scholarly journals Workshop Dan Pendampingan Pembuatan Game Edukasi Berbasis Android Bagi Guru SDN 2 Cakranegara

2021 ◽  
Vol 1 (2) ◽  
pp. 23-29
Author(s):  
Muhammad Makki ◽  
Dyah Indraswati ◽  
Muhammad Erfan ◽  
Aisa Nikmah Rahmatih ◽  
Vivi Rachmatul Hidayati

The Covid-19 pandemic has led to policies that make teachers and students have to adapt the face-to-face learning model to online learning. The teacher of SD N 2 Cakranegara admits that there are limitations to the variety of audio-visual learning media used. The teachers also don't know and have never tried to develop game games with learning content, even though Android-based games are very possible to be developed and accessed portable on smartphones, the majority of which are already owned by teachers and students. The provision of workshops and assistance in making Android-based educational games for SD N 2 Cakranegara teachers aims to improve skills in creating and developing learning media in the form of educational games and maximizing the use of smartphones. The targeted output in this service activity is the existence of educational games that are ready to be used for the online learning process through appsgeyser.com and quickappninja.com.  

2021 ◽  
Vol 3 (2) ◽  
pp. 139-142
Author(s):  
Yudi Firmansyah ◽  
Yogi Nugraha ◽  
Asep Jamaludin ◽  
Sihabudin

Pengabdian ini dilatarbelakangi oleh perlunya adaptasi dalam hal mengelola proses pembelajaran tatap muka ke pembelajaran online yang dilakukan oleh guru dan siswa guna tetap dapat mengikuti perkembangan zaman dan meningkatkan kualitas pembelajaran di kelas. Adapun kegiatan ini akan dilakukan melalui zoom meeting dengan menggunakan metode sosialisasi. Sasaran dalam kegiatan ini adalah guru-guru di lingkungan SMKN 1 Karawang. Luaran pengabdian akan dipublikasikan di jurnal buana pengabdian UBP Karawang. Kata Kunci : pengelolaan pembelajaran online, pandemic. Abstract This dedication is motivated by the need for adaptation in terms of managing the face-to-face learning process to online learning carried out by teachers and students in order to keep abreast of the times and improve the quality of learning in the classroom. This activity will be carried out through a zoom meeting using the socialization method. The targets in this activity are teachers in the SMKN 1 Karawang environment. The service output will be published in the UBP Karawang community service journal. Keywords: online learning management, pandemic.


2021 ◽  
Vol 2 (1) ◽  
pp. 35-42
Author(s):  
Rizal Wahid Permana Putra

The increase number of Covid-19 outbreak has profoundly changed our education system. This condition has led the teachers to alter the face-to-face learning into online learning. Online learning emphasizes on the internet-based courses synchronously and asynchronously. Besides its technical problems, conducting online learning was said to be monotonous since the teachers preferred doing online tasking to providing effective learning experience. Further, this condition led to low students’ motivation in learning English. In other words, the students might be in boredom to participate and engage in the teaching- learning process owing to the monotonous learning. Most students were said to be late or even reluctant to complete the assignments. Therefore, the researcher conducted the Classroom Action Research dealing with the use of Google meet to improve the students’ motivation in learning English during the online learning. The research subject was the 7th grade students of SMP Negeri Satu Atap Jarit. The research was conducted in two cycles. In cycle I, it showed that there was an increase of students’ motivation in learning English. The increase of students’ motivation was 61, 8%. Meanwhile, in cycle II, the researcher found that the Google meet significantly improved the students’ motivation in learning English. The increase of students’ motivation was 79, 4%. The result showed that the students actively participate and engage in the teaching-learning process. The students were very enthusiastic to respond and answer the some questions, and share their ideas related to the topic of the meeting. In addition, the increase of students’ motivation influence the students to compose sentences correctly related to the given assignments. Based on the result of data analysis, the researcher drew a conclusion that the use of Google meet significantly improved the students’ motivation in learning English during the online learning.Keywords: Google meet, Learning English, Students’ Motivation


Author(s):  
Syarifah Rohana

The sophisticated information and technology (IT) development can be the answer for various problems post the covid-19 pandemic, particularly the teaching and learning challenges. The role of IT that is booming nowadays is online learning. Online learning is obviously different from regular learning. In this mode of learning, the students are required to have the ability to receive and process information. It serves as media that connect teachers and students who are being remote from one another at any time and anyplace. There are various media utilized to perform online learning such as WhatsApp, Google Meet, Zoom, Google Classroom, and other e-learning platforms. Among all these media, though, WhatsApp apparently appointed as the simplest and easiest media to access in all levels of education. Online learning at current is the effective medium to carry on the teaching and learning process in all levels of education. For the effectiveness of online teaching and learning process during the covid-19 pandemic, there have been a number of learning models suggested by the expert such as remote learning, face to face learning, e-learning, project-based learning, and Blended Learning.


2020 ◽  
Vol 4 (1) ◽  
pp. 468
Author(s):  
Setiyani Setiyani ◽  
Ferry Ferdianto ◽  
Dina Pratiwi Dwi Santi

ABSTRAKMasa pandemi covid 19 telah mengganggu proses belajar tatap muka di sekolah. Pembelajaran Jarak Jauh (PJJ) secara daring menjadi salah satu alternatif untuk mengatasi masalah tersebut. Oleh karena itu perlu peranan media agar siswa tidak jenuh dalam belajar. Tujuan kegiatan pengabdian kepada masyarakat (PKM) ini adalah menerapkan powtoon sebagai salah satu alternatif media dalam PJJ di SDN II Kedungdawa Kabupaten Cirebon. Kegiatan PKM dilakukan dengan harapan guru termotivasi mengintegrasikan IT secara maksimal untuk membuat video pembelajaran yang dapat digunakan dalam proses belajar. Metode dalam kegiatan PKM terdiri dari 4 tahap yaitu observasi, identifikasi masalah, solusi, dan evaluasi. Peserta dalam pengabdian ini sebanyak 28 siswa kelas VI. Hasil pemanfaatan media powtoon diantaranya meningkatkan motivasi siswa, pembelajaran tidak membosankan, dan materi lebih mudah dipahami. Selain itu adanya ketertarikan guru untuk dapat membuat media powtoon sendiri merupakan salah satu indikator keberhasilan PKM yang telah dilakukan. Oleh karena itu  sebagai rekomendasi tim akan merancang kegiatan pelatihan pembuatan powtoon yang menarik, variatif dan interaktif sebagai upaya peningkatan kualitas pembelajaran bagi guru di SDN II Kedungdawa Kabupaten Cirebon Kata kunci: powtoon; pembelajaran jarak jauh; media pembelajaran. ABSTRACTThe Covid 19 pandemic has disrupted the face-to-face learning process in schools. Distance learning is an alternative to overcome this problem. Therefore we need the role of the media so that students are not bored in learning. The purpose of this community service activity is to implement the powtoon as an alternative media in distance learning at SDN II Kedungdawa, Cirebon Regency. PKM activities are carried out with the hope that teachers are motivated to optimally integrate IT to make learning videos that can be used in the learning process. The method in PKM activities consists of 4 stages, namely observation, problem identification, solution, and evaluation. Participants in this activities were 28 students in grade sixth.The results of using powtoon media include increasing student motivation, learning is not boring, and the material is easier to understand. In addition, the teacher's interest in being able to make their own powtoon media is an indicator of the success of the PKM that has been carried out. Therefore, as a recommendation, the team will design training activities for making powtoon that are interesting, varied and interactive as an effort to improve the quality of learning for teachers at SDN II Kedungdawa, Cirebon. Keywords: powtoon; distance learning; material teaching.


2018 ◽  
Author(s):  
Z Mawardi Effendi ◽  
Hansi Effendi ◽  
Hastria Effendi

Each student has their own learning style which can be one of the factors that will support their success in learning. In general, learning styles are divided into: visual, auditory, and kinesthetic. Some students categorized as visual, and others categorized as auditory or kinesthetic. Students tend to process information more quickly if the information obtained in accordance with their style. Lecturers should know the student's learning style so they can design an instruction that suits them. This study aimed to uncover the learning styles of students of Padang State University. The study of literature used to reveal the importance of learning styles to be considered in the blended learning process, both in face-to-face learning and online learning. The research found that 57% of students have a visual learning style, 27% have auditory learning style, and the rest have a kinesthetic learning style. These results may be better used as guidelines for lecturers to design blended learning.


2020 ◽  
Vol 2 (2) ◽  
Author(s):  
Ghalyh Wardhana Putra ◽  
Hajri Taqin Musthofa ◽  
Andriyanto Andriyanto

The purpose of this study is to describe how the Microsoft Teams application is used in online learning. This study uses a qualitative approach with a descriptive design. The data technique is done by collecting information, interviews, and documentation. The data obtained were then described descriptively. From this method, the research results show that the use of Microsoft Teams in online learning activities is said to be quite effective and efficient. With various features in one application that makes it easier for teachers and students to access, because teachers can deliver materials using various facilities or features provided by the Team, not only in text but also in text. video form. In addition, teachers can also assess the activeness of their students with the chat feature, and can efficiently assign assignments as evaluation materials to see the level of student understanding. In addition, Teams can also be used for video reservations for face-to-face learning via online. This shows that learning using Microsoft Teams is quite efficient in today's online learning process. Keywords: Application, Learning, Microsoft, Online, Teams


2020 ◽  
Vol 8 (2) ◽  
Author(s):  
Syahtriatna Djusar ◽  
Taslim Taslim ◽  
Dafwen Toresa

Abstract. Google site is a site that provides various services for various groups of users. Google Site Services are developing along with the development of user needs and the development of Information Technology. One of the services provided by Google Sites is a service in the field of education. Various services related to the world of education on the Google Site are G Suite For Education, Classroom, Tasks, Chromebook, Google Cloud Platform, Virtual & Augmented Reality, and Jamboard. By utilizing applications on the Google Site, learning can be done online, so that if there are obstacles or obstacles in the face-to-face learning process caused by natural disasters, the learning process can still be carried out, where teachers and students do not have to be in one particular learning room. In general, the teachers at Pekanbaru 16 Public High School, have not used the google application in learning. The author will measure the variables that are suspected of influencing teachers not to use applications in learning. The method of this research is to determine the population, determine the variables, and measure the relationship between variables with statistical equations and to use smart pls 3 applications for data processing. Based on the measurement results, it turns out the ease of use of the application variables, needs, abilities, and interests, does not affect the perception of teachers to use the google application.Keywords. Teacher, Google application, Learning, Perception, SmartplsAbstrak.  Situs Google adalah sebuah situs yang menyediakan berbagai layanan untuk berbagai kelompok pemakai. Layanan Situs Google berkembang seiring dengan perkembangan kebutuhan user dan perkembangan Teknologi Informasi. Salah satu layanan yang diberikan oleh Situs Google adalah layanan di bidang pendidikan. Berbagai layanan yang terkait dengan dunia pendidikan yang ada di Situs Google adalah: G Suite For Education, Classroom, Tugas, Chroombook, Google Cloud Platform, Virtual & Augmented Reality dan Jamboard. Dengan memanfaatkan aplikasi pada Situs Google, pembelajaran dapat dilakukan secara daring, sehingga apabila ada kendala atau hambatan pada proses pembelajaran tatap muka yang ditimbulkan oleh bencana alam, maka proses pembelajaran tetap dapat dilakukan, dimana guru dan siswa tidak harus berada di satu ruang belajar tertentu. Secara umum, para guru di SMAN 16 Kota Pekanbaru, belum memanfaatkan aplikasi google dalam pembelajaran. Penulis akan mengukur variabel-variabel yang diduga mempengaruhi guru untuk tidak menggunakan aplikasi dalam pembelajaran. Metode penelitian ini adalah dengan menetapkan populasi, menentukan variabel dan mengukur hubungan antara variabel dengan persamaan statistic dan memanfaatkan aplikasi smartpls 3 untuk pengolahan datanya. Berdasarkan hasil pengukuran, ternyata variabel kemudahan penggunaan aplikasi, kebutuhan, kamampuan dan minat, tidak mempengaruhi persepsi guru untuk menggunakan aplikasi google.Kata Kunci: Teacher, Google Application, Learning, Perception, Smartpls


2021 ◽  
Vol 3 (2) ◽  
pp. 63-74
Author(s):  
Budianto Tedjasuskmana ◽  
Lindrawati ◽  
Marini Purwanto ◽  
Dian Purnama Sari

Kegiatan pembelajaran daring adalah kegiatan proses belajar mengajar yang dilakukan pada saat ini diatur oleh kebijakan Pemerintah dalam rangka menghindari wabah COVID-19 yang sedang melanda pada masyarakat di Indonesia dan di seluruh dunia. Namun, pembelajaran daring sendiri masih menuai pro dan kontra karena dirasa belum mampu diserap secara penuh oleh para siswa didik. Kegiatan pengabdian masyarakat ini dilakukan dengan memberikan pembelajaran daring di sebuah SMAK melalui media google meet serta memberikan kuis melalui media google form. Setelah seluruh proses dilaksanakan, para siswa mengisi kuisioner sehingga dapat mengukur efektivitas pembelajaran daring yang dilakukan. Hasil kegiatan pengabdian masyarakat ini menunjukkan bahwa siswa memang lebih merasa mudah memahami materi melalui sistem pembelajaran tatap muka, meskipun dalam pembelajaran daring lebih dari 30% siswa masih dapat memahami materi dengan baik. Para siswa masih membutuhkan motivasi belajar sehingga guru mungkin dapat memberikan materi dengan lebih banyak variasi.Kata kunci— Pembelajaran Daring, Akuntansi, Motivasi Belajar Online learning activities are teaching and learning process activities that are currently being regulated by Government policies in order to avoid the COVID-19 outbreak that is currently hitting people in Indonesia and around the world. However, online learning itselfstill reaps pros and cons because students feel that they are not fully absorbed by students. This community service activity is carried out by providing online learning at a high school through google meet media as well as providing quizzes via google form media. Afterthe whole process was carried out, the students filled out a questionnaire so that they could measure the effectiveness of the online learning that was being carried out. The results of this community service activity show that students really find it easier to understand the material through the face-to-face learning system, although in online learning more than 30% of students can still understand the material well. Students still need motivation to learn so that teachers may be able to provide material with more variety.Keywords—Effectivity, Online Learning, Accounting, Motivation to Learn


2021 ◽  
Vol 20 (1) ◽  
pp. 15-30
Author(s):  
Zufli Achmad ◽  
Dewi Kusumaningsih ◽  
Sukarno Sukarno ◽  
Arum Puji Astuti

ABSTRACT The Covid-19 pandemic has disrupted the face-to-face learning process, therefore a solution is needed to answer these problems. Online learning (online) is an alternative that can overcome this problem. Online learning with online applications including Google classroom, Google from, Whatsapp groups and other media. Especially in language lessons in improving the making of anecdotal texts. The purpose of this study was to obtain a description of the effectiveness of the implementation of online learning at SMK Muhammadiyah 2 Sukoharjo in the creativity of writing anecdotal texts. This study used a survey method by distributing questionnaires conducted online, and the number of samples was 36 students in the TKR class X SMK Muhammadiyah 2 Sukoharjo study. Data were analyzed using quantitative descriptive techniques. The results of this study indicate that students are less effective and less understanding in online learning. The media used by students are gadgets (HP) and there are several obstacles faced during this online learning, ranging from technical problems when learning online, networking on gadgets, and quite expensive quota fees. Keywords: Online learning; effectiveness; constrains


2021 ◽  
Vol 4 (1) ◽  
pp. 1-8
Author(s):  
Ratni Purwasih ◽  
Yanuarti Apsari

ABSTRAKPenerapan e-learning merupakan salah satu inovasi teknologi pembelajaran yang mengintegrasikan teknologi informasi dan komunikasi dengan konten pelajaran. Meskipun e-learning bisa digunakan secara mandiri oleh siswa, namun eksistensi guru menjadi sangat berarti sebagai orang dewasa yang berfungsi memberi dukungan dan mendampingi siswa dalam proses pembelajaran. Oleh karena itu, model pembelajaran yang menggabungkan (blending) metode face to face learning dengan e-learning secara integratif dan sistematis akan membuat proses pembelajaran menjadi lebih bermakna. Kejadian virus Corona yang mewabah di Indonesia membuat situasi belajar diarahkan ke online learning.  Akan tetapi faktanya penggunaan teknologi masih sangat minim ditemukan di sekolah. Hal yang sama juga ditemukan di sekolah Mitra. MA Cahaya Harapan merupakan sekolah mitra untuk tempat workshop pengabdian ini, dimana kebanyakan guru belum dengan maksimal memanfaatkan penggunaan ICT ini pada proses pembelajaran di kelas. Tahap-tahapn pengabdian ini meliputi tahap persiapan, pelaksanaan, evaluasi dan pendampingan. Tujuan workshop  pendampingan dan pelatihan ini adalah meningkatkan kemampuan guru-guru  dalam pembelajaran blended learning berbasis LMS Moodle  di era post Covid-19. Peserta dalam PKM ini terdiri dari  25 orang dan dilaksanakan selama tiga hari dan dilanjutkan pendampingan selama dua pekan berturut-turut. Berdasarkan hasil angket kepuasaan sebesar 28% peningkatan kemampuan peserta dari sebelum pelatihan. Seluruh peserta terlihat sangat antusias dalam mengikuti program pelatihan. Hal ini bisa dilihat dari kehadiran seluruh peserta mulai dari awal kegiatan sampai akhir kegiatan. Peserta mampu membuat dan mendesain pembelajaran blended learning berbasis LMS Moodle.Kata Kunci : Blended Learning, LMS Moodle, Post Covid 19  ABSTRACTThe application of e-learning is one of the learning technology innovations that integrate information and communication technology with lesson content. Although e-learning can be used independently by students, the existence of teachers is very meaningful as adults who function to support and assist students in the learning process. Therefore, a learning model that combines (blending) the face to face learning method with e-learning in an integrative and systematic manner will make the learning process more meaningful. The outbreak of the Corona virus in Indonesia has directed the learning situation to online learning. However, the fact is that the use of technology is still very minimal in schools. The same thing was found in the Mitra school. MA Cahaya Harapan is a partner school for this PKM workshop, where most teachers have not maximally utilized the use of ICT in the learning process in the classroom. The stages of this workshop include the stages of preparation, implementation, evaluation and mentoring. The purpose of this mentoring and training workshop is to improve the abilities of teachers in Moodle LMS-based blended learning in the post-Covid-19 era. Participants in this PKM consisted of 25 people and was held for three days and continued with mentoring for two consecutive weeks. Based on the results of the satisfaction questionnaire, there was a 28% increase of the participants ability after joining the training. All participants seemed very enthusiastic in participating the training program. This can be seen from the attendance of all participants from the start of the activity to the end of the activity. Participants are able to create and design Moodle LMS based blended learningKeywords: Blended Learning, LMS Moodle, Post Covid 19


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