scholarly journals STEM- Based Multimedia Design for Stimulating HOTS in Theory Bioenergy and Wind Energy: Perception Physics Teacher

2019 ◽  
Vol 8 (2) ◽  
pp. 129-139
Author(s):  
Farah Aulia ◽  
◽  
Agus Suyatna ◽  
Viyanti Viyanti ◽  
◽  
...  

The purpose of thiis research is to develop multimedia with the STEM approach to stimulate HOTS on bioenergy and wind energy materials. The research and development (R&D) method uses the ADDIE design which consists of 5 step, namely: analysis, design, development, implementation, and evaluation. This article will only report the first two stages namely analysis and design. The instrument used was a product needs analysis questionnaire and a practitioner validation sheet using a Likert scale. The data source of the needs analysis phase is high school students and physics teachers in Lampung Province. Product design validation was carried out by professional physics-teacher teachers with a Masters in Physics Education qualification. Where data is collected via Google Form and analyzed using descriptive qualitative. The results showed that multimeEdia to stimulate HOTS on bioenergy and wind energy was needed in the field. Multimedia which has the potential to stimulate HOTS on bioenergy and wind energy materials consists of videos and simulation of bioenergy and wind energy plants that contain all STEM.

2020 ◽  
pp. 204275302098216
Author(s):  
Patricia Thibaut ◽  
Lucila Carvalho

Young people are increasingly connected in a digital and globalized world, but technology-mediated interactions alone do not necessarily lead to a culture of meaningful participation and meaning making processes. Students from disadvantaged contexts are especially vulnerable to this. Drawing on the Activity-Centred Analysis and Design framework this paper discusses a case study situated in disadvantaged schools in Chile. Phase 1 of the study revealed that high school students’ literacy practices in the everyday classroom mostly reflected low conceptual and procedural understanding of new literacies, confirming that these young learners enacted passive forms of technological use in and out-of-school spaces. Phase 2 of the study involved the development and implementation of a digital project at a Chilean school. Results offer insights on how alterations in tools, learning tasks, and social arrangements, led to reconfigured literacy practices. Findings also show that the relationship between access, use and outcomes is not straightforward, and students’ cultural capital varies, even in disadvantaged schools. Implications of the study stress the pivotal role of schools and the potential of well-orchestrated educational designs, for introducing and encouraging meaningful literacy practices, and for leveling up the access to the digital world.


2019 ◽  
Author(s):  
Louis Trudel ◽  
◽  
Abdeljalil Métioui ◽  

The domain of motion or kinematics is important because it forms the basis of mechanics, an important branch of physics. By studying kinematic phenomena in the laboratory, high school students are likely to develop a better understanding of kinematics concepts as well as elements of the scientific approach to study natural and constructed phenomena. However, students encounter difficulties in understanding these concepts, just as in the acquisition of the skills necessary for the accomplishment of the different stages of an experimental process. Therefore, the purpose of this research was to provide guidance, according to a historical approach, which would inform teachers in the design of teaching sequences on the study of kinematics. Keywords: conceptual understanding, high school physics education, historical approach, kinematics.


2021 ◽  
Vol 9 (1) ◽  
pp. 43
Author(s):  
M Nor ◽  
Mitri Irianti ◽  
Suci Dilla Melani

Online service in the form of the Powtoon application can be used to develop physics learning media with presentations that have very interesting animation features. The purpose of this research is to produce a learning media product in the form of a compact disk (CD) on the subject of the atomic nucleus in the learning process of class XII high school students. The research method uses Research and Development with the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation) which is modified only to the development stage. Based on the results of the validation test on the content aspect obtained 90%, the design aspect 83%, the pedagogic aspect 87%, and the ease of use aspect 84%. The results of this research indicate that the learning media using the Powtoon application on the atomic nucleus material is declared valid. Thus the Powtoon application-based learning media is declared feasible to be used as a learning media on atomic nucleus material in class XII SMA.


2021 ◽  
Vol 21 (1) ◽  
pp. 178-191
Author(s):  
Frahma Sekarningsih ◽  
Agus Budiman ◽  
Gaung Rizki Gustiaji

This study intends to develop and design a web for dance learning for high school students. This design-based research focuses on two problems, namely (1) the concept of a dance website design which is expected to be suitable for use as a medium for learning dance in the current pandemic era, and (2) the effectiveness of the dance website that is developed as a digital literacy source that can be used as a medium for learning dance in senior high schools. The research method used in this research is design-based research (DBR) with research stages that include design process, design development, evaluation, and design revision. Data collection techniques were carried out by interview and document study. Data analysis was carried out by combining qualitative and quantitative methods. The results show that the website design developed is relevant to the needs and online-based student learning methods needed during the current Covid-19 pandemic. After going through the validation and testing process, the website design developed can be applied properly. The website developed is easily accessible by students and teachers to support the implementation of dance learning that takes place online. Access mechanisms, material structure, content, and existing supporting features can be used as a means of technology literacy education for students.


2021 ◽  
Vol 15 (2) ◽  
pp. 190-200
Author(s):  
Dandi Mifta Abdillah ◽  
Dwi Astuti

Penelitian ini bertujuan untuk menghasilkan Lembar Kerja Peserta Didik (LKPD) berbasis Problem-Based Learning (PBL) pada topik sudut yang layak. Penelitian pengembangan ini mengadopsi model pengembangan ADDIE dengan tahapan meliputi Analysis, Design, Development, Implementation, dan Evaluation. Kualitas LKPD ditinjau dari penilaian ahli materi, ahli media, dan respon peserta didik. Instrumen penelitian yang digunakan adalah angket ahli materi, angket ahli media, dan angket respon peserta didik. LKPD diujicobakan di kelas VII SMP Muhammadiyah 1 Yogyakarta dengan subjek sebanyak 32 peserta didik. LKPD yang dikembangkan memuat aktivitas pembelajaran sesuai langkah PBL, menyajikan masalah yang berkaitan dengan kehidupan sehari-hari di awal pembelajaran, dan dapat digunakan dalam pembelajaran online. Ditinjau dari aspek materi, LKPD dinilai baik dengan rerata skor penilaian oleh ahli materi yaitu 4,00. Ditinjau dari aspek media, LKPD dinilai baik dengan skor penilaian oleh ahli media sebesar 3,6. Respon peserta didik terhadap penggunaan LKPD termasuk pada kategori baik dengan rerata skor penilaian sebesar 4,05. Dapat disimpulkan bahwa LKPD berbasis PBL untuk SMP kelas VII pada topik sudut layak digunakan dalam pelaksanaan pembelajaran matematika. Development of a students' worksheet based on problem-based learning (PBL) on the topic of anglesAbstractThis study aimed to produce a students’ worksheet or Lembar Kerja Peserta Didik (LKPD) based on Problem-Based Learning (PBL) on the topic of angles, which were feasible. This development research adopts the ADDIE development model with stages including Analysis, Design, Development, Implementation, and Evaluation. The quality of LKPD was viewed from the assessment of material experts, media experts, and students’ responses. The instrument used was a material expert questionnaire, a media expert questionnaire, and a students’ response questionnaire. LKPD was piloted on 32 seventh grade students of private junior high schools, namely SMP Muhammadiyah 1 Yogyakarta, Indonesia. The developed LKPD contained learning activities according to PBL steps, presented problems related to everyday life at the beginning of learning, and could be used in online learning. In terms of the material aspect, LKPD was considered good with an average score of assessment by material experts, namely 4.00. In terms of the media aspect, LKPD was considered good with a score of 3.6 by media experts. Students’ responses to the use of LKPD were included in the good category with an average score of assessment of 4.05. It could be concluded that the PBL-based LKPD for seventh-grade junior high school students on the topic of angles was feasible for use in the implementation of mathematics learning.


2021 ◽  
Vol 5 (3) ◽  
Author(s):  
Zulfarina Zulfarina ◽  
Wan Syafii ◽  
Deka Gusnia Putri

The obstacle faced in the learning process so far is the low interest in student learning. Many factors affect interest in learning, one of which is the lack of variety of teaching materials or learning media used by teachers in schools. The use of augmented reality (AR) in education is an important topic of research although its use is still in its infancy. The purpose of this research is to develop learning media, AR-based e-magazine to increase students' interest in learning high school students, on the material of the digestive system. The development of the e-magazine is carried out using the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model. The parameters in this study are the quality of the e-magazine and interest in learning. Testing interest in learning is done using an interest questionnaire given to students for the control class consisting of 36 students and the experimental class consisting of 36 students. The results of the development of AR-based e-magazines are relatively good. This can be seen from the validation results with a very valid category. Based on the didactic aspect, a score of 3.82 was obtained in the very valid category, the constructive aspect was 3.85 in the very valid category and the technical aspect was 3.78 in the very valid category. The results showed that the use of AR-based e-magazines increased interest in learning. Interest in learning obtained a score of 0.342 in the high category. Thus, it can be concluded that the use of AR-based e-magazines as digital learning media can be used in the learning process. 


2020 ◽  
Vol 55 ◽  
pp. 332-346
Author(s):  
Alexander Konoval ◽  
Tatiana Turcot ◽  
Eraneac Sagoian ◽  
Agunik Sagoian ◽  
Artyom Solomenko

In the article, taking into account the challenges of the global information revolution, modern socio-educational realities, the authors substantiate the need for a communicative approach in teaching physics as one of the methodological approaches of a new scientific direction – psycho didactics of physics. The purpose of the article is defined as the coverage of some results of experimental teaching of physics to high school students of a secondary school based on a communicative approach with elements of bilingualism, its essence is characterized. Using a specific example, the author’s methodology for implementing this approach was first demonstrated, the need for its integration with other psycho-didactic approaches with the aim of comprehensive development of the student’s personality in the process of teaching physics is emphasized. Some experimental data are presented that make it possible, as a first approximation, to optimistically evaluate the results of testing the methodology of the communicative approach with elements of bilingualism in physics education, the prospect of further studies to obtain data on a more voluminous statistical sample is outlined , as well as to identify the possibility of using the proposed methodology in studying other disciplines in natural sciences in both secondary and high school.


Author(s):  
Azzahro Nurul Furqoni ◽  
Yuriska Destania

This research aimed to produce a product in the form of problem-connections of students mathematical was valid and practical (legible). This method of research was research and development. The research was conducted in Bengkulu City with the research subject of 6 students of grade VIII junior high school students and was carried out in May-June 2020. The method of data collection in development was carried out using Tessmer’s, which consists of preliminary, self-evaluation, expert review, and one-to-one. In the preliminary, two stages must be passed, namely preparation from completion. Was analyzing the curriculum, students, and material. Then, the completing the results of the students, curriculum evaluation, and the material was used as a reference for designing the mathematical connection ability, from the solution it produces 20 prototypes which are then assessed and fixed on self-evaluation. Of the 20 prototypes, these items will go through the validation stage (expert review) after 3 validation. Then, obtained 14 valid prototype items based on quantitative and qualitative analysis and test on 6 students to see the practicality or readability of items (one-to-one). The one-to-one stage was carried out to get comments on each question item to be analyzed qualitatively and quantitatively. Based on the qualitative comments, most of the provided students already understand the problem (legible) according to data, the average preceding data (legible) was recorded in the description of the pre-emptive questions at intervals of 4 ≤ RPproduc ≤ 5.


2019 ◽  
Vol 2 (1) ◽  
Author(s):  
Vivi Salvia Baharsyah ◽  
Rachmawaty Rachmawaty ◽  
Nurhayati, B Nurhayati, B

Abstract. The type of research is research and development (R & D). The purpose of this research was to develop of Biological learning module based on Scale Process Skills (SPS) on material structure and function of tissue animal that is valid and practical for Senior High School students. The development procedure used in this study is the ADDIE model which consists of five stages namely Analysis, Design, Development, Implementation, and Evaluation. Data collection was done through the validation process of the learning module and questionnaire responses of students and teachers to the learning module. The collected data was analyzed using quantitative descriptive analysis. The results of the study indicate that SPS of based biology learning modules were "valid" and "very practical". Valid because the SPS of based biology learning module developed has fulfilled the validity criteria in the valid category. The learning module is said to be very practical because students and teachers respond very positively to the learning module.Keywords: biology module, science process skills, structure and function of  animals tissue


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