The Everyday Life of Artificial Intelligence: The Humanism of Ted Chiang's The Lifecycle of Software Objects

2020 ◽  
Vol 47 (1) ◽  
pp. 73-92
Author(s):  
Sunyoung Ahn
2021 ◽  
Vol 14 (4) ◽  
pp. 88-102
Author(s):  
I. F. Kefeli ◽  
M. O. Kolbanev ◽  
O. A. Malafeev ◽  
O. V. Plebanek

The article defines the basic methodological principles of the project “greater Eurasia”, involving the solution of the complex problems of the promotion of global security and sustainable world order in the “era of geopolitical tension” associated with the onset of “Globalization 2.0” at the initial stage of the sixth technological order, a revolutionary transition from “analog” to “digital era” at the beginning of the XXI century and the rethinking of anthropological values caused by the inclusion of the everyday life of modern human artificial intelligence — in the guise of an assistant, a controller of human behavior and actions, or a Chapek robot.


2021 ◽  
Vol - (3) ◽  
pp. 180-200
Author(s):  
Mykhailo Bogachov

Artificial intelligence is a computer system that thinks or acts like humans. Features of AI systems embody implicit beliefs concerning the human nature that AI developers have. “Strong” AI, which has the general cognitive abilities of an adult, has not yet been created, while “weak” AI is already part of the planetary computation infrastructure. Neural network AI mimics specific types of human behavior, generalizing data about the everyday lives of its users. This AI approach corresponds to the philosophical mainstream of the 20th century, when everyday life was seen as a source of the linguistic and the social pre-given that yields mutual understanding. This approach is also based on the traditional human-machine dichotomy and the corresponding idea that human nature is stable and independent of the technological condition. However, in the post-metaphysical age, when human interaction with technology is communicative rather than instrumental, data on everyday life cannot be an independent paragon of the human nature. AI systems do not only codify the descriptive features of human nature, but also discipline their users, as the digital environment in which everyday data can be collected is already organized by AI. Accordingly, in the digital environment, people are forced to reproduce new norms of behavior, codified by AI, which became one of the forms of human self-mastery, or anthropotechnology. The impact of AI is rarely noted, as the digital environment in which people interact with AI is not organized in a way that is clearly understandable. The anthropotechnological nature of AI is a side effect of the development of platforms, so AI developers rarely take responsibility for the norms embodied in the systems they create.


2017 ◽  
Vol 14 (2) ◽  
Author(s):  
Sanel Jakupović ◽  
Vesna Novaković

In terms of innovations and their contribution to increasing the quality of everyday life of individuals, as well as the improvement of the business of companies, it is undoubtedly necessary to significantly consider the concept of “Internet of Things”. In this paper, the basic principles of Internet of Things will be presented, as well as the possibilities of applying this concept in order to improve the everyday business of companies. Bosnia and Herzegovina is far from the rest of the economies in which IoT is in use and the application of which is constantly increasing. “Internet of Things” makes things “think”, and “be smart”. Through the collection of data, the algorithms of artificial intelligence and their networking, the circle of communication between things is closed, and the human factor is excluded.


Author(s):  
Khaled Hassan

To identify changes in the everyday life of hepatitis subjects, we conducted a descriptive, exploratory, and qualitative analysis. Data from 12 hepatitis B and/or C patients were collected in October 2011 through a semi-structured interview and subjected to thematic content review. Most subjects have been diagnosed with hepatitis B. The diagnosis period ranged from less than 6 months to 12 years, and the diagnosis was made predominantly through the donation of blood. Interferon was used in only two patients. The findings were divided into two groups that define the interviewees' feelings and responses, as well as some lifestyle changes. It was concluded that the magnitude of phenomena about the disease process and life with hepatitis must be understood to health professionals. Keywords: Hepatitis; Nursing; Communicable diseases; Diagnosis; Life change events; Nursing care.


2006 ◽  
Vol 2 (1) ◽  
pp. 70-79 ◽  
Author(s):  
Ben Highmore

From a remarkably innovative point of departure, Ben Highmore (University of Sussex) suggests that modernist literature and art were not the only cultural practices concerned with reclaiming the everyday and imbuing it with significance. At the same time, Roger Caillois was studying the spontaneous interactions involved in games such as hopscotch, while other small scale institutions such as the Pioneer Health Centre in Peckham, London attempted to reconcile systematic study and knowledge with the non-systematic exchanges in games and play. Highmore suggests that such experiments comprise a less-often recognised ‘modernist heritage’, and argues powerfully for their importance within early-twentieth century anthropology and the newly-emerged field of cultural studies.


2019 ◽  
Vol 146 (2) ◽  
pp. 472-480
Author(s):  
Oksana Hodovanska
Keyword(s):  

Author(s):  
Aleksei S. Gulin ◽  

The article deals with actually little studied questions about the ways and methods of transporting political exiles to Siberia by rail, about the everyday life of that category of exiles in the new conditions of deporting in the 60–70s of the 19th century.


Author(s):  
Arto Penttinen ◽  
Dimitra Mylona

The section below contains reports on bioarchaeological remains recovered in the excavations in Areas D and C in the Sanctuary of Poseidon at Kalaureia, Poros, between 2003 and 2005. The excavations were directed by the late Berit Wells within a research project named Physical Environment and Daily Life in the Sanctuary of Poseidon at Kalaureia (Poros). The main objective of the project was to study what changed and what remained constant over time in the everyday life and in both the built and physical environment in an important sanctuary of the ancient Greeks. The bioarchaeological remains, of a crucial importance for this type of study, were collected both by means of traditional archaeological excavation and by processing extensively collected soil samples. This text aims to providing the theoretical and archaeological background for the analyses that follow.


Author(s):  
Admink Admink

Прослідковуються урбанізаційні та дезурбанізаційні процеси в моді ХХ ст. Звернено увагу на недостатню вивченість питань естетичних та культурологічних аспектів формування моди як видовища в контексті образного простору культури повсякдення. Визначено видовищні виміри модної діяльності як комунікативної сцени. Наголошено на необхідності актуалізації народних мотивів свята, творчості в гурті, певної стилізації у митців та дизайнерів моди мистецтва ностальгійного, втраченого світу з метою осягнення фольклорної, глибинної стихії моди як екомунікативного простору культури повсякдення. Ключові слова: міф, мода, етнокультура, етнос, свято, площа Ключові слова: міф, мода, етнокультура, етнос, свято, площа. According to E. Moren ethnic cultural influences take place in urbanized environment and turn it into "island ontology".Everyday life ethnic culture is differentiated, specified as a certain type of spectacle. However, all that powerful cosmologism, which used to exist as an open-air theater in settlements, near rivers, grasslands, roads, is disappearing. The everyday life culture loses imperatives, patterns, and cosmological designs, where, for example, the “plahta” contains rhombuses, squares, and rectangles - images of the earth, and the top of the costume symbolizes the sky. Yes, the symbolic marriage of earth and sky was a prerequisite for marrying young people. The article deals with traces of the urbanization and deurbanization processes in the twentieth century fashion.Key words: ethnic culture, culture of everyday life, ethnics, holidays, variety show, knockabout comedy, square.


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