Life-Changing Doubt, the Internet, and a Crisis of Authority

2020 ◽  
pp. 1-28
Author(s):  
Ayala Fader

This chapter follows the trajectory of the crisis of authority as it has been unfolding over struggles about the Internet. It discusses the perspectives of individuals living double lives and rabbinic leadership from the turn of the twenty-first century to 2019. It looks into the stories of people living double lives and about their moral struggles that are filled with human pain, contradictions, and unexpected discoveries. The chapter also explains what and who defines moral responsibility, how age and gender shape ethical judgment, and what are the politics of ethnographic fieldwork that are in shared online and face-to-face spaces. It also assesses how media of many sorts can create publics with their own authorities, including the ways that new digital media might be changing human interactions, expression, and concentration.

Author(s):  
Carmen Muñoz

Abstract In many contexts learners are enriching their limited contact with the foreign language in the classroom with unlimited contact outside the classroom thanks to the easy and immediate availability of the Internet and digital media. This study aimed to document the characteristics of the contact with English that a large sample of Catalan-Spanish learners have outside the classroom, to explore possible age- and gender-related differences, and to examine the association between out-of-school contact and classroom grades. The responses to a survey showed the type of activities in which young and old adolescents and young adults engage. The analyses showed differences between the three age groups, as well as large differences in the choices of males and females. The analysis of the association between respondents’ English-classroom grades and the different activities showed that reading had the highest positive correlation, followed by watching audiovisual material with L2 subtitles.


2021 ◽  
pp. 193672442199825
Author(s):  
Felix Bittmann

According to the theory of liking, data quality might be improved in face-to-face survey settings when there is a high degree of similarity between respondents and interviewers, for example, with regard to gender or age. Using two rounds of European Social Survey data from 25 countries including more than 70,000 respondents, this concept is tested for the dependent variables amount of item nonresponse, reluctance to answer, and the probability that a third adult person is interfering with the interview. The match between respondents and interviewers is operationalized using the variables age and gender and their statistical interactions to analyze how this relates to the outcomes. While previous studies can be corroborated, overall effect sizes are small. In general, item nonresponse is lower when a male interviewer is conducting the interview. For reluctance, there are no matching effects at all. Regarding the presence of other adults, only female respondents profit from a gender match, while age is without any effect. The results indicate that future surveys should weigh the costs and benefits of sociodemographic matching as advantages are probably small.


Reckoning ◽  
2020 ◽  
pp. 160-199
Author(s):  
Candis Callison ◽  
Mary Lynn Young

Chapter 6 draws on ethnographic fieldwork and interviews with Indigenous journalists in Canada and the United States who have been addressing colonialism, race, and gender in their journalism all along. Indigenous journalists articulate the challenges of working in and among mainstream media that has largely erased and misrepresented Indigenous voices, communities, and concerns on a range of issues. They undertake a differentiated set of approaches that draw on journalism ideals and get at deeper problems structurally such that transformation within journalism as profession, identity, and method might be possible. As a result, Indigenous journalists are using digital media to transform journalism methods, decolonizing journalism ideals like “fairness and balance” by drawing from Indigenous knowledge, histories, and relational frameworks. This chapter provides a bookend to Chapter 1 by offering a pathway into discussing not only new bases for ethical consideration but also provides examples of some of the multiple journalisms available through digital media.


2018 ◽  
Vol 53 ◽  
pp. 02004
Author(s):  
Mohd Rosli Arshad ◽  
Kim Hae Yoon ◽  
Ahmad Azaini Manaf

Current global trends have proved the creative industry to be one of the important sources of economic growth among developed countries. Creativity and its importance for Malaysia have made it imperative for any business organization to use creativity in a range of ways including multimedia content and animation. Malaysian animation viewers are rapidly influenced by digital media entertainment. The rise of such entertainment tends to drive them away from understanding what lies behind it that affect their emotion and thoughts. Therefore, the focus of this paper is to look into the experiences of “pleasantness” in viewer’s emotions that stimulate the perception of pleasure when watching Malaysian animated cartoon characters. A descriptive and One-Way Anova will be implemented in this study to examine the design aesthetics and perception from the animation viewers that affects the psychological experiences in emotions that determines the pleasantness feeling. Overall, the results indicate that perceived pleasantness on Malaysian animated cartoon characters did not differ between age and gender. We believe this finding will benefit the creative content creators and help them to understand more about local animation viewers.


2020 ◽  
Vol 27 (4) ◽  
pp. 467
Author(s):  
Ivana Simonova ◽  
Petra Poulova ◽  
Pavel Prazak ◽  
Blanka Klimova

2020 ◽  
Vol 27 (4) ◽  
pp. 467
Author(s):  
Blanka Klimova ◽  
Pavel Prazak ◽  
Ivana Simonova ◽  
Petra Poulova

2020 ◽  
Vol 3 (3) ◽  
pp. 21-28
Author(s):  
L. G. Akhmaeva

A brief overview of the history of the Internet and social networks in the world and in Russia in particular has been provided. The concepts of social network, user profile and properties inherent in any social network – virtuality, interactivity and multimedia have been сharacterized and revealed. Dynamic data on the state of digital technologies for 2019 in the world and in Russia in particular have been analysed. The history and prospects for further development of social networks have been considered. Statistical data on the number of users of the 9 most popular social networks in Russia, namely: their activity, the amount of time spent on the Internet and in social networks, age and gender specifics and preferences of the technical devices used and types of Internet connection have been adduced. General recommendations to marketers on accurate targeting of ads placed in social networks have been given. To do this, companies should work with groups of users, that are united by a number of parameters, as well as create communities in social networks by companies that convey new information to users. Using data on the age, gender and other attributes of the target audience of social networks, marketers will be able to successfully solve the problems of increasing brand awareness and loyalty, attracting new customers, influencing the search promotion of external resources (sites and communities) containing information about the brand, products and services, and using them as effective tools for attracting potential customers.


Author(s):  
Richard K. Ladyshewsky

<span>The use of information technology in higher education has increased significantly over the years. There is a paucity of controlled research which examines differences in electronic learning (EL) and face to face (F2F) learning. This study examined student (n = 1401) performance (final grade) in nine units offered in both F2F and EL mode over the course of two years. The effect of age and gender was also considered. Students, on average, did better in the EL mode although at the individual unit level there were minimal if any significant differences. Age and gender did not appear to moderate performance in any way except for those students under 33 who did better, on average, in the EL mode. The implications for teaching and learning in virtual mediums are discussed.</span>


Author(s):  
David J. Puglia

The media of print, radio, film, television, and especially the Internet are subjects as well as sources of folklore and folklife. Following the rise of the Internet in the late twentieth century, and its proliferation in the early twenty-first century, bringing with it Web 2.0 and the performative folk web, folklorists increasingly turned to the Internet to research folk processes and compare them to the kinds of transmission in face-to-face communities. Digital folklore—with “memes” being most recognizable—flourishes online, and the Internet creates new traditional forms and practices. The Internet challenges long-standing assumptions, definitions, methods, and theories in what has been called the predigital or analog era. Folklore and folklife research of media and digital technology contributes to the broader field of communication and media studies by emphasizing the continued importance of informal culture and group aesthetics in technologically mediated environments.


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