scholarly journals Application of the Concept Circle in the Software GUI Matlab

2017 ◽  
Vol 18 (1) ◽  
pp. 51
Author(s):  
Sri Ratnawati ◽  
Kusno Kusno ◽  
Ahmad Kamsyakawuni

Mathematics as a basic science has objects that are abstract, mathematical aimed at understanding the concept by providing the ability to reason logically, systematically, critical, careful and creative so that if the mathematics are taught using the book will be hard to accept students. Junior high school students in general are still difficulties in learning mathematics in particular on the material loop. Therefore, it needs the development of more interactive learning media and can help students in the learning process, one of them with the help of Software Graphic User Interface (GUI) Matlab. The concept of a circle is presented in the form of Software GUI Matlab so that students can use to understand the concepts of geometry with ease and be more independent, and help teachers to explain the concept of the circle in the learning process. The application of the concept of the circle in Matlab GUI Software is done by constructing a circle 1. Concept definition, 2. Elements of the circle, 3. The corners of the circle, 4. Relationships angle at the center of the circle and the angle of the circle, and 5. Nature tangent to the circle . Data construction concept of one to five are arranged in Matlab GUI program to produce instructional media in the form of software.

2020 ◽  
Vol 1 (2) ◽  
pp. 85-94
Author(s):  
Irvandi Gorby Pasangka ◽  
Jusrry Rosalina Pahnael ◽  
Ganesha Lapenangga Putra ◽  
Yoseph Sugi

Mathematics is a basic science that need to be learned at the levels of elementary school, middle school and high school and even at the tertiary level. However, there are still many students who have difficulty in learning mathematics, this is evidenced by their low test scores, one of which is the mathematics test scores. Regarding to these problems, an activity was carried out with the aim of assisting students in understanding mathematics, specifically algebraic and geometric materials for junior high school students, by providing material as attractive as possible so that students become interested and motivated in learning mathematics. The provision of material was carried out in 3 sessions, namely: 1) Delivering algebraic material through mathmagic, 2) Delivering geometric material through animation, 3) Providing motivation about the importance of learning mathematics. Based on the results of this implementation, it can be found that the participants are able to understand and enjoy the learning process with the material presented by the teacher, this can be seen from the activities of the participants during the activity. Abstrak Matematika merupakan ilmu dasar yang wajib kita pelajari di tingkat SD, SMP, SMA bahkan perguruan tinggi, namun pada kenyataannya, siswa-siswi masih sulit dalam mempelajari matematika, ini dibuktikan dari rendahnya nilai ujian mereka, salah satunya nilai ujian nasional matematika. Berdasarkan masalah ini, kegiatan ini ditujukan untuk membantu siswa-siswi dalam memahami matematika khususnya materi aljabar dan geometri untuk siswa-siswi SMP, yaitu dengan cara memberikan materi semenarik mungkin sehingga para siswa menjadi suka dan termotivasi dalam belajar matematika. Pemberian materi dilakukan dalam 3 sesi yaitu: 1) Pemberian materi aljabar melalui mathmagic, 2) Pemberian materi geometri melalui animasi, 3) Pemberian motivasi tentang pentingnya belajar matematika. Berdasarkan hasil pelaksanaan yang dilakukan, dapat diketahui bahwa para peserta dapat menangkap dan menikmati proses pemberian materi yang diberikan, hal ini terlihat dari keaktifan para peserta selama kegiatan.


Author(s):  
Lila Wulandari ◽  
Marchasan Lexbin Elvi Judah Riajanto

Difficulties experienced by students in learning greatly affect the achievement of student learning outcomes. This study aims to describe the results of the identification of the types of difficulties and the causes of student difficulties when solving problems based on Polya stages. This type of research is descriptive qualitative with the instrument used in written tests. The subjects of the research were 36 students of class IX at SMP Negeri 9 Cimahi. Based on the analysis that has been done, it can be concluded that the difficulties experienced by junior high school students when completing the Pythagorean theorem questions in the school are 1) difficulty understanding the problem 100%, 2) difficulty planning the completion of 40%, 3) difficulty implementing the plan 54.4%, and 4) difficulty in re-checking 76.7%. The causes of difficulties include 1) students are not accustomed to writing things that are known and asked of a problem 2) students are not accustomed to drawing conclusions from a mathematical problem 3) Concept errors because students do not understand the concept of the material. So, it is necessary to improve the learning process that prioritizes learning concepts rather than memorizing. Students must be accustomed to solving the application problems of a material. So, students will be able to solve contextual problems related to the material.


2017 ◽  
Vol 26 (1) ◽  
pp. 39
Author(s):  
Metty Indah Purwanti

The objective of the study is to explore on how Sundanese local wisdoms are implemented in civic studies in reinforcing students’ characters in SMP Negeri 3 Purwakarta (Junior high school). Qualitative approach is employed in this study by conducting case study as a method of data gathering. The results of the study indicate that the learning process has been implemented ordinarily through the seven-day at school program. Despite the fact that local wisdoms are not specifically embedded into the syllabus, the local wisdoms are integrated in the daily learning process. In practice, teachers are expected to be able to give insights to their students relted to the Sundanese local wisdom. The implementation is carried out in forms of: 1) Civic studies classes; 2) extracuricullar activities; 3) having meals together, and so on. Those activities are considered as a leading way to reinforce the students’ character.


2018 ◽  
Vol 1 (October) ◽  
pp. 83-87
Author(s):  
Adi Ihsan Imami

One alternative model of learning that is expected to improve problem-solving skills is the Problem Based Learning model. This research aims to examine the problem-solving abilities of junior high school students. This study is classified as Quasi Experiments that was conducted at SMP Nurul Huda in Karawang. This research was an experimental design with 80 seventh grade student as a sample, it is divided into two different classes as a Problem Based Learning class and conventional learning class. The two classes were given pretest and posttest to determine students' problem-solving abilities. The results showed that problem solving abilities students who obtained learning with Problem Based Learning were better than students who received conventional learning. The success of students in learning mathematics with Problem Based Learning and problem-solving problems shows good results.   Salah satu alternatif model dan pendekatan pembelajaran yang diperkirakan dapat meningkatkan kemampuan tersebut adalah model Pembelajaran Berbasis Masalah. Penelitian ini bertujuan untuk menelaah kemampuan pemecahan masalah dan minat belajar siswa SMP. Penelitian ini termasuk Kuasi Eksperimen yang dilakukan pada salah satu SMP di kota Karawang, Penelitian ini adalah suatu eksperimen berdisain  dengan sampel 80 siswa kelas VII pada dua kelas yang berbeda sebagai kelas Pembelajaran Berbasis Masalah dan kelas pembelajaran konvensional. Kedua kelas yang diteliti diberikan pretes dan postes untuk mengetahui kemampuan pemecahan masalah dan minat belajar siswa.  Hasil penelitian menunjukan bahwa kemampuan  pemecahan masalah dan minat belajar siswa yang memperoleh pembelajaran dengan Pembelajaran Berbasis Masalah lebih baik dari pada siswa yang memperoleh pembelajaran konvensional. Keberhasilan siswa terhadap pelajaran matematika dengan Pembelajaran Berbasis Masalah serta terhadap soal-soal pemecahan masalah menunjukkan hasil yang baik.  


2020 ◽  
Vol 9 (1) ◽  
pp. 1-7
Author(s):  
Uki Hares Yulianti

Menulis teks hasil observasi sebagai salah satu materi yang harus dikuasai oleh peserta didik sesuai dengan kurikulum 2013. Permasalahan yang terjadi pada proses pembelajaran adalah pembelajaran yang kurang menimbulkan antusias belajar peserta didik. Media pembelajaran merupakan salah satu yang mempengaruhi pembelajaran efektif karena menumbuhkan antusias belajar siswa. Setelah mempelajari media pembelajaran yang sudah ada, ditemukan fakta bahwa media pembelajaran masih sederhana dan belum interaktif. Relevan dengan situasi tersebut, diperlukan media pembelajaran untuk menulis teks hasil observasi yang interaktif bermuatan konservasi yang sesuai bagi peserta didik kelas VII SMP, baik dari segi kelayakan isi, penyajian, dan bahasa. Metode yang digunakan dalam penelitian ini adalah Research and Development (penelitian dan pengembangan) dari Borg dan Gall (2003:570). Media pembelajaran interaktif ini terdiri dari empat menu yaitu permainan, kompetensi inti dan kompetensi dasar, materi, dan soal. Media pembelajaran interaktif dalam pembelajaran menulis teks hasil observasi bermuatan konservasi untuk siswa SMP kelas VII dinyatakan valid oleh ahli dan praktisi dengan skor rata-rata 3 (tiga) yang dikategorikan baik. Hasil uji keefektifan media pembelajaran interaktif dalam pembelajaran menulis teks hasil observasi bermuatan konservasi untuk siswa SMP kelas VII menyatakan media permainan interaktif ini efektif dengan bukti data uji t yang menyatakan adanya perbedaan signifikan hasil pretes dan postes. Kata Kunci: konservasi; media pembelajaran interaktif; peseta didik; teks hasil observasi   Abstract Writing an observation report is one of materials in the 2013 curriculum and it needs to be mastered by students. Meanwhile, the most frequent problem which arises during learning process is learning which does not trigger students’ enthusiasm. Interactive learning media can create an effective learning process since the media can trigger students’ enthusiasm. After studying about available learning media, it is found a fact that the learning media are still not sophisticated and interactive.  Based on that situation, an interactive learning media to write an observation report is needed for seventh grade of junior high school students. The researcher emphasizes on the content, delivery, and language of the media. The method used in this research is Research and Development by Borg dan Gall (2003:570). This interactive learning media consists of four menus, namely games, core competencies and basic competencies, materials, and exercises. This interactive learning media used to write a conservative observation report for junior high school students is valid according to experts and practitioners. It has an average score of three (3) which is categorized as good. The effectiveness test of interactive learning media used to write conservative observation reports for seventh grade of junior high school students shows that this media is effective. It is proven by t test which states the significant results of pre-test and post-test. Keywords: conservative, interactive learning media, students, observation reports


ScienceEdu ◽  
2019 ◽  
pp. 24
Author(s):  
Novilia Mita Sari

The purpose of this study is to determine the cooperative method of talking chips type in character education for junior high school students. Data is taken from trusted literature such as books and journals. The method used is a match (looking for a partner), 2. Think Fair-Share (thinking-pairing), 3. Talking chips, 4. roundtable. The results will be expected later for junior high school students when the learning process and student learning are more active, disciplined, organized and evenly distributed.   Keywords: method, students, character education, discipline


2020 ◽  
Vol 2 (1) ◽  
pp. 1-7
Author(s):  
Cut Man Farisyah

Learning mathematics is not only aimed at developing mathematical cognitive abilities, but also for developing affective domains. One important aspect in the affective domain that is very influential and determines success in learning mathematics is the positive view of students on mathematics or in mathematics learning called mathematical disposition. A student who has a high disposition will be more persistent and resilient in facing mathematical problems that are more challenging and will be more responsible for their own learning and always develop good habits in mathematics. The problem posing approach which in the learning process requires students to ask questions and make their solutions is expected to be able to change students 'views of mathematics to be more positive, while also improving students' mathematical abilities. This study aims to examine the differences in the levels of mathematical disposition of junior high school students before and after learning through the problem posing approach. The type of research is experimental research with the design of one group pre-test post-test design. The population in this study were all VII grade students of Bandar Baru 1 Junior High School, with research samples of class VII2 students selected through random sampling techniques. The instrument used to obtain the research data was a mathematical disposition scale questionnaire sheet. The statistical test used to analyze data on differences in mathematical disposition of junior high school students before and after learning through the problem posing approach is paired t-test. The results showed that there were significant differences in the level of mathematical disposition of junior high school students before and after learning through the problem posing approach. This means that students' mathematical dispositions get better after they get a problem posing learning approach. Keywords: Mathematical Disposition, Problem Posing Approach


2020 ◽  
Vol 1 (1) ◽  
pp. 133-146
Author(s):  
Nanang Nurrohim

The background in this study is that students are lazy to take part in online learning because of difficult signals and do not have data packages for learning needs during the COVID-19 pandemic, therefore there is a need for a description of student satisfaction during the online network learning process. The purpose of this study was to determine the satisfaction of junior high school students with online learning in PJOK subjects during the COVID-19 pandemic in Purwanegara district. The research method used is descriptive quantitative research, using a survey method which is conducted online via google form. The sample in this study was class IX students of SMP Negeri Purwanegara District using the simple random sampling technique. Based on the results of the study, it was shown that the satisfaction level of grade IX junior high school students with online learning in PJOK subjects during the COVID-19 pandemic in Purwakarta was in the satisfied category by obtaining overall results with a percentage of 64%. From these results indicate that students are satisfied with the learning that is being carried out online. The conclusion of this study shows that student satisfaction has been achieved. The results of the descriptive analysis show that the level of student satisfaction has an average value of 64% and is included in the satisfied category in the online learning process. Student satisfaction is shown from the factors of adequate facilities and infrastructure, teaching materials used accordingly, learning media used accordingly, mastery of teacher material, accuracy in using methods and techniques, participant trust and discipline of schedules, student satisfaction has been achieved in interaction and communication skills. , as well as guiding students. This study was measured using 5 dimensions of satisfaction, namely: tangibles, reliability, responsiveness, assurance, and empathy. So any learning model as long as the five dimensions are met and the role of the teacher during learning takes place greatly affects the level of student satisfaction in learning online or online. Suggestions from this research are expected to continue to improve the quality of schools, both in terms of human resources, facilities and infrastructure to support various interests and potentials. Hopefully the cooperation and coordination between schools and students can be improved and maintained well in the future.   Keywords: student satisfaction analysis, online learning, sports        Abstrak Latar belakang pada penelitian ini adalah siswa yang malas mengikuti pembelajaran secara daring di karenakan sinyal yang susah dan tidak memiliki paket data untuk kebutuhan belajar selama pandemi COVID-19, oleh karena itu perlu adanya gambaran kepuasan siswa selama proses pembelajaran jaringan daring. Tujuan penelitian ini untuk mengetahui kepuasan siswa sekolah menengah pertama terhadap pembelajaran daring mata pelajaran PJOK pada masa pandemi COVID-19 sekecamatan Purwanegara.Metode penelitian yang digunakan yaitu penelitian kuantitatif deskriptif,  dengan menggunakan metode survey yang di lakukan secara online melalui google form. Sampel dalam penelitian ini siswa kelas IX SMP Negeri Kecamatan Purwanegara dengan menggunakan teknik Simple Random Sampling. Berdasarkan hasil penelitian menunjukkan bahwa tingkat kepuasan siswa kelas IX sekolah menengah pertama terhadap pembelajaran daring mata pelajaran PJOK pada masa pandemi COVID-19 sekecamatan purwanegara masuk pada kategori puas dengan memperoleh hasil keseluruhan dengan persentase 64%. Dari hasil tersebut menunjukkan bahwa siswa merasa puas dengan pembelajaran yang di laukan secara daring. Simpulan penelitian ini menunjukan kepuasan siswa sudah tercapai. Hasil analisis deskriptif diperoleh bahwa tingkat kepuasan siswa memiliki nilai rata-rata sebesar 64% dan masuk pada kategori puas dalam proses pembelajaran daring.  Kepuasan siswa di tunjukan dari faktor sarana dan prasarana yang memadai, bahan ajar yang digunakan sesuai, media pembelajaran yang digunakan sesuai, penguasaan materi guru, ketepatan penggunaan metode dan teknik, kepercayaan peserta dan kedisplinan akan jadwal, kepuasan siswa sudah tercapai dalam kemampuan interaksi dan komunikasi, serta membimbing siswa. Penelitian ini di ukur menggunakan 5 dimensi kepuasan yaitu: tangibles, reliability, responsiveness, assurance, dan emphaty. Maka model pembelajaran apapun selama kelima dimensi terpenuhi dan adanya peran guru selama pembelajaran berlangsung sangat mempengaruhi tingkat kepuasan siswa dalam belajar daring atau online. Saran dari penelitian ini diharapkan untuk terus meningkatkan kualitas sekolah, baik dari segi sumber daya manusia, sarana dan prasarana untuk penunjang berbagai minat dan potensi. Semoga kerjasama dan koordinasi antara sekolah dan siswa bisa di tingkatkan dan dijaga dengan baik untuk kedepannya.   Kata kunci: analisa kepuasan siswa, pembelajaran daring, olahraga


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