scholarly journals Impact Device for Biomechanics of Human Head-Neck Injuries

2021 ◽  
Vol 2021 ◽  
pp. 1-8
Author(s):  
José Luis Rueda-Arreguín ◽  
Marco Ceccarelli ◽  
Christopher René Torres-SanMiguel

This paper describes experimental tests in LARM2 in Rome to analyze impacts on a human head. The tests consist of performing three different types of impact by hitting a commercial head mannequin with a rigid object. Inertial Measurement Unit (IMU) sensors and force sensors measure each impact’s effect and evaluate the results. The sensors are located on suitable head points to monitor force, acceleration, and angular displacement on small and large lateral impact and top impact events. Results of tests are discussed to investigate and characterize the biomechanics in human head impacts. Considerations from results are used to formulate a new criterion for head-neck injury by impacts.

Robotica ◽  
2021 ◽  
pp. 1-16
Author(s):  
José Luis Rueda Arreguín ◽  
Marco Ceccarelli ◽  
Christopher René Torres-SanMiguel

Abstract This paper presents the design and simulation of a Parallel Kinematic (PK) testbed for head impacts. The proposed design is presented as a novel head impact testbed using a parallel platform as main motion simulation mechanism. The testbed is used to give a motion to a head mannequin to impact against a steel plate. In addition, the platform in the testbed allows to modify the orientation of the head mannequin model to evaluate different types of impacts. The testbed has been modeled with software MS ADAMS® to evaluate its performance with a dynamic simulation and to characterize the testbed design during top and lateral impact events. Results show that PK testbed gives a significant force and acceleration to the head mannequin at the moment of the impact.


Author(s):  
Ben Stone ◽  
Sean Mitchell ◽  
Yusuke Miyazaki ◽  
Nicholas Peirce ◽  
Andy Harland

Commercially available headforms, such as the Hybrid-III and EN 960 headforms, have been used effectively to investigate the mechanics of head impacts. These headforms may result in accelerations that are unrepresentative of a human head in some impact scenarios. This may be important when considering impacts that produce areas of high pressure, since skull deformation and resonance excitation may influence the dynamic response. The National Operating Committee on Standards for Athletic Equipment (NOCSAE) headform may produce a more suitable response during these types of impacts due to the more representative skull component. However, permanent deformation may occur in some unprotected impact scenarios, resulting in the entire headform needing to be replaced. This paper outlines the development of a novel, modular and destructible headform (LU headform) that can be used in potentially destructive testing, where individual components can be replaced. The LU headform was modelled after a UK 50th percentile male. The inertial properties of the LU headform were within 6% of those observed in humans. The skull simulant properties were within the range of values reported for human tissue in two build orientations, but lower in one build orientation. The lowest and highest resonance frequencies observed in the headform model were within 5% of those observed in humans. Drop and projectile tests were conducted in line with previous cadaver tests with the observed accelerations within the range reported for post-mortem human subjects. The LU headform offers a practical means of simulating head dynamics during localised unprotected impacts or in protected impacts where local deformation and/or resonance frequency excitation remains possible.


2017 ◽  
Vol 37 (3) ◽  
pp. 611-618 ◽  
Author(s):  
Bin Yang ◽  
Zheng Shi ◽  
Qun Wang ◽  
Feng Xiao ◽  
Tong-Tong Gu ◽  
...  

This study is based on a real finite element human head–neck model and concentrates on its numerical vibration characteristic. Frequency spectrum and mode shapes of the finite element model of human head–neck under mechanical vibration have been calculated. These vibration characteristics are in good agreement with the previous studies. The simulated fundamental frequency of 35.25 Hz is fairly similar to the published documents, and rarely reported modal responses such as “mastication” and flipping of nasal lateral cartilages modes, however, are introduced by our three-dimensional modal analysis. These additional modes may be of interest to surgeons or clinicians who are specialized in temporomandibular or rhinoplasty joint disorder. Modal validation in terms of modal shapes proposes a necessity for elaborate modeling to identify each individual part’s extra frequencies. Furthermore, it also studies the influence of damping on resonant frequencies and biomechanical responses. It is discovered that damping has an inverse proportionality between damping effect on natural frequency and that on biomechanical responses.


2021 ◽  
Author(s):  
Xingyu Liu ◽  
Lihong Lu ◽  
Kewei Bian ◽  
Arthur Brown ◽  
Haojie Mao

Abstract Background Laboratory animal experiments are an invaluable tool for studying mild traumatic brain injury (mTBI)/concussion. Among them, rodent neurotrauma experiments have been most widely used, as transgenic and gene targeting technologies in mice allow us to test the roles of different genes in recovery from brain injury. Furthermore, the clinical relevance of rodent concussion studies can be improved by using these technologies to study concussions in animals that carry the human versions of genes known to play a role in neurological disease. However, delivering concussion injuries to the mice that are relevant to real-world human head impacts is challenging, as the mouse and human heads are dramatically different in shape and size. In the vast majority of mouse concussion experiments, the pathological and behavioral consequences of the injuries are evaluated without considering whether the injury model produces brain stretches (maximum principal strains) of the same magnitude as those experienced by human brains undergoing similar impacts. Methods We conducted a total of 201 computational simulations to understand both human and mouse brain strains that are directly linked to neuronal damage during closed-head concussive impacts. To represent real-world human head impacts we simulated mouse head impacts with durations of 1.5 ms (Type 1 scaling), followed by simulations with durations between 1 and 2 ms (Type 2), and finally, simulations with durations from 0.75 to 4.5 ms (Type 3) to develop scaling between human and mouse, as well as to reveal the predicted effects of small and large changes in impact durations on brain strain. Results Guided by these simulations we calculated that peak rotational velocities in mice could be achieved by scaling human peak rotational velocities with factors of 5.8, 4.6, and 6.8, for flexion/extension, lateral bending, and axial rotation, respectively, to reach equal brain strains between human and mouse. The effects of impact durations on scaling were also calculated and longer-duration mouse head impacts needed larger scaling factors to reach equal strain. Conclusions The scaling method will help us to create brain injury in the mouse with brain strain loading equivalent to those experienced in real-world human head impacts.


2021 ◽  
Author(s):  
Ryan Terpsma ◽  
Rika Wright Carlsen ◽  
Ron Szalkowski ◽  
Sushant Malave ◽  
Alice Lux Fawzi ◽  
...  

ABSTRACT Introduction The Advanced Combat Helmet (ACH) military specification (mil-spec) provides blunt impact acceleration criteria that must be met before use by the U.S. warfighter. The specification, which requires a helmeted magnesium Department of Transportation (DOT) headform to be dropped onto a steel hemispherical target, results in a translational headform impact response. Relative to translations, rotations of the head generate higher brain tissue strains. Excessive strain has been implicated as a mechanical stimulus leading to traumatic brain injury (TBI). We hypothesized that the linear constrained drop test method of the ACH specification underreports the potential for TBI. Materials and Methods To establish a baseline of translational acceleration time histories, we conducted linear constrained drop tests based on the ACH specification and then performed simulations of the same to verify agreement between experiment and simulation. We then produced a high-fidelity human head digital twin and verified that biological tissue responses matched experimental results. Next, we altered the ACH experimental configuration to use a helmeted Hybrid III headform, a freefall cradle, and an inclined anvil target. This new, modified configuration allowed both a translational and a rotational headform response. We applied this experimental rotation response to the skull of our human digital twin and compared brain deformation relative to the translational baseline. Results The modified configuration produced brain strains that were 4.3 times the brain strains from the linear constrained configuration. Conclusions We provide a scientific basis to motivate revision of the ACH mil-spec to include a rotational component, which would enhance the test’s relevance to TBI arising from severe head impacts.


2019 ◽  
Vol 300 ◽  
pp. 51-62 ◽  
Author(s):  
Mariyam I. Isa ◽  
Todd W. Fenton ◽  
Alexis C. Goots ◽  
Elena O. Watson ◽  
Patrick E. Vaughan ◽  
...  

2020 ◽  
Vol 4 ◽  
pp. 205970022093695
Author(s):  
Marshall Kendall ◽  
Anna Oeur ◽  
Susan E Brien ◽  
Michael Cusimano ◽  
Shawn Marshall ◽  
...  

Objective Impacts to the head are the primary cause of concussive injuries in sport and can occur in a multitude of different environments. Each event is composed of combinations of impact characteristics (striking velocity, impact mass, and surface compliance) that present unique loading conditions on the head and brain. The purpose of this study was to compare falls, collisions, and punches from accident reconstructions of sports-related head impacts using linear, rotational accelerations and maximal principal strain of brain tissue from finite element simulation. Methods This study compared four types of head impact events through reconstruction. Seventy-two head impacts were taken from medical reports of accidental falls and game video of ice hockey, American football, and mixed-martial arts. These were reconstructed using physical impact systems to represent helmeted and unhelmeted falls, player-to-player collisions, and punches to the head. Head accelerations were collected using a Hybrid III headform and were input into a finite element brain model used to approximate strain in the cerebrum associated with the external loading conditions. Results Significant differences ( p < 0.01) were found for peak linear and rotational accelerations magnitudes (30–300 g and 3.2–7.8 krad/s2) and pulse durations between all impact event types characterized by unique impact parameters. The only exception was found where punch impacts and helmeted falls had similar rotational durations. Regression analysis demonstrated that increases to strain from unhelmeted falls were significantly influenced by both linear and rotational accelerations, meanwhile helmeted falls, punches, and collisions were influenced by rotational accelerations alone. Conclusion This report illustrates that the four distinct impact events created unique peak head kinematics and brain tissue strain values. These distinct patterns of head acceleration characteristics suggest that it is important to keep in mind that head injury can occur from a range of low to high acceleration magnitudes and that impact parameters (surface compliance, striking velocity, and impact mass) play an important role on the duration-dependent tolerance to impact loading.


2012 ◽  
Vol 117 (6) ◽  
pp. 1092-1099 ◽  
Author(s):  
Ann-Christine Duhaime ◽  
Jonathan G. Beckwith ◽  
Arthur C. Maerlender ◽  
Thomas W. McAllister ◽  
Joseph J. Crisco ◽  
...  

Object Concussive head injuries have received much attention in the medical and public arenas, as concerns have been raised about the potential short- and long-term consequences of injuries sustained in sports and other activities. While many student athletes have required evaluation after concussion, the exact definition of concussion has varied among disciplines and over time. The authors used data gathered as part of a multiinstitutional longitudinal study of the biomechanics of head impacts in helmeted collegiate athletes to characterize what signs, symptoms, and clinical histories were used to designate players as having sustained concussions. Methods Players on 3 college football teams and 4 ice hockey teams (male and female) wore helmets instrumented with Head Impact Telemetry (HIT) technology during practices and games over 2–4 seasons of play. Preseason clinical screening batteries assessed baseline cognition and reported symptoms. If a concussion was diagnosed by the team medical staff, basic descriptive information was collected at presentation, and concussed players were reevaluated serially. The specific symptoms or findings associated with the diagnosis of acute concussion, relation to specific impact events, timing of symptom onset and diagnosis, and recorded biomechanical parameters were analyzed. Results Data were collected from 450 athletes with 486,594 recorded head impacts. Forty-eight separate concussions were diagnosed in 44 individual players. Mental clouding, headache, and dizziness were the most common presenting symptoms. Thirty-one diagnosed cases were associated with an identified impact event; in 17 cases no specific impact event was identified. Onset of symptoms was immediate in 24 players, delayed in 11, and unspecified in 13. In 8 cases the diagnosis was made immediately after a head impact, but in most cases the diagnosis was delayed (median 17 hours). One diagnosed concussion involved a 30-second loss of consciousness; all other players retained alertness. Most diagnoses were based on self-reported symptoms. The mean peak angular and rotational acceleration values for those cases associated with a specific identified impact were 86.1 ± 42.6g (range 16.5–177.9g) and 3620 ± 2166 rad/sec2 (range 183–7589 rad/sec2), respectively. Conclusions Approximately two-thirds of diagnosed concussions were associated with a specific contact event. Half of all players diagnosed with concussions had delayed or unclear timing of onset of symptoms. Most had no externally observed findings. Diagnosis was usually based on a range of self-reported symptoms after a variable delay. Accelerations clustered in the higher percentiles for all impact events, but encompassed a wide range. These data highlight the heterogeneity of criteria for concussion diagnosis, and in this sports context, its heavy reliance on self-reported symptoms. More specific and standardized definitions of clinical and objective correlates of a “concussion spectrum” may be needed in future research efforts, as well as in the clinical diagnostic arena.


2017 ◽  
Author(s):  
Rania H. Younis ◽  
Roshanak Derakhshandeh ◽  
Ahmed Sultan ◽  
Haiyan Chen ◽  
Kyu Lee Han ◽  
...  

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