scholarly journals Specifications of Cartographic Symbols for Indonesian Tactile Map

2019 ◽  
Vol 51 (1) ◽  
pp. 62
Author(s):  
Noorhadi Rahardjo ◽  
Ika Noor Muslihah M ◽  
Candra Sari Djati Kartika

Visual impairment people require a means of information transfer which different from normal people, it needs to be touched or amplified by audio, including maps that apprise them of the objects and events occurring on Earth. Cartographic Sciences have developed  tactile maps that offers touchable symbols for supporting blind and partially sighted people in recognizing the spatial distribution of geographical phenomena and their intercorrelation. Creating an informative tactile maps need a specific design of symbol, ancillary information, and map reproduction that meets the need and the capacity of its users. Unfortunately, there has been no international standardization for these map features that could be used as a foundation to build a standardization for our national tactile map. Therefore, this research adopted and modified the designs of tactile symbols published by the National Mapping Council of Australia, the Guidelines for Design of Tactile Graphics by American Printing House, the use of tactile variables by Vasconcellos, the Specifications of Topographic Elements Mapping by Bakosurtanal, and the application of visual variables of Bertin for cartographic mapping. The resultant symbol designs from the modification were applied to develop the tactile maps of Yogyakarta City on swell paper. Then, through interviews with map users (visually impaired people in the city), we evaluated these symbols from two aspects, comprehension of tactile variables and the types of the tactile maps required.

2019 ◽  
Vol 1 ◽  
pp. 1-2
Author(s):  
Radek Barvir ◽  
Alena Vondrakova ◽  
Jan Brus

<p><strong>Abstract.</strong> The majority of information has a spatial context that can be represented on the map, while maps are presenting the real world in the simplified and generalised way, focusing on the key features or specific topic. For some kinds of users, the map as the representation of the real spatial context is not only the possibility but also the necessity. Among these people belong people with visual impairments.</p><p> The number of visually impaired people increases every year and to their full-fledged integration into society is devoted considerable attention. But People with visual impairments are the target group with specific user needs, and the conventional map is insufficient for them. Along the growing number of visually impaired people importance of tactile cartography is increasing.</p><p> Currently, there are many technologies used for creating tactile maps, including very primitive and cheap solutions as well as advanced methods. The simplest way is drawing on the hand which brings only the real-time perception which needs to memorise for next uses. Another technique of hand embroidery consists of thick fibre placed on the cardboard or different paper type. More accurate is drawing on a special paper for blind or using dense colour gels. Also, some kinds of machinery producing technologies are used, e.g: shaping carton, plastic or metal. Braille printers can produce not very complicated tactile maps using 3D dots. Similar results can be obtained using serigraphy. Very popular is printing on heat-sensitive paper as mentioned before in the case of haptic maps by Mapy.cz. Another possibility is to use rubberized colours and nowadays popular technology of 3D printing (Vozenilek and Ludikova, 2010).</p><p> At the Department of Geoinformatics, Faculty of Science, Palacký University Olomouc, Czechia, the research team developed prototypes and methodology for the creation of the modern type of 3D tactile maps, linkable with mobile devices (Barvir et al., 2018).Interactive tactile maps connectable with mobile devices bring new opportunities to develop tactile map production. The prototypes have been verified in practice in cooperation with educational centres for people with visual impairment and blind people, and special schools. It is comprehensive research focusing a lot of scientific challenges. The contribution would like to summarise the most significant findings of the research.</p><p> The developed TouchIt3D technology is based on linking 3D objects, such as tactile maps, 3D models, controls, etc., with a mobile tablet or mobile phone using a combination of conductive and non-conductive filament. Each model is linked to an individual mobile application layout that initiates a pre-action based on user suggestions done within touching the model. For example, such an action may be a vibration or a speech command when the person with visual impairment touch inappropriate map symbol. As example can be introduced a listing of current public transport departures after the user touches the bus-stop map symbol on the 3D transport terminal plan. Data can be acquired in real time via Internet as the tablet can be connected to WiFi or cellular network. TouchIt3D technology is primarily focused on the presentation of spatial data and navigation for the public, people with visual or other impairment.</p><p> There are two ways how to create such tactile map. The first way is to prepare all the data manually. Another approach is the semi-automatic workflow. This approach is significantly different from previous workflows of producing maps for people with visual impairment. The solution based on the open-source and free software and data together with sharing electronic part of the map in the form of tablet dramatically lowered costs of tactile maps production. The designed scripts and models also reduced the time necessary to spend by map designing up to a minimum. User testing provided all data required for the improvement, and maximal adaptation of the cartographic visualisation methods to the target user needs. Nevertheless, maps partly automatically done and based on crowdsourcing data cannot bring the same quality as individually made tactile maps.</p><p> The main aim of the research is to find a workflow of interactive tactile maps creation using the TouchIt3D technology. The research also deals with setting appropriate parameters of the map, e.g. the map scale, cartographic symbol size, map content etc. This optimisation is done to fit the needs of people with visual impairment as much as possible on the one hand and taking into account the limitations of the map creation possibilities.</p><p>This research is implemented within the project <i>Development of independent movement through tactile-auditory aids</i>, Nr. TL01000507, supported by the Technology Agency of the Czech Republic.</p>


Author(s):  
G. Touya ◽  
F. Brisebard ◽  
F. Quinton ◽  
A. Courtial

Abstract. Visually impaired people cannot use classical maps but can learn to use tactile relief maps. These tactile maps are crucial at school to learn geography and history as well as the other students. They are produced manually by professional transcriptors in a very long and costly process. A platform able to generate tactile maps from maps scanned from geography textbooks could be extremely useful to these transcriptors, to fasten their production. As a first step towards such a platform, this paper proposes a method to infer the scale and the content of the map from its image. We used convolutional neural networks trained with a few hundred maps from French geography textbooks, and the results show promising results to infer labels about the content of the map (e.g. ”there are roads, cities and administrative boundaries”), and to infer the extent of the map (e.g. a map of France or of Europe).


2014 ◽  
Vol 2014 ◽  
pp. 1-11
Author(s):  
Jianjun Chen ◽  
Noboru Takagi

Tactile graphics are images that use raised surfaces so that a visually impaired person can feel them. Tactile maps are used by blind and partially sighted people when navigating around an environment, and they are also used prior to a visit for orientation purposes. Since the ability to read tactile graphics deeply depends on individuals, providing tactile graphics individually is needed. This implies that producing tactile graphics should be as simple as possible. Based on this background, we are developing a system for automating production of tactile maps from hand-drawn figures. In this paper, we first present a pattern recognition method for hand-drawn maps. The usability of our system is then evaluated by comparing it with the two different methods to produce tactile graphics.


2006 ◽  
Vol 7 (S1) ◽  
pp. 168-169 ◽  
Author(s):  
Pierluigi Caddeo ◽  
Ferdinando Fornara ◽  
Anna Maria Nenci ◽  
Amelia Piroddi

2014 ◽  
Vol 32 (2) ◽  
pp. 368-379 ◽  
Author(s):  
Stefanus Andreas Kleynhans ◽  
Ina Fourie

Purpose – The paper addresses the importance of clarifying terminology such as visually impaired and related terms before embarking on accessibility studies of electronic information resources in library contexts. Apart from briefly defining accessibility, the paper attempts to address the lack of in-depth definitions of terms such as visually impaired, blind, partially sighted, etc. that has been noted in the literature indexed by two major Library and Information Science (LIS) databases. The purpose of this paper is to offer a basis for selecting participants in studies of accessibility of electronic information resources in library contexts and to put discussions of such studies in context. Design/methodology/approach – Clarification of concepts concerning visual impairment following a literature survey based on searching two major databases in LIS. To put the discussion in context accessibility is also briefly defined. Findings – Although visually impaired and a variety of related terms such as blind, partially sighted, visually disabled, etc. are used in the LIS literature, hardly any attempt is made to define these terms in depth. This can be a serious limitation in web and electronic accessibility evaluations and the selection of participants. Practical implications – Clearly distinguishing between categories of visually impaired people and the ability of sight of participants is important when selecting participants for studies on accessibility for visually impaired people, e.g. the accessibility evaluation of web sites, digital libraries and other electronic information resources. Originality/value – The paper can make a contribution to the clarification of terminology essential for the selection of participants in accessibility studies, as well as enriching the literature on accessibility for visually impaired people in the context of LIS.


2018 ◽  
Vol 3 ◽  
pp. 33-41
Author(s):  
Andrii Kyrychok

This essay aims to elaborate the technology when it comes to banknote making for visually impaired members of the society. The visually impaired are divided in three subgroups: color-blind, partially sighted and blind people. Their first needs are useful denomination features rather than security features, as they help them in determining a banknote’s value. This study provides a historical overview of banknote design features for the visually impaired. Furthermore, it looks into the methodology of banknote tests for the color-blind, showing images of how the color-blind experience the euro banknotes. Two features are needed for every subgroup of the visually impaired to establish the banknote’s value; one is not reliable. These two features are dedicated firstly to the relevant user group, but will also be used by others, including people with normal vision.


2021 ◽  
Vol 13 (24) ◽  
pp. 13867
Author(s):  
Jerónimo Vida ◽  
José Antonio Almagro ◽  
Rafael García-Quesada ◽  
Francesco Aletta ◽  
Tin Oberman ◽  
...  

Soundscape assessments by citizens are starting to emerge as a common practice, normally carried out in context by means of soundwalks along selected paths with volunteers. However, when such assessments are carried out, either in situ or in laboratory experiments, visually impaired citizens are not usually involved. To address this question, three soundwalks were carried out in 2020 in the city of Granada, in southern Spain, with the participation of visually impaired people. In this paper, we present the lessons learnt from this research with respect to the methodology issues that have to do with soundwalking and the surveying procedures when people with limited vison are participating, the assessment results, and a comparison with a soundscape evaluation carried out in 2019 without the collaboration of visually impaired people. The results of this preliminary campaign highlight that: (1) Adapting soundscape assessment protocols from standards for visually impaired people is a methodological challenge that requires research attention; (2) Some of the different patterns in the assessment of the soundscape pleasantness between visually impaired and nonvisually impaired participants emerged; (3) The perception of quietness may differ for visually impaired people when orientation and identification are factors that play a role in the acoustic environment evaluation.


Perception ◽  
1995 ◽  
Vol 24 (8) ◽  
pp. 891-900 ◽  
Author(s):  
Simon Ungar ◽  
Mark Blades ◽  
Christopher Spencer

Mental rotation tasks have been used to probe the mental imagery both of sighted and of visually impaired people. People who have been blind since birth display a response pattern which is qualitatively similar to that of sighted people but tend to respond more slowly or with a higher error rate. It has been suggested that visually impaired people code the stimulus and its (or their own) motion in a different way from sighted people—in particular, congenitally blind people may ignore the external reference framework provided by the stimulus and surrounding objects, and instead use body-centred or movement-based coding systems. What has not been considered before is the relationship between different strategies for tactually exploring the stimulus and the response pattern of congenitally blind participants. Congenitally blind and partially sighted children were tested for their ability to learn and recall a layout of tactile symbols. Children explored layouts of one, three, or five shapes which they then attempted to reproduce. On half the trials there was a short pause between exploring and reproducing the layouts. In an aligned condition children reproduced the array from the same position at which they had explored it; in a rotated condition children were asked to move 90° round the table between exploring and reproducing the layout. Both congenitally blind and partially sighted children were less accurate in the rotated condition than in the aligned condition. Five distinct strategies used by the children in learning the layout were identified. These strategies interacted with both visual status and age. We suggest that the use of strategies, rather than visual status or chronological age, accounts for differences in performance between children.


This paper presents an intelligent bot for aiding the visually challenged people. Presently, 81% are visually impaired who live in the developing countries. Nowadays Human communication is mainly focused on text and speech. To read the text a human needs a vision. Survey conducted on several papers and systems provides hardware consisting of a camera interface with Raspberry Pi for processing the text. The camera captures text image of a handwritten or printed text. The raspberry pi makes use of Optical Character Recognition (OCR) software installed in it, to perform the conversion of an image to text and similarly text to speech conversion. The assistant is applicable for visually impaired people as well as for normal people in order to increase their level of comfort.


2018 ◽  
Vol 941 (11) ◽  
pp. 25-33
Author(s):  
Y.N. Andryukhina ◽  
Ya.G. Poshivaylo ◽  
V. A. Ananev

Tactile maps (maps for blind and visually impaired people) play an essential role in education and social adaptation of visually challenged people. The tactile cartography rapidly develops along with the development of science and technology, and various new technical means and materials for printing three-dimensional graphics have appeared recently. The need for cartographic materials for the visually impaired is great, and so there is an urgent need for the approved methodology for tactile maps and 3D models creation, which could be used as a standard to provide educational institutions, municipalities, and other organizations working with visually challenged people with tactile cartographic materials. Recommendations on the use of map symbols and design of tactile maps are given in the article. The recommendations are based on the research carried out on the grounds of Novosibirsk Regional Special Library for the Blind and Visually Impaired and devoted to tactile perception of map symbols by various groups of blind and visually impaired users. The technology of making tactile maps is currently based on processing of images in graphic editors regardless of the geodata storage and processing systems, is labor-consuming and imposes high demands on professional skills of cartographers. The use of geoinformation systems will make it possible to automate the process of creating tactile maps in many respects. The authors’ recommendations can be the basis when developing functional requirements to software that ensures GIS options integration with automated preparation of tactile maps and other special cartographic materials for the blind and visually impaired.


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