Avoiding Covid-19 Using a 3D Digital Mock Up and Augmented Reality with Cobot in Digital Factory

Author(s):  
Athakorn Kengpol ◽  
Kalle Elfvengren

The Fourth Industrial Revolution or Industry 4.0 is extremely relevant and important in manufacturing for several reasons. Failing to adopt the technology of the Fourth Industrial Revolution can cause organizations to fall behind, as their operations are not digitized enough in benchmarking competitors. A major industry as bicycle manufacturing needs to be transformed into a digital factory in order to keep up with the evolving technology. The objectives of this research are in designing a 3D digital mock up and Augmented Reality (AR) for bicycle frame production in the form of digital factory for increasing production capability by decreasing the break-even point whilst avoiding Covid-19 contraction using Tecnomatix Plant Simulation and Unity 3D programs. This research constructed three alternative digital factory layouts that are designed by using a 3D simulation program. The risk of Covid-19 contraction points and the three layouts of cost per unit are analyzed. The results show that the break-even point of the first to the third layouts with Automated Guided Vehicle (AGV) are 26,580, 26,322 and 25,354 units respectively. The result of the risk about Covid-19 contraction points from the first to the third layout with AGV are 21,272, 2,872 and 0 points respectively. This means the most appropriate layout for bicycle frame production is the third layout due to the best break-even point that can significantly avoid Covid-19 contraction. The benefit of this research is to integrate a 3D digital mock up, AR and Cobot including AGV to assist the resilience of operations with a dynamic industrial environment.

2021 ◽  
Vol 11 (21) ◽  
pp. 10448
Author(s):  
Riccardo Karim Khamaisi ◽  
Elisa Prati ◽  
Margherita Peruzzini ◽  
Roberto Raffaeli ◽  
Marcello Pellicciari

The fourth industrial revolution is promoting the Operator 4.0 paradigm, originating from a renovated attention towards human factors, growingly involved in the design of modern, human-centered processes. New technologies, such as augmented reality or collaborative robotics are thus increasingly studied and progressively applied to solve the modern operators’ needs. Human-centered design approaches can help to identify user’s needs and functional requirements, solving usability issues, or reducing cognitive or physical stress. The paper reviews the recent literature on augmented reality-supported collaborative robotics from a human-centered perspective. To this end, the study analyzed 21 papers selected after a quality assessment procedure and remarks the poor adoption of user-centered approaches and methodologies to drive the development of human-centered augmented reality applications to promote an efficient collaboration between humans and robots. To remedy this deficiency, the paper ultimately proposes a structured framework driven by User eXperience approaches to design augmented reality interfaces by encompassing previous research works. Future developments are discussed, stimulating fruitful reflections and a decisive standardization process.


Computers ◽  
2021 ◽  
Vol 10 (12) ◽  
pp. 163
Author(s):  
Dominique Scaravetti ◽  
Rémy François

Global industry is at the heart of its fourth industrial revolution, being driven by the emergence of new digital solutions: Augmented reality allows us to consider the evolution towards the “the augmented operator”. This technology is currently little used in higher education, especially for mechanical engineers. We believe that it can facilitate learning and develop autonomy. The objective of this work is to assess the relevance of augmented reality in this context, as well as its impact on learning. The difficulties for a student approaching a technical system are related to reading and understanding 2D and even 3D representations, lack of knowledge on components functions, and the analysis of the chain of power transmission and transformation of movement. The research is intended to see if AR technologies are relevant to answer these issues and help beginners get started. To that end, several AR scenarios have been developed on different mechanical systems, using the relevant features of the AR interfaces that we have identified. Otherwise, these experiences have enabled us to identify specific issues linked to the implementation of AR. Our choice of AR devices and software allows us to have an integrated digital chain with digital tools and files used by mechanical engineers. Finally, we sought to assess how this technology made it possible to overcome the difficulties of learners, in different learning situations.


2020 ◽  
Vol 7 (1) ◽  
Author(s):  
István Lükő

A szakképzés utóbbi három évtizedes változásai meghatározóan fontosak önmagukban is és a technika-technológiai változások szempontjából is. Ezt a viszonylag rövid történelmi szakaszt átfogó korszakot növeljük a rendszerváltás előtti közvetlen évtized, valamint az EU elődjének tekinthető EGK integrációs törekvésének mozaikos bemutatásával. A rendszerváltásra és napjainkra fókuszálásunkat nemzetközi beágyazottságba illesztve mutatjuk be. Értelmezésünkben a szakképzés közép, és felsőfokú iskolarendszerei összekapcsolódnak. Saját vizsgálódásaim is igazolják korszakos technológiai átalakulások és a szakképzés fejlődésének „együtt futását”, kölcsönös egymásra hatását. Tanulmányom célkitűzései között vannak a 3. és 4. ipari forradalommal fémjelzett korszak jellemzőinek, hatásainak, továbbá az első szakképzési törvény és az OKJ megjelenésének, valamint a Magyar Szakképzési Társaság megalakulásának, működésének a bemutatása. A kétféle technológia a digitális pedagógiában kapcsolódik szervesen egybe. Az Ipar 4.0 kihívásai hazánkban is kikényszerítették a szakképzés stratégiai válaszát, amit a Szakképzés 4.0 elnevezésű középtávú fejlesztési koncepcióban olvashatunk. A sok szempontból korszakosnak mondható szervezeti és tartalmi átalakítások együttesen jelennek meg a megvalósítás folyamatában. Ennek a tervezetnek néhány részletét, elemét is bemutatom a cikkemben.The changes having taken place in VET during the latest three decades have been decisive themselves but also from the aspects of technical-technological changes. I extend the era covering this relatively short historical period by giving a mosaic-like introduction of the decade directly preceding the transition and of the integration endeavours of the EEC that can be considered as the ancestor of the EU. My focus on the transition and our days is embedded in an international context. In my understanding, the middle and higher level school systems of vocational education are intertwined. My own researches also proved the “co-running”, the mutual impact of epochal technological changes and the development of VET. The objectives of my study include the introduction of the features and effects of the era marked by the third and the fourth industrial revolution, the initiation of the first act on VET and the National Training Registry as well as the establishment and operation of the Hungarian VET Association. The two types of technologies get closely intertwined in digital pedagogy. The challenges put by Industry 4.0 enforced the strategic response of VET in Hungary, too, which can be read in the mid-term development concept titled VET 4.0. The organizational and content related changes, that are really epochal from several aspects, are appearing together in the process of implementation. I also present some details and elements of this plan in my paper.  


Author(s):  
Erhan İşcan

The last two decades have witnessed unpredictable transformations in knowledge-related areas. The main reason for this change is the fourth industrial revolution, a knowledge revolution affecting fields like the bioeconomy. The third industrial revolution, which induced the use of fossil-based energy sources, created a major global problem. Likewise, the third industrial revolution introduced the problem of the excess usage of food, animals, water, and other resources. Industry 4.0 offers an efficient solution to excessive tendencies. This chapter aims to analyze changes and offer strategies in the bioeconomy framework within Industry 4.0.


Author(s):  
Robert Lawrence Wichmann ◽  
Boris Eisenbart ◽  
Kilian Gericke

AbstractWith the rapid success of the digital enterprises in the 21st Century, industrial manufacturing is expected to be approaching the fourth industrial revolution, coined Industry 4.0 (I4.0). The instrumental technology that will drive this evolution is the integration of the physical and digital factory into one cyber physical system. There is consensus among academics and industry alike that there will be an integral paradigm shift in how offerings will be developed and manufactured. While there is much confidence that the future factory will have unprecedented capabilities to satisfy complex customer demands, there is little agreement on how individual organisations can utilise these trends. This paper presents a literature review identifying reoccurring themes and trends of I4.0 and their expected effect on future manufacturing. Central characteristics, challenges and opportunities are identified and discussed. The findings can provide support in developing actionable strategies for industry to direct I4.0 endeavours.


2020 ◽  
Vol 34 (3) ◽  
pp. 432-455
Author(s):  
Jairus Grove

This exploration provides an alternative future to that offered in the discussions surrounding what is often referred to by the ‘fourth industrial revolution’ or the ‘third offset’. I argue that even modest projections of existing trends have the capability of altering the grammar or ecology of geopolitics as well as the drivers for competition and catastrophe. Such changes are more significant than questions of how this or that actor might be different or which great powers may shape the international order in a hundred years. The essay seeks to understand what disruptive changes in non-human capability might mean for the shape of a potential geopolitics to come. In a more general sense, I want to think about how violence will be distributed differently. Will there be new sources and even kinds of competition unique to a global system populated and in some cases, structured by cunning machines – some mechanical, others digital – and what are the implications for how we imagine international relations?


wisdom ◽  
2020 ◽  
Vol 16 (3) ◽  
pp. 215-226
Author(s):  
Asha Sara MAMMEN

Literature spanning from the time of the third and fourth industrial revolution mentions how modernity has, in many ways, made circumstances profoundly better for humanity than what used to be in the historic and ancient worlds. Nevertheless, extant literature also speaks of how the manifested benefits of modernity inculcated ills that stand in the way of humanity being humane and of exercising human personhood. This article puts forth a consoling and a divine virtue - wisdom and wisdom philosophy - thoughts based on wisdom to bridge the gap between getting progressive and being humane. Curiosity thereby wisdom; starts with wonder, as resonated in child and man - whereby aiming to be inculcated and embedded, at a stage, when one is mostly trainable and adaptable lies the objective of this essay - to reignite one’s mind to the philosophical values of influential thinkers, explore of its existence, relevance and its purpose for modern humanity. A qualitative methodology was employed to gather information supplemented by knowledge from archived literature. This scholarly piece of writing discusses an approach using as an analogy - the fulcrum, load and effort mechanism to embed wisdom based philosophy thoughts and practices in educational policies for the stakeholders of knowledge.


Author(s):  
Alicia Guerra Guerra ◽  
Lyda Sánchez de Gómez

We are at the beginning of the fourth industrial revolution. The authors understand that university education should embrace the keys to this scenario and do so immediately. Considering this fact, new university teaching should be supported by technological immersion, but also by a culture of proactivity and training in values. The third of these pillars achieves an unimaginable relevance in regards to this emerging industrial revolution, which aims to become the revolution of values. Within this context, the university must move into the practice of ethical values and offer training based on soft skills. Moreover, there is a path that links ethics with soft skills based on the synergy between the two. From this idea, the central objectives of this work are to propose a university model for educational innovation based on values that also includes the tools for its implementation. The chapter ends with a practical case for implementing the model at the fablab that the University of Extremadura has available for its students majoring in Information Technology Engineering.


2015 ◽  
Vol 105 (05) ◽  
pp. 334-337
Author(s):  
R. Arnold

Die Digitale Fabrik wird unter anderem zur Bewältigung von Herausforderungen der Automobilindustrie sowie als Grundlage zukünftiger Themenschwerpunkte – wie Industrie 4.0 – immer relevanter. Aktuell besteht kaum eine Möglichkeit, die Qualität dieser digitalen Hilfsmittel objektiv zu bewerten. Der Fachbeitrag stellt eine Methodik vor, mit deren Hilfe Optimierungspotential identifiziert und die Auswirkungen bei Änderungen bezüglich der Digitalen Fabrik abgeschätzt werden können.   To meet the challenges within automotive industry and provide a basis for future topics, such as the fourth industrial revolution, the digital factory is getting more relevant. At the moment, however, the quality of these digital means cannot be objectively assessed. Therefore, the following paper introduces a novel approach not only for identifying potential for optimization but also for estimating the impacts when modifying the elements of the digital factory.


Author(s):  
Erhan İşcan

The last two decades have witnessed unpredictable transformations in knowledge-related areas. The main reason for this change is the fourth industrial revolution, a knowledge revolution affecting fields like the bioeconomy. The third industrial revolution, which induced the use of fossil-based energy sources, created a major global problem. Likewise, the third industrial revolution introduced the problem of the excess usage of food, animals, water, and other resources. Industry 4.0 offers an efficient solution to excessive tendencies. This chapter aims to analyze changes and offer strategies in the bioeconomy framework within Industry 4.0.


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