scholarly journals ANALISIS PEMBELAJARAN AKUNTANSI SECARA DARING DI SMAK “X”

2021 ◽  
Vol 3 (2) ◽  
pp. 63-74
Author(s):  
Budianto Tedjasuskmana ◽  
Lindrawati ◽  
Marini Purwanto ◽  
Dian Purnama Sari

Kegiatan pembelajaran daring adalah kegiatan proses belajar mengajar yang dilakukan pada saat ini diatur oleh kebijakan Pemerintah dalam rangka menghindari wabah COVID-19 yang sedang melanda pada masyarakat di Indonesia dan di seluruh dunia. Namun, pembelajaran daring sendiri masih menuai pro dan kontra karena dirasa belum mampu diserap secara penuh oleh para siswa didik. Kegiatan pengabdian masyarakat ini dilakukan dengan memberikan pembelajaran daring di sebuah SMAK melalui media google meet serta memberikan kuis melalui media google form. Setelah seluruh proses dilaksanakan, para siswa mengisi kuisioner sehingga dapat mengukur efektivitas pembelajaran daring yang dilakukan. Hasil kegiatan pengabdian masyarakat ini menunjukkan bahwa siswa memang lebih merasa mudah memahami materi melalui sistem pembelajaran tatap muka, meskipun dalam pembelajaran daring lebih dari 30% siswa masih dapat memahami materi dengan baik. Para siswa masih membutuhkan motivasi belajar sehingga guru mungkin dapat memberikan materi dengan lebih banyak variasi.Kata kunci— Pembelajaran Daring, Akuntansi, Motivasi Belajar Online learning activities are teaching and learning process activities that are currently being regulated by Government policies in order to avoid the COVID-19 outbreak that is currently hitting people in Indonesia and around the world. However, online learning itselfstill reaps pros and cons because students feel that they are not fully absorbed by students. This community service activity is carried out by providing online learning at a high school through google meet media as well as providing quizzes via google form media. Afterthe whole process was carried out, the students filled out a questionnaire so that they could measure the effectiveness of the online learning that was being carried out. The results of this community service activity show that students really find it easier to understand the material through the face-to-face learning system, although in online learning more than 30% of students can still understand the material well. Students still need motivation to learn so that teachers may be able to provide material with more variety.Keywords—Effectivity, Online Learning, Accounting, Motivation to Learn

2021 ◽  
Vol 1 (2) ◽  
pp. 23-29
Author(s):  
Muhammad Makki ◽  
Dyah Indraswati ◽  
Muhammad Erfan ◽  
Aisa Nikmah Rahmatih ◽  
Vivi Rachmatul Hidayati

The Covid-19 pandemic has led to policies that make teachers and students have to adapt the face-to-face learning model to online learning. The teacher of SD N 2 Cakranegara admits that there are limitations to the variety of audio-visual learning media used. The teachers also don't know and have never tried to develop game games with learning content, even though Android-based games are very possible to be developed and accessed portable on smartphones, the majority of which are already owned by teachers and students. The provision of workshops and assistance in making Android-based educational games for SD N 2 Cakranegara teachers aims to improve skills in creating and developing learning media in the form of educational games and maximizing the use of smartphones. The targeted output in this service activity is the existence of educational games that are ready to be used for the online learning process through appsgeyser.com and quickappninja.com.  


2021 ◽  
Vol 3 (2) ◽  
pp. 139-142
Author(s):  
Yudi Firmansyah ◽  
Yogi Nugraha ◽  
Asep Jamaludin ◽  
Sihabudin

Pengabdian ini dilatarbelakangi oleh perlunya adaptasi dalam hal mengelola proses pembelajaran tatap muka ke pembelajaran online yang dilakukan oleh guru dan siswa guna tetap dapat mengikuti perkembangan zaman dan meningkatkan kualitas pembelajaran di kelas. Adapun kegiatan ini akan dilakukan melalui zoom meeting dengan menggunakan metode sosialisasi. Sasaran dalam kegiatan ini adalah guru-guru di lingkungan SMKN 1 Karawang. Luaran pengabdian akan dipublikasikan di jurnal buana pengabdian UBP Karawang. Kata Kunci : pengelolaan pembelajaran online, pandemic. Abstract This dedication is motivated by the need for adaptation in terms of managing the face-to-face learning process to online learning carried out by teachers and students in order to keep abreast of the times and improve the quality of learning in the classroom. This activity will be carried out through a zoom meeting using the socialization method. The targets in this activity are teachers in the SMKN 1 Karawang environment. The service output will be published in the UBP Karawang community service journal. Keywords: online learning management, pandemic.


2020 ◽  
Vol 1 (2) ◽  
pp. 70-76
Author(s):  
Sri Nurhayati ◽  
M Fajar Wicaksono ◽  
Riani Lubis ◽  
Myrna Dwi Rahmatya ◽  
Hidayat Hidayat

ABSTRACT The purpose of this community service is to improve the ability of teachers to utilize information technology for online learning. The current COVID-19 pandemic has a major impact on education in Indonesia. Under these conditions, there will be a shift in the learning process from what is done in school to learning from home. One of the innovations made by the world of education during this pandemic is online learning. With this program and in the current pandemic conditions, of course SMA Negeri 5 Cimahi inevitably has to do online learning. However, online learning in secondary schools, not all students and teachers use the e-learning system synchronously in the teaching and learning process. The methods used in this service activity are in the form of training, discussions, and simulations conducted through webinars using the Zoom Meeting application. During the training, in addition to provide materials, pre-test and post-test were also given to participants. The training material was a google meet application for online learning. The result of this service activity was an increase in the ability of teachers to utilize information technology in online learning, namely synchronous e-learning using the Google Meet application. Keywords: Information technology, online learning, synchronous e-learning   ABSTRAK Tujuan dari pengabdian masyarakat ini adalah untuk meningkatkan kemampuan para guru dalam memanfaatkan teknologi informasi untuk pembelajaran online. Pandemi COVID-19 saat ini berdampak besar pada pendidikan di Indonesia. Dengan kondisi tersebut maka akan terjadi pergeseran proses pembelajaran dari apa yang dilakukan di sekolah menjadi belajar dari rumah. Salah satu inovasi yang dilakukan oleh dunia pendidikan selama pandemi ini adalah pembelajaran online. Dengan adanya program ini dan dalam kondisi pandemi saat ini tentunya SMA Negeri 5 Cimahi mau tidak mau harus melakukan pembelajaran secara online. Namun, pembelajaran online di sekolah menengah, tidak semua siswa dan guru menggunakan sistem e-learning secara sinkron dalam proses belajar mengajar. Metode yang digunakan dalam kegiatan pengabdian ini berupa pelatihan, diskusi, dan simulasi yang dilakukan melalui webinar dengan menggunakan aplikasi Zoom Meeting. Selama pelatihan, selain pemberian materi, juga diberikan pre-test dan post-test kepada peserta. Materi pelatihannya berupa aplikasi google meet untuk pembelajaran online. Hasil dari kegiatan pengabdian ini adalah peningkatan kemampuan guru dalam memanfaatkan teknologi informasi dalam pembelajaran online yaitu e-learning sinkron dengan menggunakan aplikasi Google Meet. Kata kunci: Teknologi informasi, pembelajaran online, e-learning sinkron


2021 ◽  
Vol 2 (2) ◽  
pp. 551-556
Author(s):  
Masnurul Shalihah

The increasing number of people infected with the corona virus causes the disruption of the face-to-face learning process directly, because it can cause the emergence of new corona virus clusters in schools. As a substitute is the implementation of an Online learning system. The purpose of this research is to improve student learning outcomes in online learning using a combination, google form, youtube and material links. This research method is in the form of data collection on the value of student learning outcomes that are analyzed in a descriptive and classical manner using a formula to find the presentation of student learning outcomes. The benefit of this research is that it can be used as a reference for exploring the concept of Google Forms, Youtube and Link Material in online learning. The results of this study indicate that online learning using a combination of google form, youtube and material links can improve learning motivation, learning activities and improve student learning outcomes.


2012 ◽  
Vol 20 (1) ◽  
pp. 31
Author(s):  
Anke Berns ◽  
Antonio González-Pardo ◽  
David Camacho

This paper focuses on the development of videogame-like applications in a 3D virtual environment as a complement to the face-to-face teaching and learning. With the changing role of teaching and learning and the increasing use of blended learning, instructors are increasingly expected to explore new ways to attend to the needs of their students. In recent years many educational institutions have started integrating into their teaching protocol the use of e-Learning platforms such as Moodle, WebCT, Blackboard or Virtual Worlds (VWs) such as Second Life (SL). The aim is not only to provide students with motivating and meaningful content and media, but also to provide them with attractive learning tools, able to enhance and guarantee a successful autonomous learning process. Nevertheless, based on our own teaching experience over the past years, we would argue that neither traditional e-Learning platforms such as Moodle, WebCT or Blackboard, nor VWs, completely meet the expectations and needs of (our) students with regard to autonomous learning. This is why the purpose of our analysis is to explore further possibilities by designing highly interactive and motivating online learning materials, including the use of videogame-like applications and a specific 3D virtual platform (OpenSim). We thus intend to provide students from the very first stage of their foreign language acquisition process with highly interactive learning environments, not only in the face-to-face learning, but also in autonomous online learning. The latter is considered to be complementary to, rather than different from the dynamics involved in face-to-face learning. Furthermore the paper includes an empirical evaluation of five language learning sessions during which several sets of students played the videogame-like application we had designed for the purposes of our research.


2021 ◽  
Vol 2 (1) ◽  
pp. 125-132
Author(s):  
Unik Hanifah Salsabilla ◽  
Alvina Agustin ◽  
Feliana Safira ◽  
Indrika Sari ◽  
Ahmad Sundawa

Abstract: Islamic Religious Education is one of the subjects that has a high influence in shaping the personality character of students in schools. Even teachers who teach this lesson usually have an important role in deciding religious matters in school. The occurrence of the Covid-19 pandemic in Indonesia hampered the teaching and learning process in schools. Because of the prohibition, there should not be an excessive number of associations in a place where the face-to-face learning system is replaced by online. In learning with this online system that makes all elements of education responsible for the use of existing technology, in order to create a comfortable learning atmosphere and the material being taught is understood by students. The method we use in this research is the literature study method, in which we examine several journals about technology that can be used for the learning system of Islamic religious education subjects. Even in collecting data, we review it again to adjust to the conditions that existed during the Covid-19 pandemic. The results of our research found that in PAI learning, technology can be very useful and help teachers in teaching Islamic religious education lessons online, because of the Covid-19 pandemic teachers cannot explain the material directly, so by utilizing existing technology the teacher can explain directly online via video conference (Google Meet, Zoom, etc.) besides that, there are also many other features on the internet that teachers can use to provide learning materials online. Abstrak: Pendidikan Agama Islam (PAI) merupakan salah satu mata pelajaran yang memiliki pengaruh yang tinggi dalam membentuk karakter kepribadian peserta didik di sekolah. Guru yang mengajarkan pelajaran inipun biasanya memiliki peranan penting dalam memutuskan hal-hal yang bersifat keagamaan disekolah. Terjadinya pandemi covid-19 di indonesia menghambat proses belajar mengajar di sekolah. Karna adanya larangan, tidak boleh ada perkumpulan dengan jumlah berlebih disuatu tempat yang membuat sistem pembelajaran tatap muka diganti dengan online. Dalam pembelajaran dengan sistem online inilah yang membuat semua elemen pendidikan untuk bertanggung jawab dalam pemanfaatan teknologi yang ada saat ini, agar dapat menciptakan suasana pembelajaran yang nyaman dan materi yang diajarkanpun dipahami oleh peserta didik. Metode yang kami gunakan dalam penilitian kali ini adalah metode studi literatur, yang dimana kami menelaah beberapa jurnal tentang teknologi yang dapat dimanfaatkan untuk sistem pembelajaran mata pelajaran pendidikan agama islam. Dalam mengumpulkan data pun, kami ulas kembali menyesuaikan dengan kondisi yang ada pada masa pandemi covid-19. Hasil dari penelitian kami mendapatkan bahwasanya dalam pembelajaran PAI, Teknologi dapat sangat bermanfaat dan membantu guru dalam mengajarkan pelajaran pendidikan agama islam secara daring, dikarenakannya pandemi covid-19 ini guru tidak bisa menerangkan materi secara langsung, maka dengan memanfaatkan teknologi yang ada guru dapat menjelaskan secara online via video conference (Google Meet, Zoom, dll) selain itu juga masih banyak lagi fitur-fitur dalam internet yang dapat digunakan guru untuk memberikan materi pembelajaran secara online.


Author(s):  
Ivan Jaya ◽  
Mahyuddin K. M. Nasution

The COVID-19 pandemic that has recently hit various countries including Indonesia has resulted in major changes in various fields, including in the development of the education sector. The teaching and learning process has turned from face-to-face into an online method. However, there are several obstacles experienced by schools that implement an online learning system, one of them was the ability of teachers who do not understand various learning application platforms. In addition, the material provided by the teacher is not maximally acceptable to students because most teachers provide learning material from the pages of textbooks or teacher writings (scans, photos, or presentation files). For this reason, it is necessary to have variations in the provision of teaching materials to students by making interesting and creative learning videos using the Movavi Education Set. With learning videos, students can do lessons at home, repeat it, and can ask the teacher some points from it if they don't understand. By using Movavi Education Set, teachers are also free to be creative in making learning videos that can be shared through commonly used communication applications such as e-mail, WhatsApp, line, google classroom and other applications.


2016 ◽  
pp. 1-28
Author(s):  
Nahed Abdelrahman ◽  
Beverly J. Irby

Hybrid learning has been utilized as a transitional learning method to make advantage of both face-to-face and online learning platforms. In this article, the authors explored how faculty members perceive using simultaneously multiple platforms in higher education such as face-to-face, online, and hybrid platforms in teaching. In this study, the authors examined how faculty members defined hybrid learning. They also explored how the participants perceive both hybrid and online learning as vehicles for higher education advancement as well as strategies to attract more students to higher education. The purpose of this research was to develop an analytical overview of one of the learning approaches such as hybrid and its impact on higher education. The authors have interviewed ten faculty members in order to achieve this objective. The results illustrated that faculty members do not have one single definition of hybrid learning but rather they have multiple definitions. Faculty members also demonstrated that they support online learning because it achieves more accessibility to higher education, yet, they believe the face-to-face learning achieve more quality of education.


Author(s):  
Khairunnisa Ulfadhilah

COVID-19 has an impact on all levels of education in Indonesia and has a major impact on early childhood, where the teaching and learning process needs to be done face-to-face, but due to the COVID-19 outbreak, the government's policy of face-to-face learning and online learning is carried out. Researchers conducting this research are interested in the learning strategies used by educators during the COVID-19 pandemic so that they can become a reference for parents in guiding children to learn online. The effect of learning for early childhood is difficulty in understanding explanations from educators, lack of socialization in children's lives because schools are held online, children's development and growth has decreased, children's achievement indicators will decrease. Online learning for children aged during this pandemic is not optimal because it has obstacles, namely COVID-19, which is the reason children experience the impact of learning at home. The research method used qualitative research to describe the findings in the field and then processed the data. The data collection techniques in the research that have been carried out are observation, interviews, and documentation. The results of this research are so that parents can guide, supervise and become a place for children's education in the family. Parents have a very big responsibility in educating and guiding children's learning online, the success of children's learning will be determined by parents if parents provide stimulation or guide when learning online.


2021 ◽  
Vol 2 (1) ◽  
pp. 35-42
Author(s):  
Rizal Wahid Permana Putra

The increase number of Covid-19 outbreak has profoundly changed our education system. This condition has led the teachers to alter the face-to-face learning into online learning. Online learning emphasizes on the internet-based courses synchronously and asynchronously. Besides its technical problems, conducting online learning was said to be monotonous since the teachers preferred doing online tasking to providing effective learning experience. Further, this condition led to low students’ motivation in learning English. In other words, the students might be in boredom to participate and engage in the teaching- learning process owing to the monotonous learning. Most students were said to be late or even reluctant to complete the assignments. Therefore, the researcher conducted the Classroom Action Research dealing with the use of Google meet to improve the students’ motivation in learning English during the online learning. The research subject was the 7th grade students of SMP Negeri Satu Atap Jarit. The research was conducted in two cycles. In cycle I, it showed that there was an increase of students’ motivation in learning English. The increase of students’ motivation was 61, 8%. Meanwhile, in cycle II, the researcher found that the Google meet significantly improved the students’ motivation in learning English. The increase of students’ motivation was 79, 4%. The result showed that the students actively participate and engage in the teaching-learning process. The students were very enthusiastic to respond and answer the some questions, and share their ideas related to the topic of the meeting. In addition, the increase of students’ motivation influence the students to compose sentences correctly related to the given assignments. Based on the result of data analysis, the researcher drew a conclusion that the use of Google meet significantly improved the students’ motivation in learning English during the online learning.Keywords: Google meet, Learning English, Students’ Motivation


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