar Neubacher ◽  
Birgit Moesl ◽  
Julia Brugger ◽  
Sigmar Stadlmeier ◽  
...  

Digital innovation is a key success factor for business enterprises and organizations concerned with public safety. Increasingly shorter technology cycles produce a stream of highly promising gadgets and smart devices and this innovative provision opens a gap between what is currently in use for the value-creation processes of an organization and what could potentially be used. The presented framework provides guidance on how to implement dynamic capabilities needed for business model and service innovation within a complex socio-technical system. A way to combine technology and use-case sensing with the ultimate aim of creating innovative artifacts for organizations is presented. While Business Model Innovation (BMI) literature mainly focuses on a strategic top-down process, we propose a bottom-up process-driven approach to complement business frameworks. Based on these insights, new service artifacts can be designed and analyzed in a systemic way. The applied research methodology is based on the design science research concept. A qualitative approach with focus groups was used to gather user requirements and facilitate participatory and user-centered design of information systems. In this paper, we provide a framework that supports business executives as well as IT experts on how to cope with and integrate new technologies into organizations, their processes, and their business models. In addition to a comprehensive theoretical overview of the proposed framework, we also provide practical results, since this framework was applied in the course of a service design and engineering research project. A use case of alpine rescue missions serves as an example to demonstrate the practical application of the proposed framework.


Author(s):  
Patrick Brecht ◽  
Manuel Niever ◽  
Roman Kerres ◽  
Anja Ströbele ◽  
Carsten H. Hahn

AbstractDigital platform business models are disrupting traditional business processes and reveal a new way of creating value. Current validation processes for business models are designed to assess pipeline business models. They cannot grasp the logic of digital platforms, which increasingly integrate Artificial Intelligence (AI) to ensure success. This study developed a new validation process for early market validation of digital platform business models by following the Design Science Research methodology. The designed process, the Smart Platform Experiment Cycle (SPEC), is created by combining the Four-Step Iterative Cycle of business experiments, the Customer Development Process, and the Build-Measure-Learn feedback loop of the Lean Startup approach and enriching it with the knowledge of digital platforms. It consists of five iterative steps showing the startup how to design their platform business model and corresponding experiments and how to run, measure, analyze, and learn from the outcomes and results. To assess its efficacy, applicability, and validity, SPEC was applied in the German startup GassiAlarm, a service marketplace business model. The application of SPEC revealed shortcomings in the pricing strategy and highlighted to what extent their current business model would be successful. SPEC reduces the risk of building a product or service the market deems redundant and gives insights into its success rate. More applications of the SPEC are needed to validate its robustness further and to extend it to other types of digital platform business models for improved generalization.


2018 ◽  
Vol 15 (4) ◽  
pp. 338-355 ◽  
Author(s):  
Giovana Sordi Schiavi ◽  
Ariel Behr

Purpose This paper aims to conduct a review on disruptive business models. Considering that competition among companies will not only happen through new products, services or technologies but also through innovative business models, the disruptive business models arise to replace the existing business models, adapting the organizational structures to the products and services offered and emphasizing the proposition of unique value. Design/methodology/approach The literature on this topic was revised, allowing the obtaining of the state of the art and the construction of a research agenda. The analyzed literature was obtained from systematic searches by the term disruptive business model in some databases. For the analysis of the data, the content analysis strategy was used through categorizations in the material exploration phase, and, later, for the processing of the results, the authors made use of inference and interpretation regarding the content analyzed. Findings The collected literature made it possible to obtain a set of data formed by different views of authors on disruptive business models, which was analyzed and categorized to make new inferences and interpretations. Originality/value Considering that the literature on the disruptive process of business models is emerging and addressing an important phenomenon in the market that lacks the theoretical basis to sustain it, this paper contributes by presenting a consolidated examination on this subject, thus deepening the theoretical analyzes on this topic and reducing this lack in the literature. This study also presents a research agenda, which clarifies the disruptive business model gap and reveals some opportunities for future empirical researches.


2020 ◽  
Vol 17 (06) ◽  
pp. 2050043 ◽  
Author(s):  
Sascha Kraus ◽  
Matthias Filser ◽  
Kaisu Puumalainen ◽  
Norbert Kailer ◽  
Selina Thurner

Researching business models (BM) and in specific business model innovation recently received growing attention by academics and practitioners due to increasing global competition and the constant need for adjustment to changing environments among others. Therefore, the main objective of our study is to provide an overview of the state-of-the-art of research on business model innovation by conducting a systematic literature review (SLR). Our review provides a deeper understanding and breakdown of key components of BMI. Likewise, our study identifies organizational, environmental, and societal factors influencing BMI and proposes avenues for future research.


2020 ◽  
pp. 1819-1834
Author(s):  
Arunasalam Sambhanthan ◽  
Vidyasagar Potdar

This paper reports a state of the art literature survey undertaken on innovative e-learning business models. A review of existing business models of e-learning providers is undertaken. Three business model classification approaches for e-learning businesses are adapted for the evaluation. The e-learning business models are classified into three main categories namely managerial classification, service oriented classification and economic classification. We have then classified the literature in this line and present a priori framework developed for evaluating the e-Learning business enterprises. The research concludes with a summary of classification approaches available in the existing e-learning business domain.


2020 ◽  
Vol 5 (3) ◽  
pp. 271-291 ◽  
Author(s):  
Joan Enric Ricart ◽  
Yuliya Snihur ◽  
Carlos Carrasco-Farré ◽  
Pascual Berrone

Although extant research has studied incumbent resistance to digital platforms, it provides little understanding about when grassroots collective action by other ecosystem stakeholders against the digital platform is likely. In this paper, we identify the scope conditions detailing when local stakeholders can initiate grassroots collective action against the digital platform, a unique context characterized by fast growth, distributed innovation, role flexibility, and direct local connectivity, and propose viable solutions. Our conceptual framework suggests that grassroots collective action against the digital platform is most likely when the digital platform operates with localized scarce assets or localized precarious labor and when actors express their grievances through formalized channels. We combine business model design and stakeholder management perspectives to develop design-based solutions that involve a multisided business model structure, an inclusive stakeholder value proposition, and an ecosystem-centered governance. We call the combination of such design efforts relational business model design. To the incipient theory of digital platforms, we contribute a stakeholder-centered view of platform business models operating within local ecosystems, bridging research on collective action and stakeholder management with strategic management of platforms.


Author(s):  
Fadel Diva ◽  
Yudi Priyadi

Eiger Adventure Store Bandung is a company that manufactures outdoor clothing and accessories. The problem with Eiger, related to the lack of activities to educate customers about the difference between original and counterfeit products. Referring to the problems in Eiger, the purpose of this study is to design a Business Model Canvas (BMC), design a business model using the Unified Model Language (UML), create a User Interface visualization through a MockupMockup. The research method used is qualitative through SWOT support. Referring to the BMC of this research, a new business model recommendation has been produced, namely QR Code Scan. This business model has been described through UML and is visualized with Mock-Up. The UML diagram involved, among them, is the Use Case Diagram, which consists of five actors, namely customers, employees, cashiers, admins, and warehouse employees. The actor interacts on four Use Cases, namely choosing a product, QR Code Scan, Database, and payment. The Class Diagram consists of five main classes: customers, employees, cashiers, admins, and warehouse employees. The process contained in the QR Code Scan is a solution to provide education to customers to be able to distinguish genuine or imitation products.  


2019 ◽  
Vol 74 (6) ◽  
pp. 1120-1134 ◽  
Author(s):  
Stephan Reinhold ◽  
Florian J. Zach ◽  
Dejan Krizaj

Purpose This paper aims to review the state of the art for the Tourism Review special issue on “Business Models in Tourism”. The authors’ purpose is twofold: first, to contextualize the empirical and conceptual contributions featured in the special issue in relation to the state of research on business models in tourism. Second, the authors position the special issue in the broader scholarly conversation on business models to identify avenues for future research. Design/methodology/approach The authors systematically review the content of tourism-specific business model studies from leading literature databases to answer four questions relevant for future work on business models in tourism: First, how do tourism scholars define the business model concept? Second, what is the ontological stance (object, schema or tool) of existing studies of tourism business models? Third, what are the methodological preferences of existing work on business models in tourism? And finally, what qualifies as rigorous business model research? Findings From the critical review of 32 contributions, the authors identify a minimal consensus and dominant approach to conceptualizing the business model concept in tourism studies. In addition, the authors reveal a strong preference for small-n case study research designs. In sum, those findings point to important gaps and design decisions for future business model studies in tourism. Originality/value This review of the state of research on business models in tourism details research opportunities with regard to theory, methods and applications that tourism scholars can investigate to contribute to the theory and practice of business model management.


Author(s):  
Saeed Nosratabadi ◽  
Amir Mosavi

A sustainable business model describes the rationale of how an organization creates, delivers, and captures value, in economic, social, cultural or other contexts in a sustainable way. The process of sustainable business model construction forms an innovative part of business strategy. Different industries and business types have utilized sustainability business models to satisfy their economic, environmental and social goals simultaneously. This study is conducted to present the state of the art of sustainable business models in various application areas. The business models are classified and reviewed in different application groups. To do so, a review is conducted, and the findings reveal that the application of sustainability business models can be classified in 16 unique categories. The key contribution of this study is providing an insight about the state of the art of sustainable business models in various application areas and its research path.


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