scholarly journals PENERAPAN METODE PARTISIPATORIK DALAM MENINGKATKAN HASIL BELAJAR BAHASA INDONESIA SISWA KELAS XI SMA NEGERI 19 MAKASSAR

2017 ◽  
Vol 2 (2) ◽  
pp. 143
Author(s):  
Anin Asnidar ◽  
Sumarni W

AbstractThis study was a class act that aims to improve learning outcomes Indonesian students of class XI. SMA Negeri 19 Makassar through the application of participatory methods. This research conducted action research (classroom action research) in addition, this study also planned to be conducted in two cycles, each cycle through four stages: 1) Planning 2) Actions 3) Observation 4) Reflection. Collecting data by using test results of study and observation. The collected data were analyzed quantitatively and qualitatively. The results showed that the application of participatory methods to improve learning outcomes Indonesian students of class XI SMA Negeri19 Makassar. The improved learning outcomes looks at the implementation of the action in the first cycle that students who are in the category completed by 11 students with 44% while the percentage of students in a category is not exhaustive as many as 14 students with a percentage of 56% with an average value of 64.68. And the second cycle which showed an increase in student learning outcomes. that students who are in the category completed by 25 students with a percentage of 100%, while the students are in the category of not completed as much as 0 students with a percentage of 0% with an average value 82,64.Based on research results suggested that 1) a teacher of language and literature Indonesia, especially Indonesian teacher at SMA Negeri 19 Makassar to apply participatory learning methods as a method of improving the learning outcomes Indonesian. 2) students should be more actively involved in the learning process in the classroom so as to have the confidence and more eager to learn.Keywords. Improve learning outcomes Indonesian, participatory method Abstrak Penelitian ini adalah tindakan kelas yang bertujuan untuk meningkatkan hasil belajar bahasa Indonesia siswa kelas XI. SMA. Negeri 19 Makassar. Melalui penerapan metode partisipatorik. Penelitian ini dilaksanakan dengan penelitian tindakan kelas (classroom action research)  selain itu penelitian ini juga direncanakan akan dilaksanakan dalam dua siklus, setiap siklus melalui empat tahap yaitu 1) Perencanaan  2) Tindakan  3) Observasi  4) Refleksi. Pengambilan data dengan menggunakan tes hasil belajar dan observasi. Data yang terkumpul kemudian dianalisis secara kuantitatif dan kualitatif. Hasil penelitian menunjukkan bahwa penerapan metode partisipatorik   dapat meningkatkan hasil belajar bahasa Indonesia siswa kelas XI Sma. Negeri 19 Makassar. Peningkatan hasil belajar tampak pada pelaksanaan tindakan dalam siklus I bahwa siswa yang berada pada kategori tuntas sebanyak 11 siswa dengan persentase 44% sedangkan siswa yang berada pada kategori tidak tuntas sebanyak 14 siswa dengan persentase 56% dengan nilai rata-rata 64,68. Dan siklus II yang memperlihatkan adanya peningkatan hasil belajar siswa.  bahwa siswa yang berada pada kategori tuntas sebanyak 25 siswa dengan persentase 100%, sedangkan siswa yang berada pada kategori tidak tuntas sebanyak 0 siswa dengan persentase 0% dengan nilai rata-rata 82,64.Berdasarkan hasil penelitian disarankan agar  1) guru bahasa dan sastra Indonesia, khususnya guru Bahasa Indonesia Sma. Negeri 19 Makassar untuk menerapkan metode pembelajaran partisipatorik sebagai salah satu metode meningkatkan hasil belajar bahasa Indonesia. 2) siswa hendaknya lebih berperan aktif dalam proses belajar di kelas sehingga mempunyai rasa percaya diri dan lebih bersemangat untuk belajar.Kata kunci. Meningkatkan hasil belajar bahasa Indonesia, Metode partisipatorik  

Author(s):  
Christina M Laamena ◽  
Megi Gaspersz ◽  
Pier Z Tupamahu

This study aims to improve the learning outcomes of grade VII students of SMP Negeri 6 Ambon in circle material by using the Team Pair Solo type cooperative model with the help of  the Geogebra Software. The subjects of this study were students of class VIII-Science of SMP Negeri 6 Ambon, amounting to 28 students. This type of research was Classroom Action Research (CAR). This study was conducted in two cycles with every cycles suddenly from four meetings. Data in this study were collected through observation and test sheets. The findings in this study indicate that the final test results from cycle I to cycle II increased by 25%. Based on the results of this study it can be concluded that student learning outcomes in circle material can be improved with Team Pair Solo learning models assisted by Software Geogebra Software in class VIII of SMP Negeri 6 Ambon


2018 ◽  
Vol 9 (1) ◽  
pp. 45
Author(s):  
Yohanes Eko Nugroho

There are two problems that underlie the classroom action research. First, the learning process is still dominated by lectures method and less empowering environment to develop the lesson materials. As a result, student competence is still far from expectations. Based on preliminary observations, in terms of daily test results VIII C grade on the subject matter “reflection and refraction of light”, indicating learning outcomes are still low. Classical completeness only reached 33.33% is still far from the minimum limit is 75%, and the average value of daily tests only 66.85, it is still far minimum completeness criteria is 75.00. While looking at the aspect of the achievement of scientific character, especially creativity, the majority of students are still far from the creative criteria. The qualitative value of creativity is considered good only 37.04%and 18.52% categorized quite creative. The remaining 44.44% of students categorized as less creative. Second, the quantity of waste every day are increasing the rate of production and consumption patterns. Such concerns foster ideas to make KIT Hand Madebased waste, such as milk cans, plastic bottles, syringes printer ink, plastic straws, plastic pipes, and others. Classroom action research carried out in three cycles. Cycle III, students who demonstrate creativity with a good reach 88.89%. Classical learning completeness reached 81.48% with an average value of 79.07. The science competence have increased significantly.


2020 ◽  
Vol 13 (2) ◽  
pp. 216
Author(s):  
Everhard Markiano Solissa ◽  
Lesly Chriselya Wattimury

ABSTRAKTujuan penelitian ini adalah meningkatkan kemampuan menulis puisi siswa kelas VIII-1 SMP Negeri 17 Ambon. Data penelitian ini berupa hasil tes menulis puisi yang diambil dari setiap siklus. Sampel berjumlah 25 siswa. Data    tes dianalisis menggunakan rumus, yakni nilai siswa diperoleh dari hasil bagi jumlah skor yang diperoleh siswa dengan skor ideal. Hasil tes siswa kemudian dikualifikasi sesuai kriteria yang telah ditentukan. Hasil penelitian menunjukkan bahwa terjadi peningkatan hasil belajar menulis puisi siswa kelas VIII-1 SMP Negeri 17 Ambon dengan menggunakan media gambar berseri. Hal itu terlihat dari jumlah siswa yang mencapai KKM  pada siklus pertama yakni  3 orang dengan nilai rata-rata semua siswa 51,70 menjadi 19 orang pada siklus kedua dengan nilai rata-rata semua siswa 75.Kata kunci: Media Gambar Berseri, Peningkatan Hasil Belajar, Menulis Puisi, Penelitian Tindakan KelasABSTRACTThe aims of this research is to improve the ability to write poetry for VIII-1 grade students at SMP Negeri 17 Ambon. The data of this research are in the form of poetry writing test results taken from each cycle. The sample consisted of 25 students. Test data were analyzed using a formula that is the student scores obtained from the results for the total score obtained by students with an ideal score. Student test results are then qualified according to predetermined criteria. The results showed that there was an increase in the learning outcomes of writing poetry for VIII-1 grade students of SMP Negeri 17 Ambon by using serial media. This can be seen from the number of students who reached the KKM in the first cycle namely 3 people with an average value of all students 51.70. It becomes 19 people in the second cycle with an average value of all students 75.Keyword: Serial Image Media, Learning Outcomes Improvement, Writing Poetry, Classroom Action Research


Author(s):  
Cici Evianti Alafiyah

<p><em>Classroom action research is conducted to address learning problems that occur in the classroom. In addition, classroom action research is also used to improve the quality of learning so that student learning outcomes can increase. This classroom action research was conducted on sixth grade students at the State Elementary School 05 Bantarbolang Pemalang. Where this classroom action research aims to improve student learning outcomes in writing skills on fiction and non-fiction text material by using the experience of writing a diary. From the results of research conducted in two cycles showed an increase. Learning outcomes in the first cycle showed a class average of 74.88 while classical learning completeness was 76.92%. The learning outcomes in the second cycle showed the class average value of 87.07 while the classical learning completeness was 100%. This proves that the use of the experience of writing a diary can improve the learning outcomes of students' writing skills. Teachers can use the experience of writing a diary to improve students' writing skills</em>.</p>


2018 ◽  
Vol 2 (4) ◽  
pp. 628
Author(s):  
Mustafa Mustafa

Classroom action research was conducted to grade 6 students at SD Negeri 016 Kundur. The purpose of the study isto improve student learning outcomes with the subject of struggle values in the formulation of Pancasila. Efforts toimprove learning outcomes, researchers use role playing methods. After implemented the method of learningprocess has seen the spirit of students learn because the role playing method (role playing) students directly do thelearning. Improved learning outcomes began to change. Prasiklus is not complete as many as 10 people (41.67%),complete as many as 14 people (58.33%). In the first cycle, the result of study was increased by 7 people (29,83%)and complete 17 people (70,83%). In cycle II. All students have completed the learning process with a total of 24people (100%). So it can be concluded that the role playing method (role playing) can improve the learningoutcomes of Civics students class VI SD Negeri 016 Kundur.


2020 ◽  
Vol 4 (1) ◽  
pp. 16-20
Author(s):  
Sastra Wijaya

APPLICATION OF THE ROLE TO PLAY LEARNING MODEL TO IMPROVE RESULTS LEARN IN LESSONS SOCIAL SCIENCESApplication of Role Play Learning Model to Improve Learning Outcomes in Social Science Learning (This Study with Classroom Action Research Approach for Class IV Students of State Elementary School 1 Walantaka Walantaka District Serang City 2017/2018 Academic Year). This research is a Classroom Action Research (CAR). From the results of observations of the cycle I data on student learning outcomes in learning, teachers only get a score of 61.3. Students have started to be active, this is evidenced by the results of student observations that have reached 61.3. Then from the results of student learning in the first cycle of Meeting 1 obtained data, student learning completeness only reached 45.83 with an average value of 54.17. From the data of student learning outcomes in the first cycle of meeting 2 results of learning observation, the teacher gets a score of 74.9. students have started active, this is evidenced by the results of student observations that have reached 74.9. Then from the results of student learning in the first cycle of Meeting 2 obtained data, student learning completeness only reached 70.83 with an average value of 67.35. From the data of student learning outcomes in cycle II learning observation results, the teacher gets a score of 86.4., Students have begun to be active, this is evidenced by the results of student observations that have reached 88.89 Then from student learning outcomes in cycle II obtained data, student learning completeness reaches 100% with an average value of 77.39. Based on the above data it is concluded that the application of role playing learning models can improve learning outcomes in social studies lessons at SD Negeri 1 Walantaka, Walantaka District, Serang City in 2017/2018.


Author(s):  
Dwi Nur Oktaviani ◽  
Slamet Soro ◽  
Benny Hendriana

This classroom action research aims to improve students' mathematics learning outcomes on the building materials of flat sides through learning based on the Edutainment approach. This research was conducted in SMP Negeri 254 Jakarta . The subjects of the study were students of class VIII-3 SMP Negeri 254 Jakarta, which consisted of 36 students, consisting of 20 male students and 16 female students. The method used in this study is Classroom Action Research (PTK) with Kurt Lewin model through four stages of planning, implementation, observation and reflection consisting of three cycles. Based on the results of research that has been done can be concluded that the average value of student learning outcomes before action is 59.33 with the percentage of KKM achievement of 22.22%. The average of students' mathematics learning outcomes in cycle I was 70.22 with the percentage of KKM achievement of 69.44%. The average ability of student learning outcomes in cycle II amounted to 75.81 with a percentage of KKM achievement of 75%. The average ability of student learning outcomes in the third cycle of 81.61 with the percentage of achievement of KKM of 89.89%. Thus it can be concluded that learning based on Edutainment approach can improve student learning outcomes of grade VIII-3 SMP Negeri 254 Jakarta.


2016 ◽  
Vol 1 (2) ◽  
pp. 49
Author(s):  
ANDI PAIDA

AbstractThis research was a classroom action research. The research aimed to improve learning outcomes in subjects Indonesian students of class VII SMPN1 Pallangga Gowa through Participatory methods of aspects of the ability to write short stories. Subjects of this study were students of class VII in the first semester of the school year the number of students 2013/2014 41 people. This study was conducted in two cycles, each cycle of meetings held 4 times. Data collection performed by using the achievement test, and the observation sheet. Learning outcomes data were analyzed by using quantitative analysis, while data on observations and student responses analyzed using qualitative analysis. The results showed that the average score of student learning outcomes in the first cycle of 76.95 with a standard deviation from an ideal score of 100, while the second cycle obtained an average score of 77.80 from the ideal score 100 An increase in the thoroughness of the student learning outcomes 37 students (90.24%) which is in the category completed the first cycle to 40 students (97.56%) in the second cycle is already above the 85% completeness limit of classical learning dengaan score of at least 65 per student. Thus, the hypothesis is accepted. Keywords: Short Story Writing Ability Students, Participatory Methods.  AbstrakPenelitian ini adalah penelitian tindakan kelas (Classroom Action Research) yang bertujuan untuk meningkatkan hasil belajar pada mata pelajaran bahasa Indonesia siswa kelas  VII SMPN 1 Pallangga Kabupaten Gowa melalui metode Partisipatori terhadap aspek kemampuan menulis cerpen. Subjek dari penelitian ini adalah siswa kelas VII pada semester ganjil tahun ajaran 2013/2014 dengan jumlah siswa 41 orang. Penelitian  ini dilaksanakan dalam dua siklus, masing-masing siklus dilaksanakan sebanyak 4 kali pertemuan. Pengambilan data dilakukan dengan menggunakan tes hasil belajar, dan lembar observasi. Data hasil belajar yang terkumpul dianalisis dengan menggunakan analisis kuantitatif, sedangkan data hasil observasi dan respon siswa dianalisis dengan menggunakan analisis kualitatif. Hasil penelitian menunjukkan bahwa skor rata-rata hasil belajar siswa pada siklus I sebesar 76,95 dengan standar deviasi  dari skor ideal 100 sedangkan pada siklus II diperoleh skor rata-rata sebesar 77,80  dari skor ideal 100.  Terjadi peningkatan ketuntasan hasil belajar siswa dari 37 siswa (90,24%) yang berada pada kategori tuntas pada siklus I menjadi 40 siswa (97,56%) pada siklus II  sudah berada di atas 85% batas ketuntasan belajar klasikal dengaan skor minimal 65 per siswa. Dengan demikian, hipotesis diterima.Kata Kunci : Menulis Cerpen, Siswa, Metode Partisipatori.


Author(s):  
Siti Marwah

<p><em>The problem that arises in this classroom action research is the low ability of students in learning addition. The purpose of this study was to develop learning steps using power point media to improve student learning outcomes. This classroom action research was the subject of second grade students of SDN Pedeslohor 02 semester I of the 2020/2021 school year. With 12 students, this classroom action research was conducted in 2 cycles, each cycle consisting of 4 stages, namely planning, implementing, observing and reflecting. The method of collecting research data is through tests and observations. The data analysis used quantitative descriptions. The results showed that through the power point media it could improve students' ability in addition. The average value of student learning outcomes in the pre-cycle was 60.9 and in the first cycle it reached 73.5 while the second cycle became 81. It can be concluded that through power point media it can improve students' learning ability.</em></p>


2018 ◽  
Vol 25 (1) ◽  
Author(s):  
Riris Nur Kholidah Rambe

This study aims to find out student learning outcomes by Using Index Card Match Strategy on Indonesian Subjects Event Materials Students Class V SD IT Al-Hijrah Laut Dendang. This research is a classroom action research (PTK) is a form of action research applied in the learning activities in the classroom.     The population is all students in grade V SD IT Al-Hijrah Laut Dendang. Data analysis was done by variance analysis. The findings showed: 1). The result of learning of class V student of Indonesian language of event material before using Index Card Match Strategy has not proven satisfactory, with percentage of average value is 38,57%, 2) Application of Learning Strategy Index Card Match goes according to expected that is in line with research design has been designed and responded well by students of class V, 3) Implementation of Index Card Match Strategy is very appropriate to use because the results obtained increased by 63.57% in cycle I, then in cycle II the implementation of Index Card Match Strategy also increased with the value on average 77.85%.


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