Lehren und Lernen im Zeitalter der neuen digitalen Medien (Teaching and Learning in the Era of New Digital Media)

i-com ◽  
2001 ◽  
Vol - (0/2001) ◽  
Author(s):  
Rul Gunzenhäuser ◽  
Michael Herczeg

Im folgenden Beitrag wird e-Learning, das Internet-basierte Lehren und Lernen mit den Neuen Medien, im Rückblick auf traditionelle Strategien und Verfahren des Rechnerunterstützten Lernens dargestellt. Insbesondere wird auf Ähnlichkeiten hingewiesen; gemeinsame Grundlagen des Lehrens und Lernens werden herausgearbeitet. Für das lebenslange Lernen mit digitalen Medien in der Wissensgesellschaft von morgen werden neuartige Wege aufgezeigt und dafür eine neue Didaktik und Methodik gefordert.

2004 ◽  
pp. 291-307 ◽  
Author(s):  
Wolfgang Strauss ◽  
Monika Fleischmann ◽  
Jochen Denzinger ◽  
Michael Wolf ◽  
Yinlin Li

Research into the opportunities offered by electronic media, as regards finding and acquiring knowledge, together with the development of new teaching and learning methods for the field of art and culture is the focus of the work being carried out by the Media Arts Research Studies (MARS) research group at the Fraunhofer Institute for Media Communication. This chapter illustrates the requirements on electronic and digital media concepts in the context of e-learning, using the very latest developments and experience in this sector as examples. In the broadest sense, the aim is to visualise information and create networked “knowledge spaces” which are accessible to users as new forms of teaching and learning through play. Experimental methods, tools and interfaces that support communication between the digital and physical spaces and investigate new forms of knowledge retrieval are being developed and tested.


i-com ◽  
2012 ◽  
Vol 11 (1) ◽  
pp. 7-10 ◽  
Author(s):  
Sybille Hambach

Summary This paper addresses teaching and learning with digital media from an educational point of view. First we introduce E-Learning as an interdisciplinary subject which benefits from a variety of different disciplines. We than shortly discuss the contribution of didactics to the knowledge corpus and methodical canon of E-Learning. Nine basic didactic questions are used to describe specific aspects of education with digital media. The paper closes by deriving three main challenges, which are relevant for the further development of E-Learning.


Sains Insani ◽  
2021 ◽  
Vol 6 (2) ◽  
Author(s):  
Simah Mamat ◽  
Che Aleha Ladin ◽  
Azni Yati Kamaruddin ◽  
Intan Marfarrina Omar ◽  
Nor Asiah Ismail

Perubahan kaedah pengajaran guru sejak dunia dilanda pandemik Covid-19 memberi kesan yang besar kepada sistem pendidikan negara. Para guru perlu melaksanakan pengajaran dan pembelajaran (PdP) teradun melalui penggunaan media digital dengan kaedah tradisional secara dalam talian sebagai mekanisme utama penyampaian ilmu. Oleh itu, kajian ini dilaksanakan bagi mengupas cabaran guru dan inisiatif kerajaan dalam pelaksanaan PdP. Reka bentuk kajian ini menggunakan kaedah kualitatif dengan menganalisis dokumen melalui sumber data kajian-kajian lepas, catatan perkembangan pembelajaran teradun daripada kumpulan-kumpulan e-didik di bawah KPM, telegram, laman web, petikan dan berita dari seluruh Malaysia dan luar negara. Cabaran utama yang ditemui adalah berkaitan dengan capaian internet terutama bagi mereka  yang tinggal di kawasan pedalaman. Cabaran lain pula ialah terdapat keluarga yang kurang berkemampuan dan sukar menyediakan kemudahan data dan gadget kepada anak-anak untuk meneruskan PdP secara maya.  Antara inisiatif KPM terhadap murid yang tidak mempunyai capaian internet untuk melayari Google Classroom (GC), mereka boleh menggunakan WhatsApp. KPM dan Uniceff juga menyediakan bahan pengajaran yang dibina menggunakan Google Slide bagi murid bermasalah pendengaran dan pembentangan boleh dibuat dengan sarikata. Selain itu, kerajaan juga memudahkan penggunaan GC melalui penubuhan akaun email e-didik. Kajian ini memberi implikasi kepada guru-guru agar memantapkan pengajaran teradun melalui teknologi digital secara kreatif dan inovasi dengan menghadiri kursus dan latihan dalaman secara talian. Ibu bapa dan guru juga perlu melakukan anjakan paradigma untuk menguasai ilmu pengetahuan terknologi terkini bagi menangani masalah ini. KPM perlu menggubal atau menambah baik kurikulum pendidikan sesuai dengan pembelajaran teradun ini.   The change in teachers' teaching methods since the world was hit by the Covid-19 pandemic has had a significant impact on the country's education system. Teachers need to implement blended teaching and learning (T&L) through the use of digital media with traditional online methods as the main mechanism of knowledge delivery. Therefore, this study was conducted to examine the challenges of teachers and government initiatives in the implementation of T&L. The design of this study uses qualitative method by analyzing documents through data sources of previous studies, the records of learning development blended e-learning groups under MOE, telegrams, websites, quotes and news from Malaysia and abroad. The main challenge used is related to internet access for those living in rural areas. Other challenges are also found in underprivileged families and it is difficult to provide data facilities and gadgets to children for T&L virtually. MOE provides initiative for students who do not have internet access to browse Google Classroom (GC), they can opt to use WhatsApp. MOE and Uniceff also provide teaching materials that use Google Slides for students with hearing problems and presentations that can be made with subtitles. In addition, the government also uses GC through the establishment of e-learning email accounts. This study has implications for teachers to strengthen blended teaching through digital technology creatively and innovative with live courses and training. Parents and teachers need to make a paradigm shift for the latest technological knowledge for this problem. Hence, MOE needs to formulate or improve the education curriculum in accordance with this blended learning.


Seminar.net ◽  
2017 ◽  
Vol 13 (1) ◽  
Author(s):  
Yngve Nordkvelle

Lifelong learning is a recurring theme in this journal. The present issue of Seminar.net has four contributions, covering a range from how elderly use ICT, how teachers and supervisors in higher education experience virtual learning environments, how producers of MOOC’s fail to observe quality frameworks, and last how “gamification” affects ideas about teaching and learning. They all bring vital arguments to the table about how digital environments cause changes in our lives, beginning with games for children and helping elderly to adjust to an increasingly digitized lifeworld in the other end of the life cycle. First, most of the technological innovations we are used to by now, was invented a long time ago – by persons who now are considered elderly. The ideologies supported around notions like “the digital natives” are exactly that, - ideologies. But even skilled and experienced elderly – and teachers in higher education are in dire need of keeping up with swift changes in technology and its use. I am very pleased that the articles we present here have a critical stance towards ideologies and are able to scrutinise the conditions for a democratic and factual base for education.The opening article in this issue, “Older active users of ICTs make sense of their engagement”by Magdalena Kania-Lundholm and Sandra Torres, who work at Uppsala University, Sweden enlightens us about how elderly people use digital media. Instead of seeing the elderly as a group of “digital immigrants”, this article focuses on elderly people who are active and skilled users of ICT. They are eager to share their skills and experiences and contribute to the wellbeing of other, not so eager users. The article contributes to the notion of “the digital spectrum” and furthers the very important discussion on the inequalities that using ICT continues to bring about.The second article is written by Chris O’Toole, of Lancaster University, and has the title “Networked e-Learning: The changing facilitator - learner relationship, a facilitators’ perspective; A Phenomenological Investigation”. The phenomenological case study deals with how the relationship between facilitator and student is changing. Networked e-Learning is the context and the research is undertaken at an Irish higher education institution.The author’s role as a highly experienced facilitator provides particular and specific insight into the guiding facilitator’s experiences during a time of institutional transition to Networked e-Learning.Gamification is a topic that has been declared as “up and coming” for a number of years. Marc Fabian Buck, of the Nord University, Norway, presents the article “Gamification of learning and teaching in schools – a critical stance”. He states that the aim of Gamification is to change learning for the better by making use of the motivating effects of (digital) games and elements typical of games, like experience points, levelling, quests, rankings etc. His most contemporary example is of the “Summer of ‘16” and the apparent success of “Pokemon go”. He argues that gamified learning and teaching suspends the fundamental, subversive, and critical moments only schools can offer.The last article is provided by Ulf Olsson, of Stockholm University, Sweden: “Teachers’ Awareness of Guidelines for Quality Assurance when developing MOOCs”. His study focuses on higher education teachers’ awareness of quality issues in relation to Standards and Guidelines for Quality Assurance in the European Higher Education Area (ESG). Olsson conducted semi-structured interviews with 20 teachers at six Swedish HEIs while they developed open courses (MOOCs). The overall findings show that the teachers were not part of any transparent quality assurance system. Subsequently, he raises the question of the adequacy of a quality system for innovative activities.


Author(s):  
Andreas Wiesner-Steiner ◽  
Heike Wiesner ◽  
Heidi Schelhowe ◽  
Petra Luck

This article presents substantial results from two projects that deal with teaching and learning with digital media in basic and higher education and offers a new perspective on the active role of technology in learning processes. The first case draws on the project “Roberta—girls conquer robotics,” which was launched by the Fraunhofer Institute (AIS) with the aim to help promote girls’ interest in sciences, mathematics and technology. It suggests a new pedagogical approach towards the use of robotics in education and discusses how didactics and technology (LegoMindstorms) interact and how the character of robotics itself plays an important role here, such as it already comes along as gendered material. The second case focuses on distance education teaching methods in childcare management. The space left for practitioners in Higher Education is either to embrace the new media or to watch its inevitable unfolding. We take a critical stance towards that perspective and suggest that the shape and learning effect of new media in higher education is contested and evolves in communities of practice. No technologies are neutral and it is more appropriate to speak of technological and societal features as interactively fostering e-learning processes through distributed actions (Rammert, 2002).


Author(s):  
Dentik Karyaningsih ◽  
Puji Siswanto

Lecture courses in the English Language Education Study Program of STKIP Setiabudhi Rangkasbitung are still conducted in face-to-face class, so the students who do not attend lectures cannot know the pronunciation material at that time, because the Pronunciation course is a practical course in the English pronunciation system. The E-Learning Pronunciation is built so that lectures can be carried out anywhere and anytime without reducing the quality of the teaching and learning process. Therefore, the students who are left behind can continue to follow the Pronunciation course material, as well as habituating students in utilizing communication and information technology. E-Learning Pronunciation is important to be built to improve the ability of students’ pronunciation when doing distance learning, so that students are clearer and more firm in understanding Pronunciation so that there are no errors in English pronunciation. Participants in this study were first semester students of English education study programs. This study uses an experimental research design with the Prototype System development method and system of testing uses Black box testing.


2020 ◽  
Vol 7 (10) ◽  
pp. 875-894
Author(s):  
Yeni Yuliana

Abstract The internet can be made as a way to transfer knowledge from lecturers to students, while Learning that utilizes the internet is one of the E-Learning Learning media. E-learning is distance learning that utilizes computer technology or computer networks or the Internet E-learning, so that it can enable the learning process through computers in their respective places without having to physically go to attend classes or lectures in class, Systems e-learning learning is a new way of teaching and learning. E-learning as a special learning media PAI courses provide a very important role and a large function in the course because so far there are many shortcomings and weaknesses such as the limitations of space and time in the teaching and learning process through E-learning which prioritizes the efficiency of learning so students get full teaching even though they do not have to be face to face, can also be accessed anywhere, anytime, according to the assignments given by the lecturer usually scheduled with a specified deadline. The development of education towards e-learning is a must so that the quality standards of education can be improved, E-learning is one of the uses of internet technology in the delivery of learning and its broad reach. E-learning can also be an answer to a health problem that is Pandemic Corona (Covid-19) which is very influential also in every aspect of life, especially in education.Keywords: Effectiveness, Utilization, Islamic Religious Education, E-Learning, Covid 19. Abstrak Internet dapat dijadikan cara untuk mentransfer ilmu pengetahuan dari Dosen kepada mahasiswa/mahasiswi. Adapun Pembelajaran yang memanfaatkan internet salah satunya adalah media pembelajaran E-Learning. E-learning adalah pembelajaran jarak jauh (distance learning) yang memanfaatkan  teknologi komputer atau jaringan komputer atau internet E-learning, sehingga dapat  memungkinkan proses pembelajaran melalui komputer di tempat mereka  masing– masing tanpa harus secara fisik  pergi  mengikuti pelajaran atau pun  perkuliahan di kelas,  Sistem pembelajaran e-learning adalah cara baru dalam proses belajar mengajar. E-learning  sebagai   media pembelajaran khususnya mata kuliah PAI memberikan  peran   sangat   penting  dan fungsi yang besar pada mata kuliah tersebut karena selama  ini terdapat banyak  kekurangan  dan kelemahan seperti keterbatasan ruang dan waktu dalam  proses belajar  mengajar melalui E-learning yang  mengedepankan keefisienan dalam belajar sehingga  mahasiswa mendapat pengajaran yang penuh meski tidak harus bertatap muka, juga bisa di akses di mana saja, kapan saja,  sesuai dengan tugas yang diberikan oleh dosen biasanya terjadwal dengan  batas  waktu  yang  di tentukan. Pengembangan  pendidikan menuju e-learning merupakan suatu keharusan agar standar mutu pendidikan dapat ditingkatkan,  E-learning merupakan salah satu penggunaan teknologi internet dalam penyampaian  pembelajaran  serta  jangkauannya yang luas. E-learning  juga dapat menjadi jawaban dari suatu permasalahan kesehatan yaitu Pandemi Corona (Covid-19) ini yang sangat berpengaruh juga pada setiap aspek kehidupan terutama bidang pendidikan.Kata kunci  :  Keefektifitas, Pemanfaatan, Pendidikan Agama Islam,  E-Learning, Covid 19.  


GIS Business ◽  
2019 ◽  
Vol 14 (5) ◽  
pp. 21-28
Author(s):  
Abasiama G. Akpan ◽  
Chris Eriye Tralagba

Electronic learning or online learning is a part of recent education which is dramatically used in universities all over the world. As well as the use and integration of e-learning is at the crucial stage in all developing countries. It is the most significant part of education that enhances and improves the educational system. This paper is to examine the hindrances that influence e-learning in Nigerian university system. In order to have an inclusive research, a case study research was performed in Evangel University, Akaeze, southeast of Nigeria. The paper demonstrates similar hindrances on country side. This research is a blend of questionnaires and interviews, the questionnaires was distributed to lecturers and an interview was conducted with management and information technology unit. Research had shown the use of e-learning in university education which has influenced effectively and efficiently the education system and that the University education in Nigeria is at the crucial stage of e-learning. Hence, some of the hindrances are avoiding unbeaten integration of e-learning. The aim of this research is to unravel the barriers that impede the integration of e-learning in universities in Nigeria. Nevertheless, e-learning has modified the teaching and learning approach but integration is faced with many challenges in Nigerian University.


Author(s):  
Nik Alif Amri Nik Hashim ◽  
Roslizawati Che Aziz ◽  
Shah Iskandar FahmieRamlee ◽  
Siti Afiqah Zainuddin ◽  
Eni Noreni Mohamed Zain ◽  
...  

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