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Published By UPT Penerbitan Universitas Jember

2685-2071

ScienceEdu ◽  
2019 ◽  
pp. 113
Author(s):  
Rohmah Juwita Sari ◽  
Anjar Putro Utomo

The purposes of this study were to describe the effectiveness of using song media in poetry writing skill for VIII I SMP N 1 Jember students. The data of this study were from the result of poetry writing skill pre-test and post-test by using song media in VIII I SMP N 1 Jember. Based on the result of data analysis and discussion, it can be concluded that (1) poetry writing skill of VIII I SMP N 1 Jember students without using song media with average 58,33, and (2) poetry writing skill VIII I SMP N 1 Jember students by using song media with average 72,26.


ScienceEdu ◽  
2019 ◽  
pp. 86
Author(s):  
Annisa Mauliya

The cognitive word comes from the word cognition which has the reliability of the word to know (know). This article aims to find out how the basic concepts of cognitive development in junior high school children (junior high school) according to Jean Piaget. The type of research used is library research. This study focuses on cognitive concepts that occur in children according to Jean Piaget. The implication of Jean Piaget's theory in the process is to help educators to understand the cognitive processes and activities of the participants to help determine the cognitive level of students and choose learning strategies that are in line with the developmental failures of the students.


ScienceEdu ◽  
2019 ◽  
pp. 110
Author(s):  
Dadang Abdillah

Learning difficulties are a disorder of students in learning from speaking, writing, listening, reading, and other abilities. The purpose of this study was to determine the type of learning difficulties and factors that influence student learning difficulties in class VIII D MTsN 5 Jember. This research formulates the problem of what types of difficulties are experienced and the factors that influence student learning difficulties in class VIII D MTsN 5 Jember. The population of this study were all class student in class VIII D MTsN 5 Jember. Data collection techniques using interview method. The results of the study show that there are some chikdren whi still experience difficulties in learning. In this case it is influenced by two factors, namely internal factors and external factors, internal factors that cause children to experience learning difficulties are the lack of interest from the student to learn, while external factors that affect student difficulties in learning can be grouped into three, namely family, school and community environment. From the results of this study it can be concluded that many learning difficulties are experienced by students in class VIII D MTsN 5 Jember caused by several factors that can be classified into two factors, namely internal factors (from within students) and external factors (from outside the student).


ScienceEdu ◽  
2019 ◽  
pp. 104
Author(s):  
Grafika Ramadhanti Ekananda

Media is a means that can be used to convey information to students, one of which is learning constructivism. In learning. Constructivism is one of the schools of philosophy of knowledge which emphasizes that our knowledge is our own (formed) construction. At present a teacher must stimulate students so that students become more active. The learning delivered by the teacher that is theoretical will get less than optimal results. Learning media becomes interesting when it can contribute positively to learning outcomes. because every subject that is usually considered difficult to understand becomes very interesting, the learning media also has an aesthetic appeal so that an attractive and eye-catching display will motivate users to be involved in the learning process. The results of the study showed that the application of learning media in the activities of explaining science lessons in class could optimize students' learning motivation.


ScienceEdu ◽  
2019 ◽  
pp. 120
Author(s):  
Nurul Rochaini

Psychology is the science that talks about human behavior in the teaching and learning process, and it has a close relationship with teaching science. In the teaching and learning process, students are told to be able to understand and master all material taught by educators. Each student has different abilities. But the success of a learning is influenced by the psychological conditions (psychology) of their students. The purpose of this study was to find solutions to learning problems caused by the psychological conditions of students. If a student is in an uncomfortable, depressed, or fearful condition then any good learning method will not work.


ScienceEdu ◽  
2019 ◽  
pp. 97
Author(s):  
Muhammad Fahmi Alfarisi

Lectures are attended by students and lecturers as facilitators. The success or failure of the lecture process can be measured by the ability of students, both their intellectual abilities and other abilities. The increase of students 'intellectual ability in their fields other than by doing individual learning such as diligent reading and others, the attitude and professionalism of lecturers who teach them is also very influential on students' intellectual development, such as having a teaching strategy that can give students an incentive to think critically and others. However, even though students have high intelligence, the lecturers who teach are not professional, so the lecture process will not last maximally even though the lecturer is only a facilitator.


ScienceEdu ◽  
2019 ◽  
pp. 80
Author(s):  
Rohmah Juwita Sari ◽  
Anjar Putro Utomo

Abstrak: motivasi siswa untuk cenderung aktif dalam belajar  keaktifan di pengaruhi oleh proses belajar mengajar guru. Proses pembelajaran sangat memerlukan keaktifan siswa, tanpa adanya keaktifan siswa maka pembelajaran terkesan membosankan. Keaktifan siswa sebagai unsur terpenting dalam pembelajaran, karena keaktifan akan berpengaruh besar pada keberhasilan proses pembelajaran Proses pembelajaran yang baik akan selalu melibatkan siswa secara aktif dalam setiap kegiatan pembelajaran sehingga dapat membangkitkan motivasi siswa, yang pada akhirnya siswa akan memperoleh prestasi belajar yang optimal. Guru sebagai pembimbing pada dasarnya merupakan upaya membantu siswa yang mengalami masalah belajar agar dapat mengembangkan segenap potensi yang dimilikinya melalui hubungan interpersonal yang akrab dan saling percaya. Guru berusaha membimbing siswa agar dapat menemukan berbagai potensi yang dimilikinya, membimbing siswa agar dapat mencapai dan melaksanakan tugas-tugas perkembangan mereka, sehingga dengan ketercapaian itu mereka dapat tumbuh dan berkembang sebagai individu yang mandiri dan produktif.   Kata Kunci: Keaktifan, problem based learning,


ScienceEdu ◽  
2019 ◽  
pp. 1
Author(s):  
Thoriq Hasan Adikalan

One of the reasons for the low learning outcomes is that the learning method used by the teacher does not involve student activity and also the lack of care from the teacher to provide media in learning. The courage to speak a student is very important and needed in a class discussion, because with a student daring to speak in front of the class he has been found as an active student. The purpose of this article is to discuss the application of realia media in increasing the courage to speak students during learning or class discussion so as to increase student activity. Realia media is an object that can be seen, heard or experienced by students so as to provide experience directly to them. Quantum Teaching is an effective and fun and not boring learning model. Quantum Teaching learning steps are known as TANDUR: (1) Grow (2) Natural (3) Rename (4) Demonstration (5) Repeat and (6) Celebrate. Relevant research results show that Media Realia is able to increase student activity in asking, discussing, and expressing their opinions.   Keyword: Quantum Teaching, Media Realia, Speak.


ScienceEdu ◽  
2019 ◽  
pp. 86
Author(s):  
Silvia Bella Yolanda

Abstrak: Kurang terlibatnya seorang peserta didik dalam suatu proses pembelajaran atau dalam kata lain yang bersifat eacher center, hal tersebuat dapat menyebabkan seorang anak didik atau ppeserta didik mengalami rendahnya daya untuk berpikir kreatif, baik dari segi intelektual, konsentrasi, percaya diri dan kepribadian. Serta didalam suatu proses pembelajaran terdapat masalah mengenai kurangnya atau rendahnya pemahaman siswa terhadap konsep  mata pelajaran IPA. Penelitian ini dibuat guna untuk meningkatkan penerapan model dalam pembelajaran IPA siswa SMP yang menggunakan metode keterampilan berfikir kreatif siswa dan pemahaman konsep IPA, serta melihat bahwa disekolah sudah menerapkan model pembelajaran terseburt atau belum.  Dalam penelitian ini menggunakan metode analisis deskriptif dengan pengambilan data melalui proses wawancara tes mengenai materi pembelajaran dengan beberapa siswa SMP kelas IX. Sampel penelitian ini diambil dari SMP Negeri 3 Rambipuji dengan menggunakan 25 siswa. Dari hasil penelitian yang telah dilakukan melalui tes wawancara dapat dinyatakan bahwasanya 70% dari siswa SMP Negeri 3 Rambipuji sudah menjawab dengan baik dan dalam hal berfikir kreatif dan pemahaman konsepnya sudah baik. Sehingga dapat dinyatakan bahwasanya penerapan model pembelajaran IPA dengan menggunakan metode berfikir kreatif dan metode pemahaman konsep sangat penting dan berpengaruh dalam kegiatan pembelajaran.   Kata kunci: Keterampilan Berfikir Kreatif Siswa, Pemahaman Konsep IPA


ScienceEdu ◽  
2019 ◽  
pp. 61
Author(s):  
Ach Fauzi

ABSTRAK Salah satu permainan berbasis online yang sedang populer sekarang adalah PUBG. Permainan berbasis online ini baik digunakan sebagai alternatif rekreasi pelajar namun harus disertai kontrol diri karena jika pemain sudah mulai kecanduan akan berakibat prestasi akademik menurun. Penelitian ini menggunakan pendekatan kualitatif deskriptif dengan teknik pengumpulan data berupa metode observasi, metode wawancara. Tujuan dari penelitian ini yaitu menjelaskan bagaimana pengaruh game online PUBG pada prestasi akademik Siswa. Hasil penelitian dapat disimpulkan bahwa pengaruh game online PUBG terhadap prestasi belajar siswa menyatakan bahwa salah satu permainan berbasis online ini sangat digemari karena mendapat kesenangan,  mengurangi stress, bertemu dan berkenalan dengan banyak teman, gratis, meningkatkan kerjasama, meningkatkan kempampuan berbahasa inggris, terhindar dari pergaulan bebas dan narkoba, dan permainan yang dapat dimainkan dimana dan kapan saja, namun setiap permainan jika tidak diimbangi dengan kontrol diri maka akan membuat pemainnya kecanduan dan membuat prestasi belajar siswa menurun. Kata Kunci : Game Online;  PUBG; Prestasi Belajar


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