scholarly journals Learning Ecosystems with Educational Monopoly Media

2021 ◽  
Vol 5 (2) ◽  
pp. 248
Author(s):  
Ni Putu Martika Kusumayanti ◽  
Gede Wira Bayu

Lack of availability of learning media on ecosystem topics which results in the learning process being less effective. This study aims to describe the prototype of the development of educational monopoly learning media and to produce educational monopoly learning media whose validity has been tested. This type of research is a development research using the ADDIE model which consists of five stages, namely analyze, design, development, implementation, and evaluation. The trial subjects in this study consisted of 2 material experts, 2 media and design experts, 2 practitioners, 3 students for individual trials and 6 students for small group trials. This research data collection method using a questionnaire method with the distribution of a 4 scale rating scale instrument. The data obtained from the assessment results were analyzed using the Mean formula to obtain an average score. The average score of material experts, media experts, design experts, practitioners, individual trials, and small group trials respectively was 3,79, 3,86, 3,78, 3,70, 3,80 with very good qualifications. So that the overall validity of the educational monopoly learning media is in the range of 3.25 <x <4.00 with very good qualifications. Based on this analysis, the educational monopoly learning media on the science content of the ecosystem topic is suitable for use in learning.

2021 ◽  
Vol 5 (1) ◽  
pp. 70
Author(s):  
Made Ratna Permata Sari ◽  
I Gede Astawan

Less material exposure makes learning less effective, therefore innovations such as learning videos are needed, so that learning becomes interesting. The purpose of this study was to produce a demonstration-based learning video media on the topic of heat conductors and insulators in class V whose validity had been tested. This research is a development research (R&D). This study uses a 4D model consisting of four stages: define, design, development, and disseminate. The subjects of this research trial consisted of 2 material experts, 2 media experts, and 2 practitioners. The research data was collected by using a questionnaire method. The instrument used to measure the validity of the media is a rating scale with a scale of 4. The data were analyzed using the mean formula to determine the average media validity score. The results of the media validity in terms of material experts are 3.92, from media experts are 3.78, and in terms of practitioners are 3.78, with very good qualifications. So, the demonstration-based learning video media that was developed was declared valid. Democracy-based learning video media can be used as a solution in implementing innovative and interesting learning.


2021 ◽  
Vol 5 (1) ◽  
pp. 19
Author(s):  
Ni Putu Sintawati ◽  
I Gede Margunayasa

Lack of use and development of teaching materials, especially in science content, which causes learning activities not to run optimally. This study aims to develop an interactive e-module with science content that has been tested for validity. This development research uses the ADDIE development model which consists of five stages, namely analysis, design, development, implementation, and evaluation. However, this research was only carried out until the development stage, the implementation and evaluation stages were not carried out due to time, resource and financial limitations caused by the current pandemic conditions. The subject in this study was an interactive e-module with science content, while the object in this study was the validity of an interactive e-module with science. This development research uses a questionnaire method by distributing assessment sheets to respondents, namely, material experts, media experts, and practitioners. The results of the validity test of the interactive e-module on the IPA content are in the form of numbers that are calculated as the average score then categorized into the five scale guideline table. The assessment of two material expert lecturers obtained an average score of 4.5 with very good qualifications. The assessment of two media expert lecturers obtained an average score of 4.8 with very good qualifications and the results of the practitioner's assessment consisting of two homeroom teachers in grade V SD obtained an average score of 4.9 with very good qualifications. Based on the results of the analysis obtained, it can be concluded that the interactive e-module with science content is very good qualifications.


2021 ◽  
Vol 5 (3) ◽  
Author(s):  
Ni Luh Paramita Cahyani ◽  
I Nyoman Laba Jayanta

The lack of availability of innovative learning media that is able to load material effectively has an impact on the low motivation to learn and students' understanding of the material. This study aims to design a digital literacy-based learning video media on the topic of natural resources and technology for grade IV SD which has been tested for validity. This research is development research or RnD (research and development). This development research uses the ADDIE model. The subjects in this study consisted of 2 material experts, 2 media experts, 2 practitioners, 6 students in two elementary schools for individual trials, and 12 students in two elementary schools for small group trials. The data collection method used is the questionnaire method with the distribution of rating scale instruments on a scale of 5. The data from the assessment results that have been obtained are then analyzed by the Mean formula to obtain the average score. The average score of material experts is 4.73, media experts are 4.50, practitioners are 4.78, individual trials are 4.53 and small group trials are 4.61. So, overall the results of the validity of the digital literacy-based learning video media are in the range of 4.01 < x < 5.01 with very good qualifications. Based on this analysis, digital literacy-based learning video media on the topic of natural resources and technology for fourth-grade elementary school are feasible to be used in the learning process.


2018 ◽  
Vol 8 (2) ◽  
pp. 173 ◽  
Author(s):  
Muhammad Nurtanto

This development research aims to describe the working concept of EMC with VPE valuation method. The EMC quality is based on following aspects: (1) valid according to experts; (2) practical according to practitioners; and (e) effective based on students ability test. The developed cycles and procedures refer to the ADDIE model (analysis, design, development, implementation, and evaluation). Data was collected using rating scale sheet (1-5) and percentage of learning using EMC outcomes. The research results show that the valid and practical aspects of the category are valid and practical enough with an average score of 3.68 (73.6%) and 3.75 (75.0%) respectively. While the results of the effective test obtained an average score of 3.74 (74.8%) and the competence test results is 80.51%. The advantages of EMC are attractive design, practical size, and ease of use (user-friendly). Students recommend that they enjoy learning with EMC and it supports learning about chassis.


2021 ◽  
Vol 5 (2) ◽  
pp. 231
Author(s):  
Luh Eka Ratna Widiari ◽  
I Gede Astawan

This research is based on the low learning outcomes caused by the lack of use of creative and innovative learning media. This study aims to create a media building design and produce learning media products based on sparkol videoscribe on the topic of the fifth grade elementary school ecosystem that has been tested for its validity. This development research uses a 4D research model. The subjects of this development research trial were 2 subject content expert lecturers, 2 instructional design expert lecturers, 2 media expert lecturers, and 1 grade V teacher and 9 students. The data collection method used in this development research is a questionnaire method in the form of a four-scale rating scale instrument given to the test subjects. The average score of subject content experts is 3.81 with very good qualifications, the average score of learning design experts is 3.68 with very good qualifications and the average score of learning media experts is 3.79 with qualifications very good. Then from the results of the teacher assessment obtained an overall average of 3.90 with very good qualifications. Data on the results of individual trials obtained an average of 3.89 with very good qualifications and data from small group trials obtained an average of 3.94 with very good qualifications. Based on the results of the analysis of the validity test by experts and teachers, learning media based on sparkol videoscribe on the topic of the fifth grade elementary school ecosystem is declared valid and suitable for use in learning.


2021 ◽  
Vol 5 (2) ◽  
pp. 276
Author(s):  
Ni Putu Yeni Lestari ◽  
I Made Citra Wibawa

Learning to read during learning activities from home is less effective because reading learning media are difficult to find. This study aims to create a reading learning video development for first-grade elementary school students and develop a reading learning video for first-grade elementary school students whose validity is tested using the ADDIE model. However, due to limited time and resources, the implementation and evaluation stages were not carried out. Thus, only the analysis, design, and development stages are carried out. The data collection of this study used a questionnaire method by providing assessment sheets to two media expert lecturers, two Indonesian language material experts, and two first-grade elementary school teachers. The data from the validation results from the experts were then analysed using the mean formula to determine the average score of the validity of the reading learning videos. The analysis results showed that the average score of the validation of the reading learning video was 4.73, and the validation of the material was 4.81. Based on the results of this analysis, the reading learning video for first-grade students of elementary school was declared valid and had very good criteria. The trial was not carried out on students due to the Covid-19 pandemic. Therefore, it is suggested that other researchers carry out further research to analyze the effectiveness of the instructional videos.


2021 ◽  
Vol 5 (3) ◽  
Author(s):  
Ni Putu Sri Damayanti ◽  
Kadek Yudiana

The limited presence of media in learning causes the learning process to seem monotonous and less interesting. The thing that can be done to deal with these problems is to develop learning media, one of which is pop-up book media. This study aims to develop a pop-up book on the Topic of Plants’ Anatomy and Physiology. The study used the ADDIE model. The subjects of this study were 1 media expert, 1 material expert, and 2 practitioner experts. While the object of this research is the validity of the pop-up book media. The data collection method used is a questionnaire method and the instrument used is a rating scale or a scale of five in the form of a media validity assessment sheet. The collected data were analyzed by means of the formula to get the average validity score of the pop-up book media. Based on the analysis of the data obtained from the score of each expert, namely, the average score of material experts was 4.65, the average score of media experts was 4.25 and the average score of practitioner experts was 4.8 into the very good category. So, the pop-up book media on the Topic of Plants’ Anatomy and Physiology can be declared valid and can be used in learning in elementary schools.


2019 ◽  
Vol 8 (1) ◽  
pp. 105
Author(s):  
Ira Syafrina ◽  
Weni Nelmira

AbstrakPenelitian ini dilatar belakangi untuk mengatasi permasalahan mahasiswa dalam perkuliahan Sulaman pada materi membuat sulaman timbul, dimana masih terbatasnya referensi mengenai materi Membuat Sulaman Timbul. Tujuan dari penelitian ini untuk menghasilkan media pembelajaran berupa bahan ajar yang valid dan praktis. Penelitian ini merupakan penelitian Research and Development (R&D). Prosedur penelitian menggunakan model 4-D yang terdiri dari tahap pendefenisian (Define), tahap perancangan (Design), tahap pengembangan (Develop) dan tahap (Disseminate). Namun dalam penelitian ini desseminate tidak digunakan karena mengingat keterbatasan peneliti. Data diperoleh dari uji validitas, uji praktikalitas dosen pembina mata kuliah, uji praktikalitas kelompok kecil dan uji praktikalitas kelompok besar. Validator terdiri atas validasi media dan validasi materi yang berjumlah 4 orang. Berdasarkan hasil uji validitas bahan ajar Sulaman diperoleh skor rata-rata 4,35 dengan kategori sangat valid. Selanjutnya dari hasil uji praktikalitas diperoleh skor 85% dengan kategori sangat praktis. Maka dapat disimpulkan bahwa bahan ajar  ini layak digunakan sebagai media pembelajaran sulaman timbul.  Kata Kunci: bahan, ajar, sulaman, timbul.AbstractThis research aims to solve the problems of students lectures of embroidery on embroidered embroidery material. There are still limited references to the material of Making Embossed Embroideries. The purpose of this study is to produce learning media that contain valid and practical teaching materials. This research is a Research and Development (R & D) research. The research procedure uses a 4-D model consisting of defining (definition), per-design, development design, and development (dissemination). But in this study, it was not used as a consideration for research. Data were obtained from validity tests, practicality tests of lecturer advisors, small group practicality tests and large group practicality tests. The validator consists of media validation and material validation collected by 4 people. Based on the results of the validity test of Sulaman teaching materials obtained an average score of 4.35 with a very valid category. Furthermore, from the practicality test results obtained a score of 85% with a very practical category. It can be concluded that teaching materials are suitable to be used as embroidery learning media arise.Keywords: teaching, materials, embossed, embroideries. 


2021 ◽  
Vol 5 (1) ◽  
pp. 80
Author(s):  
Anak Agung Ayu Made Liniasari ◽  
Kadek Yudiana ◽  
I Ketut Dibia

The limitations of learning media in the learning process are mainly in the content of social studies with the topic of natural resources in grade IV. This study aims to develop a valid comic-based learning media. The development model used is the ADDIE model which has five stages, namely: analysis, planning, development, implementation, and evaluation. Comic-based learning media products were the subject of this study, then the validity of comic-based learning media was the object of research. The data collection method was conducted using a questionnaire method. In measuring the validity of comic-based learning media, a rating scale instrument is used in the form of a media validity assessment sheet filled in by 1 lecturer as a material expert and 1 lecturer as a media expert and 2 teachers as a practitioner expert. The media validity data obtained were then analyzed using the mean formula to determine the average score of the validity of comic-based learning media. The average score obtained by each expert on the material expert is 4.80, the media expert is 4.79, and the practitioner expert is 4.88, the three average scores obtained belong to the "very good" category. Based on this, the comic-based learning media developed on the topic of natural resources is declared valid and can be used in learning in grade IV elementary schools.


2020 ◽  
Vol 4 (2) ◽  
pp. 179
Author(s):  
Dina Viana Sari ◽  
Nyoman Kusmariyatni

This research is based on the limitations of the material in student books and the lack of use of media in the learning process. This study aimed at developing a pop-up book media on the topic of puberty class VI in elementary school. The implementation of this research referred to the procedure of the development model which consisted of the Analyze, Design, Development, Implementation, and Evaluation stages. The subject of this research was the pop-up book media, while the object in this study was the validity of the pop-up book media. Data collection in this study used a questionnaire method. To determine the validity of the pop-up book media, a rating scale instrument was used in the form of an assessment sheet given to four experts. The validation data was then analyzed using the mean formula to find out the average score of the validity of the pop-up book media. The analysis showed the average score of validation of pop-up book media is 4.86 with very good qualifications. This media can be used in the learning process. The teacher will be helped in delivering the material and students can understand the material and take an active role in learning.


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