A Development Perspective of Point-Based Computer Graphics
Keyword(s):
Every object has its characteristic shape, appearance and responses to physical interactions. Computer graphics center on those three components of an object to bring them onto the computer display. With the rapid development of three dimensional (3D) printing technology, the accuracy of the focused object’s geometry was put forward. Point-based graphing is a way to taking the role in rendering the huge 3D sampled data. Based on the digital geometry processing of point-sampled model, various algorithms were reviewed, and some related key techniques were compared with the potential perspective of the future work in this area was also presented.
2014 ◽
Vol 926-930
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pp. 1688-1691
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1995 ◽
Vol 53
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pp. 630-631
2009 ◽
Vol 52
(2)
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pp. 104
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2019 ◽
Vol 19
(3)
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pp. 172-196
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1998 ◽
Vol 102
(3)
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pp. 748-760
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1997 ◽
Vol 31
(3)
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pp. 54-55
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Keyword(s):
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