الذكاء الاجتماعي لدى عينة من الطلبة الموهوبين والعاديين في المرحلة المتوسطة والثانوية في محافظة الخبر = Social Intelligence in a Sample of Gifted Students and Regular Middle School and High School in the City of Khobar

2020 ◽  
Vol 37 (147) ◽  
pp. 179-212
Author(s):  
العمري ، أسماء يمن الله سعيد
KINESTETIK ◽  
2019 ◽  
Vol 3 (2) ◽  
pp. 223-229
Author(s):  
Tri Rahmadianti ◽  
Tono Sugihartono ◽  
Ari Sutisyana

AbstrakPenelitian ini bertujuan untuk mengetahui perkembangan ekstrakurikuler futsal. Metode yang digunakan adalah metode penelitian deskriptif. Subjek penelitian adalah 9 SMP Negeri di Kota Bengkulu. Instrumen penelitian ini adalah Observasi, Angket, dan Dokumentasi. Hasil penelitian menunjukkan bahwa persentase perkembangan futsal ekstrakurikuler di SMP Negeri Bengkulu berkembang 6 sekolah 66,66%, belum berkembang 3 sekolah 33,33%. Setelah mendapatkan persentase data maka dapat dilakukan perbandingan perkembangan ekstrakurikuler futsal di SMP Negeri Kota Bengkulu tingkat bengkulu 6:3. Berdasarkan perolehan data perkembangan ekstrakurikuler futsal di Sekolah Menengah Pertama Negeri Bengkulu harus memperhatikan indikator yang baik seperti peran siswa, pelatih yang kompeten, manajemen yang baik, fasilitas, metode pelatihan. Jadi hasil data yang diperoleh dari sembilan sekolah ada 6 sekolah yang memiliki indikator baik. Sementara 3 sekolah belum terlihat perkembangan indikator yang belum memenuhi proses mendukung pengembangan futsal ekstrakurikuler.Kata Kunci : Perkembangan, Ekstrakurikuler, FutsalAbstractThis study aims to determine the development of futsal extracurricular activities. The method used is descriptive research method. The research subjects were 9 Middle Schools in the City of Bengkulu. The instruments of this study are Observation, Questionnaire, and Documentation. The results showed that the percentage of extracurricular futsal development in Bengkulu State Middle School grew by 6 schools 66.66%, not yet developed 3 schools 33.33%. After getting the percentage of data, we can compare the development of futsal extracurricular activities at Bengkulu City State Middle School bengkulu level 6: 3. Based on data obtained from the development of futsal extracurricular activities in Bengkulu State Junior High School, it must pay attention to good indicators such as competent students, good management facilities, training methods. So the results of data obtained from nine schools have 6 schools that have good indicators. While 3 schools stated that there were no developments in indicators that had not met the process of supporting the development of extracurricular futsal.Keywords: Development, Extracurricular, Futsal


2020 ◽  
Vol 13 (3) ◽  
pp. 67
Author(s):  
R. B. Bispo ◽  
L. C. Macarello

This work aimed to evaluate the perception of high school students about the importance of mathematics as well as analyze the teaching methodology that they play to be more efficient in the process of teaching learning. The research was carried out in the month of March 2019, at the Escola Estadual João Paulo I - Escola Plena, in the city of Paranaíta, MT, through the application of a questionnaire with 1st, 2nd and 3rd year high school students. 111 interviewed. The questions were about taste for math discipline, ease of learning content, how differentiated classes help in learning, what resources aid most in learning, whether discipline is important, and how it can help students change their Living conditions. We can conclude that the high school students of E. E. João Paul I like math and recognize their importance both for day-to-day use and for the future. Although students have preferences for classes outside the school context, they are aware that the theory is also important for their learning.


Author(s):  
Juan A. Herrera-Izaguirre ◽  
Ramón Ventura Roque Hernández ◽  
Yuritzi Llamas-Mangin ◽  
Carlos M. Juárez-Ibarra ◽  
Cynthia L. Ramos-Monsivais

Objective: A poll on first-semester high school students (n = 246) took place at NuevoLaredo, Tamaulipas, Mexico, to find out if they received environmental education as anextracurricular class during middle school and how this training could influence theirperceptions and positions on environmental issues.Design/methodology/approach: A questionnaire that contained aspects regard waterculture, recycling, species care and transportation, as well as general knowledge of theenvironment and its regulations, was applied to students. The SPSS statistical software wasused to categorize two groups: students who received extracurricular environmentaleducation and those who did not. Subsequently, the non-parametric Mann Whitney testswere performed on the data.Results: Out of the total number of participants, 167 said they had received extracurricularenvironmental education in middle school. The other 79 participants reported not to havedone so. Students who received more environmental education in middle school exhibit abetter attitude regard water management. Limitations of the study/implications: To interpret the results, it is necessary to considerthat the study took place only in the city of Nuevo Laredo, Tamaulipas and that aconvenience sampling was used.Findings / Conclusions: There are still students that do not receive enough environmentaleducation. We conclude that it is important to intensify efforts to change this situation, asenvironmental training has shown to positively influence the attitudes of students whoreceived it.


ForScience ◽  
2020 ◽  
Vol 8 (1) ◽  
pp. e00689
Author(s):  
Lúcia Helena Costa Braz ◽  
Daiana Luiza de Sá ◽  
Dayane da Silva ◽  
Hernani Fabiano Pereira

O presente trabalho apresenta o relato de uma experiência sobre a utilização de jogos como recurso didático para o estudo de produtos notáveis e fatoração vivenciada em um minicurso. A atividade teve como objetivo principal relembrar e fixar os conteúdos de produtos notáveis e fatoração, tendo em vista sua importância no Ensino Médio. A atividade foi desenvolvida com alunos dos 1º anos do Ensino Médio de uma escola pública da rede federal da cidade de Formiga (MG). O objetivo principal proposto com a aplicação do jogo não foi totalmente satisfeito. Foi possível perceber, em determinadas expressões, alto índice de erros, esses, muitas das vezes, decorrentes de alguma defasagem em conteúdos prévios necessários para a resolução dos produtos notáveis, outros decorrentes de falta de conhecimento dos próprios conteúdos que estavam sendo trabalhados no jogo. Apesar de entendermos que o principal objetivo proposto com o uso do jogo não tenha sido bem-sucedido, acreditamos que ele tenha exercido outro papel importante no processo de ensino, despertar o espírito de cooperação e a motivação dos alunos, fundamentais para a aprendizagem. Por fim, acreditamos que o uso de jogos pode ser um grande aliado nas aulas de matemática, mas o professor deve estar sempre atento a imprevistos e entender que o jogo é apenas uma ferramenta e que ela, sozinha, poderá não produzir efeito positivo, além de estar sempre disposto a corrigir possíveis falhas e fazer melhorias, ou seja, disposto a avaliar e repensar a própria prática. Palavras-chave: Produtos notáveis. Fatoração. Jogos.   The use of games in the study of notable products and factoring: an experience with students of the 1st year of middle school Abstract The current work presents the report of an experiment on the use of games as didactic resource for the study of notable products and factorization experienced in a mini course. The main activity of the activity was to recall and fix the contents of notable products and factorization, considering their importance in high school. The activity was developed with students of the 1st year of high school in a public school of the federal network of the city of Formiga (MG). The main purpose proposed with the application of the game was not fully satisfied. It was possible to perceive, in certain expressions, a high index of errors, which are often due to some lack of previous contents required for the resolution of notable products, others due to lack of knowledge of the contents that were being worked on in the game. Although we understand that the main goal proposed with the use of the game has not been successful, we believe that it has played another important role in the teaching process, awakening the spirit of cooperation and the motivation of the students, fundamental for learning. Finally, we believe that the use of games can be a great ally in mathematics classes, but the teacher must always be aware of unforeseen circumstances and understand that the game is only a tool and that it alone may not have a positive effect, besides of being always willing to correct possible failures and make improvements, that is, willing to evaluate and rethink the practice itself. Keywords: Notable products. Factorization. Games.


2019 ◽  
Vol 4 (6) ◽  
pp. 1327-1336
Author(s):  
Tiffany R. Cobb ◽  
Derek E. Daniels ◽  
James Panico

Purpose The purpose of this study was to explore the ways in which adolescent students who stutter perceive their school experiences. Method This study used a qualitative, phenomenological research design. Semistructured interviews were conducted with 7 adolescent students who stutter (3 in middle school and 4 in high school). Participants were interviewed about their school experiences, including the effects of stuttering on academics, learning, teacher relationships, peer relationships, speech therapy experiences, and self-image. Data analysis consisted of transcribing interviews and analyzing them for emerging themes. Results Findings revealed that participants described a variety of experiences around the school setting. Participants reported less favorable middle school experiences. Middle school participants reflected more on teasing, bullying, and feelings of embarrassment, whereas high school participants revealed that teachers, staff, and peers were receptive and accepting of them and their stuttering. All participants reported that their speech therapy helped with classroom participation. Conclusions As a result of the participants' varied experiences, it is important to listen to and incorporate the voices of students who stutter into school, classroom, and therapy decision-making practices.


2014 ◽  
Author(s):  
Selina Keipert ◽  
Courtney Downs ◽  
Jordan Caulk ◽  
Daniela Santos ◽  
Bradley Trager ◽  
...  

2009 ◽  
Author(s):  
Darren Richmond ◽  
Charlotte Richmond ◽  
Thomas Prihoda

2019 ◽  
Vol 3 (4) ◽  
pp. 743
Author(s):  
Salfilla Juliana

This research was motivated by the weakness of teachers in carrying out the learning process in Bandar Laksamana 1 Public Middle School. The purpose of this study is to improve the skills of teachers teaching in the classroom with the help of supervision. This research was conducted at Bandar Laksamana 1 Public Middle School. This research is a classroom action research consisting of two cycles with. Each cycle consists of four stages such as planning, implementation, observation, and reflection. The results of the study show that on the basic score, teacher teaching skills are included in the sufficient category with an average score of 60.21. After improvements were made in the first cycle, the results of the teacher's skills assessment increased to a good category with the teacher's average score of 75.54. For the implementation of the teacher's skills assessment in teaching in the second cycle again increased with a very good category with an average value of 85.75. Based on the results of the above research, researchers can conclude that with the implementation of supervision in Bandar Laksamana 1 Junior High School can improve teacher skills in teaching.


Sign in / Sign up

Export Citation Format

Share Document