scholarly journals MODEL PEMBELAJARAN DARING PASCA PANDEMI COVID-19

Author(s):  
Syarifah Rohana

The sophisticated information and technology (IT) development can be the answer for various problems post the covid-19 pandemic, particularly the teaching and learning challenges. The role of IT that is booming nowadays is online learning. Online learning is obviously different from regular learning. In this mode of learning, the students are required to have the ability to receive and process information. It serves as media that connect teachers and students who are being remote from one another at any time and anyplace. There are various media utilized to perform online learning such as WhatsApp, Google Meet, Zoom, Google Classroom, and other e-learning platforms. Among all these media, though, WhatsApp apparently appointed as the simplest and easiest media to access in all levels of education. Online learning at current is the effective medium to carry on the teaching and learning process in all levels of education. For the effectiveness of online teaching and learning process during the covid-19 pandemic, there have been a number of learning models suggested by the expert such as remote learning, face to face learning, e-learning, project-based learning, and Blended Learning.

2020 ◽  
Vol 13 (1) ◽  
pp. 77-98
Author(s):  
Harisa Mardiana

The author's interest is to investigate the lecturers' attitudes towards online teaching in the learning process which is the teaching for the 21st-century learning process and to seek the relationship among lecturers’ attitudes, online teaching and learning process. The problem is many lecturers in Tangerang City area are afraid of using technology and some of them are stuttered and technology illiterate. The lecturers still prefer face to face learning in the class more campuses have provided Moodle as a platform of learning. With the circumstances of Coronavirus, the learning has moved to e-learning. In this research, the author used a mixed-method and the number of respondents was 104, data collection was obtained from questionnaires sent via Google Form and distributed through WhatsApp to the lecturers in Tangerang City area. Data is translated into frequency and regression linear. The result showed that 73 lecturers change them toward e-learning and remain 27 lectures had difficulty in teaching online and preferred traditional learning. Keywords: Lecturers' attitudes, online teaching, and learning process


2012 ◽  
Vol 20 (1) ◽  
pp. 31
Author(s):  
Anke Berns ◽  
Antonio González-Pardo ◽  
David Camacho

This paper focuses on the development of videogame-like applications in a 3D virtual environment as a complement to the face-to-face teaching and learning. With the changing role of teaching and learning and the increasing use of blended learning, instructors are increasingly expected to explore new ways to attend to the needs of their students. In recent years many educational institutions have started integrating into their teaching protocol the use of e-Learning platforms such as Moodle, WebCT, Blackboard or Virtual Worlds (VWs) such as Second Life (SL). The aim is not only to provide students with motivating and meaningful content and media, but also to provide them with attractive learning tools, able to enhance and guarantee a successful autonomous learning process. Nevertheless, based on our own teaching experience over the past years, we would argue that neither traditional e-Learning platforms such as Moodle, WebCT or Blackboard, nor VWs, completely meet the expectations and needs of (our) students with regard to autonomous learning. This is why the purpose of our analysis is to explore further possibilities by designing highly interactive and motivating online learning materials, including the use of videogame-like applications and a specific 3D virtual platform (OpenSim). We thus intend to provide students from the very first stage of their foreign language acquisition process with highly interactive learning environments, not only in the face-to-face learning, but also in autonomous online learning. The latter is considered to be complementary to, rather than different from the dynamics involved in face-to-face learning. Furthermore the paper includes an empirical evaluation of five language learning sessions during which several sets of students played the videogame-like application we had designed for the purposes of our research.


2021 ◽  
Vol 1 (2) ◽  
pp. 23-29
Author(s):  
Muhammad Makki ◽  
Dyah Indraswati ◽  
Muhammad Erfan ◽  
Aisa Nikmah Rahmatih ◽  
Vivi Rachmatul Hidayati

The Covid-19 pandemic has led to policies that make teachers and students have to adapt the face-to-face learning model to online learning. The teacher of SD N 2 Cakranegara admits that there are limitations to the variety of audio-visual learning media used. The teachers also don't know and have never tried to develop game games with learning content, even though Android-based games are very possible to be developed and accessed portable on smartphones, the majority of which are already owned by teachers and students. The provision of workshops and assistance in making Android-based educational games for SD N 2 Cakranegara teachers aims to improve skills in creating and developing learning media in the form of educational games and maximizing the use of smartphones. The targeted output in this service activity is the existence of educational games that are ready to be used for the online learning process through appsgeyser.com and quickappninja.com.  


2020 ◽  
Vol 12 (24) ◽  
pp. 10367
Author(s):  
Claudiu Coman ◽  
Laurențiu Gabriel Țîru ◽  
Luiza Meseșan-Schmitz ◽  
Carmen Stanciu ◽  
Maria Cristina Bularca

The research focuses on identifying the way in which Romanian universities managed to provide knowledge during the Coronavirus pandemic, when, in a very short time, universities had to adapt the educational process for exclusively online teaching and learning. In this regard, we analyzed students’ perception regarding online learning, their capacity to assimilate information, and the use of E-learning platforms. An online survey based on a semi-structured questionnaire was conducted. Data was collected from 762 students from two of the largest Romanian universities. The results of the research revealed that higher education institutions in Romania were not prepared for exclusively online learning. Thus, the advantages of online learning identified in other studies seem to diminish in value, while disadvantages become more prominent. The hierarchy of problems that arise in online learning changes in the context of the crisis caused by the pandemic. Technical issues are the most important, followed by teachers’ lack of technical skills and their teaching style improperly adapted to the online environment. However, the last place was assigned by students to the lack of interaction with teachers or poor communication with them. Based on these findings, research implications for universities and researchers are discussed.


Webology ◽  
2021 ◽  
Vol 18 (2) ◽  
pp. 1023-1034
Author(s):  
Sumartono Sumartono ◽  
Nuril Huda ◽  
Wildan Akbar Hashemi Rafsanjani

The rapid development of information technology can answer problems that arise after the Covid-19 pandemic, especially problems in the learning process. Information technology that plays a role in the world of education which is currently booming is online learning. Online learning is different from ordinary learning, online learning places more emphasis on student's ability to receive and process information. Online learning serves as a liaison between teachers and students through the internet network that can be accessed anytime and anywhere. There are various online media used in the learning process including; WhatsApp, Google Meet, Zoom, Classroom, and even e-learning. But among these media, the easiest to use is WhatsApp, which is easily accessible at every level of education. Online learning is now an effective medium for the learning process at all levels. For an effective and optimal online learning process, there are several learning models offered by experts during the Covid-19 pandemic, including; Online Model, Offline Model, Online e-learning Model, Project-Based Learning, and Blended Learning.


2021 ◽  
Vol 26 ◽  
pp. 93-100
Author(s):  
Fetri Sukisworo ◽  
Marsono Marsono ◽  
Widiyanti Widiyanti

The Covid-19 pandemic has had a fundamental impact on various aspects of humanity. Starting from attacking health, this pandemic has hit the education sector which is quite influential on human life. Enforcement of regulations while maintaining a distance of about one meter has implications for the education process in Indonesia. Therefore, the educational element must encourage the distance learning process. The term arises because it sees distance learning as an alternative to face-to-face methods so that education can always be held without controversy under any circumstances. This activity raises the use of technology that is used as teaching material for distance education. Distance learning techniques allow users to take advantage of technologies such as online learning. Teachers will be required to abandon using traditional techniques whose methods are somewhat indifferent. Online learning creates internet connectivity and the use of information technology in helping the teaching and learning process that can be applied in Google Classroom. In this article, researchers focus on using Google Classroom in the context of implementing distance learning during the Covid-19 pandemic.


2021 ◽  
Vol 2 (1) ◽  
pp. 123-127
Author(s):  
Amanah Dwi Wahyuni

Currently, the world is faced with an outbreak of a disease caused by a virus known as covid 19. Along with the high number of positive cases of covid 19 in Indonesia, the government is urging to deal with this covid 19 pandemic immediately. Various policies have been carried out, such as implementing physical distancing, lockdown, and the 5M movement. The existence of these policies certainly impacts most aspects of life, especially in the education aspect. Learning that is usually done face-to-face becomes impossible. So that the government issues a policy so that the learning process can be implemented. One of the solutions offered by the government is to change face-to-face learning into online learning (in the network) using e-learning sites. E-Learning media is supported by various learning features that are made like face-to-face learning.


2021 ◽  
Vol 11 (6) ◽  
pp. 293
Author(s):  
María Teresa Costado Dios ◽  
José Carlos Piñero Charlo

This study shows the results of an autobiographical questionnaire of Spanish university students regarding two different educational models caused by the COVID-19 pandemic: face-to-face and e-learning. The aim is to discover their perceptions and opinions about their experiences during the learning process and what they have experienced during this global emergency and period of home confinement. The sample is made up of 100 students from the Primary Education Degree programme and the research was carried out through a qualitative study of the questionnaire. The results, divided into categories of each educational model, show the interpretation that the students make of the current reality and their own learning process. The most important aspect of the face-to-face learning model, according to 75% of the students, is direct communication with the teacher, and for 88% of them this model was effective. For the e-learning model, the flexible schedule, the economic savings and explanatory videos are the relevant ideas that the students express, with 68% stating that it was an effective model. The main conclusion is that the students prefer to continue with the face-to-face learning process (49%) rather than online teaching (7%) or, failing that, mixed or blended learning (44%), where the theoretical classes could be online and the practical classes could be face-to-face.


2021 ◽  
Vol 3 (2) ◽  
pp. 139-142
Author(s):  
Yudi Firmansyah ◽  
Yogi Nugraha ◽  
Asep Jamaludin ◽  
Sihabudin

Pengabdian ini dilatarbelakangi oleh perlunya adaptasi dalam hal mengelola proses pembelajaran tatap muka ke pembelajaran online yang dilakukan oleh guru dan siswa guna tetap dapat mengikuti perkembangan zaman dan meningkatkan kualitas pembelajaran di kelas. Adapun kegiatan ini akan dilakukan melalui zoom meeting dengan menggunakan metode sosialisasi. Sasaran dalam kegiatan ini adalah guru-guru di lingkungan SMKN 1 Karawang. Luaran pengabdian akan dipublikasikan di jurnal buana pengabdian UBP Karawang. Kata Kunci : pengelolaan pembelajaran online, pandemic. Abstract This dedication is motivated by the need for adaptation in terms of managing the face-to-face learning process to online learning carried out by teachers and students in order to keep abreast of the times and improve the quality of learning in the classroom. This activity will be carried out through a zoom meeting using the socialization method. The targets in this activity are teachers in the SMKN 1 Karawang environment. The service output will be published in the UBP Karawang community service journal. Keywords: online learning management, pandemic.


Author(s):  
Annisa Turrahma ◽  
Erma Novita Satyariza ◽  
Ali Ibrahim

AbstrakSeiring dengan perkembangan teknologi, proses belajar mengajar tidak hanya mengandalkan tatap muka secara langsung yang diselenggarakan didalam kelas, namun juga mengandalkan media lain, seperti media ICT yang dapat digunakan sebagai salah satu bentuk penyebaran materi pembelajaran. E-Learning sangat potensial untuk dijadikan sebagai salah satu media interakti yang dapat membantu meningkatkan kualitas pembelajaran karena siswa dapat mengakses materi pembelajaran selain itu juga kesempatan untuk berinteraksi dengan pengajar akan terbuka lebih luas. Selain itu e-learningjuga berfungsi sebagai forum diskusi antara pengajar dan siswa, dan juga dapat digunakan sebagai kuis online, sehingga semua kegiatan proses pembelajaran menjadi sangat efektif dan efisien.Katakunci:E-Learning, kualitas pembelajaran, efektif, efisienAbstractAlong with the development of technology, teaching and learning process not only rely on face-to-face directly held in the classroom, but also rely on other media, such as ICT media that can be used as one form of dissemination of learning materials. E-Learning is potential to serve as one of the interactial media that can help improve the quality of learning because students can access the learning materials as well as the opportunity to interact with teachers will open more widely. Besides it e-learning also serves as a discussion forum between teachers and students, and can also be used as an online quiz, so all the process activities learning becomes very effective and efficient. Keywords: E-Learning, learning quality, effective, efficient


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